Updated on 2024/06/20

写真a

 
MAKINO Mitsunori
 
Organization
Faculty of Science and Engineering Professor
Other responsible organization
Information and System Engineering Course of Graduate School of Science and Engineering, Master's Program
Electrical Engineering and Information Systems Course of Graduate School of Science and Engineering, Doctoral Program
Contact information
The inquiry by e-mail is 《here
Profile
Received B.Eng., M.Eng., and D.Eng., from Waseda Univsersity in 1987, 1989, and 1992, respectively. Following a year experience as Research Assistant of Waseda University in 1991-1992, he has been a faculty member of the Faculty of Science and Engineering, Chuo University, as Assistant Professor in 1992-1996, Associate Professor in 1996-2004, Professor since 2004, and Vice Dean in 2009-2013.
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Degree

  • 博士(工学) ( 早稲田大学 )

Education

  • 1992.3
     

    Waseda University   Graduate School, Division of Science and Engineering   doctor course   completed

  • 1989.3
     

    Waseda University   Graduate School, Division of Science and Engineering   master course   completed

  • 1987.3
     

    Waseda University   Faculty of Science and Engineering   graduated

Research History

  • 2019.11 -  

    Chuo University   商議員

  • 2009.11 - 2013.10

    "Vice Dean, Faculty of Science and Engineering, Chuo University"

  • 1998.4 - 2011.3

    "Part Time Lecturer, Niigata University"

  • 2007.4 -  

    上智大学非常勤講師(大学院理工学研究科)

  • 2004.4 -  

    中央大学理工学部情報工学科教授

  • 2003.3 - 2004.3

    "Visiting Scholar, Electronic Visualization Laboratory & Department of Computer Science, the University of Illinois at Chicago, U.S.A."

  • 1996.4 - 2004.3

    中央大学理工学部情報工学科助教授

  • 2000.4 -  

    "Part Time Lecturer, Graduate School of Science and Engineering, Nihon University"

  • 1999.4 -  

    中央大学大学院理工学研究科情報工学専攻博士課程前期課程・後期課程担当

  • 1996.4 - 1999.3

    中央大学大学院理工学研究科情報工学専攻修士課程担当

  • 1998.4 -  

    "Part Time Lecturer, Waseda University"

  • 1995.4 - 1996.3

    中央大学理工学部電気・電子工学科助教授

  • 1992.4 - 1995.3

    Chuo University   Faculty of Science and Engineering   Assistant Professor

  • 1991.4 - 1992.3

    Waseda University   School of Science and Engineering   Research Assistant

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Professional Memberships

  • IEICE

  • IEICE

  • (社)電子情報通信学会

  • IEICE

  • (社)情報処理学会

  • 日本応用数理学会

  • International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC)

  • Secretary of 1996 International Technical Conference on Circuits/Systems Computers and Communications

  • Technical Program Committee of 1996 IEEE Asia-Pacific Conference on Circuits and Systems

  • Secretary of Student Activities Committee, IEEE Tokyo Section

  • Local Arrangement Chair of International Workshop on Reliability of Numerical Computation

  • Secretary of 1998 International Symposium on Nonliear Theory and its Applications (NOLTA98)

  • 日本シミュレーション学会

  • Member of Technical Program Committee (TPC), 1998 IEEE Asia Pacific Conference on Circuits and Systems (APC-CAS98)

  • IEEE

  • Finance Chair of 1999 International Symposium on Nonliear Theory and its Applications (NOLTA99)

  • Technical Support Member of 1999 International Technical Conference of Circuits/Systems, Computers and Communications (ITC-CSCC99)

  • Member of Technical Program Committee (TPC) of 1999 IEEE International Symposium on Intelligent Signal Processing and Communication Systems (ISPACS99)

  • Technical Program Co-Chair of 2000 International Symposium on Nonliear Theory and its Applications

  • Member of Technical Program Committee (TPC), 2000 IEEE Asia Pacific Conference on Circuits and Systems

  • Institute of Art and Science

  • ACM SIGGRAPH

  • 映像情報メディア学会

  • (社)電気学会

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Research Interests

  • Computer Science

  • Graphic and image processing

  • computer graphics

  • computer graphics, virtual reality, visualization

  • Visualization technology

  • "XR, extended reality, virtual reality, augmented reality, mixed reality"

  • Quality assurance of higher education

Research Areas

  • Informatics / Database  / マルチメディア・データベース

  • Informatics / Human interface and interaction  / Human interface and interaction

  • Informatics / Entertainment and game informatics  / Entertainment and game informatics

  • Humanities & Social Sciences / Educational technology  / Educational technology

Papers

  • An Interactive AR System of Representing Visual Differences Caused by Color Vision Defect Reviewed

    Shogo Izumi, Mitsunori Makino

    2023 7th International Conference on Information Technology (InCIT)   2023.11

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    Authorship:Corresponding author   Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

    DOI: 10.1109/incit60207.2023.10413137

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  • Air Flow Channel Planning for Droplet-Spray-Type Olfactory Displays Using a Small Wind Tunnel Reviewed

    Yohei Seta, Mitsunori Makino, Yuichi Bannai, Motofumi Hattori

    International Journal of Informatics Society   15 ( 2 )   55 - 65   2023.10

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  • A VR-Based Squat Self-Study System with Superimposing Motion on Model and Post-Checking Viewing from All Angles

    Masahiro Watatani, Mitsunori Makino

    2023 International Technical Conference on Circuits/Systems, Computers, and Communications (ITC-CSCC)   2023.6

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    Authorship:Last author   Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

    DOI: 10.1109/itc-cscc58803.2023.10212491

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  • A MR-Based Self-Learning System of Basic Cutting for Vegetables

    Miku Kato, Mitsunori Makino

    2023 International Technical Conference on Circuits/Systems, Computers, and Communications (ITC-CSCC)   2023.6

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    Authorship:Last author   Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

    DOI: 10.1109/itc-cscc58803.2023.10212891

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  • A Pinch Operated Input Interface of Japanese Syllabary Table for an Optical See-through HMD Reviewed

    Hikaru Adachi, Mitsunori Makino

    2022 37th International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC)   2022.7

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    Authorship:Last author   Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

    DOI: 10.1109/itc-cscc55581.2022.9895046

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  • An AR-based Support System of Postcard Handwriting through Superimposing Drafts with Text Frames Reviewed

    Kazuma Kobayashi, Mitsunori Makino

    2022 37th International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC)   2022.7

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    Authorship:Last author   Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

    DOI: 10.1109/itc-cscc55581.2022.9895067

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  • A VR-based repetitive learning system of accurate tuna dismantling for fisheries high school students

    Misato Maekawa, Mitsunori Makino

    International Workshop on Advanced Imaging Technology (IWAIT) 2022   2022.5

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    Authorship:Last author   Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SPIE  

    DOI: 10.1117/12.2625967

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  • An immersive self-training system of receive motion for volleyball beginners

    Naoto Fukumi, Mitsunori Makino

    International Workshop on Advanced Imaging Technology (IWAIT) 2022   2022.5

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    Authorship:Last author   Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SPIE  

    DOI: 10.1117/12.2626047

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  • A VR-based indoor visualization system from floorplan images with deep learning

    Hao Fu, Mitsunori Makino

    International Workshop on Advanced Imaging Technology (IWAIT) 2022   2022.5

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    Authorship:Last author   Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SPIE  

    DOI: 10.1117/12.2625978

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  • 液滴噴霧型嗅覚ディスプレイにおける流路内格子の整流効果の比較

    瀬田陽平, 森直澄, 牧野光則, 坂内祐一, 服部元史

    情報処理学会第84回全国大会論文集   84th ( 4 )   2F-05   2022.3

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    Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)   Publisher:情報処理学会  

    これまでに人の嗅覚特性の調査や映像コンテンツへの香り情報付加の目的で嗅覚ディスプレイが開発されてきた.その中で,坂内らは空気流に対し香料を微小液滴として射出し気化させることで香料成分を利用者の鼻元まで輸送する液滴噴霧型嗅覚ディスプレイを開発した.このような嗅覚ディスプレイにおいて,香りを輸送する空気流に乱れが存在する場合,香料成分の利用者への到達量が変動し官能試験の精度が低下する可能性がある.本研究では空気流の安定化を目的とする整流格子を付加した流路構造を作成する.また格子間隔および奥行の異なる複数の整流格子を作成し,流路断面の流速分布の計測を行い嗅覚ディスプレイとして適切な流路構造を考察する.

    J-GLOBAL

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  • An AR-based Display System of Reference Information for Self-study with Hand-Motion Input based on Posture Recognition by Machine Learning

    Rikuto Ando, Mitsunori Makino

    映情学技報   46 ( 10 )   201 - 204   2022.3

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    Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)   Publisher:映像情報メディア学会  

    To support mathematics learning, we propose an AR system that displays information on a desk. This system uses machine learning to recognize fingers from video images, and displays the formula corresponding to the problem pointed at. This improves time efficiency by reducing the time required to search for materials during learning. The results of the operation time during the experiment and the problem solving time showed that the proposed system was effective in speeding up the material search time and reducing the solving time.

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  • An IoT- Enabled Augmented Reality Framework for Plant Disease Detection Reviewed

    Vijayakumar Ponnusamy, Sowmya Natarajan, Nandakumar Ramasamy, Christopher Clement, Prithiviraj Rajalingam, Makino Mitsunori

    Revue d'Intelligence Artificielle   35 ( 3 )   185 - 192   2021.6

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    Language:English   Publishing type:Research paper (scientific journal)   Publisher:International Information and Engineering Technology Association  

    DOI: 10.18280/ria.350301

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  • A contactless training support system of holding chopsticks by posture estimation of chopsticks, hand, and fingers Reviewed

    Masatsugu Namiki, Mitsunori Makino

    Proceedings of International Workshop on Advanced Imaging Technology (IWAIT) 2021   11766   2021.3

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SPIE Digital Library  

    This article proposes a training support system of holding chopsticks both for beginners and people with the wrong holding. Although eating with chopsticks is a part of East and Southeast Asian cultures, many people does not hold the chopsticks correctly. Since the posture of the holding is complex form in three dimensional space, two dimensional media such as textbooks and videos is insufficient for learning and training. Therefore, this article proposes a system, which acquires a trainee’s holding posture from a camera and a contactless motion sensor, and evaluates and represents the correctness of the posture in comparison of the correct one. Since the augmented reality (AR) technology is introduced into the representation, the system makes the trainee understand the difference easily.

    DOI: 10.1117/12.2591033

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  • An AR-based conversion system of classical Chinese text with return mark to Japanese reading Invited Reviewed

    Gaku Yamanoue, Mitsunori Makino

    Proceedings of International Workshop on Advanced Imaging Technology (IWAIT) 2021   11766   2021.3

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    The so-called “Kanbun,” the Japanese reading of the classical Chinese text, has been studied as a type of the classical Japanese in secondary education in Japan. In Kanbun the word order is changed based on symbols called “return mark,” which is converted into a Japanese reading. This change is often so complicated that it may cause phobias in learning for junior and senior high school students in Japan. Therefore in this paper, a visualization system of step-by-step change of word order is proposed, which recognizes the return marks on the classical Chinese text and visually superimposes the converted text beside the original one, in the use of the augmented reality (AR) technology. The proposed system is applicable to any Kanbun sentences so that it is expected to contribute to improved student understanding.

    DOI: 10.1117/12.2591030

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  • A VR-based piano self-training portable system on standalone HMD Reviewed

    Ko Okasaki, Mitsunori Makino

    Proceedings of International Workshop on Advanced Imaging Technology (IWAIT) 2021   11766   2021.3

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SPIE Digital Library  

    A Piano is a popular musical instrument. Development of playing piano requires frequent and suitable practice. However, the learners often have difficulty on space and time for practice due to less portable size and weight of the piano. In this article, a portable and virtual-reality (VR) based self-training system of the piano is proposed, which is installed on a standalone see-through Head-Mounted-Display (HMD). A learner wearing the HMD can see both of superimposed virtual piano keyboard and virtual his/her own fingers. According to his/her keying by the fingers, the system represents the situation acoustically. Evaluation of training outcome (number of incorrect keying) and subjective assessment shows advantages of the proposed system in comparison of a piano playing application on a tablet device.

    DOI: 10.1117/12.2591031

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  • A VR-based learning system for operating gas burner in secondary education Reviewed

    Kai Sawai, Mitsunori Makino

    Proceedings of International Workshop on Advanced Imaging Technology (IWAIT) 2021   11766   2021.3

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    A gas burner is often used in science experiments in Japanese lower secondary school education, and its correct operating procedures are included in the study content. However, students are given only inadequate learning opportunities for the operating procedures with the actual gas burner, due to time and instrumentation constraints. Therefore, this article proposes an operation learning system of a gas burner using virtual reality technology with high realistic sense to supplement the learning with the real one. The proposed system provides interactivity through a dial controller and a pair of hand controllers as an input device, and a stereoscopic HMD as an output device. The dial controller imitates an adjusting screw, so that a learner can easily get a realistic sense of turning screws for air and gas. Also judging whether the user’s operation is correct or not, the system displays necessary information on the virtual scene of the gas burner for learning to promote the learner’s understanding.

    DOI: 10.1117/12.2591010

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  • A mixed reality-based fire evacuation drill system Reviewed

    Sosuke Sakaguchi, Mitsunori Makino

    Proceedings of International Workshop on Advanced Imaging Technology (IWAIT) 2021   11766   2021.3

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    Regular evacuation drills from fire have the advantage that many people can participate at the same time. However, during training, you just walk down the corridors and passageways as usual, and it lacks a realistic feel, especially with flames and smoke. Since the number of facilities with realistic flames and smoke is limited, it is difficult to conduct drills with such realities in schools and workplaces. In this paper, we propose a system that uses mixed reality (MR) technology to simulate fire and smoke during an evacuation drill at a school or workplace. The proposed system uses a transparent head-mounted-display (HMD) to move through the real world, so that the system provides trainees with a highly realistic image of flames and smoke superimposed on the evacuation route. In addition, the appropriateness of the evacuation action is assessed by recording the route and time of the action, and the results are presented to the trainees at the end of the exercise to improve the effectiveness of the exercise.

    DOI: 10.1117/12.2591015

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  • A virtual keyboard with multimodal feedback using physical tabletop Reviewed

    Naoto Fukumi, Mitsunori Makino

    Proceedings of International Workshop on Advanced Imaging Technology (IWAIT) 2021   11766   2021.3

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    DOI: 10.1117/12.2591013

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  • A VR-based learning system of tuna dismantling for fisheries high school students Invited Reviewed

    Misato Maekawa, Mitsunori Makino

    Proceedings of International Workshop on Advanced Imaging Technology (IWAIT) 2021   11766   2021.3

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    Among characteristic club activities in Japanese fisheries high schools, demonstration of dismantling tunas and other fishes dismantling is attractive to consumers as well as to students. In spite of the extracurricular education, the school has difficulties to provide enough chances the students to practice of the dismantling due to their cost. To improve the situation, this article proposes a virtual reality support system of self-study for tuna dismantling. The system provides visual sense through Head-Mounted-Display (HMD) with interactive manipulation of some kinds of knives by both hands. Through the experience of the virtual world, students can study correct procedure with safety and accuracy of the dismantling. From the user test for fisheries high school students, the system shows its effectiveness on the learning outcome of the dismantling.

    DOI: 10.1117/12.2590966

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  • A virtual reality system for dissecting vertebrates with an observation function Reviewed

    Taiki Sekiguchi, Mitsunori Makino

    Proceedings of 2021 International Conference on Electronics, Information, and Communication (ICEIC)   2021.3

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

    Giving chances of hands-on experience is important for K-12 education, in order to make students obtain deep understanding. However, there is less opportunities of such experience in science education in Japan, due to some reasons. Therefore, in this paper, a virtual reality system is proposed with which the students can interactively experiment the dissection of vertebrate animals. Through a series of four stages in VR space, the proposed system provides a learner to learn the inner structure of the animal and the procedure of the dissection. Also giving the haptic sense in use of the vibration on the hand controllers, the system represents difference between alive and dead, so that the learner has a chance to think of the animal ethics.

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  • Gas Flow Simulations for Olfactory Displays to Synchronize Videos Reviewed

    Yohei Seta, Mitsunori Makino, Yuichi Bannai, Motofumi Hattori

    Proceedings of 2020 IEEE 9th Global Conference on Consumer Electronics (GCCE)   562 - 563   2020.12

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

    We have developed the olfactory display that can change multiple type of aroma in 0.1 second units in order to examine the response to human olfactory stimuli or use for virtual reality contents. This olfactory display diffuses aroma essence into the air, and the diffused aroma components are delivered to the system user's nostrils by airflow from fan, thereby presenting olfactory information. In this paper, we estimated the latency of olfactory information presentation in the olfactory display with computational fluid dynamics simulations in order to synchronize the presentation of olfactory information with videos. From the results, the latency of this olfactory display was estimated to be about 0.15 second.

    DOI: 10.1109/GCCE50665.2020.9291839

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    Other Link: https://dblp.uni-trier.de/db/conf/gcce/gcce2020.html#SetaMBH20

  • 粒子法シミュレーションによる嗅覚ディスプレイ香りパルスの可視化

    瀬田陽平, 牧野光則, 坂内祐一, 服部元史

    日本VR学会香り・味と生体情報研究会資料   2020.3

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    Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)   Publisher:日本VR学会  

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  • A MR-based Visualization System of IoT Security Reviewed

    Yuma Akasaka, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2020   2020.1

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  • AR based Self Learning System of Japanese Calligraphy Skills Reviewed

    Yusuke Ishihara, Mitsunori Makino

    International Workshop on Advanced Image Technology 2020   2020.1

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  • A VR-based Support System of Self-learning Microscope Operation Reviewed

    Hikaru Kaneko, Mitsunori Makino

    International Workshop on Advanced Image Technology 2020   2020.1

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  • A Tuna dismantling education system in Virtual Reality Reviewed

    Hikaru Yokoyama, Mitsunori Makino

    International Workshop on Advanced Image Technology 2020   2020.1

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  • 嗅覚ディスプレイ設計への気体ながれシミュレーション

    瀬田 陽平, 牧野 光則, 坂内 祐一, 服部 元史

    ゲーム学会第18回全国大会論文集   2019.12

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    Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)   Publisher:ゲーム学会  

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  • AR System with Operating Marker to Study the Law of Parallel and Series Electric Circuit Reviewed

    Taiki Sekiguchi, Mitsunori Makino

    Proceedings of International Conference for Asia Digital Art and Design 2019   2019.11

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  • Assistant System of Oside Judgement Using Mixed Reality for Soccer’s Referee Reviewed

    Kai Sawai, Mitsunori Makino

    Proceedings of International Conference for Asia Digital Art and Design 2019   2019.11

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  • Influence on Temperature Sensation by Audiovisual Stimulation in Mixed Reality Reviewed

    Gaku Yamanoue, Mitsunori Makino

    Proceedings of International Conference for Asia Digital Art and Design 2019   2019.11

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  • Augmented Reality System Superimposing Illustrated Eyes on Real Eyes for Treatment of Scopophobia Reviewed

    Masatsugu Namiki, Mitsunori Makino

    Proceedings of International Conference for Asia Digital Art and Design 2019   2019.11

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  • A Cheers Visualization System Using Mixed Reality to Improve Sense of Unity of Audience Reviewed

    Mirai Oka, Mitsunori Makino

    Proceedings of International Conference for Asia Digital Art and Design 2019   2019.11

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  • Moving Particle Simulation for diffusion in transportation flow Reviewed

    Yohei Seta, Mitsunori Makino, Yuichi Bannai, Motofumi Hattori

    The 15th Asian Symposium on Visualization   2019.9

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:The Korean Society of Visualization  

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  • A real-time visual feedback system of strength self-training with motion capture Reviewed

    Hikaru Kaneko, Mitsunori Makino

    Proceedings of 2019 International Conference on Electronics, Information and Communication (ICEIC2019)   11766   2019.5

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

    The correct posture and procedure are essential for effective and injury-free strength training. Although it is necessary to know the differences between the postures and procedures of the trainer and the trainee, it is difficult for the trainee to know them during training without the presence of the trainer. Therefore in this article, we propose a mixed reality (MR) system which uses motion capture to recognize a trainee's posture on a HMD. Through the system, the trainee can train while looking his/her own postures on a HMD. Also the PC with the motion sensor can be placed some distance away since the HMD is connected with the PC wirelessly.

    DOI: 10.1117/12.2591035

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  • An AR-based Self-Training System of Chest Compression as CPR Reviewed

    Moe Kadosawa, Mitsunori Makino

    Proceedings of 2019 Joint Conference of International Workshop on Advanced Image Technology and International Forum on Medical Imaging in Asia (IWAIT-IFMIA 2019)   2019.3

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SPIE  

    DOI: 10.1117/12.2521576

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  • An Arm Motion Learning Support System using Virtual Realit Reviewed

    Yoshie Doshi, Mitsunori Makino

    Proceedings of 2019 Joint Conference of International Workshop on Advanced Image Technology and International Forum on Medical Imaging in Asia (IWAIT-IFMIA 2019)   2019.3

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:SPIE  

    DOI: 10.1117/12.2521438

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  • 科学教室からコンピテンシー教育へ Invited

    牧野光則

    2019年電子情報通信学会総合大会講演論文集   2019.3

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    Language:Japanese   Publishing type:Research paper (conference, symposium, etc.)   Publisher:電子情報通信学会  

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  • A MR-based Folding Support System of Origami Reviewed

    Yuma Akasaka, Mitsunori Makino

    Proceedings of 2018 International Technical Conference on Circuits/System, Computers and Communications (ITC-CSCC2018)   2018.7

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:ECTI Association  

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  • A posing System of 3D Human Model using Mixed Reality Reviewed

    Yusuke Ishihara, Mitsunori Makino

    2018 International Technical Conference on Proceedings of Circuits/Systems, Computers and Communications (ITC-CSCC2018)   2018.7

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:ECTI  

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  • A MR-based Folding Support System of Origami Reviewed

    Yuma Akasaka, Mitsunori Makino

    2018 International Technical Conference on Proceedings of Circuits/Systems, Computers and Communications (ITC-CSCC2018)   2018.7

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:ECTI  

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  • An Eye-gaze Interface for Interaction with Nonplayer Character in VR Space Reviewed

    Hikaru Yokoyama, Mitsunori Makino

    2018 International Technical Conference on Proceedings of Circuits/Systems, Computers and Communications (ITC-CSCC2018)   2018.7

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  • An AR-based Support System for Learning Chemical Reaction Formula in Science of Junior High School Reviewed

    Rina Ashida, Mitsunori Makino

    Proceedings of 2018 International Conference on Electronics, Information, and Communication   2018.1

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    Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:IEICE  

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  • A flexibly projected AR system of wall-mounted buttons Reviewed

    Daiki Masaki, Mitsunori Makino

    Proceedings of 2018 International Conference on Electronics, Information, and Communication   2018.1

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    Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:IEIE  

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  • An AR-based Support System for Self-Study of Solar Orbit Reviewed

    Moe Kadosawa, Mitsunori Makino

    Proceedings of 2018 International Conference on Electronics, Information, and Communication   2018.1

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    Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:IEIE  

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  • タブレット端末を用いた拡張現実感による履歴書の手書き支援システム

    長谷川力, 牧野光則

    情報処理学会第79回全国大会論文集   第4分冊 ( 3X )   5   2017.3

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  • 可触性により主体的な学びを促すAR天体学習システム

    門澤萌, 牧野光則

    第77回CG・可視化研究会資料   2017.3

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  • A Particle Model of Snow Sliding with Surface Tension for Real-Time CG Reviewed

    Akari Saito, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2017 (IWAIT 2017)   2017.1

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  • PBF による粒子の状態変化計算を用いた炭酸水のSSF による実時間描画

    箭内一樹, 牧野光則

    情報処理学会第79回全国大会論文集   第4分冊 ( 7X )   6   2017.1

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  • Single visual output determination using multiple input in consideration of immersion Reviewed

    Kota Nishimura, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2017 (IWAIT 2017)   2017.1

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  • Numerical simulation of liquid dripping from mouth of containers by particle method considering interfacial tension Reviewed

    Youhei Seta, Masao Yokoyama, Mitsunori Makino, Genki Yagawa

    第29回計算力学講演会   2016.29   4_216   2016.9

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    DOI: 10.1299/jsmecmd.2016.29.4_216

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  • Application of Particle Method to Liquid Dripping Reviewed

    Youhei Seta, Masao Yokoyama, Mitsunori Makino, Genki Yagawa

    Proceedings of the 12th World Congress on Computational Mechanics (WCCM2016)   2016.7

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  • An AR-based Hands-on Study System on Fruits and Vegetables for Preschoolers Reviewed

    Shinobu Tsuchiya, Mitsunori Makino

    Proceedings of 2016 International Technical Conference on Circuits/Systems, Computers|rn|and Communications (ITC-CSCC2016)   2016.7

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  • An Interactively Virtual Extended Display on Transparent HMD Reviewed

    Daiki Masaki, Mitsunori Makino

    Proceedings of 2016 International Technical Conference on Circuits/Systems, Computers|rn|and Communications (ITC-CSCC2016)   2016.7

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  • A Control Interface of Level of Immersion in VR System Reviewed

    Rina Ashida, Mitsunori Makino

    Proceedings of 2016 International Technical Conference on Circuits/Systems, Computers|rn|and Communications (ITC-CSCC2016)   2016.7

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  • A Support System of Clothes Selection with Projection of Real Scene onto a Virtual Space Represented on Video See-Through HMD

    Kei Katoh, Mitsunori Makino

    IPSJ SIG Technical Reports on CHI   2016-HCI-167 ( 13 )   1 - 6   2016.3

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    近年,衣料品市場が伸び悩んでいる原因として,衣料品市場の e コマース (EC) 化の縮小が考えられる.衣料品市場の EC 化縮小の一因は消費者がネット通販では衣料品を試着できないことであり,自宅で試着できるシステムの普及が必要である.それは消費者が自宅で手軽に行える必要があり,AR を用いた仮想的な試着システムが適している.既存システムに大型ディスプレイにユーザの全身を映すものがある.しかし,これは大型ディスプレイを使用するため自宅用としての普及に適していない.そこで本研究では,手軽に大型ディスプレイと同じ感覚を得られ,近年普及しつつあるヘッドマウントディスプレイ (HMD) と Web カメラ,そして鏡を用いた仮想試着システムを提案する.提案システムとして HMD 上に風景画像と,Web カメラから取得した映像上に衣類の CG を重畳した映像を表示する衣類選択支援システムを開発した.

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  • A Study on Tangible Interface Suitable for Presenting a Virtual Space

    Makoto Washino, Mitsunori Makino

    IPSJ SIG Technical Reports on HCI   2016-HCI-167 ( 19 )   1 - 8   2016.3

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    近年登場している VR 向けハードウェアやコンテンツでは,視覚から没入感を高める傾向が強い.しかし,今後の市場成長を大きくするためには,ユーザの操作に焦点を当てたシステムの普及が必要である.そこで本研究では利用者の没入感を向上するために,入出力画面を分離した仮想現実感システムにおける UI を設計し,その有用性を検証した.提案UIは入力デバイスであるディスプレイ上での利用者の操作を取得し,かつ,利用者が操作する有形オブジェクトを認識する.それにより,ユーザの動作と仮想空間におけるオブジェクトの動きの整合性を高める.提案 UI を備えたアプリケーションを構築し,それに対するユーザテストで有用性を検証した.

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  • ニューズレターからファンダムレビュー.過去・現在そして未来

    牧野 光則

    電子情報通信学会 基礎・境界ソサイエティ Fundamentals Review   9 ( 3 )   175 - 176   2016

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  • A Cooking Support System using Gesture Recognition Reviewed

    Kouta Nishimura, Mitsunori Makino

    Proceedings of International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2015)   OS - 19-01   2015.7

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  • An AR-based support system of resume writing Reviewed

    Riki Hasegawa, Mitsunori Makino

    Proceedings of 2015 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2015)   OS - 28-03   2015.7

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  • An Interactive Manipulation on Microsoft PixelSense for Transfer and Rotation of Objects in VR space Reviewed

    Makoto Washino, Mitsunori Makino

    Proceedings of The 2015 Joint Conference of the International Workshop on Advanced Image Technology (IWAIT) and the International Forum on Medical Imaging in Asia (IFMIA)   2015.1

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  • An Overlapped Visualization of Dancing Skeltons with Kinect for Beginners' Self-Studying Reviewed

    Go Arai, Mitsunori Makino

    Proceedings of The 2015 Joint Conference of the International Workshop on Advanced Image Technology (IWAIT) and the International Forum on Medical Imaging in Asia (IFMIA)   2015.1

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  • A Particle-based Real-Time CG Rendering -of Carbonated Water with Automatic Release of Bubbles Reviewed

    Kazuki Yanai, Mitsunori Makino

    2015 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW)   375 - 378   2015

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    For virtual reality (VR) environment with interactivity, this paper proposes a real-time computer graphics (CG) rendering method, which can represent bubbles released in carbonated water. In the method, two types of bubbles are considered, which are, generated on the liquid surface at the water pouring, and ones generated in a container. The proposed method consists of 1) simulation of bubbles' behavior and 2) real time rendering. In the first step, we introduce the smoothed particle hydrodynamics (SPH) method into the simulation of the bubbles' behavior, which can calculate particles' movement in the deformable water at relatively low computational cost. Also the SPH method is executed under the parallel computing on a graphics processing unit (GPU). In addition, in this method we propose bubbles generation model using state transition of particles. This model consider that keeping total mass and volume constant. In the second step, we also use the GPU to render CG images in real-time.
    The proposed method is evaluated by three aspects; reality, real-time and interactivity. By comparing with photographs/movies taken in the real world, we confirm that the proposed method has necessary reality. Also we confirm real-time computation with interactive manipulation. Therefore we conclude that the proposed method can be applied in a VR environment where some glasses/cups filled with poured carbonated water.

    DOI: 10.1109/CW.2015.62

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  • An Interactive Risk Visualization of Snow Sliding from Roof with a Particle-based Real-time CG Reviewed

    Akari Saito, Mitsunori Makino

    2015 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW)   30 - 33   2015

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    This paper proposes an interactive risk visualization system to enable people to understand intuitively the risk of snow sliding from a roof. The system represents the risk as a colored bar and real-time computer graphics (CG) images simulated by the smoothed-particle hydrodynamic method (SPH). First, snow behavior is defined as fluid-based dynamics. Second, the risk is visualized in two ways with real-time CG of the snow sliding on a graphics processing unit (GPU). One is a colored bar along the ground where the snow hits, and another is numerical value for a zone where a viewer supposes to be safe from the snow sliding. Such visualization gives an intuitive understanding to the viewer. The viewer can interactively and graphically manipulate the conditions, such as the accumulated mass of snow, the pitch of the roof, and the zone where the viewer supposes to be safe. From the evaluation of the system on both aspects of intuitive understanding of the risk and usability, its effectiveness is especially shown to users who live in little snowfall regions and have few knowledge about the dangerous. Therefore, we conclude that the proposed system performs as a self-study tool about the safety from snow sliding.

    DOI: 10.1109/CW.2015.61

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  • An Interactive Training System of Positional Recognition on Maps in Virtual Space Reviewed

    Kei Kato, Mitsunori Makino

    Proceedings of The 4th IIEEJ International Workshop on Image Electronics and Visual Computing 2014 (IEVC2014)   2014.10

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  • 工学分野での教育の質保証 (大学教育のアウトカム)

    牧野 光則

    IDE : 現代の高等教育   ( 560 )   32 - 36   2014.5

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  • システムと信号処理サブソサイエティの今後に向けて

    牧野 光則

    電子情報通信学会 基礎・境界ソサイエティ Fundamentals Review   7 ( 4 )   299 - 300   2014

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    DOI: 10.1587/essfr.7.299

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  • Future Outlooks in System and Signal Processing Subsociety : A Plan to Develop the Human Resource

    MAKINO Mitsunori, NAKANO Keisuke, IKEDA Makoto, SAWADA Hiroshi, NAKAMURA Yuichi, YAMANE Satoshi

    Mathematical Systems Science and its Applications : IEICE technical report   113 ( 121 )   69 - 69   2013.7

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  • An Interactive Visualization of High Frequency Electromagnetic Wave Propagation Using Distibuted Computing on CAVE System Reviewed

    Hua Xie, Mitsunori Makino

    Proceedings of 2013 International Technical Conference on Circuits/Systems, Computers and Communications   2013.7

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  • 研究者ネットワークの構築および複数名のリアルタイム使用を考慮した可視化

    明畠 裕樹, 牧野 光則

    研究会講演予稿   265   222 - 225   2013.3

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  • 大型高精細ディスプレイ上におけるレイトレーシング法の視野特性に基づいた詳細度制御

    山田 達郎, 牧野 光則

    研究会講演予稿   265   149 - 152   2013.3

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  • TK-2-1 2012年度JABEE認定基準と審査方法の狙い(TK-2.JABEEの最新動向〜新基準による審査から見えてたこと〜,大会委員会企画)

    牧野 光則

    電子情報通信学会総合大会講演論文集   2013 ( 2 )   "SSS - 17"-"SSS-18"   2013.3

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  • NUIを用いたセキュリティインシデント体験学習システム(ポスター(生活支援・アート・可視化),映像表現・芸術科学フォーラム2013)

    鶴岡 亮平, 牧野 光則

    映像情報メディア学会技術報告   37 ( 0 )   239 - 242   2013

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    本稿では,情報セキュリティ専門職ではないものの情報システム管理業務を担当する者が仮想的にセキュリティインシデント初期対応を体験できるシステムを提案する.提案システムは学習と体験の2モードで構成される.学習モードでは脅威に関する情報がテキストおよび静止画像で提示される.体験モードでは,アニメーションを用いて脅威や対策による効果を表現する.また,多人数でタッチ操作が行え,かつオブジェクト認識機能を備えたMicrosoft PixelSenseを用いることで,提案システムに高い操作性と対話性を具備させる.これにより,提案システムは実学が困難なセキュリティインシデントについて対話的に仮想体験させることができ,利用者の知識定着と理解度向上を図れる.

    DOI: 10.11485/itetr.37.17.0_239

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  • 研究者ネットワークの構築および複数名のリアルタイム使用を考慮した可視化(ポスター(生活支援・アート・可視化),映像表現・芸術科学フォーラム2013)

    明畠 裕樹, 牧野 光則

    映像情報メディア学会技術報告   37 ( 0 )   229 - 232   2013

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    本稿では,総合大学のような多様な分野に属する研究者集団の傾向を可視化する対話型システムを提案する.提案システムでは,研究者データベースに収録されている個々の研究者の研究分野やキーワードをもとに研究者ネットワークを構築し,CGにより可視化する.これにより,研究分野ごとの層の厚さや,複数の分野に所属することが一般的な研究者同士のつながりの把握を容易にする.また,提案システムが実装されるMicrosoft PixelSenseが持つマルチタッチ機能を用いることで,複数名による同時対話操作を可能にし,情報のより容易な把握を実現する.

    DOI: 10.11485/itetr.37.17.0_229

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  • The division method in visualization of high frequency electromagnetic wave propagation for distributed computing on CAVE system Reviewed

    Hua Xie, Mitsunori Makino

    Communications in Computer and Information Science   402   149 - 159   2013

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    In order to let administrators know their QOS of wireless LAN both in convenience and safety of service range, an interactive and immersive visualization of high frequency electromagnetic wave propagation on the CAVE has been studied with authors, which represents the propagation as the volume data defined by the beam tracing technique with sets of three rays. In the previous study, we used distributed computing on the tracing and successive algorithm to generate the volume data. Through this way, the authors reduced the waiting time largely. However, the accuracy of generated beam need to be improved. Especially the method of division of beam which is from one zone enter the another zone must be improved. In the previous system, we just stack the intensity of electromagnetic wave which enter into the new zone, but have not considered about the direction of the ray. Therefore in this paper, we aim at making the method of division to get better. © Springer-Verlag Berlin Heidelberg 2013.

    DOI: 10.1007/978-3-642-45037-2_14

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  • Microsoft PixelSenseを用いたブレインストーミング法支援システム(CGの基礎から応用,映像表現・芸術科学フォーラム2013)

    菅原 正剛, 牧野 光則

    映像情報メディア学会技術報告   37 ( 0 )   19 - 22   2013

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    本稿では,複数名によるブレインストーミング法(BS法)の中で,カードを用いてアイデアを纏める手法の利用者を支援するシステムを提案する.提案システムはMicrosoft PixelSenseを用いて複数人同時マルチタッチやテーブル型を活かしたUIを実現し,Eメールを用いた入力方法によってデータの同時入力を可能とする.また,中間・最終成果物の保存を装備することで,作業の一時中断・復帰の容易化や成果物同士の比較を実現する.

    DOI: 10.11485/itetr.37.17.0_19

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  • TK-3-1 JABEEの最新動向 : 2012年適用認定基準と審査方法が目指すもの(大会委員会企画)

    牧野 光則

    電子情報通信学会総合大会講演論文集   2012 ( 1 )   "SSS - 13"-"SSS-14"   2012.3

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  • AP-1-1 大学における回路基礎教育 : 何をどこまでどのように(AP-1.回路基礎教育:何をどこまで,パネルセッション,ソサイエティ企画)

    牧野 光則

    電子情報通信学会総合大会講演論文集   2012   "SS - 12"-"SS-13"   2012.3

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  • AR-based Bookmark Recorder in Browsing Books in a Library Reviewed

    Yoko Watanabe, Mitsunori Makino

    Proceedings of 2012 International Conference on Electronics, Information and Communications   2012.2

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  • An Educational Three-dimensional Information Visualization System of Network Security Reviewed

    Kenichi Kato, Mitsunori Makino

    Proceedings of 2012 International Conference on Electronics, Information and Communications   2012.2

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  • An Interactive Information Visualization System for Efficient NIDS Log Analysis with False Positive Reduction Reviewed

    Yoshihito Suezawa, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2012   2012.1

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  • A Sharing Virtual Reality System with Kinect and HMD Reviewed

    Junpei Suzuki, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2012   2012.1

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  • An Interactively Visual Presentation of Ontology Mapping for Concept Learning Reviewed

    Yuichi Fujisawa, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2012   2012.1

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  • Successive Visualization of High Frequency Electromagnetic Wave Propagation Using Multi-thread on CAVE System Reviewed

    Hua Xie, Mitsunori Makino

    ASIASIM 2012, PT III   325   188 - +   2012

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    In order to let administrators know their QOS of wireless LAN both in convenience and safety from service range, an interactive and immersive visualization of high frequency electromagnetic wave propagation on the CAVE has been studied by authors. In the previous study, to make volume data of the propagation may take a lot of time in advance of displaying them on the CAVE. Therefore in this paper, improvement on reduction of user's waiting time is considered. Successively making volume data with priority is introduced, instead of reduction of making volume data with less quality. Also, applying multi-thread programming to the proposed improvement, we balance visualization with the making data. Finally, we can view and operate more rapidly and conveniently the propagation through the new interactive visualization system.

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  • 特集編集にあたって(<特集>暗号世代交代と社会的インパクト)

    牧野 光則

    電子情報通信学会誌   94 ( 11 )   931 - 931   2011.11

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  • システムと信号処理サブソの新たな展開を目指して

    石浦 菜岐佐, 牧野 光則, 宇佐美 公良, 山田 功, 平石 邦彦, 山口 真悟, 中村 正樹

    電子情報通信学会技術研究報告. CAS, 回路とシステム   111 ( 102 )   2011.6

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    システムと信号処理サブソサイエティ4研専は,平成22年から合同研究会を開催している.合同研究会の意味をより深めるために,サブソ会長を座長に,各研専委員長または各研専の代表者をパネラーとしたパネルディスカッションを開催する.近年のICT技術の発展は,システムの高機能化・高信頼化・高安全性を実現したが,一方で大規模・複雑化し,高度なシステム・信号処理技術が必要となっている.システムと信号処理サブソサイエティの4研専は,システム・信号処理技術の基礎を支える研専として相補的な関係にある.そこで,お互いに各研専の研究分野を理解し,サブソのより一層の活性化につながるような研専の枠を超えた新たな活動を考えるキックオフ的なパネルディスカッションとなることを目指す.

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  • A Visualization of Pedestrian's Visibility in Staircase Leading to Subway Station Reviewed

    Ryohei Tsuruoka, Mitsunori Makino

    Proceedings of 2011 International Technical Conference on Circuits/Systems, Computers and Communications   2011.6

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  • 小特集編集にあたって(<小特集>これからの医工連携)

    牧野 光則

    電子情報通信学会誌   94 ( 3 )   165 - 165   2011.3

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  • TK-3-1 さらなる認定基準の改定とJABEE最新動向(TK-3.JABEEの最新動向,大会委員会企画)

    牧野 光則

    電子情報通信学会総合大会講演論文集   2011 ( 2 )   "SSS - 6"-"SSS-7"   2011.2

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  • 小特集編集にあたって(<小特集>工学教育今昔)

    牧野 光則

    電子情報通信学会誌   94 ( 2 )   106 - 106   2011.2

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  • 電子情報通信における萌芽的研究論文小特集の発行にあたって(<小特集>電子情報通信における萌芽的研究論文)

    牧野 光則

    電子情報通信学会論文誌. A, 基礎・境界   94 ( 2 )   51 - 51   2011.2

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  • A Time-Series Visual Simulation System of Flood-Hazard on DEM Reviewed

    Takahiro Hirano, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2011 (IWAIT2011)   2011.1

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  • 大学における回路基礎教育の現状に関する調査報告 ~ 回路基礎教育: 何をどこまで ~

    牧野光則

    電子情報通信学会技術研究報告   CAS ( 389 )   93 - 97   2011.1

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    Quality assurance of higher education has been becoming a big issue in Japan as well as in the world, due to active mobility of workers and students. Accreditation systems for higher education in major countries have already moved into "outcomes-based" assessment. For that, we are now facing problem what and how we should provide educational contents at the entry level in universities. The Technical Group on Circuits and Systems, IEICE (IEICE CAS) surveyed current education of electrical circuit, which is basic knowledge in wide engineering disciplines. Through the small survey and forthcoming surveys and discussions we expect that our possible solution will come out.

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  • An Efficientry Ray Tracing with LOD Control by Head Tracking and Human Eyesight Reviewed

    Yosuke Nara, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2011 (IWAIT2011)   2011.1

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  • A 3D Visualization of Information on Behavior of Malwares Reviewed

    Yuzuru Nakajima, Mitsunori Makino, Junji Nakazato, Masashi Eto, Koji Nakao

    Proceedings of International Workshop on Advanced Image Technology 2011 (IWAIT2011)   2011.1

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  • University, JP)|rn|91569357339An Interactively Visual Presentation System of Network Incidents' Dataset to Information Security Managers Reviewed

    Yoichi Tomoe, Masato Terada, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2011 (IWAIT2011)   2011.1

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  • An Educational 3D CG Game of Network Security Reviewed

    Masakazu Kanai, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2011 (IWAIT2011)   2011.1

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  • 駅ホームと併設型昇降機上の降客行動の磁気モデルを用いたビジュアルシミュレーション Reviewed

    加藤 謙一, 牧野 光則

    第26回NICOGRAPH論文コンテスト論文集   2010.9

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  • 教室内における移動者による発声の伝搬状況の対話的3次元可視化システム Reviewed

    鈴木 淳平, 牧野 光則

    第26回NICOGRAPH論文コンテスト論文集   2010.9

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  • AR-based Cooking Navigation System with Easy Input of Recipes Reviewed

    Yoko Watanabe, Mitsunori Makino

    Proceedings of NICOGRAPH International 2011   2010.6

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  • An Interactive Visualization of Audibility of Teacher’s Voice in Noisy Classroom Reviewed

    Yoshihiro Suezawa, Mitsunori Makino

    Proceedings of NICOGRAPH International 2011   2010.6

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  • A 3D Representation of Objects from a Set of Two Thermographic Images Reviewed

    Yuichi Fujisawa, Mitsunori Makino

    Proceedings of NICOGRAPH International 2011   2010.6

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  • TK-2-1 JABEE認定の2010年度改定内容とJABEEの最近の動き(TK-2.2010年度JABEE認定基準の改定に関する説明会,大会委員会企画)

    牧野 光則

    電子情報通信学会総合大会講演論文集   2010 ( 1 )   "SSS - 1"   2010.3

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    JABEE (日本技術者認定機構)は2009年に一般社団法人化し、認定審査を含む体制がより充実の方向に進んでいる。また、既に告知済みの通り2010年度から JABEE認定基準の改定が適用されるほか、IEA Graduate Attributesなど国際動向への適合性の向上に向けた取り組みが進んでいる。そこで、2010年度改定の認定基準の内容や経過措置を中心に平易な解説を行い、最近のJABEEの動向も含めて以下の内容について説明する。

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  • 3次元空間中の多面体配置によるツリー構造情報の可視化システム

    宗ブン, 牧野光則

    2010年NICOGRAPH春季大会論文集   2010.3

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  • An Efficient Ray Tracing with LOD Control by Human Eyesight for Immersive Display System Reviewed

    Naoki Mochizuki, Mitsunori Makino

    Proceedings of 2010 International Workshop on Advanced Image Technology (IWAIT2010)   2010.1

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  • An interactive manipulation on stereoscopic displays with touch pane Reviewed

    Yukihiro Ishibashi, Mitsunori Makino

    Proceedings of 2010 International Workshop on Advanced Image Technology (IWAIT2010)   2010.1

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  • An educational information visualization system of information security on internet Reviewed

    Koji Nakayoshi, Mitsunori Makino

    Proceedings of 2010 International Workshop on Advanced Image Technology (IWAIT2010)   2010.1

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  • Let's go to IEICE Workshops!:Circuits and Systems (CAS)

    MAKINO Mitsunori

    IEICE Fundamentals Review   4 ( 2 )   157 - 158   2010

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    Publisher:The Institute of Electronics, Information and Communication Engineers  

    DOI: 10.1587/essfr.4.157

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  • Definition of Visibility in Three Dimensional Space by CG Technology|rn|for Security Cameras/Guards Reviewed

    Mitsunori Makino

    Proceedings of 2009 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2009)   2009.7

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  • A Visual Alarm System of Surrounding Beep Sounds Reviewed

    Yuzuru Nakashima, Mitsunori Makino

    Proceedings ofC 2009 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2009)   2009.7

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  • A Study-Support System for Cutting Solids in Virtual Space on Autostereoscopic Display and Touch Panel Reviewed

    Masakazu Kanai, Mitsunori Makino

    Proceedings ofC 2009 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2009)   2009.7

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  • A CG-Generated Flood-Hazard Map System Using Particle Method with 3D Digital Map Reviewed

    Takahiro Hirano, Mitsunori Makino

    Proceedings of 2009 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2009   2009.7

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  • A Fast CG Representation of Night Scene on 3D Digital Map Systems Reviewed

    Yoichi Tomoe, Mitsunori Makino

    Proceedings of 2009 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2009   2009.7

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  • A Non-haptic Input Interface for Immersive Systems Reviewed

    Yusuke Suga, Mitsunori Makino

    Proceedings of NICOGRAPH International 2009   2009.5

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  • モバイルGIS における3 次元画像表現

    葉凱, 牧野光則

    芸術科学会第8回NICOGRAPH春季大会論文&アート部門コンテスト論文集   2009.3

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  • A Stereoscopic Visualization of Fractal in 3D Space with Interactive Cutting and Parameter Setting Reviewed

    Hiroki Yamamoto, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2009   2009.1

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  • An Emphasized Highlight Model of Metallic Object on CAVE System in Consideration of Contrast and Parallax

    Yasuji Watanabe, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2009   2009.1

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  • CRAYON - A 3D Solid Modeling System on the CAVE Reviewed

    Mikiko Koike, Mitsunori Makino

    PROCEEDINGS OF THE FIFTH INTERNATIONAL CONFERENCE ON IMAGE AND GRAPHICS (ICIG 2009)   634 - 639   2009

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    In this paper, we propose a concept and present CRAYON, a three dimensional (3D) solid modeling system on the CAVE, to realize a user's concept to a virtual world. CRAYON adopts a set of rules for conversion of a linear drawing into a solid in order to realize what a user wants to get. Considering positions of line vertices, CRAYON determines the position and size of a solid, and displays it on the virtual world. Additionally, through CRAYON, a user can change solids' color, size and position with easy operation. These support a user to put combination of solids into the 3D object pictured in his/her mind.

    DOI: 10.1109/ICIG.2009.80

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  • 都市空間における高周波電磁波伝搬提示システムの没入環境下での実現 Reviewed

    池田正彦, 牧野光則

    芸術科学会第24回NICOGRAPH論文コンテスト論文集   2008.10

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  • 没入感システム上での科目間の連携を考慮したカリキュラムの対話式可視化システム Reviewed

    早乙女暖, 牧野光則

    芸術科学会第24回NICOGRAPH論文コンテスト論文集   2008.10

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  • CRAYON - A 3D Solid Modeling System on the CAVE Reviewed

    Mikiko Koike, Mitsunori Makino

    Proceedings of NICOGRAPH International 2009   2008.5

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  • A Calculation and Visualization of Attention with Walkers' Eye Movement based on Human Vision Reviewed

    Koji Nakayoshi, Mitsunori Makino

    Proceedings of NICOGRAPH International 2009   2008.5

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  • A Representation of Human Visual Acuity on an Immersive Projection Display Reviewed

    Yukihiro Ishibashi, Mitsunori Makino

    Proceedings of NICOGRAPH International 2009   2008.5

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  • 3次元空間中の打ち上げ花火のリアルタイムビジュアルシミュレーション Reviewed

    高燕, 牧野光則

    芸術科学会第7回NICOGRAPH春季大会論文&アート部門コンテスト論文集   2008.3

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  • 階層型ポリゴンデータを用いた影の詳細度制御

    田島知明, 牧野光則

    電子情報通信学会技術研究報告   107 ( 554 )   13 - 18   2008.3

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  • 科目間の連携を考慮したカリキュラムの可視化

    益子英俊, 牧野光則

    電子情報通信学会第19回データ工学ワークショップ論文集   2008.3

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  • A Mapping Method of Shadow and Weather Effects in 3D Digital Map System Reviewed

    Taiki Kanai, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2008 (IWAIT2008)   2008.1

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  • A Visual Simulation of Effectiveness of Security Cameras Reviewed

    Sayaka Isozaki, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2008 (IWAIT2008)   2008.1

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  • An Interactive Visual System of Visibility with Searching Better Viewpoint Reviewed

    Jun Otsuka, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2008 (IWAIT2008)   107 ( 411 )   119 - 124   2008.1

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    This paper presents an interactive visual simulation system of visibility which can automatically search better viewpoint than a given initial viewpoint. Previous research is calculation and representation system of visibility for a target object using computer graphics (CG) technology. Therefore we propose interactive visual simulation system which expand previous research. The proposed system provides us the effective surveillance information numerically and visually. The system has a feature of searching better viewpoint than a given initial viewpoint. As a result, the proposed system is helpful for security cameras/guards setting in various situation.

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  • A Visualization and Interactive Manipulation of 3D Digital Map on Immersive Display System Reviewed

    Junichiro Shuto, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2008 (IWAIT2008)   2008.1

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  • A Real-Time Volume Rendering of Left Ventricular Activity in Human Heart Reviewed

    Naoki Mochizuki, Mitsunori Makino

    7TH INTERNATIONAL CONFERENCE ON SYSTEM SIMULATION AND SCIENTIFIC COMPUTING ASIA SIMULATION CONFERENCE 2008, VOLS 1-3   555 - 561   2008

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE  

    In this paper, a real-time volume visualization of the left ventricle (the left chamber of the heart) is presented, according to human digital volumetric data provided. Visualizing the part of heart precisely and volumetrically, the proposed method represents it realistically. For dynamic motion, the method applies a mass-spring model to the muscle contraction, which is caused by excitation of action potential at each part of the muscle. Combining the diffusion of the action potential at each region in the ventricle with the mass-spring model for deformation, the proposed method achieves over 20fps volume rendering of the situation. The method enables us understand the function of the heartbeat, especially influence of the diffusion of the action potential on the heartbeat. Therefore the method can contribute mainly to the primary and secondary education.

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  • 視覚特性を利用した詳細度制御による没入型システムでの高速表示 Reviewed

    松本茂, 牧野光則

    芸術科学会第23回NICOGRAPH論文コンテスト論文集   2007.11

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  • 1/f揺らぎを用いた落葉ビジュアルシミュレーション

    早乙女暖, 牧野光則

    第26回日本シミュレーション学会大会発表論文集   309 - 312   2007.6

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  • パーティクルシステムを用いた環境タバコ煙のリアルタイムビジュアルシミュレーション'

    池田正彦, 牧野光則

    第26回日本シミュレーション学会大会発表論文集   313 - 316   2007.6

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  • 没入感立体視システムを用いたフラクタル図形の可視化

    山本広樹, 牧野光則

    第26回日本シミュレーション学会大会発表論文集   2007.6

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  • 女性専用車両を考慮したポテンシャルモデルによる駅ホーム歩行シミュレーション

    渡邊康司, 牧野光則

    第26回日本シミュレーション学会大会発表論文集   26   305 - 308   2007.6

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  • 自動微分を用いた適応的・効率的フォトンマッピング Reviewed

    生江拓也, 牧野光則

    中央大学理工学研究所論文集   ( 12 )   107 - 116   2007.3

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  • An Adaptive Subdivision of Beams for Polygonal Objects in Visual Simulation of High Frequency Electromagnetic Wave Propagation Reviewed

    Hiroaki Nakano, Xiaoyi Cao, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2007 (IWAIT2007)   106 ( 448 )   159 - 164   2007.1

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    For providers and customers of wireless communication systems using high frequency electromagnetic wave such as wireless LAN and cellular phone, it is important to know an electromagnetic wave propagation situation. Therefore, a representation method of the propagation situation in urban space is necessary, which can show at least summary of coverage, reliability and leakage through showing the propagation situation according to configurations and instructions of a user. We have proposed an interactive system with a three dimensional map data, which can calculate and show the propagation situation. In the proposed method, combining a beam tracing method with adaptive subdivision with three dimensional GIS(Geographic Information System), we can analyze and visualize a propagation situation. However, since the proposed method can be applied to three dimensional map data composed by a set of triangular meshes, the method is not so efficient for buildings and roads which are usually defined as polygons. Therefore in this paper, we propose an improved method which can handle polygons directly. The proposed method can benefit reduction of number of both of objects to be checked in the beam tracing and the adaptive subdivision.

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  • A Lighting Simulation under Foggy Condition by Particle Distribution Reviewed

    Shinya Sasada, Mitsunori Makino, Tomoko Ueno, Hitoshi Akasaka, Hideo Saitou

    Proceedings of International Workshop on Advanced Image Technology 2007 (IWAIT2007)   106 ( 449 )   159 - 164   2007.1

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    This paper proposes a visual lighting simulation under foggy condition in which the ray tracing method with probability is introduced. Since water particles generating fog are sufficiently larger than wavelength of visible light, geometric optics is introduced to the ray tracing, while some scattering theories are applied to case of shorter wavelength. Each ray is supposed to go through a series (sequence) of cubic voxels. Each voxel contains a water particle representing fog. Calculating probability of intersection between the ray and the particles, we determine a voxel where the ray intersects with a particle. Therefore, the proposed method works fast and efficiently by avoiding unnecessary calculation of intersection of rays with all particles in the series of voxels along the rays, respectively.

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  • An Adaptive Visualization of Range Image with Priority Considering Capability of Rendering System Reviewed

    Masao Akuzawa, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2007 (IWAIT2007)   727 - 732   2007.1

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  • A direct/indirect visibility of objects in three dimensional space by ray tracing Reviewed

    Mitsunori Makino, Tsuyoshi Furuhata

    PROCEEDINGS OF THE FOURTH INTERNATIONAL CONFERENCE ON IMAGE AND GRAPHICS   938 - +   2007

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE COMPUTER SOC  

    In this paper, a definition of visibility of objects will be proposed for generalized 3D art gallery problem, to which the ray tracing algorithm is introduced. The proposed visibility provides level of direct/indirect surveillance from single/multiple viewpoints such as cameras and/or guards, which takes 3D location, mirroring/transmitting, dust effect and obstruction into account. Also a prototype of interactive visualization system will be shown, which makes us easily understand the situation through displaying both the visibility and a CG scene from any viewpoint.

    DOI: 10.1109/ICIG.2007.169

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  • 没入感システムにおける入力インターフェイス Reviewed

    芸術科学会第22回NICOGRAPH論文コンテスト論文集   2006.11

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  • An Efficiently Adaptive Ray Tracing by Automatic Differentiation Reviewed

    Masato Misumi, Mitsunori Makino

    Proceedings of 2006 International Symposium on Nonlinear Theory and its Applications (NOLTA2007)   839 - 842   2006.9

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    Language:English   Publishing type:Research paper (scientific journal)   Publisher:IEICE IEICE  

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  • A LOD Control of Polygons for Immersive Display based on Human Vision Reviewed

    Shigeru Matsumoto, Mitsunori Makino

    Proceedings of NICOGRAPH International 2006   2006.6

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  • 時間と天候を考慮した3次元電子地図の表示方法

    首藤純一郎, 牧野光則

    第25回日本シミュレーション学会大会講演論文集   2006.6

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  • 肺の立体視表示による喫煙リスクのCAVEでの可視化

    田島知明, 牧野光則, 星佳芳

    第25回日本シミュレーション学会大会講演論文集   25   77 - 80   2006.6

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  • 視点移動を考慮した視認性の可視化

    磯崎澄, 牧野光則

    第25回日本シミュレーション学会大会講演論文集   2006.6

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  • View Dependent Visualization of Accessibility of High Frequency Wireless Network Systems Reviewed

    Seiichi Inomata, Xiaoyi Cao, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2006   105 ( 500 )   226 - 231   2006.1

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    Language:English   Publishing type:Research paper (scientific journal)   Publisher:映像情報メディア学会  

    For providers and customers of wireless communication services such as cellular phone and wireless LAN, to know high frequency electromagnetic wave propagation is concerned with two important matters : one is to know whether we can use the services or not, and another is to know whether our information may be secure or leak by the services. To keep our lives convenient and secure, techniques detecting and showing the propagation situation are useful. We have proposed a beam tracing method with adaptive subdivision, which analyzes and visualizes a propagation situation in three dimensional space. For any point in the object space, power of a propagation is calculated by beams passing through the point, which are defined by a set of three rays. In this paper, an efficient calculation of the power will be proposed, in which the power is not calculated in an area out of sight. The proposed method achieves faster visualization than the previously proposed method, with keeping quality of visualization in a user's sight.

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  • An Adaptive Beam Division for a Visual Simulation of High Frequency Electromagnetic Wave Propagation Reviewed

    Xiaoyi Cao, Mitsunori Makino, Hiroshi Shirai, Shoji Shinoda

    GESTS International Transactions on Computer Science and Engineering   26 ( 1 )   1 - 10   2006.1

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  • A Non-Haptic Input Interface for Immersive Systems Reviewed

    Yusuke Suga, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2006 (IWAIT2006)   490 - 495   2006.1

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  • An Adaptive Radiation of Initial Rays in Ray Tracing by Automatic Differentiation Reviewed

    Masami Misumi, Mitsunori Makino

    Proceedings of International Workshop on Advanced Image Technology 2006 (IWAIT2006)   105 ( 500 )   244 - 249   2006.1

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    The ray tracing algorithm is well-known as one of the most popular rendering techniques in computer graphics. In the ray tracing, tracing the rays and calculating intersection between rays and objects are essential. Since usually a ray having no thickness is defined for each pixel of the image, the image may include aliasing. For anti-aliasing, one of the authors proposed an adaptive distributed ray tracing in the use of the automatic differentiation. However, number of initial rays are determined by resolution of prospective image. Therefore it takes longer time as we need larger image. Expanding the method to detection of variation over pixels. an adaptive method is proposed to determine from which pixels initial rays should be radiated. Since unnecessary initial rays are not calculated, the proposed method benefits more efficient calculation of ray tracing.

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  • 螺旋階段:属性を用いた情報の3次元一括可視化 Reviewed

    桑原明栄子, 牧野光則

    芸術科学会論文誌   4 ( 4 )   108 - 119   2005.12

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  • 視覚特性を考慮したポリゴンモデルの詳細度制御と高速表示 Reviewed

    松本哲也, 牧野光則

    芸術科学会第21回NICOGRAPH論文コンテスト論文集   31 - 36   2005.11

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  • 多種類の属性を保有するデータに対する一括可視化システムの提案 Reviewed

    桑原明栄子, 牧野光則

    芸術科学会第21回NICOGRAPH論文コンテスト論文集   67 - 72   2005.11

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  • 歩行者の情報把握のための3次元都市構造物の加工表現法

    秦祥彰, 牧野光則

    芸術科学会第21回NICOGRAPH論文コンテスト論文集   85 - 90   2005.11

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  • An ALL-IN-ONE Hierarchical Information Visualization of Web Data Reviewed

    Meeko Kuwahara, Mitsunori Makino

    GESTS International Transactions on Computer Science and Engineering   22 ( 1 )   101 - 112   2005.11

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  • An Adaptive Meshing for a Surface Model Based on a Fibre Bundle of 1-Parameter Groups for Intelligent Communication Reviewed

    Naoya Sagara, Mitsunori Makino, Jinhui Chao

    GESTS International Transactions on Computer Science and Engineering   23 ( 1 )   45 - 56   2005.11

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  • 線形Lie代数を用いた3次元形状の対話的変形 Reviewed

    金子真理子, 相良直哉, 牧野光則, 趙晋輝

    芸術科学会第21回NICOGRAPH論文コンテスト論文集   97 - 102   2005.11

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  • Lie代数曲面モデルの詳細度制御付きJava Viewer Reviewed

    相良直哉, 桑原明栄子, 牧野光則, 趙晋輝

    芸術科学会第21回NICOGRAPH論文コンテスト論文集   79 - 84   2005.11

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  • Toward Interactive Image Communications System with Invariants of Lie Algebra Reviewed

    Mitsunori Makino

    Proceedings of 2005 International Symposium on Nonlinear Theory and its Applications (NOLTA2005)   441 - 444   2005.10

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  • A Visually Interactive Deformation of Surfaces Defined by Linear Lie Algebra with Extraction of Invariants Reviewed

    Mariko Kaneko, Naoya Sagara, Mitsunori Makino, Jinhui Chao

    Proceedings of 2005 International Symposium on Nonlinear Theory and its Applications (NOLTA2005)   449 - 452   2005.10

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  • An Adaptive Mesh Generation for Surface Model Based on a Fibre Bundle of 1-parameter Groups Reviewed

    Naoya Sagara, Mitsunori Makino, Jinhui Chao

    Proceedings of 2005 International Symposium on Nonlinear Theory and its Applications (NOLTA2005)   445 - 448   2005.10

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  • A Visualization of 3D Lungs Representing Risk of Smoking Reviewed

    Mitsunori Makino, Tomohiro Akiyama, Keika Hoshi

    Proceedings of 20th International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2005)   2   795 - 786   2005.7

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  • 3次元立体視装置を用いた都市空間中の対話的電磁波伝搬の可視化について

    牧野光則, 曹暁逸, 白井宏, 篠田庄司

    電気学会研究会資料,社団法人電気学会 電気学会   2005 ( 14 )   65 - 70   2005.5

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  • An Adaptive Meshing for Surfaces Model Based on a Fibre Bundle of 1-Parameter Groups Reviewed

    Naoya Sagara, Mitsunori Makino, Jinhui Chao

    Proceedings of NICOGRAPH International 2005   111 - 116   2005.4

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  • Circular City - A Whole Visualization of Large Scale Hierarchical Data with Subsidiary Information Reviewed

    Meeko Kuwahara, Mitsunori Makino

    Proceedings of NICOGRAPH International 2005   25 - 30   2005.4

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  • An Adaptively Synchronized Method for Passive Stereoscopic Projection System Reviewed

    Tetsuo Hannya, Mitsunori Makino

    Proceedings of 2005 International Workshop on Advanced Image Technology (IWAIT2005)   283 - 288   2005.1

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  • An Interactive Visual Simulation of High Frequency Electromagnetic Wave Propagation Reviewed

    Xiaoyi Cao, Mitsunori Makino, Hiroshi Shirai, Shoji Shinoda

    Proceedings of 2005 International Workshop on Advanced Image Technology (IWAIT2005)   104 ( 545 )   521 - 526   2005.1

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    In this paper, a visual simulation with view-dependent culling and level-of-detail (LOD) is proposed, which represents efficiently high frequency electromagnetic wave propagation used in wireless communication systems. In order to solve difficulty of interactive visualization of volume data representing the propagation in large and complex urban space, view-dependent culling of volume data is introduced, which are generated by beam tracing. In addition to applying LOD to definition of the volume data, number of volume data is restricted within a limit under which can generate and visualize the data interactively. Consequently, the proposed system can visualize the propagation with both of necessary precision and interactive manipulation.

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  • A Visualization of Visibility for Art Gallery Problem in 3D Space by Using Ray Tracing Reviewed

    Tsuyoshi Furuhata, Mitsunori Makino

    Proceedings of 2005 International Workshop on Advanced Image Technology (IWAIT2005)   509 - 514   2005.1

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  • An interactively stereoscopic visual simulation on the CAVE for reliability and security of mobile communications systems Reviewed

    XY Cao, M Makino, H Shirai, S Shinoda

    System Simulation and Scientific Computing, Vols 1 and 2, Proceedings   1   461 - 465   2005

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    Virtual reality environment has great potential to display various types of information in three-dimensional space. In this paper, an interactively stereoscopic visual simulation with view-dependent Culling and level-of-detail (LOD) is presented, which targets high frequency electromagnetic wave propagation in wireless communication systems such as wireless LAN. Considering a trade-off between interactive visualization and precise representation of volume data of the propagation in large and complex urban space, view-dependent culling of volume data is introduced, which are generated by beam tracing. In addition to applying LOD to the definition of volume data, the number of volume data is restricted within a limit under which can generate and visualize the data interactively. The proposed method is installed and performs well on the CAVE, a multi-faced stereoscopic display system.

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  • An Application of Automatic Differentiation to Photon Mapping for Efficient Image Synthesis with Global Illumination Reviewed

    Takuya Namae, Mitsunori Makino

    Proceedings of 2004 International Symposium on Nonlinear Theory and its Applications (NOLTA2004)   569 - 572   2004.11

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  • An Implementation of Hierarchical Data Structure in Visualization of High Frequency Electromagnetic Wave Propagation on the CAVE Reviewed

    Mitsunori Makino, Xiaoyi Cao, Hiroshi Shirai, Shoji Shinoda

    Proceedings of 2004 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2004)   2004.7

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  • A Case Study: Visualization by Tree Structure of Tiles on the CAVE for High Frequency Electromagnetic Wave Propagation in Communication Systems Reviewed

    Mitsunori Makino, Xiaoyi Cao, Hiroshi Shirai, Shoji Shinoda

    Proceedings of NICOGRAPH International 2004   73 - 78   2004.5

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  • An adaptive beam division for a visual simulation of high frequency electromagnetic wave propagation Reviewed

    XY Cao, M Makino, H Shirai, S Shinoda

    2004 JOINT CONFERENCE OF THE 10TH ASIA-PACIFIC CONFERENCE ON COMMUNICATIONS AND THE 5TH INTERNATIONAL SYMPOSIUM ON MULTI-DIMENSIONAL MOBILE COMMUNICATIONS, VOLS 1 AND 2, PROCEEDINGS   2   710 - 714   2004

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    In this paper, we propose an adaptive beam division method for a visual simulation of high frequency electromagnetic wave propagation. In order to guarantee the correctness of visualization and calculate electromagnetic wave power within beam (transformation from beam data to, volume data) with low computational cost, an adaptive beam division technique is introduced into the beam data structure. By implementation of the proposed method, one can transform beam, data to volume data more correctly with lower computational cost and visualize the high frequency electromagnetic wave propagation by a so-called ray-casting algorithm, which is one of the most useful methods in computer graphics.

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  • An adaptive mesh generation of surfaces defined by lie algebra and its visualization toward intelligent communication system Reviewed

    N Sagara, M Kuwahara, M Makino, JH Chao

    TENCON 2004 - 2004 IEEE REGION 10 CONFERENCE, VOLS A-D, PROCEEDINGS   B454 - B457   2004

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    The research on computer graphics (CG) has been actively studied and developed Namely, many surface/solid models have been proposed in the field of computer aided geometric design as well as the one of CG. Since it is difficult to visualize the complex shape exactly, an approximation by generating a set of meshes is usually used Therefore it is important to guarantee the quality of the approximation in consideration of the computational cost.
    In this paper, an adaptive mesh generation algorithm will be proposed for a surface defined by Lie algebra, which is useful in the field of computer vision. The proposed algorithm considers the variation of normal vectors with automatic differentiation around the calculated point on the surface. By the method a set of meshes for the surface can be generated adoptively and automatically with high quality at low computational cost. And in order to apply to the Realtime System such as CAVE, determine the adaptive resolution considering the viewpoint.

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  • 大規模階層構造データの識別情報を用いた可視化手法

    桑原明栄子, 牧野光則

    情報処理学会研究報告グラフィクスとCAD,情報処理学会 情報処理学会   2003.11

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  • 花火大会のデザイン作成のための支援システムの提案 Reviewed

    横関鉄平, 牧野光則, 柏木雅英

    芸術科学会第19回NICOGRAPH論文コンテスト論文集,芸術科学会 芸術科学会   2003.11

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  • 3DCGアニメーションにおける動き線付加による動作強調表現法 Reviewed

    桑原明栄子, 相良直哉, 牧野光則

    芸術科学会第19回NICOGRAPH論文コンテスト論文集,芸術科学会 芸術科学会   2003.11

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  • セルオートマトンを用いた駅構内乗降客の歩行シミュレーションと情報の可視化 Reviewed

    鈴木則充, 牧野光則, 木本有紀, 玉利幸子

    芸術科学会第19回NICOGRAPH論文コンテスト論文集,芸術科学会 芸術科学会   2003.11

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  • セルアニメーションCG における感性的輪郭線表現作成支援システムの提案 Reviewed

    加藤洋, 桑原明栄子, 牧野光則

    芸術科学会第19回NICOGRAPH論文コンテスト論文集,芸術科学会 芸術科学会   2003.11

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  • DES 暗号化の可視化 Reviewed

    施国騰, 牧野光則

    芸術科学会第19回NICOGRAPH論文コンテスト論文集,芸術科学会 芸術科学会   2003.11

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  • High Frequency Electromagnetic Wave Propagation on the CAVE

    Xiaoyi Cao, Mitsunori Makino

    Proceedings of the 3rd CAVE-Programming Workshop   2003.8

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  • A Visual Simulation of a Car-Traffic Flow by Customizing Boid Model

    Naoya Sagaram, Mitsunori Makino

    Proceedings of the 3rd CAVE-Programming Workshop   2003.8

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  • A Visualization of Tsunami-Tidal Wave- by Soliton Wave in Combination with Particles

    Tsuyoshi Furuhata, Mitsunori Makino

    Proceedings of 2003 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2003), CD-ROM   2003.7

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  • CGアニメーション用誇張表現作成補助システムの提案 Reviewed

    桑原明栄子, 牧野光則

    芸術科学会論文誌   2 ( 1 )   21 - 30   2003.3

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  • Reconstruction Algorithm for Convex Polygonal Objects from RCS Values Reviewed

    Kenji Ono, Hiroshi Shirai, Mitsunori Makino, Jinhui Chao

    Prceedings of the Progress in Electromagnetics Research Symposium 2003 (PIERS2003)   2003.1

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  • 自動微分を利用した適応的分散レイトレーシング Reviewed

    篠塚五月, 牧野光則

    電子情報通信学会論文誌A、J85-A(10)   85 ( 10 )   1115 - 1125   2002.10

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  • CGアニメーション用強調動作作成補助システムの提案 Reviewed

    桑原明栄子, 牧野光則

    芸術科学会第18回NICOGRAPH論文コンテスト論文集,芸術科学会   2002.10

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  • An Improvement of Solution Path Tracing Algorithm Using Hyper-Ellipsoid Reviewed

    Norimitsu Suzuki, Mitsunori Makino

    Prceedings of 2002 International Symposium on Nonlinear Theory and its Applications (NOLTA2002), CD-ROM   2002.10

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  • An Adaptive Beam Tracing for Visual Simulation of Ray Prooagation in Wireless Communications Systems Reviewed

    Mitsunori Makino other

    Proceedings of 2002 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2002), CD-ROM   2002.7

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  • A Visual Simulation of Volcanic Eruption in the Use of Particle System Reviewed

    Yusuke Yamashita, Mitsunori Makino

    Proceedings of 2002 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2002), CD-ROM   2002.7

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  • A High Quality Mesh Generation for Surfaces in the Use of Interval Arithmetic Reviewed

    Ryota Kikuchi, Mitsunori Makino

    Proceedings of 2002 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2002), CD-ROM   2002.7

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  • A Location System with Bluetooth Reviewed

    Yusuke Yoneyama, Shoji Shinoda, Mitsunori Makino

    Proceedings of 2002 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2002), CD-ROM   2002.7

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  • An Adptive Photon Mapping in the Use of Automatic Differentiation Reviewed

    Takuya Namae, Mitsunori Makino

    Proceedings of 2002 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2002), CD-ROM   2002.7

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  • ユニバーサル・アドホックネットワークの検討-PHSを2台用いた送受信方式の情報配信実験-

    田中規之, 千賀章, 牧野光則, 篠田庄司

    日本シミュレーション学会第21回シミュレーション・テクノロジー・コンファレンス発表論文集,日本シミュレーション学会   2002.6

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  • Bluetoothを用いた情報配信方法の一方法 Reviewed

    北川正史, 米山悠介, 牧野光則, 篠田庄司

    日本シミュレーション学会第21回シミュレーション・テクノロジー・コンファレンス発表論文集,日本シミュレーション学会   2002.6

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  • Detection of edges and approximation of surfaces in the use of automatic differentiation in computer graphics

    M Makino

    IEICE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS COMMUNICATIONS AND COMPUTER SCIENCES   E85A ( 3 )   558 - 565   2002.3

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    In the field of computer graphics (CG), some adaptive methods have been proposed in order to make CG images more real in relatively low computational cost. As one of such adaptive methods, in this paper, an adaptive method will be proposed for detection of edges and approximation of surfaces in the use of the so-called automatic differentiation. In the proposed method a CG image with high quality can be generated in suitable computational cost. In this paper, three cases will be considered. The first is ail adaptive distributed ray tracing which can adaptively generate anti-aliased CG images in suitable computational cost. The second is a high quality triangular meshing, which guarantees accuracy of the generated meshes according to shape of given surface in suitable computational cost. The last case is used in the so-called radiosity method.

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  • 電波伝搬ビジュアル・シミュレーションのための適応的ビーム・トレーシングの改良

    曹暁逸, 牧野光則, 白井宏, 篠田庄司

    電子情報通信学会技術研究報告, CAS2001-98   2002.2

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  • 電波伝搬ビジュアル・シミュレーションのための適応的ビーム・トレーシングの改良

    曹暁逸, 牧野光則, 白井宏, 篠田庄司

    電子情報通信学会技術研究報告, CAS2001-98   101 ( 633 )   1 - 7   2002.2

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  • パーティクルシステムを用いた紙の燃焼のシミュレーション

    宝迫敦, 牧野光則, 柏木雅英

    芸術科学会第17回NICOGRAPH論文コンテスト論文集,   69 - 74   2001.11

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  • 自動微分を用いた適応的分散レイ・トレーシング

    篠塚五月, 牧野光則

    芸術科学会第17回NICOGRAPH論文コンテスト論文集   147 - 152   2001.11

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  • 3次元Lie代数曲面モデルの自動微分を用いた適応的高品質メッシュ化手法

    山本祐一, 佐野太保, 牧野光則, 趙晋輝

    芸術科学会第17回NICOGRAPH論文コンテスト論文集,   129 - 134   2001.11

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  • High Quality Triangular Meshing with Automatic Differentiation and its Application to CG Rendering Algorithm

    Mitsunori Makino

    Proceedings of 2001 International Symposium on Nonlinear Theory and its Applications (NOLTA2001)   195 - 198   2001.10

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  • 3次元Lie代数曲面モデルの適応的高品質メッシュ化に関する研究

    佐野太保, 牧野光則, 趙晋輝

    シミュレーション   20 ( 3 )   251 - 258   2001.9

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  • Adaptive SBR Algorithm for Site Specific EM Wave Propagation Estimation

    Satoshi Watanabe, Hiroshi Shirai, Mitsunori Makino, Shoji Shinoda

    Proceedings of Korea-Japan AP/EMC/EMT Joint Conference (KJCC-AP/EMC/EMT 2001)   94 - 97   2001.9

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  • パーティクルシステムを用いた紙の燃焼のシミュレーション

    宝迫敦, 牧野光則, 柏木雅英

    電子情報通信学会2001年情報・システムソサイエティ大会講演論文集   D-12-32   207   2001.8

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  • A Cell Automaton Model for Pedestrian Flow in Museum with Visual Simulation

    Yusuke Yamashita, Mitsunori Makino

    Proceedings of the 2001 International Technical Conference on Circuits / Systems, Computers and Communications (ITC-CSCC2001)   I   188 - 191   2001.7

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  • A Cell Automaton Model for Car-Traffic Flow on an Expressway with Visual Simulation

    Ryota Kikuchi, Mitsunori Makino

    Proceedings of the 2001 International Technical Conference on Circuits / Systems Computers and Communications (ITC-CSCC2001)   I   545 - 548   2001.7

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  • An Illumination Model of Phosphor by Ray Tracing Method Proceedings of the 2001 International Technical Conference on Circuits / Systems

    Norimitsu Suzuki, Mitsunori Makino

    Computers and Communications (ITC-CSCC2001)   I   192 - 195   2001.7

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  • A Visual Simulation of Motion Blur in Consideration of Optical Flow Proceedings of the 2001 International Technical Conference on Circuits / Systems

    Naoya Sagara, Mitsunori Makino

    Computers and Communications (ITC-CSCC2001)   I   470 - 473   2001.7

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  • A Combination Model with 2D information and Altitude for 3D Visualization in GIS

    Takuya Namae, Mitsunori Makino

    Proceedings of the 2001 International Technical Conference on Circuits / Systems, Computers and Communications (ITC-CSCC2001)   I   60 - 63   2001.7

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  • 標高を考慮した3次元都市空間の構築と可視化

    生江拓也, 牧野光則

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   2001.6

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  • 2次元都市空間における双対グラフを用いた電波伝搬の解析と可視化

    坂口雄一, 牧野光則, 篠田庄司

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   20   1 - 4   2001.6

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  • 2次元都市空間における双対グラフを用いた電波伝搬の解析と可視化

    坂口雄一, 牧野光則, 篠田庄司

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   20   1 - 4   2001.6

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  • 時間経過による蓄光性蛍光体の輝度変化の可視化

    鈴木則充, 牧野光則

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   2001.6

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  • 美術館における歩行者のビジュアルシミュレーション

    山下裕介, 牧野光則

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   2001.6

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  • 視点移動を考慮した画像の生成

    相良直哉, 牧野光則

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   2001.6

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  • Shooting and Bouncing Ray Algorithm for Site Specific Electromagnetic Wave Propagation Prediction

    Hiroshi Shirai, Satoshi Watanabe, Mitsunori Makino, Shoji Shinoda

    Proceedings of the 4th International Conference on Multi-Dimensional Mobile Communications (MDMC'01)   133 - 138   2001.6

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  • A Visual Simulation of Ray Propagation in the Use of Adaptive Beam Tracing for Wireless Communications Systems

    Mitsunori Makino, Akira Ohsaki, Hiroshi Shirai, Shoji Shinoda

    Proceedings of the 4th International Conference on Multi-Dimensional Mobile Communications (MDMC'01)   125 - 132   2001.6

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  • 高速道路における自動者交通流のビジュアルシミュレーション

    菊池良太, 牧野光則

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   2001.6

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  • 時間経過による蓄光性蛍光体の輝度変化の可視化

    鈴木則充, 牧野光則

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   193 - 196   2001.6

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  • 美術館における歩行者のビジュアルシミュレーション

    山下裕介, 牧野光則

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   209 - 212   2001.6

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  • 視点移動を考慮した画像の生成

    相良直哉, 牧野光則

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   205 - 208   2001.6

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  • 高速道D4路における自動者交通流のビジュアルシミュレーション

    菊池良太, 牧野光則

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   201 - 204   2001.6

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  • 標高を考慮した3次元都市空間の構築と可視化

    生江拓也, 牧野光則

    日本シミュレーション学会第20回シミュレーション・テクノロジー・コンファレンス発表論文集   197 - 200   2001.6

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  • 移動体通信基地局配置支援のための電波伝搬の双対グラフを用いた解析と可視化

    坂口雄一, 牧野光則, 篠田庄司

    電子情報通信学会技術研究報告   100 ( 574 )   15 - 22   2001.1

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    In order to analyze easily electro-magnetic propagation of mobile communication systems in urban areas, methods with visualization techniques are useful. In consideration to a 2-D urban area with buildings and obstructions as a tessellation made up of equilateral triangles, in this paper a methd based on ray tracing method is proposed. The method can obtain an approximate propagation profile efficiency, in the use of the dual graph expressing the tessellation, and the result can be easily visualized.

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  • 適応的ビームトレーシングによる高周波電波伝搬のビジュアル・シミュレーション

    大崎晃, 牧野光則, 白井宏, 篠田庄司

    電子情報通信学会技術研究報告   100 ( 574 )   23 - 30   2001.1

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    In order to analyze urban propagation environment of electromagnetic waves, in this paper a beam tracing method with subdivision technique is proposed, in which the beam is generated by a set of three rays. According to reflection of the rays on the buildings and/or ground, additional rays are generated adaptively and the beam is subdivided automatically. After generation of the set of beams, the obtained electromagnetic wave propagation data can be easily transformed into volume data. Then one can visualize the data of propagation with interaction at any viewpoint by the so-called ray casting algorithm, which is one of the most useful methods in computer graphics.

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  • A. high quality mesh generation for surfaces defined by Hamiltonian Lie algebra Reviewed

    Y Yamamoto, H Sano, M Makino, J Chao

    IEEE REGION 10 INTERNATIONAL CONFERENCE ON ELECTRICAL AND ELECTRONIC TECHNOLOGY, VOLS 1 AND 2   226 - 231   2001

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    Recently, the research on computer graphics (CG) has been actively studied and developed. Namely, many surface/solid models have been proposed in the field of computer aided geometric design as well as the one of CG. Since it is difficult to visualize the complex shape exactly, an approximation by generating a set of meshes is usually used. Therefore it is important to guarantee the quality of the approximation in consideration of the computational cost.
    In this paper, an adaptive mesh generation algorithm will be proposed for a surface defined by Lie algebra, which is useful in the field of computer vision. The proposed algorithm considers the variation of normal vectors around the calculated point on the surface. By the method a set of meshes for the surface can be generated adaptively and automatically with high quality at low computational cost.

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  • A simplified visual simulation for GIS in consideration with weather and sunlight

    R Kato, M Makino

    IEEE REGION 10 INTERNATIONAL CONFERENCE ON ELECTRICAL AND ELECTRONIC TECHNOLOGY, VOLS 1 AND 2   535 - 541   2001

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    In this paper, a simplified visualization method is proposed for geographic information systems (GIS) in consideration of weather and sun moving. In order to decrease computational cost in visualization, the proposed method consists of 2 parts; pre-process for generating textures and main process for rendering. In the main process, buildings and roads with shadows are visualized by the ray tracing algorithm. Also in the process, sky, snow, and rain are visualized by textures, which are a priori generated in the pre-process. In the pre-process, some textures such as snow and rain are generated by the ray casting algorithm. Then we can obtain images with weather condition and shadows of sunlight by buildings along the road. It is seen that the computational cost for the main part becomes relatively low in spite of representing shadows and weather.

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  • A. high quality mesh generation for surfaces defined by Hamiltonian Lie algebra

    Y Yamamoto, H Sano, M Makino, J Chao

    IEEE REGION 10 INTERNATIONAL CONFERENCE ON ELECTRICAL AND ELECTRONIC TECHNOLOGY, VOLS 1 AND 2   226 - 231   2001

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    Recently, the research on computer graphics (CG) has been actively studied and developed. Namely, many surface/solid models have been proposed in the field of computer aided geometric design as well as the one of CG. Since it is difficult to visualize the complex shape exactly, an approximation by generating a set of meshes is usually used. Therefore it is important to guarantee the quality of the approximation in consideration of the computational cost.
    In this paper, an adaptive mesh generation algorithm will be proposed for a surface defined by Lie algebra, which is useful in the field of computer vision. The proposed algorithm considers the variation of normal vectors around the calculated point on the surface. By the method a set of meshes for the surface can be generated adaptively and automatically with high quality at low computational cost.

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  • An adaptive distributed ray tracing with automatic differentiation

    S Shinotsuka, M Makino

    IEEE REGION 10 INTERNATIONAL CONFERENCE ON ELECTRICAL AND ELECTRONIC TECHNOLOGY, VOLS 1 AND 2   232 - 238   2001

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    Pay tracing is well known as one of the most popular rendering techniques in computer graphics. In the algorithm tracing rays from a viewpoint and calculation of intersection between rays and objects are essential. Since the rays are usually defined as piecewise lines precisely, they can not include the neighbor situation even if the neighbor is very close. Therefore the rays must be distributed, i.e., additional rays must be defined along with the original ones in order to obtain the neighbor situation. In this paper we introduce the so-called automatic differentiation to detection whether the rays are to be distributed or not. In the proposed method each calculation, of the ray tracing has its differentiation with respect to coordinates and time. Then we can discover where the rays need distribution. This approach makes the distribution adaptive so that the computational cost becomes low.

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  • A simplified visual simulation for GIS in consideration with weather and sunlight Reviewed

    R Kato, M Makino

    IEEE REGION 10 INTERNATIONAL CONFERENCE ON ELECTRICAL AND ELECTRONIC TECHNOLOGY, VOLS 1 AND 2   535 - 541   2001

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    In this paper, a simplified visualization method is proposed for geographic information systems (GIS) in consideration of weather and sun moving. In order to decrease computational cost in visualization, the proposed method consists of 2 parts; pre-process for generating textures and main process for rendering. In the main process, buildings and roads with shadows are visualized by the ray tracing algorithm. Also in the process, sky, snow, and rain are visualized by textures, which are a priori generated in the pre-process. In the pre-process, some textures such as snow and rain are generated by the ray casting algorithm. Then we can obtain images with weather condition and shadows of sunlight by buildings along the road. It is seen that the computational cost for the main part becomes relatively low in spite of representing shadows and weather.

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  • 線形リー代数による曲面に対する品質保障付きメッシュ作成技法 Reviewed

    河野真一, 牧野光則, 石井進也, 趙晋輝

    電子情報通信学会論文誌D-II   J83-D-II ( 12 )   2707 - 2715   2000.12

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  • 線形リー代数による曲面に対する品質保障付きメッシュ作成技法

    河野真一, 牧野光則, 石井進也, 趙晋輝

    電子情報通信学会論文誌D-II   J83-D-II ( 12 )   2707 - 2715   2000.12

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  • ラジオシティ法における高速自動微分を用いた適応的メッシュ生成法 Reviewed

    長谷部貢史, 牧野光則

    芸術科学会第16回NICOGRAPH/MULTIMEDIA論文コンテスト論文集   2000.11

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  • 粒子系を用いた自由形状変化を持つ水滴のモデリング Reviewed

    吉田直史, 牧野光則, 柏木雅英

    芸術科学会第16回NICOGRAPH/MULTIMEDIA論文コンテスト論文集   2000.11

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  • 線形リー代数で記述される曲面の高品質メッシュ化 Reviewed

    佐野太保, 牧野光則, 趙晋輝

    芸術科学会第16回NICOGRAPH/MULTIMEDIA論文コンテスト論文集   2000.11

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  • 都市空間における電磁波伝搬解析と可視化について(2)

    渡邊智, 白井宏, 牧野光則

    電気学会電磁界理論研究会資料   2000.10

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  • A Representation Model and Key Frame Determination of Animation Using Reeb Graphs

    Masaki Suzuki, Hiroshi Tamagawa, Mitsunori Makino, Jinhui Chao

    Proceedings of 2000 International Symposium on Nonlinear Theory and its Applications (NOLTA2000)   2   603 - 607   2000.9

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  • An Adaptive Triangular Meshing in Radiosity Method in the Use of Automatic Differentiation Reviewed

    Mitsuhito Hasebe, Mitsunori Makino

    Proceedings of 2000 International Symposium on Nonlinear Theory and its Applications (NOLTA2000)   2   599 - 602   2000.9

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  • An Application of Homotopy Method to Ray Tracing Algorithm

    Sachiko Nagumo, Mitsunori Makino

    Proceedings of 2000 International Symposium on Nonlinear Theory and its Applications (NOLTA2000)   2   609 - 612   2000.9

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  • A Representation Model and Key Frame Determination of Animation Using Reeb Graphs Reviewed

    Masaki Suzuki, Hiroshi Tamagawa, Mitsunori Makino, Jinhui Chao

    Proceedings of 2000 International Symposium on Nonlinear Theory and its Applications (NOLTA2000)   2000.9

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  • An Adaptive Triangular Meshing in Radiosity Method in the Use of Automatic Differentiation Reviewed

    Mitsuhito Hasebe, Mitsunori Makino

    Proceedings of 2000 International Symposium on Nonlinear Theory and its Applications (NOLTA2000)   2000.9

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  • An Application of Homotopy Method to Ray Tracing Algorithm Reviewed

    Sachiko Nagumo, Mitsunori Makino

    Proceedings of 2000 International Symposium on Nonlinear Theory and its Applications (NOLTA2000)   2000.9

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  • 自動微分を利用した品質保証付きメッシュ作成手法

    牧野光則, 永野彰

    電子情報通信学会技術研究報告   100 ( 205 )   75 - 82   2000.7

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    In this paper, a high quality triangular meshing is proposed with automatic differentiation, which guarantees accuracy of the generated meshes according to shape of given surface. Also with the use of the proposed method, a generation method of isoclinic line of the surface is proposed. The method is useful for visualization and computer geometric design (CAGD) as well as computer graphics (CG).

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  • A Visualization Method of Gravitational Lensing by Gravitational Sources in Three Dimensional Space

    Satsuki Shinotsuka, Mitsunori Makino

    Proceedings of 2000 International Technical Conference on Circuits/Systems   2   1092 - 1095   2000.7

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  • A Visual Simulation of Car-Traffic Flow on a Crossing

    Yuichi Yamamoto, Mitsunori Makino

    Proceedings of 2000 International Technical Conference on Circuits/Systems   2   1115 - 1119   2000.7

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  • A Simplified Visual Simulation of Urban Space in Consideration with weather and Sunlight Reviewed

    Rie Kato, Mitsunori Makino

    Proceedings of 2000 International Technical Conference on Circuits/Systems/Computers and Communications (ITC-CSCC2000)   2   1076 - 1079   2000.7

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  • A High Quality Mesh Generation for a Surface defined by Linear Lie Algebra

    Hiroyasu Sano, Mitsunori Makino

    Proceedings of 2000 International Technical Conference on Circuits/Systems   2   1103 - 1106   2000.7

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  • A Visualization Method of Gravitational Lensing by Gravitational Sources in Three Dimensional Space Reviewed

    Satsuki Shinotsuka, Mitsunori Makino

    Proceedings of 2000 International Technical Conference on Circuits/Systems/Computers and Communications (ITC-CSCC2000)   2000.7

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  • A Visual Simulation of Car-Traffic Flow on a Crossing Reviewed

    Yuichi Yamamoto, Mitxunori Makino

    Proceedings of 2000 International Technical Conference on Circuits/Systems/Computers and Communications (ITC-CSCC2000)   2000.7

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  • A High Quality Mesh Generation for a Surface defined by Linear Lie Algebra Reviewed

    Hiroyasu Sano, Mitsunori Makino

    Proceedings of 2000 International Technical Conference on Circuits/Systems/Computers and Communications (ITC-CSCC2000)   2000.7

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  • 交差点における自動車交通流のビジュアルシミュレーション

    山本祐一, 牧野光則

    日本シミュレーション学会第19回シミュレーション・テクノロジー・コンファレンス論文集   2000.6

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  • 天候を考慮した3次元都市景観シミュレーション

    加藤理恵, 牧野光則

    日本シミュレーション学会第19回シミュレーション・テクノロジー・コンファレンス論文集   2000.6

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  • 双対グラフを用いた電波伝搬のビジュアルシミュレーション

    坂口雄一, 牧野光則, 篠田庄司

    日本シミュレーション学会第19回シミュレーション・テクノロジー・コンファレンス論文集   2000   165 - 168   2000.6

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  • 複数の重力源の3次元的配置を考慮した重力レンズ効果の可視化

    篠塚五月, 牧野光則

    日本シミュレーション学会第19回シミュレーション・テクノロジー・コンファレンス論文集   2000   283 - 286   2000.6

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  • 3次元空間における電波伝搬ビジュアルシミュレーション

    大崎晃, 牧野光則, 白井宏, 篠田庄司

    日本シミュレーション学会第19回シミュレーション・テクノロジー・コンファレンス論文集   2000.6

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  • A Beam Tracing Method of Ray Propagation for Wireless Communication Systems

    Mitsunori Makino, Akira Ohsaki, Hiroshi Shirai, Shoji Shinoda

    Proceedings of 1999 International Symposium on Nonlinear Theory and its Applications (NOLTA'99)   1999.11

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  • A Homotopy Method by Using Hyper-Ellipsoid under Tracing Solution Path

    Sachiko Nagumo, Mitsunori Makino

    Proceedings of 1999 International Symposium on Nonlinear Theory and its Applications (NOLTA'99)   2   823 - 826   1999.11

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  • A Beam Tracing Method of Ray Propagation for Wireless Communication Systems

    Mitsunori Makino, Akira Ohsaki, Hiroshi Shirai, Shoji Shinoda

    Proceedings of 1999 International Symposium on Nonlinear Theory and its Applications (NOLTA'99)   2   891 - 894   1999.11

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  • 都市空間における電磁波伝搬解析と可視化について

    橋口弘一, 矢野貴啓, 白井宏, 牧野光則

    電気学会電磁界理論研究会資料   1999.11

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  • A Homotopy Method by Using Hyper-Ellipsoid under Tracing Solution Path

    Sachiko Nagumo, Mitsunori Makino

    Proceedings of 1999 International Symposium on Nonlinear Theory and its Applications (NOLTA'99)   1999.11

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  • A Tracing Solution Path Algorithm Using Hyper-Ellipsoid In Homotopy Method Reviewed

    Sachiko Nagumo, Mitsunori Makino

    Proceedings of 1999 International Technical Conference on Circuits/Systems,Computers and Communications (ITC-CSCC'99)   1999.7

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  • An Adaptive Space Subdivision Method for Urban Area

    Hiroyasu Sano, Mitsunori Makino

    Proceedings of 1999 International Technical Conference on Circuits/Systems,Computers and Communications (ITC-CSCC'99)   I   118 - 121   1999.7

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  • A Visual Simulation for High Frequency Electromagnetic Wave Propagation Reviewed

    Akira Ohsaki, Mitsunori Makino, Hiroshi Shirai, Shoji Shinoda

    Proceedings of 1999 International Technical Conference on Circuits/Systems,Computers and Communications (ITC-CSCC'99)   I   229 - 232   1999.7

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  • A Tracing Solution Path Algorithm Using Hyper-Ellipsoid In Homotopy Method Reviewed

    Sachiko Nagumo, Mitsunori Makino

    Proceedings of 1999 International Technical Conference on Circuits/Systems,Computers and Communications (ITC-CSCC'99)   I   655 - 658   1999.7

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  • A Radiosity Method for Interaction between Sky and Objects Reviewed

    Mitsuhito Hasebe, Mitsunori Makino

    Proceedings of 1999 International Technical Conference on Circuits/Systems,Computers and Communications (ITC-CSCC'99)   II   1007 - 1010   1999.7

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  • An Adaptive Space Subdivision Method for Urban Area Reviewed

    Hiroyasu Sano, Mitsunori Makino

    Proceedings of 1999 International Technical Conference on Circuits/Systems,Computers and Communications (ITC-CSCC'99)   1999.7

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  • A Visual Simulation for High Frequency Electromagnetic Wave Propagation Reviewed

    Akira Ohsaki, Mitsunori Makino, Hiroshi Shirai, Shoji Shinoda

    Proceedings of 1999 International Technical Conference on Circuits/Systems,Computers and Communications (ITC-CSCC'99)   1999.7

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  • 分布関数によるポリゴンオブジェクト間の融合接続の一手法

    高崎大輔, 牧野光則, 大石進一, 柏木雅英

    1999年電子情報通信学会総合大会講演論文集   D - 11-100   1999.3

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  • A visual simulation of ray propagation for wireless communication systems

    M. Makino, A. Ohsaki, S. Shinoda, H. Shirai

    IEEE Region 10 Annual International Conference, Proceedings/TENCON   1   534 - 537   1999

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    In order to analyze the urban propagation environment of electromagnetic waves, we propose a beam tracing method with a subdivision technique, in which the beam is generated by three rays. According to reflection of the rays on the buildings or ground, additional rays are generated adaptively and the beam is subdivided automatically. After generation of the set of beams, we transform the electromagnetic wave propagation data into volume data. Then one can visualize the data of propagation at any viewpoint by the so-called ray casting algorithm, which is one of the most useful methods in computer graphics.

    DOI: 10.1109/TENCON.1999.818469

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  • A visual simulation of ray propagation for wireless communication systems Reviewed

    M. Makino, A. Ohsaki, S. Shinoda, H. Shirai

    IEEE Region 10 Annual International Conference, Proceedings/TENCON   1   534 - 537   1999

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    In order to analyze the urban propagation environment of electromagnetic waves, we propose a beam tracing method with a subdivision technique, in which the beam is generated by three rays. According to reflection of the rays on the buildings or ground, additional rays are generated adaptively and the beam is subdivided automatically. After generation of the set of beams, we transform the electromagnetic wave propagation data into volume data. Then one can visualize the data of propagation at any viewpoint by the so-called ray casting algorithm, which is one of the most useful methods in computer graphics.

    DOI: 10.1109/TENCON.1999.818469

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  • 線形リー代数による曲面に対する品質保証付きメッシュ作成技法 Reviewed

    河野真一, 牧野光則, 趙晋輝, 石井進也

    マルチメディアコンテンツ振興協会第14回NICOGRAPH/MULTIMEDIA論文コンテスト論文集   1998.11

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  • 線形リー代数による曲面に対する品質保証付きメッシュ作成技法 Reviewed

    河野真一, 牧野光則, 趙晋輝, 石井進也

    マルチメディアコンテンツ振興協会第14回NICOGRAPH/MULTIMEDIA論文コンテスト論文集   7 - 16   1998.11

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  • Reeb Graphによる動画系列の記述法

    玉川宏志, 中島将輝, 牧野光則, 趙晋輝

    98年度画像符号化シンポジウム(PCSJ98)/年度映像メディア処理シンポジウム(IMPS98)   1998.10

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  • Reeb Graphによる動画系列の記述法

    玉川宏志, 中島将輝, 牧野光則, 趙晋輝

    98年度画像符号化シンポジウム(PCSJ98)/98年度映像メディア処理シンポジウム(IMPS98)   1998.10

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  • Reeb Graphによる動画系列の記述法

    玉川宏志, 中島将輝, 牧野光則, 趙晋輝

    1998年電子情報通信学会情報・システムソサイエティ大会講演論文集   D - 12-93   1998.9

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  • An Estimation by Interval Analysis of Region Guaranteeing Existence of a Solution Path in Homotopy Method

    Mitsunori Makino

    IEICE Trans. Fundamentals   E81-A ( 9 )   1886 - 1891   1998.9

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  • Electromagnetic Wave Propagation down The Urban Canyons of High Rise Buildings

    Hiroshi Shirai, Kouichi Hashiguchi, Ryo Sawai, Mitsunori Makino, Azuma Taguchi, Shoji Shinoda

    Proceedings of the 3rd International Symposium on Multi-Dimensional Mobile Communications (MDMC'98)   52 ( 2 )   348 - 351   1998.9

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  • A Guarantee for Homotopy Method of Calculating Solutions of Strongly Monotone Resistive Circuit Equations Reviewed

    Mitsunori Makino

    Proceedings of 1998 International Symposium on Nonlinear Theory and its Applications (NOLTA'98)   1   117 - 120   1998.9

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  • An estimation by interval analysis of region guaranteeing existence of a solution path in homotopy method Reviewed

    M Makino

    IEICE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS COMMUNICATIONS AND COMPUTER SCIENCES   E81A ( 9 )   1886 - 1891   1998.9

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    Related with accuracy, computational complexity and so on, quality of computing for the so-called homotopy method has been discussed recently. In this paper, we shall propose an estimation method with interval analysis of region in which unique solution path of the homotopy equation is guaranteed to exist, when it is applied to a certain class of uniquely solvable nonlinear equations. By the estimation, we can estimate the region a posteriori, and estimate a priori an upper bound of the region.

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  • Electromagnetic Wave Propagation down The Urban Canyons of High Rise Buildings

    Hiroshi Shirai, Kouichi Hashiguchi, Ryo Sawai, Mitsunori Makino, Azuma Taguchi, Shoji Shinoda

    Proceedings of the 3rd International Symposium on Multi-Dimensional Mobile Communications (MDMC'98)   1998.9

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  • A Guarantee for Homotopy Method of Calculating Solutions of Strongly Monotone Resistive Circuit Equations Reviewed

    Mitsunori Makino

    Proceedings of 1998 International Symposium on Nonlinear Theory and its Applications (NOLTA'98)   1998.9

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  • An Estimation by Interval Analysis for Homotopy Method Reviewed

    Mitsunori Makino

    of Calculating Solutions of Strongly Monotone Resistive Circuit Equations/Proceedings of 1998 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC'98)   1998.7

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  • An Estimation by Interval Analysis for Homotopy Method of Calculating Solutions

    Mitsunori Makino

    of Strongly Monotone Resistive Circuit Equations,Proceedings of 1998 International Technical Conference on Circuits/Systems   2   1571 - 1574   1998.7

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  • CGにおけるスポットライトの光跡の表現

    金沢雄一郎, 牧野光則

    電子情報通信学会技術研究報告   1998.3

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  • 面光源火炎モデルにおけるシェーディング手法

    加藤史也, 牧野光則

    電子情報通信学会技術研究報告   1998.3

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  • An Estimation Method with Interval Analysis of Region Including Unique Solution Path of Homotopy Method Reviewed

    Mitsunori Makino

    Proceedings of 1997 International Symposium on Nonlinear Theory and its Applications   NOLTA'97   337 - 340   1997.11

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  • An Estimation Method with Interval Analysis of Region Including Unique Solution Path of Homotopy Method Reviewed

    Mitsunori Makino

    Proceedings of 1997 International Symposium on Nonlinear Theory and its Applications   1997.11

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  • CGによる伝搬する火災の可視化 Reviewed

    酒井康孝, 牧野光則

    マルチメディアコンテンツ振興協会第13回NICOGRAPH/MULTIMEDIA論文コンテスト論文集   1997.11

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  • CGにおける回転立体視のモデル化 Reviewed

    河野真一, 牧野光則

    マルチメディアコンテンツ振興協会第13回NICOGRAPH/MULTIMEDIA論文コンテスト論文集   1997.11

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  • ホモトピー法における解曲線の存在領域の区間演出を援用した評価法

    牧野光則

    電子情報通信学会技術研究報告,(社)電子情報通信学会   97 ( 258 )   43 - 48   1997.9

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    Related with accuracy, computational complexity and so on, quality of computing for the so-called homotopy method has been discussed recently. In this paper, we shall propose an estimation method with interval analysis of region in which unique solution path of the homotopy equation is guaranteed to exist, when it is applied to a certain class of uniquely solvable nonlinear equations. By the estimation, we can estimate the region a posteriori, and estimate a priory an upper bound of the region.

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  • An Estimation with Interval Analysis of Region Guaranteeing Existence of a Solution Path in Homotopy Method Reviewed

    Mitsunori Makino

    Proceedings of 1997 International Technical Conference on Circuits/Systems,Computers and Communications   ITC-CSCC'97   931 - 934   1997.7

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  • An Estimation with Interval Analysis of Region Guaranteeing Existence of a Solution Path in Homotopy Method Reviewed

    Mitsunori Makino

    Proceedings of 1997 International Technical Conference on Circuits/Systems,Computers and Communications   1997.7

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  • CGによる多層膜の干渉光の表現 Reviewed

    武藤 一, 清水 英之, 牧野 光則, 大石 進一

    マルチメディアコンテンツ振興協会第12回NICOGRAPH論文コンテスト論文集,(財)マルチメディアコンテンツ振興協会   1996.11

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  • CGによる太陽サージプロミネンスの可視化

    中村 公信, 牧野 光則

    マルチメディアコンテンツ振興協会第12回NICOGRAPH論文コンテスト論文集   169 - 177   1996.11

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  • CGによる多層膜の干渉光の表現

    武藤 一, 清水 英之, 牧野 光則, 大石 進一

    マルチメディアコンテンツ振興協会第12回NICOGRAPH論文コンテスト論文集   178 - 188   1996.11

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  • CGによる太陽サージプロミネンスの可視化 Reviewed

    中村 公信, 牧野 光則

    マルチメディアコンテンツ振興協会第12回NICOGRAPH論文コンテスト論文集,(財)マルチメディアコンテンツ振興協会   1996.11

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  • A Priori Estimation with Interval Analysis for Calculating Solution of Nonlinear Equations by Homotopy Method Reviewed

    Mitsunori Makino

    Proceedings of 1996 International Symposium on Nonlinear Theory and its Applications (NOLTA'96)   25 - 28   1996.10

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  • A Priori Estimation with Interval Analysis for Calculating Solution of Nonlinear Equations by Homotopy Method Reviewed

    Mitsunori Makino

    Proceedings of 1996 International Symposium on Nonlinear Theory and its Applications (NOLTA'96)   1996.10

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  • A Sufficient Condition of A Priori Estimation for Tracing Solution Path of Nonlinear Equations by Homotopy Method Reviewed

    Mitsunori Makino

    Proceedings of 1996 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC'96)   737 - 740   1996.7

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  • A Sufficient Condition of A Priori Estimation for Tracing Solution Path of Nonlinear Equations by Homotopy Method Reviewed

    Mitsunori Makino

    Proceedings of 1996 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC'96)   1996.7

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  • コンピュータグラフィックスへの応用 ―全解探索アルゴリズムによる自由形状曲面の表現―

    牧野 光則, 宮野 晴光

    日本ファジィ学会第12回ファジィシステムシンポジウム論文集   1996.6

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  • コンピュータグラフィックスへの応用 ---全解探索アルゴリズムによる自由形状曲面の表現 ---

    牧野 光則, 宮野 晴光

    日本ファジィ学会第12回ファジィシステムシンポジウム論文集   627 - 630   1996.6

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  • A Priori Estimation with Interval Analysis for Calculating Solution of Nonlinear Equations by Newton Type Homotopy Method Reviewed

    Mitsunori Makino

    Proceedings of 1995 International Symposium on Nonlinear Theory and its Applications(NOLTA'95)   1   427 - 430   1995.12

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  • CGによるオーロラのモデリング

    井上太郎, 牧野光則

    日本コンピュータ・グラフィックス協会第11回NICOGRAPH論文コンテスト論文集,(社)日本コンピュータ・グラフィックス協会   1995.11

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  • 粒子の成長を考慮した積乱雲の表現

    清水英之, 牧野光則, 大石進一

    日本コンピュータ・グラフィックス協会第11回NICOGRAPH論文コンテスト論文集,(社)日本コンピュータ・グラフィックス協会   142 - 149   1995.11

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  • A-PRIORI ESTIMATION OF NEWTON TYPE HOMOTOPY METHOD FOR CALCULATING AN OPTIMAL SOLUTION OF CONVEX-OPTIMIZATION PROBLEM Reviewed

    M MAKINO

    IEICE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS COMMUNICATIONS AND COMPUTER SCIENCES   E78A ( 10 )   1339 - 1344   1995.10

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    In this paper a priori estimation method is presented for calculating solution of convex optimization problems (COP) with some equality and/or inequality constraints by so-called Newton type homotopy method. The homotopy method is known as an efficient algorithm which can always calculate solution of nonlinear equations under a certain mild condition. Although, in general, it is difficult to estimate a priori computational complexity of calculating solution by the homotopy method. In the presented papers, a sufficient condition is considered for linear homotopy, under which an upper bound of the complexity can be estimated a priori. For the condition it is seen that Urabe type convergence theorem plays an important role. In this paper, by introducing the results, it is shown that under a certain condition a global minimum of COP can be always calculated, and that computational complexity of the calculation can be a priori estimated. Suitability of the estimation for analysing COP is also discussed.

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  • 自動微分を考慮したオーバーサンプリングレイトレーシングの改良

    井下雅美, 牧野光則, 柏木雅英, 大石進一

    日本コンピュータ・グラフィックス協会第10回NICOGRAPH論文コンテスト論文集,(社)日本コンピュータ・グラフィックス協会   1994.11

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  • A Priori Estimation of Newton Type Homotopy Method for Calculating an Optimal Solution of Convex Optimization Problems

    Mitsunori Makino

    Proceedings of 1994 Symposium on Nonlinear Theory and its Applications(NOLTA'94)   1994.10

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  • 格子密度による可変歩幅ボリューム・レイ・キャスティング

    石崎裕, 牧野光則

    情報処理学会研究報告,(社)情報処理学会   1994.10

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  • A Priori Estimation for Calculating Solution of Convex Optimizationn Problems with Equality Constraints by Newton Type Homotopy Method Reviewed

    Mitsunori Makino

    Proceedings of 1994 Joint Technical Conference on Circuits/Systems, Computers and Communications(JTCCSCC'94)   1994.7

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  • 強単調な非線形方程式に対するホモトピー法の事前評価

    牧野光則

    京都大学数理解析研究所講究録,(社)電子情報通信学会   880   176 - 184   1994.7

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  • 等式制約付き凸計画問題のニュートンホモトピーによる求解の事前評価 Reviewed

    牧野光則

    電子情報通信学会第7回回路とシステム軽井沢ワークショップ論文集,(社)電子情報通信学会   1994.4

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  • A Priori Estimation for Computational Complexity of Homotopy Method for Calculating Solutions of Strongly Monotone Equations Reviewed

    Mitsunori Makino, Masahide Kashiwagi, Shin'ichi Oishi

    Proceedings of 1993 International Symposium on Nonlinear Theory and its Applications(NOLTA'93)   3   1053 - 1056   1993.12

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  • 強単調な非線形方程式に対するホモトピー法の事前評価

    牧野光則

    京都大学数理解析研究所数値計算アルゴリズムの現状と展望予稿集,(社)電子情報通信学会   1993.10

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  • レイ・トレーシング法を用いた異方性不均質透明体の表現 Reviewed

    斎藤泰, 牧野光則, 大石進一

    電子情報通信学会論文誌D-Ⅱ   J76-D-Ⅱ ( 8 )   1755 - 1762   1993.8

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  • AN ESTIMATION METHOD OF REGION GUARANTEEING EXISTENCE OF A SOLUTION PATH IN NEWTON TYPE HOMOTOPY METHOD Reviewed

    M MAKINO, M KASHIWAGI, SI OISHI, K HORIUCHI

    IEICE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS COMMUNICATIONS AND COMPUTER SCIENCES   E76A ( 7 )   1113 - 1116   1993.7

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    An estimation method of region is presented, in which a solution path of the so-called Newton type homotopy equation is guaranteed to exist, when it is applied to a certain class of uniquely solvable nonlinear equations. The region can be estimated a posteriori, and its upper bound also can be estimated a priori.

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  • ニュートンホモトピー方程式に対する解曲線の存在領域と計算量に関する検討

    牧野光則, 柏木雅英, 大石進一

    電子情報通信学会技術研究報告,(社)電子情報通信学会   93 ( 102 )   43 - 49   1993.6

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    For the so-called Newton type homotopy method,Relationship is discussed between an upper bound of computational complexity of the method,and a region in which uniquie solution is guaranteed to exist,when the method is applied to a certain class of uniquely solvable nonlinear equations.The proposed method is discussed based on Urabe type theorem,which guarantees the convergence of the simplified Newton method.

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  • A SUFFICIENT CONDITION OF A-PRIORI ESTIMATION FOR COMPUTATIONAL-COMPLEXITY OF THE HOMOTOPY METHOD Reviewed

    M MAKINO, M KASHIWAGI, S OISHI, K HORIUCHI

    IEICE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS COMMUNICATIONS AND COMPUTER SCIENCES   E76A ( 5 )   786 - 794   1993.5

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    A priori estimation is presented for a computational complexity of the homotopy method applying to a certain class of strongly monotone nonlinear equations. In the present papers, a condition is presented for a certain class of uniquely solvable equations, under which an upper bound of a computational complexity of the Newton type homotopy method can be a priori estimated. In this paper, a condition is considered in a case of linear homotopy equations including the Newton type homotopy equations. In the first place, the homotopy algorithm based on the simplified Newton method is introduced. Then by using Urabe type theorem, which gives a sufficient condition guaranteeing the convergence of the simplified Newton method, a condition is presented under which an upper bound of a computational complexity of the algorithm can be a priori estimated, when it is applied to a certain class of strongly monotone nonlinear equations. The presented condition is demonstrated by numerical experiments.

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  • A MODIFIED NEWTON METHOD WITH GUARANTEED ACCURACY BASED ON RATIONAL ARITHMETIC Reviewed

    A INOUE, M KASHIWAGI, S OISHI, M MAKINO

    IEICE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS COMMUNICATIONS AND COMPUTER SCIENCES   E76A ( 5 )   795 - 807   1993.5

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    In this paper, we are concerned with a problem of obtaining an approximate solution of a finite-dimensional nonlinear equation with guaranteed accuracy. Assuming that an approximate solution of a nonlinear equation is already calculated by a certain numerical method, we present computable conditions to validate whether there exists an exact solution in a neighborhood of this approximate solution or not. In order to check such conditions by computers, we present a method using rational arithmetic. In this method, both the effects of the truncation errors and the rounding errors of numerical computation are taken into consideration. Moreover, based on rational arithmetic we propose a new modified Newton iteration to obtain an improved approximate solution with desired accuracy.

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  • ニュートンホモトピー方程式の解曲線の存在領域の評価

    牧野光則, 柏木雅英, 大石進一

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1993.3

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  • 強単調な非線形方程式に対するホモトピー法における解曲線の存在領域の評価

    牧野光則, 柏木雅英, 大石進一

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1993.1

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  • 指の先端位置情報による手の形状モデリング Reviewed

    淡路哲彦, 細谷健, 伊藤貴之, 牧野光則, 大石進一

    電子情報通信学会論文誌D-Ⅱ   J75-D-Ⅱ ( 11 )   1978 - 1980   1992.11

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  • 光覚の変化を考慮し、かつVolume Renderingを用いたMotion Blurの表現法 Reviewed

    細谷健, 牧野光則, 大石進一

    日本コンピュータ・グラフィックス協会第8回NICOGRAPH論文コンテスト論文集,(社)日本コンピュータ・グラフィックス協会   1992.11

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  • コンピュータグラフィックスにおける分光モデルに関する検討 Reviewed

    伊藤貴之, 牧野光則, 斎藤泰, 大石進一

    電子情報通信学会論文誌D-Ⅱ   J75-D-Ⅱ ( 11 )   1986 - 1989   1992.11

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  • ラジオシティ法を用いた透明体の陰影・集光の表現 Reviewed

    伊藤貴之, 牧野光則, 大石進一

    電子情報通信学会論文誌D-Ⅱ   J75-D-Ⅱ ( 11 )   1981 - 1985   1992.11

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  • A Modified Newton Method Based on Rational Arithmetic Reviewed

    Akira Inoue, Masahide Kashiwagi, Shin'ichi Oishi, Mitsunori Makino

    Proceedings of 1992 Symposium on Nonlinear Theory and its Applications(NOLTA'92)   1992.7

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  • A Suffidient Condition of A Priori Estimation for Computational Complexity of the Homotopy Method Reviewed

    Mitsunori Makino, Masahide Kashiwagi, Shin'ichi Oishi, Kazuo Horiuchi

    Proceedings of 1992 Symposium on Nonlinear Theory and its Applications(NOLTA'92)   1992.7

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  • 有理数演算による非線形方程式の近似解の精度保証

    井上晃, 柏木雅英, 大石進一, 牧野光則

    京都大学数理解析研究所講究録,京都大学数理解析研究所   787   1 - 27   1992.6

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  • INFINITE DIMENSIONAL HOMOTOPY METHOD OF CALCULATING SOLUTIONS FOR FREDHOLM OPERATOR WITH INDEX-1 AND A-PROPER OPERATOR-EQUATIONS Reviewed

    M MAKINO, S OISHI, M KASHIWAGI, K HORIUCHI

    IEICE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS COMMUNICATIONS AND COMPUTER SCIENCES   E75A ( 5 )   613 - 615   1992.5

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    A type of infinite dimensional homotopy method is considered for numerically calculating a solution curve of a nonlinear functional equation being a Fredholm operator with index 1 and an A-proper operator. In this method, a property of so-called A-proper homotopy plays an important role.

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  • 離散力学系の解軌道の精度保証

    大石進一, 池田純一, 柏木雅英, 井上晃, 牧野光則

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1992.5

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  • 有理数演算による精度保証付きニュートン法

    井上晃, 柏木雅英, 大石進一, 牧野光則

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1992.2

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  • 光覚の変化を考慮した回転物体の表現法 Reviewed

    細谷健, 伊藤貴之, 牧野光則, 大石進一

    日本コンピュータ・グラフィックス協会第7回NICOGRAPH論文コンテスト論文集,(社)日本コンピュータ・グラフィックス協会   1991.11

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  • 非線形強単調抵抗回路方程式のホモトピー法による求解の計算量の上界 Reviewed

    牧野光則, 大石進一, 柏木雅英, 堀内和夫

    電子情報通信学会論文誌(A)   J74-A ( 8 )   1151 - 1159   1991.8

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  • Constructive implicit function theorem and its applications Reviewed

    Shin'ichi Oishi, Masahide Kashiwagi, Mitsunori Makino, Kazuo Horiuchi

    Proceedings of 13th IMACS World Congress on Computation and Applied Mathematics   1991.7

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  • A Self-Validating Numerical Method for Solving Nonlinear Circuits Reviewed

    Mitsunori Makino, Shin'ichi Oishi, Akira Inoue, Hisa-aki Tanaka, Masahide Kashiwagi

    Proceedings of 1991 Joint Techinical Conference on Circuits/Systems, Computers and Communications(JTC-CSCC'91)   1991.7

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  • Self-Validating Numerical Integration Method for Initial Value Problems of Nonlinear Ordinary Differential Equations

    Shin'ichi Oishi, Hisa-aki Tanaka, Mitsunori Makino, Masahide Kashiwagi, Kazuo Horiuchi

    電子情報通信学会第2回非線形理論とその応用学術研究集会論文集(NOLTA'91),(社)電子情報通信学会   1991.7

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  • Self Validating Numerics for Nonlinear Equations Using Simplicial Approximation and Rational Number Arithmetics

    Akira Inoue, Shin'ichi Oishi, Mitsunori Makino, Masahide Kashiwagi, Kazuo Horiuchi

    電子情報通信学会第2回非線形理論とその応用学術研究集会論文集(NOLTA'91),(社)電子情報通信学会   1991.7

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  • AN URABE TYPE-A POSTERIORI STOPPING CRITERION AND A GLOBALLY CONVERGENT PROPERTY OF THE SIMPLICIAL APPROXIMATE HOMOTOPY METHOD Reviewed

    M MAKINO, S OISHI, M KASHIWAGI, K HORIUCHI

    IEICE TRANSACTIONS ON COMMUNICATIONS ELECTRONICS INFORMATION AND SYSTEMS   74 ( 6 )   1440 - 1446   1991.6

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    In this paper, in the first place, a slightly version upped Urabe type theorem of convergence criterion is presented for the modified Newton method. Then, based on this theorem, a posteriori stopping criterion is presented for a class of numerical methods of calculating solutions including the simplicial approximate homotopy method for nonlinear equations. By this criterion it is estimated whether an approximate solution satisfies the conditions of the Urabe theorem or not. Finally, it is shown that under a certain mild condition a class of simplicial approximate homotopy methods such as Merrill's method generate an approximate solution which satisfies our stopping criterion in restarting finite steps.

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  • An Urabe Type Convergence Theorem for a Constructive Simplified Newton Method in Infinite Dimensional Spaces Reviewed

    Shin'ichi Oishi, Masahide Kashiwagi, Mitsunori Makino, Kazuo Horiuchi

    Proceedings of 1991 IEEE International Symposium on Circuits and Systems(ISCAS'91)   1236 - 1239   1991.6

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  • 有限回の手順で終了することを保証した全解探索アルゴリズム Reviewed

    松田俊哉, 大石進一, 牧野光則, 柏木雅英

    電子情報通信学会第4回回路とシステム軽井沢ワークショップ論文集,(社)電子情報通信学会   1991.5

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  • 単体近似による非線形方程式の精度保証付き数値解析法

    井上晃, 大石進一, 牧野光則, 柏木雅英, 堀内和夫

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1991.3

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  • 無限次元非線形システムの分岐の構成的解析法

    竹市正彦, 牧野光則, 大石進一, 柏木雅英, 堀内和夫

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1991.1

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  • Constructive analysis for infinite‐dimensional nonlinear systems—infinite‐dimensional version of homotopy method Reviewed

    Mitsunori Makino, Shin'Ichi Oishi

    Electronics and Communications in Japan (Part III: Fundamental Electronic Science)   74 ( 8 )   1 - 10   1991

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    Related to the problem such as determination of the operating point for the nonlinear resistor circuit equation, remarkable progress has recently been observed in the global solution method for the finite‐dimensional nonlinear equation, called the homotopy method. This paper attempts to extend the homo‐topy method to the infinite dimensional nonlinear equation (functional equation) such as the equation for the semiconductor devices. First, two streams are pointed out as the theoretical frameworks for the homotopy method for the finite‐dimensional equation, which are: (1) the characterization of the solution structure for the nonlinear equation
    and (2) the tracing of the solution trajectory. It is then pointed out that the Fredholm operator equation can be considered as a class of infinite‐dimensional equations, which can characterize the set of solutions as in item (1). The existence theorem for the solution in the finite‐dimensional homotopy method is extended to the class of Fredholm operator equations. Then it is pointed out that the A‐proper operator equation can be considered as a class of infinite‐dimensional equations, for which the computational algorithm for the solution can be described as in item (2). Based on the constructive theorem for the existence of the solution in the finite‐dimensional homotopy method, it is shown that the solution for the particular class of A‐proper operator equations can always be determined by numerical calculation. Finally, an application to the controllability problem is discussed. Copyright © 1991 Wiley Periodicals, Inc., A Wiley Company

    DOI: 10.1002/ecjc.4430740801

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  • Computational complexity of the homotopy method for calculating solutions of strongly monotonic resistive circuit equations

    Mitsunoai Makino, Shin'ichi Oishi, Masahide Kashiwagi, Kazuo Horiuchi

    Electronics and Communications in Japan (Part III: Fundamental Electronic Science)   74 ( 11 )   90 - 100   1991

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    A priori estimation is presented for a computational complexity of the homotopy method applied to a certain class of hybrid equations for nonlinear strongly monotonic resistive circuits. First, an explanation is given as to why a computational complexity of the homotopy method cannot be a priori estimated for calculating solutions of hybrid equations in general. In this paper, the homotopy algorithm is considered in which a numerical path‐following algorithm is executed based on the simplified Newton method. Then by introducing Urabe's theorem, which gives a sufficient condition guaranteeing the convergence of the simplified Newton method, it is shown that a computational complexity of the algorithm can be a priori estimated when applied to a certain class of hybrid equations for nonlinear strongly monotonic resistive circuits whose domains are bounded. This paper considers two types of path‐following algorithms: one with a numerical error estimation in the domain of a nonlinear operator
    and one with a numerical error estimation in the range of the operator. Copyright © 1991 Wiley Periodicals, Inc., A Wiley Company

    DOI: 10.1002/ecjc.4430741109

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  • Computational Complexity of Homotopy Method for Monotone Resistive Circuits

    Mitsunori Makino, Shin'ichi Oishi, Masahide Kashiwagi, Kazuo Horiuchi

    Proceedings of 1990 Joint Technical Conference on Circuits/Systems,Computers and Communications(JTC-CSCC'90)   1990.12

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  • Constructive Implicit Function Theorem and its Application to Circuit Simulation Reviewed

    Masahide Kashiwagi, Shin'ichi Oishi, Mitsunori Makino, Kazuo Horiuchi

    Proceedings of 1990 Joint Technical Conference on Circuits/Systems,Computers and Communications(JTC-CSCC'90)   1990.12

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  • Computational Complexity of Calculating Solutions for a Certain Class of Uniquely Solvable Nonlinear Equation by Homotopy Method Reviewed

    Mitsunori Makino, Shin'ichi Oishi, Masahide Kashiwagi, Kazuo Horiuchi

    Transactions of the IEICE   E73 ( 12 )   1940 - 1947   1990.12

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  • An Urabe Type Convergence Theorem for a Constructive Simplified Newton Method in Infinite Dimensional Spaces Reviewed

    Masahide Kashiwagi, Shin'ichi Oishi, Mitsunori Makino, Kazuo Horiuchi

    Transactions of the IEICE   E73 ( 11 )   1789 - 1791   1990.11

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  • レイ・トレーシング法における分光モデリングに関する検討 Reviewed

    伊藤貴之, 牧野光則, 斎藤泰, 大石進一

    日本コンピュータ・グラフィックス協会第6回NICOGRAPH論文コンテスト論文集,(社)日本コンピュータ・グラフィックス協会   1990.11

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  • 構成的陰関数定理とその応用

    柏木雅英, 大石進一, 牧野光則, 堀内和夫

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1990.11

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  • 非線形方程式を解くために必要な情報量について

    牧野光則, 大石進一, 柏木雅英, 堀内和夫

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1990.11

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  • On the Information Needed for Solving Nonlinear Equations Reviewed

    Shin'ichi Oishi, Kazuo Horiuchi, Mitsunori Makino, Masahide Kashiwagi

    Proceedings of 1990 International Symposium on Information Theory and Its Applications(ISITA'90)   307 - 310   1990.11

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  • 占部の定理の大域化について

    牧野光則, 大石進一, 柏木雅英, 堀内和夫

    電子情報通信学会第1回非線形理論とその応用学術研究集会論文集(NOLTA'90),(社)電子情報通信学会   1990.7

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  • Homotopy Method of Calculating Bifurcating Solutions for Infinite Dimensional Chaotic Systems Reviewed

    Mitsunori Makino, Shin'ichi Oishi, Kazuo Horiuchi

    Transactions of the IEICE   E73 ( 6 )   801 - 808   1990.6

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  • 無限次元における構成的ニュートン法について

    柏木雅英, 竹市正彦, 牧野光則, 大石進一

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1990.6

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  • 唯一解をもつ非線形方程式のホモトピー法による解の計算の複雑度 Reviewed

    牧野光則, 大石進一, 柏木雅英

    電子情報通信学会第3回回路とシステム軽井沢ワークショップ論文集,(社)電子情報通信学会   1990.5

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  • 無限次元非線形システムの構成的解析法―ホモトピー法の無限次元への拡張― Reviewed

    牧野光則, 大石進一

    電子情報通信学会論文誌(A)   J73-A ( 3 )   470 - 477   1990.3

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  • 非線形方程式の大域的解法の収束性の補完について

    柏木雅英, 大石進一, 牧野光則

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1990.2

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  • A Homotopy Method for Numerically Solving Infinite Dimensional Convex Optimization Problems Reviewed

    Mitsunori Makino, Shin'ichi Oishi

    Transactions of the IEICE   E72 ( 12 )   1307 - 1316   1989.12

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  • 2変数ブレンディング関数を用いた自由形状曲面モデル

    佐々木康仁, 牧野光則, 大石進一

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1989.12

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  • ホモトピー法と大域的収束性

    牧野光則, 大石進一, 柏木雅英, 堀内和夫

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1989.11

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  • レイ.トレーシング法を用いた不均質透明体の表現 Reviewed

    斎藤泰, 牧野光則, 山口泰広, 佐々木康仁, 大石進一

    日本コンピュータ・グラフィックス協会第5回NICOGRAPH論文コンテスト論文集,(社)日本コンピュータ・グラフィックス協会   1989.11

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  • 無限次元ホモトピー法による多値作用素方程式の求解アルゴリズム

    大谷津裕, 大石進一, 牧野光則

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1989.10

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  • A-regular作用素論を用いた無限次元ホモトピー法について

    林達雄, 牧野光則, 大石進一

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1989.9

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  • ホモトピー法による解の計算可能性の必要十分条件と解の計算可能性の延長定理

    柏木雅英, 大石進一, 牧野光則, 須見祐三

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1989.6

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  • ニュートンホモトピーを用いた無限次元凸計画問題の数値解析法 Reviewed

    牧野光則, 大石進一, 堀内和夫

    電子情報通信学会第2回回路とシステム軽井沢ワークショップ論文集,(社)電子情報通信学会   1989.5

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  • 物理現象をシミュレートするセルラコンピュータシステム

    大石進一, 牧野光則, 新籾純, 林達雄

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1989.5

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  • ホモトピー法による無限次元非線形システムの分岐の計算法

    大石進一, 堀内和夫, 牧野光則

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1989.1

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  • 情報の意味に関する試論 Reviewed

    大石進一, 牧野光則, 新籾純, 大谷津裕, 林達雄, 堀内和夫

    情報理論とその応用学会第11回情報理論とその応用シンポジウム予稿集,情報理論とその応用学会   1988.12

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  • ホモトピー法による定常半導体デバイス方程式の解析

    大石進一, 牧野光則, 堀内和夫

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1988.12

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  • 自由形状曲面の2自由度ブレンディングによる生成

    牧野光則, 佐々木康仁, 山口泰広, 大竹竜人, 大石進一

    日本コンピュータ・グラフィックス協会第4回NICOGRAPH論文コンテスト論文集,(社)日本コンピュータ・グラフィックス協会   1988.11

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  • Fundamental Theory of Simulating Infinite Dimentional Nonlinear Systems Reviewed

    Shin'ichi Oishi, Kazuo Horiuchi, Mitsunori Makino, Jun Aramomi, Tatsuo Hayashi, Yutaka Oyatsu

    Proceedings of 1988 Joint Technical Conference on Circuits/Systems, Computers and Communications(JTC-CSCC'88)   1988.11

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  • ホモトピーを用いた無限次元凸計画問題の数値解析法

    大石進一, 牧野光則, 新籾純, 大谷津裕, 林達雄, 堀内和夫

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1988.9

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  • 無限次元非線形システムの構成的解析法―ホモトピー法の無限次元への拡張―

    大石進一, 牧野光則, 堀内和夫

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1988.6

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  • 2変数ブレンディング関数を用いた自由形状曲面の生成

    大竹竜人, 牧野光則, 大石進一, 堀内和夫

    電子情報通信学会技術研究報告,(社)電子情報通信学会   1988.2

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  • レイ.トレーシングを用いた大気中のビーム光の表現

    牧野光則, 大石進一

    日本コンピュータ・グラフィックス協会第3回NICOGRAPH論文コンテスト論文集,(社)日本コンピュータ・グラフィックス協会   1987.11

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  • 大気中の微粒子を考慮したレイ.トレーシングによるビーム光の表現

    牧野光則, 大石進一, 堀内和夫

    電子情報通信学会技術研究報告,(社)電子情報通信学会   53 - 56   1987.7

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  • レイ.トレーシングの高速化に関する一手法

    佐藤証, 牧野光則, 大石進一, 堀内和夫

    日本コンピュータ・グラフィックス協会第2回NICOGRAPH論文コンテスト論文集,(社)日本コンピュータ・グラフィックス協会   1986.11

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Books

  • Forensic Investigations and Risk Management in Mobile and Wireless Communications

    Kavita Sharma, Mitsunori Makino, Gulshan Shrivastava, Basant Agarwal( Role: Joint editor)

    IGI Global  2019.6  ( ISBN:9781522595540

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    Mobile forensics has grown from a relatively obscure tradecraft to a crucial part of many criminal investigations, and is now used daily by examiners and analysts within local, state, and federal law enforcement as well as within the military, US government organizations, and the private "e-Discovery" industry. Developments in forensic research, tools, and processes over the past decade have been very successful and continue to change at a rapid pace. Forensic Investigations and Risk Management in Mobile and Wireless Communications is a collection of innovative research on the methods and applications of analyzing mobile devices and data for collection of information pertaining to the legal evidence related to various security breaches and intrusion detection. While highlighting topics including cybercrime, neural networks, and smartphone security, this book is ideally designed for security analysts, IT professionals, researchers, practitioners, academicians, and students currently investigating the up-and-coming aspects surrounding network security, computer science, and security engineering.

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  • グラフィックス(188p.)全体を通して共同執筆

    大石進一, 牧野光則( Role: Sole author)

    日本評論社  1994.7 

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MISC

  • リスクマネジメント支援のためのリスク連鎖の対話的可視化システムの研究

    Go Arai, Mitsunori Makino

    ITE Technical Report   40 ( 11 )   65 - 68   2016.3

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    Business continuity plan (BCP) is essentially important for companies to keep their losses at a minimum. In order to formulate BCP, they have to understand all risks on their businesses in advance. Although the so-called risk map is common visualization of the risks, the map usually does not visualize other risks carried by a risk. Therefore in this article, an interactive visualization of risk chain for corporate risk management is proposed in this article. The proposed visualization enhances the so-called bubble chart, in which risk chains are represented as animation. Also equipping features related to "focus+context," the proposed visualization provides easy understanding of the risk chains.

    DOI: 10.11485/itetr.40.11.0_65

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  • 容器の縁形状を考慮した液だれの数値シミュレーション

    瀬田陽平, 横山真男, 牧野光則, 矢川元基

    日本機械学会計算力学講演会論文集(CD-ROM)   28th   2015

  • 中央大学理工学部における段階別コンピテンシー育成教育

    牧野光則

    看護展望   38 ( 7 )   34 - 41   2013.5

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  • An Experience Learning System of Security Incidents with NUI

    265   232 - 235   2013.3

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  • An Efficient Ray Tracing with LOD Control by FOV on Large HD Display System

    YAMADA Tatsuro, MAKINO Mitsunori

    ITE Technical Report   37 ( 17 )   153 - 156   2013.3

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    In this paper, a fast ray tracing technique with LOD (Level-of-Detail) control for a large super-high-resolution display system is proposed, which considers human's field of vision (FOV). In the proposed method, according to the level calculated by FOV, pixels are determined through which rays are emitted from viewpoint. Also emitted rays are limited by generation (numbers) of reflection/refraction with objects. Reducing rays which go through pixels with no/less attention for the user, the proposed method balances fast computation with image quality for the user.

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  • Toward new developments of System and Signal Processing Subsociety

    ISHIURA Nagisa, MAKINO Mitsunori, USAMI Kimiyoshi, YAMADA Isao, HIRAISHI Kunihiko, YAMAGUCHI Shingo, NAKAMURA Masaki

    IEICE technical report. Signal processing   111 ( 104 )   127 - 127   2011.6

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    The four technical committees of System and Signal Processing Sub-society have been holding joint workshop since 2010. We propose a panel discussion with president of System and Processing Sub-society as a chair and chairpersons or representatives of the four technical committees as panelists for discussing purposes of the joint-workshop.

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  • AP-1-1 Survey on Current Basic Education on Electric Circuits by IEICE CAS

    Makino Mitsunori

    Proceedings of the IEICE General Conference   2011   "SS - 33"-"SS-34"   2011.2

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  • Being Inspired by Virtual Reality Technology

    Mitsunori Makino

    Special Issue of Japanese Society for the Science of Design   17 ( 3 )   18 - 21   2010.9

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    DOI: 10.11247/jssds.17.3_18

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  • 刊行500号までの道のりと次の節目に向けて : 本論文誌刊行の経緯と現状

    牧野 光則

    電子情報通信学会論文誌. A, 基礎・境界 = The transactions of the Institute of Electronics, Information and Communication Engineers. A   92 ( 8 )   527 - 528   2009.8

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  • An Interactive Visualization System of Hierarchized Access Log with LOD Control and Circular Arrangement

    HOSODA Hideyuki, MAKINO Mitsunori

    71   287 - 288   2009.3

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  • TK-1-2 Case Study of Introduction of Rubrics to Engineering Project Education in Department of Information and System Engineering, Chuo University

    Makino Mitsunori

    Proceedings of the IEICE General Conference   2009 ( 2 )   "SSS - 3"-"SSS-6"   2009.3

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  • On Development of Simulation Technology and Japanese Expression of "Simulation"

    Makino Mitsunori

    Journal of the Japan Society for Simulation Technology   25 ( 4 )   229 - 229   2006.12

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  • A Visual Simulation of a Cell Automata Model for Emergency Vehicles

    KANAI Taiki, MAKINO Mitsunori

    25   85 - 88   2006.6

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  • J-048 An Adaptive Meshing Fibre-bundle Surface with Variation

    Sagara Naoya, Kuwahara Meeko, Makino Mitsunori, Chao Jinhui

    4 ( 3 )   289 - 292   2005.8

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  • J-042 Spiral Steps : Whole 3D Visualization of Hierarchical data with Attribute Information

    KUWAHARA Meeko, SAGARA Naoya, MAKINO Mitsunori

    4 ( 3 )   271 - 274   2005.8

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  • J-041 A Three-dimensional Map Viewer for Walkers in High-rise Area

    Hata Yoshiaki, Makino Mitsunori

    4 ( 3 )   269 - 270   2005.8

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  • K-027 An Interactive Deformation and Representation of 3D Surfaces Defined by Linear Lie Algebra

    KANEKO Mariko, SAGARA Naoya, MAKINO Mitsunori, CHAO Jinhui

    4 ( 3 )   415 - 416   2005.8

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  • J-043 Adaptive Focus-Dependent Display Method of Polygon Models

    Matsumoto Tetsuya, Makino Mitsunori

    4 ( 3 )   275 - 276   2005.8

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  • IEICE Science Laboratories for Kids

    MAKINO Mitsunori, IDO Seiko, SHIRAI Hiroshi

    The Journal of the Institute of Electronics, Information and Communication Engineers   86 ( 11 )   878 - 883   2003.11

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  • A Locating System in Doors in the Use of Bluetooth

    Yoneyama Yusuke, Makino Mitsunori, Shinoda Shoji

    Proceedings of the IEICE General Conference   2003 ( 1 )   820 - 820   2003.3

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  • 分散レイトレーシング法への自動微分の適用(輝度ならびに形状変化を考慮した適応的画像生成法に関する研究)

    牧野 光則, 趙 晋輝

    中央大学理工学研究所年報   ( 9 )   2002.12

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  • Activities of the IEICE for the JABEE Accreditation and Examination

    AKIYAMA Minoru, SHINODA Shoji, MAKINO Mitsunori

    The Journal of the Institute of Electronics,Information and Communication Engineers   85 ( 12 )   875 - 877   2002.12

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  • JABEEに認定申請するためにはどうしたらよいのか-学部における技術者教育システムの改善と発展のために-

    牧野光則, 篠田庄司

    電子情報通信学会誌   85 ( 12 )   877 - 895   2002.12

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  • 情報数理シリーズB-5, MATLABによる数値計算, 大石進一(著) ,"MATLABによる数値計算", 培風館(2001-07), A5判, 定価(本体2,800円+税)

    牧野 光則

    電子情報通信学会誌   85 ( 6 )   451 - 451   2002.6

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  • An Adaptive Oversampling Ray Tracing Algorithm in the Use of Automatic Differentiation

    ( 7 )   45 - 55   2002.3

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  • Pattern recognition of cylindrical convex scatterer using RCS values

    ONO Kenji, SHIRAI Hiroshi, ARITAKE Sota, MAKINO Mitsunori, CHAO Jinhui

    2001 ( 96 )   1 - 6   2001.11

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  • 基礎・境界ソサイエティの活性化の一活動 -ICFS 2002の活動計画-

    石井 六哉, 大石 進一, 石井 六哉, 牧野 光則

    電子情報通信学会誌   84 ( 9 )   676 - 676   2001.9

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  • A Ray Tracing, Method in the Use of Dual Graph for Calculating 2-D Electro-Magnetic Propagation Urban Area

    Sakaguchi Yuichi, Makino Mitsunori, Shinoda Shoji

    Proceedings of the IEICE General Conference   2001   35 - 35   2001.3

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  • 4編「電気回路」 4章「回路の応答」

    牧野光則

    電気学会編;電気工学ハンドブック第6版   141 - 146   2001.2

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  • ラジオシティ法における自動微分を用いた適応的メッシュ生成手法

    牧野 光則, 長谷部 貢史

    中央大学理工学研究所論文集   ( 7 )   57 - 65   2001

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  • A Ray Tracing Method with the Use of Dual Graph for Calculating Electro-Magnetic Propergation in 2-D Urban Area

    Sakaguchi Yuichi, Makino Mitsunori, Shinoda Shoji

    Proceedings of the IEICE General Conference   2000   28 - 28   2000.3

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  • 国際会議 1999 IEEE Region 10 Conference

    牧野光則

    電子情報通信学会誌   83 ( 3 )   173   2000.3

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  • Visualization of Electromagnetic Wave Propagation Based on Geographic Information Systems

    Yano Takahiro, Hashiguchi Kouichi, Shirai Hiroshi, Makino Mitsunori, Shinoda Shoji

    Proceedings of the IEICE General Conference   21 - 21   2000

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    電子情報通信学会編, 編集委員, 用語担当

    改訂電子情報通信用語辞典   1999.7

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  • 経営科学OR用語大事典

    森村英典, 大刀根薫, 伊理正夫監

    1999.1

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  • 21世紀への回路理論への基礎(Ⅵ)-回路シミュレーション-

    牧野光則

    電子情報通信学会誌   81 ( 3 )   289 - 295   1998.3

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  • A Volume Rendering for Stereokinetic Phenomena

    Kawano Shin-ichi, Makino Mitsunori

    Proceedings of the Society Conference of IEICE   1997   260 - 260   1997.8

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  • Visualization of Spread Flames Using Cellular Automata

    Sakai Yasutaka, Makino Mitsunori

    Proceedings of the Society Conference of IEICE   1997   259 - 259   1997.8

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  • A Model of the Crystal by Computer Graphics

    Muto Hajime, Makino Mitunori, OISHI Shinichi

    Proceedings of the Society Conference of IEICE   1997   155 - 155   1997.8

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  • Drawing the Rainbow with Ray Tracing

    MOROBAYASHI Misao, MAKINO Mitsunori, OISHI Shinichi

    Proceedings of the Society Conference of IEICE   1997   156 - 156   1997.8

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  • コンピュータ・グラフィックスの基本的テクノロジー

    伊藤貴之, 牧野光則

    情報処理   28 ( 3 )   176 - 181   1997.3

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  • 誕生から成長へ---ソサイエティ発足からの2年間

    牧野光則

    電子情報通信学会誌   80 ( 3 )   288 - 295   1997.3

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  • 特集「コンピュータ・グラフィックスの基本的テクノロジーと最近の話題」の編集にあたって

    牧野光則

    情報処理   28 ( 3 )   175 - 221   1997.3

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  • 教養講座:コンピュータ・グラフィックス

    牧野光則

    草のみどり   ( 102 )   21 - 24   1997.1

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  • A Ray Tracing Method for Shaft of Light

    Kanazawa Yuichirou, Makino Mitsunori

    Proceedings of the IEICE General Conference   377 - 377   1997

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  • Visualization of Solar Surge by Volume Rendering

    Nakamura Kiminobu, Makino Mitsunori

    Proceedings of the Society Conference of IEICE   1996   447 - 447   1996.9

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  • A Ray Tracing Method for Free Form Surfaces by Calculating Algorithm of All Solutions for Nonlinear Equations

    Miyano Harumitsu, Makino Mitunori

    Proceedings of the Society Conference of IEICE   1996   445 - 445   1996.9

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  • Antialiased Ray Tracing Based on the Information of the Intersection Point

    Ono Hiroaki, Makino Mitsunori

    Proceedings of the Society Conference of IEICE   1996   444 - 444   1996.9

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  • A Ray Tracing Method for Flames

    Kato Fumiya, Makino Mitsunori

    Proceedings of the Society Conference of IEICE   446 - 446   1996

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  • A model of growing cumulonimbus by volume rendering

    SHIMIZU Hideyuki, MAKINO Mitsunori, OISHI Shin'ichi

    Proceedings of the Society Conference of IEICE   1995   244 - 244   1995.9

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  • A Representation Model of Perspective with the Grouping of Eyesight

    Nagano Akira, Makino Mitsunori

    Proceedings of the Society Conference of IEICE   1995   249 - 249   1995.9

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  • An Aurora Model by Ray Tracing Method

    Inoue Taro, Makino Mitsunori

    Proceedings of the Society Conference of IEICE   1995   245 - 245   1995.9

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  • 書評:マルチメディアの冒険

    牧野光則

    中央評論   47 ( 1 )   176 - 178   1995.4

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  • A Shadowing Algorithm for Bump Mapped Objects by Ray Tracing

    KAMATA Tomotaka, MAKINO Mitsunori, OISHI Shin'ichi

    Proceedings of the IEICE General Conference   1995 ( 2 )   393 - 393   1995.3

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  • An Oversampling Ray Tracing Algorithm with Automatic Differentiation

    Inoshita Masami, Makino Mitsunori, Oishi Shin'ichi

    1994   373 - 373   1994.9

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  • An Adaptive Volume Rendering for Scattered Data

    Ishizaki Hiroshi, Makino Mitsunori

    1994   376 - 376   1994.9

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  • 研究部会便り―計算の品質研究部会―

    牧野光則

    応用数理   3 ( 2 )   66 - 67   1993.6

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  • NICOGRAPH'92論文発表・基礎技術編

    牧野光則

    NICOGRAPH NEWS   41   30   1993.3

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  • 無限次元非線形システムの構成的解析法―ホモトピー法の無限次元への拡張―

    牧野光則

    早稲田大学情報科学研究教育センター紀要   13   87 - 89   1991.7

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  • 情報の可視化―コンピュータ・グラフィックス

    牧野光則

    早稲田大学情報科学研究教育センターWELCOM NEWS   19   3 - 5   1991.7

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  • レイ.トレーシングを用いた大気中のビーム光の表現

    牧野光則

    PIXEL   87 ( 12月号 )   1987.11

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  • NICOGRAPH'86 REPORT 第2回NICOGRAPH論文コンテスト●応用技術編

    牧野光則

    NICOGRAPH NEWS   81 ( 1 )   12   1987.1

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Presentations

  • Audit standards for Educational Division in comparison of Third-Party Evalulation and Accreditation Invited

    Mitsunori Makino

    2024.3 

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  • A flick input system with superimposed dial display on the palm for inputting kana characters in MR environment

    Hikaru Adachi, Mitsunori Makino

    2024.3 

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  • A Virtual Experience System of Bathing a Newborn Baby with Haptic Sense through an Infant Doll

    Natsuki Inoue, Mitsunori Makino

    2023.3 

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  • An Interactively Hands-free AR System of Displaying Procedures for Efficiently and Simultaneously Cooking Three Recipes

    Chie Fujimoto, Mitsunori Makino

    2023.3 

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  • パネル・ディスカッション: 「コンピテンシー育成の過去、現在、未来」 Invited

    牧野光則

    お茶の水女子大学 コンピテンシー育成開発研究所 設立記念キックオフシンポジウム  ( お茶の水女子大学 )   2022.12  お茶の水女子大学 コンピテンシー育成開発研究所

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    Event date: 2022.12    

    Language:Japanese   Presentation type:Symposium, workshop panel (nominated)   Country:Japan  

    File: 20221222_event2.pdf

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  • Self–learning/training Systems with VR/AR/MR Technologies Invited International conference

    Mitsunori Makino

    The 6th International Conference on Information Technology (InCIT2022)  ( Panyapiwat Institute of Management )   2022.11  Association of Council of IT Deans in Thailand

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    Event date: 2022.11    

    Language:English   Presentation type:Oral presentation (invited, special)   Country:Thailand  

    File: 20221110_InvitedTalk.pdf

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  • 拡張現実感を用いた和書へのふりがな重畳表示システム Invited

    楊 蔚沖, 牧野 光則

    第94回CG・可視化研究会  ( online )   2022.3 

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    Language:Japanese   Presentation type:Oral presentation (general)   Country:Japan  

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  • 流体挙動を考慮した圧電素子型嗅覚ディスプレイ流路構造の提案

    瀬田 陽平, 牧野 光則, 坂内 祐一, 服部元史

    日本バーチャルリアリティ学会 第28回 香り・味と生体情報研究会  ( オンライン )   2022.3  日本バーチャルリアリティ学会 香り・味と生体情報研究委員会

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  • Trends in Engineering Education and Quality Assurance in the 21st Century Invited International conference

    Mitsunori Makino

    2021 International Technical Conference on Circuits/Systems, Computers and Communications  ( Jeju Korea & online )   2021.6  Institute of Electronics and Information Engineers

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    In this keynote, the speaker would like to introduce his experience of more than 20 years in the development of accrediting projects and evaluation/education methods, while participating in and presenting his research at ITC-CSCC. In the first half of the keynote, he will first describe the Washington Accord and the learning outcomes that are required in engineering education. Next, he will give an overview of the current status of member institutions and introduce the cooperation between Japan and Indonesia. In the second half, he will introduce rubric-based competency development, which he has been working on for more than 10 years at Chuo University, and examples of learning support systems based on cross-reality (XR), which is his research field, as educational methods for evaluating and extracting learning outcomes.

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  • 「新しい生活様式」におけるVR・ARの活用に関する研究事例

    牧野光則

    第91回CG・可視化研究会  ( 中央大学理工学部 )   2021.3 

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    COVID-19による感染症拡大は、我々の生活全般に強い影響を及ぼし、「withコロナ」「afterコロナ」等の用語に見られるように、もはや従来の生活には戻れないとの示唆も与えられている。このような状況下でも、QOL向上を目指して「新しい生活様式」に適合したICTの研究開発が続けられている。特に、クロスリアリティの分野では、遠隔・非接触という条件との整合性が強いため、様々な提案がこの1年間でもなされている。
    本稿では、中央大学理工学部情報工学科システム解析・可視化研究室にて2020年度になされた「新しい生活様式」を意識した仮想現実感(VR)、拡張現実感を用いたシステム開発研究を2点報告する。

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  • 個人嗜好に応じた観光地および関連情報を提示するVRシステム

    島村勇太朗, 牧野光則

    第86回CG・可視化研究会(CAVE研究会)  ( 中央大学後楽園キャンパス )   2019.3 

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  • VR環境における手腕動作の学習支援システム

    Yoshie Doshi

    第82回CG・可視化研究会(CAVE研究会)  2018.3 

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  • Oculus Riftを用いたVRでの没入感の向上

    蘆田璃奈, 牧野光則

    第72回CG・可視化研究会  2016.3 

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  • Computer Graphics and Visualization Technology in Big Data and Cloud Computing

    18th International Computer Science and Engineering Conference (ICSEC2014)  2014.7 

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    Recent trends on big data and cloud computing encourages computer graphics (CG) and visualization (Vis) technology represent more fruitful information on generating images/movies. On the other hand, displays, especially in mobile environments, have much lower resolution for such information as well as local computing power (including graphics processing) is much smaller than the one over the internet. In this talk, some cases of CG, Vis and augmented reality (AR) with big data and cloud computing will be shown, with a view of the relationship between local computing and cloud computing with the network.

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  • 体験する技術-バーチャルリアリティからの発想

    日本デザイン学会平成21年度秋季企画大会  2010.11 

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  • 高周波電磁波伝搬の対話的可視化による無線通信システムの信頼性提示

    曹暁逸, 中野宏亮, 牧野光則, 白井宏, 篠田庄司

    日本セキュリティ・マネジメント学会第2回情報セキュリティ学際シンポジウム2005論文概要集,日本セキュリティ・マネジメント学会  2005.12 

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  • 適応的ビーム分割による高周波電磁波伝搬の高速可視化

    曹暁逸, 牧野光則, 白井宏, 篠田庄司

    情報処理学会/電子情報通信学会 第4回情報科学技術フォーラム(FIT2005)講演論文集,情報処理学会/電子情報通信学会  2005.9 

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  • ビル街における歩行者のための3次元地図ビューア

    秦祥彰, 牧野光則

    情報処理学会/電子情報通信学会 第4回情報科学技術フォーラム(FIT2005)講演論文集,情報処理学会/電子情報通信学会  2005.9 

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  • 螺旋階段: 属性情報を用いた階層構造データの3次元一括可視化

    桑原明栄子, 相良直哉, 牧野光則

    情報処理学会/電子情報通信学会 第4回情報科学技術フォーラム(FIT2005)講演論文集,情報処理学会/電子情報通信学会  2005.9 

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  • 注視点に依存するポリゴンモデルの適応的表示手法

    松本哲也, 牧野光則

    情報処理学会/電子情報通信学会 第4回情報科学技術フォーラム(FIT2005)講演論文集,情報処理学会/電子情報通信学会  2005.9 

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  • 形状変化を伴うファイバー束物体モデルの適応的メッシュ化

    相良直哉, 桑原明栄子, 牧野光則, 趙晋輝

    情報処理学会/電子情報通信学会 第4回情報科学技術フォーラム(FIT2005)講演論文集,情報処理学会/電子情報通信学会  2005.9 

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  • 線形Lie代数モデルを用いた3次元形状の対話的変形操作・表示法

    金子真理子, 相良直哉, 牧野光則, 趙晋輝

    情報処理学会/電子情報通信学会 第4回情報科学技術フォーラム(FIT2005)講演論文集,情報処理学会/電子情報通信学会  2005.9 

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  • 没入感システムにおける入力インタフェース

    須賀雄介, 牧野光則

    芸術科学会2005年第4回NICOGRAPH春季大会論文&アート部門コンテスト論文集,芸術科学会 芸術科学会  2005.6 

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  • パーティクルシステムによる炎・水の統合可視化モデル

    笹田真也, 牧野光則

    芸術科学会2005年第4回NICOGRAPH春季大会論文&アート部門コンテスト論文集,芸術科学会 芸術科学会  2005.6 

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  • 螺旋階段: 属性を用いた情報の3次元一括可視化

    桑原明栄子, 牧野光則

    芸術科学会2005年第4回NICOGRAPH春季大会論文&アート部門コンテスト論文集,芸術科学会 芸術科学会  2005.6 

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  • 3次元GISを利用した高周波電磁波の到達性の可視化

    中野宏亮, 牧野光則

    芸術科学会2005年第4回NICOGRAPH春季大会論文&アート部門コンテスト論文集,芸術科学会 芸術科学会  2005.6 

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  • 「電子社会の信頼性向上と情報セキュリティ」研究におけるCAVE利用

    牧野光則

    埼玉大学情報メディア基盤センター年報,埼玉大学情報メディア基盤センター 埼玉大学情報メディア基盤センター  2005.2 

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  • 「電子社会の信頼性向上と情報セキュリティ」研究におけるCAVE利用

    牧野光則

    第13回CAVE研究会資料集,埼玉大学総合情報処理センター  2004.6 

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  • アメリカにおけるVR・CG研究の現状と将来動向

    牧野光則

    芸術科学会 平成16年度6月 月例セミナー,芸術科学会  2004.6 

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  • Bluetooth端末を用いた屋内位置検出システムの構築

    米山悠介, 牧野光則, 篠田庄司

    電子情報通信学会2003年総合大会講演論文集、B-15-9,(社)電子情報通信学会  2003.3 

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  • パーティクルシステムを用いた紙の燃焼のシミュレーション

    宝迫敦, 牧野光則, 柏木雅英

    電子情報通信学会2001年情報・システムソサイエティ大会講演論文集  2001.8 

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  • 2次元都市空間における高周波電波伝搬の双対グラフを用いた解析法

    坂口雄一, 牧野光則, 篠田庄司

    電子情報通信学会2001年総合大会講演論文集  2001.3 

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  • 線形リー代数を用いた適応的品質メッシュ生成

    佐野太保, 牧野光則

    2000年電子情報通信学会情報・システムソサイエティ大会講演論文集  2000.9 

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  • 粒子系を用いた自由形状変化を持つ水滴のモデリング

    吉田直史, 牧野光則, 柏木雅英

    2000年電子情報通信学会情報・システムソサイエティ大会講演論文集  2000.9 

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  • Reeb Graphによる動画系列の記述法とアニメーションへの適用

    岡林正純, 鈴木正樹, 牧野光則, 趙晋輝

    2000年電子情報通信学会情報・システムソサイエティ大会講演論文集  2000.9 

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  • 移動体通信基地局配置支援のための双対グラフを用いた電波伝搬の解析法

    坂口雄一, 牧野光則, 篠田庄司

    2000年電子情報通信学会総合大会講演論文集  2000.3 

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  • 地理情報に基づいた電磁波伝搬の可視化

    矢野貴啓, 橋口弘一, 白井宏, 牧野光則, 篠田庄司

    2000年電子情報通信学会総合大会講演論文集  2000.3 

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  • 分布関数によるポリゴンオブジェクト間の融合接続の一手法

    高崎大輔, 牧野光則, 大石進一, 柏木雅英

    1999年電子情報通信学会総合大会講演論文集  1999.3 

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  • Reeb Graphによる動画系列の記述法

    玉川宏志, 中島将輝, 牧野光則, 趙晋輝

    1998年電子情報通信学会情報・システムソサイエティ大会講演論文集  1998.9 

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  • セル・オートマトンを用いた伝搬する火災の可視化

    酒井康孝, 牧野光則

    1997年電子情報通信学会情報・システムソサイエティ大会講演論文集,(社)電子情報通信学会  1997.9 

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  • ボリューム・レンダリングを利用した回転立体視の表現

    河野真一, 牧野光則

    1997年電子情報通信学会情報・システムソサイエティ大会講演論文集,(社)電子情報通信学会  1997.9 

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  • CGによる結晶の表現

    武藤一, 牧野光則, 大石進一

    1997年電子情報通信学会情報・システムソサイエティ大会講演論文集,(社)電子情報通信学会  1997.9 

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  • レイトレーシング法を用いた虹の表現

    諸林操, 牧野光則, 大石進一

    1997年電子情報通信学会情報・システムソサイエティ大会講演論文集,(社)電子情報通信学会  1997.9 

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  • レイ・トレーシングによる光跡の表現

    金沢 雄一郎, 牧野 光則

    1997年電子情報通信学会総合大会講演論文集,(社)電子情報通信学会  1997.3 

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  • レイ・トレーシング法による拡散炎の可視化

    加藤 史也, 牧野 光則

    1996年電子情報通信学会情報・システムソサイエティ講演論文集,(社)電子情報通信学会  1996.9 

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  • レイ・トレーシング法による全解探索アルゴリズムによる自由形状曲面の表現

    宮野 晴光, 牧野 光則

    1996年電子情報通信学会情報・システムソサイエティ大会講演論文集,(社)電子情報通信学会  1996.9 

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  • レイトレーシングにおける交点情報を基にしたアンチエイリアシング

    小野 博明, 牧野 光則

    1996年電子情報通信学会情報・システムソサイエティ大会講演論文集,(社)電子情報通信学会  1996.9 

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  • 太陽表面におけるサージプロミネンスの可視化

    中村 公信, 牧野 光則

    1996年電子情報通信学会情報・システムソサイエティ大会講演論文集,(社)電子情報通信学会  1996.9 

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  • ボリュームレンダリングによる成長する積乱雲の表現

    清水英之, 牧野光則, 大石進一

    1995年電子情報通信学会情報・システムソサイエティ大会講演論文集,(社)電子情報通信学会  1995.9 

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  • レイ・トレーシング法によるオーロラの表現

    井上太郎, 牧野光則

    1995年電子情報通信学会情報・システムソサイエティ大会講演論文集,(社)電子情報通信学会  1995.9 

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  • 視覚の群化特性に基づく遠近感の表現

    永野彰, 牧野光則

    1995年電子情報通信学会情報・システムソサイエティ大会講演論文集,(社)電子情報通信学会  1995.9 

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  • 非線形方程式のホモトピー法による求解における区間演算を用いた求解成功の保証と計算量の事前評価

    牧野光則

    1995年電子情報通信学会総合大会講演論文集,(社)電子情報通信学会  1995.3 

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  • レイトレーシング法によるバンプ・マッピングされた物体の影の表現

    鎌田知孝, 牧野光則, 大石進一

    1995年電子情報通信学会総合大会講演論文集,(社)電子情報通信学会  1995.3 

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  • ホモトピー法による等式制約付き凸計画問題の求解成功の保証と計算量の事前評価

    牧野光則

    1994年電子情報通信学会秋季大会-ソサイエティ先行大会-講演論文集,(社)電子情報通信学会  1994.9 

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  • 自動微分を援用したオーバーサンプリングレイトレーシングの改良

    井下雅美, 牧野光則, 大石進一

    1994年電子情報通信学会秋季大会-ソサイエティ先行大会-講演論文集,(社)電子情報通信学会  1994.9 

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  • 格子密度を考慮した適応的ボリュームレンダリング

    石崎裕, 牧野光則

    1994年電子情報通信学会秋季大会-ソサイエティ先行大会-講演論文集,(社)電子情報通信学会  1994.9 

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  • 等式制約付き凸計画問題のホモトピー法による求解の事前評価

    牧野光則

    1994年電子情報通信学会春季大会講演論文集,(社)電子情報通信学会  1994.3 

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  • ニュートンホモトピー方程式の解曲線の存在範囲と計算量の事前評価

    牧野光則, 柏木雅英, 大石進一

    1993年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1993.9 

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  • 唯一解を持つ非線形方程式に対するニュートンホモトピーによる解曲線の存在領域の評価

    牧野光則, 柏木雅英, 大石進一, 堀内和夫

    1993年電子情報通信学会春季大会講演論文集,(社)電子情報通信学会  1993.3 

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  • 非線形強単調方程式の数値解析におけるホモトピー法の計算量の上界の事前評価

    牧野光則, 柏木雅英, 大石進一, 堀内和夫

    1992年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1992.9 

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  • 離散力学系の解軌道の精度保証について

    大石進一, 小林龍, 井上晃, 柏木雅英, 牧野光則

    1992年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1992.9 

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  • 唯一解を持つ非線形方程式のニュートンホモトピーによる求解の計算量の上界の事前評価

    牧野光則, 柏木雅英, 大石進一, 堀内和夫

    1992年電子情報通信学会春季大会講演論文集,(社)電子情報通信学会  1992.3 

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  • 成分毎の占部の定理による全解探索アルゴリズム

    松田俊哉, 大石進一, 牧野光則, 柏木雅英

    1992年電子情報通信学会春季大会講演論文集,(社)電子情報通信学会  1992.3 

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  • 有理数演算による精度保証付きニュートン法

    井上晃, 柏木雅英, 大石進一, 牧野光則

    1992年電子情報通信学会春季大会講演論文集,(社)電子情報通信学会  1992.3 

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  • 指の先端位置情報による手の形状モデリングに関する研究

    淡路哲彦, 細谷健, 伊藤貴之, 牧野光則, 大石進一

    1992年電子情報通信学会春季大会講演論文集,(社)電子情報通信学会  1992.3 

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  • ラジオシティ法における鏡面反射の表現に関する研究

    山主誠司, 伊藤貴之, 牧野光則, 大石進一

    1992年電子情報通信学会春季大会講演論文集,(社)電子情報通信学会  1992.3 

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  • ラジオシティ法による透明凸多面体の陰影・集光の表現(2)

    伊藤貴之, 牧野光則, 大石進一

    1992年電子情報通信学会春季大会講演論文集,(社)電子情報通信学会  1992.3 

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  • 占部の定理を援用した全解探索アルゴリズム

    松田俊哉, 大石進一, 牧野光則, 柏木雅英

    1991年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1991.9 

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  • 構成的陰関数定理と予測子修正子法の改良

    柏木雅英, 大石進一, 牧野光則

    1991年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1991.9 

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  • 奇ホモトピーを用いた無限次元凸計画問題の数値解析法

    野中俊昭, 牧野光則, 大石進一

    1991年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1991.9 

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  • FredholmかつA-プロパーな無限次元非線形方程式の無限次元ホモトピー法による数値解析法

    牧野光則, 大石進一, 柏木雅英

    1991年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1991.9 

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  • 有理数演算による非線形方程式の近似解の精度保証

    井上晃, 大石進一, 牧野光則, 柏木雅英

    1991年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1991.9 

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  • 光覚の変化を考慮した回転物体の色彩表現法

    細谷健, 伊藤貴之, 牧野光則, 大石進一

    1991年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1991.9 

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  • ラジオシティ法による透明凸多面体の陰影・集光の表現

    伊藤貴之, 牧野光則, 大石進一

    1991年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1991.9 

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  • 透明球による間接光を考慮した陰影の表現

    横山琢, 伊藤貴之, 牧野光則, 大石進一

    1991年電子情報通信学会秋季大会講演論文集,(社)電子情報通信学会  1991.9 

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  • 簡易ニュートン法を援用したホモトピー法による非線形方程式の解の計算複雑度

    牧野光則, 大石進一, 柏木雅英, 堀内和夫

    1990年電子情報通信学会秋季全国大会論文集,(社)電子情報通信学会  1990.10 

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  • 有限次元射影を用いた無限次元における構成的ニュートン法

    柏木雅英, 牧野光則, 大石進一, 堀内和夫

    1990年電子情報通信学会秋季全国大会論文集,(社)電子情報通信学会  1990.10 

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  • 単体近似ホモトピー法の収束性の補完

    柏木雅英, 大石進一, 牧野光則

    1990年電子情報通信学会春季全国大会講演論文集,(社)電子情報通信学会  1990.3 

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  • 唯一解をもつ非線形方程式のホモトピー法による解の計算の複雑度

    牧野光則, 大石進一, 柏木雅英

    1990年電子情報通信学会春季全国大会講演論文集,(社)電子情報通信学会  1990.3 

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  • 無限次元ホモトピー法による平衡問題(EP)の数値解析

    井上晃, 牧野光則, 大石進一

    1990年電子情報通信学会春季全国大会講演論文集,(社)電子情報通信学会  1990.3 

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  • 隣接パッチの影響を考慮したテクスチャ.マッピング

    岡本宗寿, 佐々木康仁, 牧野光則, 大石進一, 堀内和夫

    1990年電子情報通信学会春季全国大会講演論文集,(社)電子情報通信学会  1990.3 

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  • レイ.トレーシングにおける虹の表現

    伊藤貴之, 牧野光則, 大石進一

    1990年電子情報通信学会春季全国大会講演論文集,(社)電子情報通信学会  1990.3 

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  • 『張力』を付加したB-スプライン曲面の生成

    寺西謙治, 牧野光則, 大石進一

    1990年電子情報通信学会春季全国大会講演論文集,(社)電子情報通信学会  1990.3 

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  • 無限次元ホモトピー法によるLeray-Schauder作用素方程式の数値解析法

    牧野光則, 大石進一

    1989年電子情報通信学会秋季全国大会講演論文集,(社)電子情報通信学会  1989.9 

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  • ホモトピー法による解の計算可能性とその延長定理

    柏木雅英, 大石進一, 牧野光則, 須見祐三

    1989年電子情報通信学会秋季全国大会講演論文集,(社)電子情報通信学会  1989.9 

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  • 無限次元作用素の写像度とホモトピー法

    竹市正彦, 牧野光則, 大石進一

    1989年電子情報通信学会秋季全国大会講演論文集,(社)電子情報通信学会  1989.9 

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  • ニューラルネットワークとセルラオートマタによるシステムシミュレーションの可能性について

    大石進一, 牧野光則, 新籾純, 林達雄

    1989年電子情報通信学会秋季全国大会講演論文集,(社)電子情報通信学会  1989.9 

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  • コンピュータ・グラフィックスによる不均質透明体の表現

    斎藤泰, 牧野光則, 山口泰広, 佐々木康仁, 大石進一

    1989年電子情報通信学会秋季全国大会講演論文集,(社)電子情報通信学会  1989.9 

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  • 非決定性作用素方程式に対する堀内.飯野の定理の構成的証明

    大谷津裕, 大石進一, 牧野光則, 倉島俊樹

    1989年電子情報通信学会春季全国大会講演論文集,(社)電子情報通信学会  1989.3 

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  • ニュートンホモトピーによる無限次元凸計画問題の数値解析法

    牧野光則, 大石進一, 飯尾和彦, 堀内和夫

    1989年電子情報通信学会春季全国大会講演論文集,(社)電子情報通信学会  1989.3 

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  • 2変数ブレンディング関数を用いたCoons曲面の改良

    大竹竜人, 牧野光則, 大石進一, 堀内和夫

    情報処理学会第36回全国大会講演論文集,(社)情報処理学会  1988.3 

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  • パッチ分割を用いたBezier曲面の接続

    佐々木康仁, 牧野光則, 大竹竜人, 堀内和夫

    昭和63年電子情報通信学会春季全国大会予稿集,(社)電子情報通信学会  1988.3 

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  • B-スプライン曲線における位置ベクトルの中間点設置法

    山口泰広, 牧野光則, 大竹竜人, 堀内和夫

    昭和63年電子情報通信学会春季全国大会予稿集,(社)電子情報通信学会  1988.3 

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  • 大気中の微粒子を考慮したレイ.トレーシングによるビーム光の表現

    牧野光則, 大石進一

    昭和62年電子情報通信学会総合全国大会予稿集,(社)電子情報通信学会  1987.3 

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Works

Awards

  • Fellow

    2020.3   IEICE   Japan

    Mitsunori Makino

  • Distinguished Educational Practitioners Award

    2017.6   IEICE   段階別コンピテンシーによる教育の実践・評価

    Mitsunori Makino

  • 社会人基礎力を育成する授業30選

    2014.3   経済産業省   画像・映像コンテンツ演習 (段階別コンピテンシー育成教育プログラム情報工学科主対応科目群)

    牧野光則, 鈴木寿, 趙晋輝, 鳥海重喜, 高松瑞代, 森口昌樹

  • 第17回工学教育賞

    2013.8   日本工学教育協会   段階別コンピテンシー育成システム

    牧野光則, 鈴木寿, 田口東, 鳥海重喜, 高松瑞代

  • 学術奨励賞

    2008.3   中央大学  

    牧野光則

  • 第23回NICOGRAPH論文コンテスト審査員特別賞

    2007.11   芸術科学会   視覚特性を利用した詳細度制御による没入型システムでの高速表示

    松本茂, 牧野光則

  • 学術研究奨励賞

    2006.3   中央大学   Lie代数曲面モデルの詳細度制御付きJava Viewer

    牧野光則, 趙晋輝

  • 第21回NICOGRAPH論文コンテスト審査員特別賞

    2005.11   芸術科学会   Lie代数曲面モデルの詳細度制御付きJava Viewer

    相良直哉, 桑原明栄子, 牧野光則, 趙晋輝

  • 学術研究奨励賞

    2004.3   中央大学  

  • 第18回電気通信普及財団賞テレコムシステム技術賞奨励賞

    2003.3   電気通信普及財団   Detection of Edges and Approximation of Surfaces in the Use of Automatic Differentiation in Computer Graphics

    牧野光則

  • 学術研究奨励賞

    2001.3   中央大学  

  • 第16回NICOGRAPH/MULTIMEDIA論文コンテスト審査委員特別賞

    2000.11   芸術科学会  

  • 学術研究奨励賞

    1996.3   中央大学  

  • 第11回NICOGRAPH論文コンテスト奨励賞(2件)

    1995.11   (社)日本コンピュータ・グラフィックス協会  

  • 論文賞

    1992.5   (社)電子情報通信学会  

  • 第7回NICOGRAPH論文コンテスト奨励賞

    1991.11   (社)日本コンピュータ・グラフィックス協会  

  • 平成2年度篠原記念学術奨励賞

    1991.3   (社)電子情報通信学会  

  • 平成2年度大川賞(優秀賞)

    1991.1   早稲田大学  

  • 第4回NICOGRAPH論文コンテスト奨励賞

    1988.11   (社)日本コンピュータ・グラフィックス協会  

  • 第3回NICOGRAPH論文コンテスト佳作

    1987.11   (社)日本コンピュータ・グラフィックス協会  

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Research Projects

  • Development of Multimodal Kansei Modeling Method for Effective QOS Control

    Grant number:21650045  2009 - 2011

    Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research  Grant-in-Aid for Challenging Exploratory Research  Chuo University

    KATO Toshikazu, MAKINO Mitsunori, CHAO Jinhui, TADA Masahiro

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    Grant amount: \3400000 ( Direct Cost: \3100000 、 Indirect Cost: \300000 )

    We developed an effective modeling method for multimodal perception process for multimedia contents especially audio-visual information. It measures not absolute power of multimedia stimuli but amount of information, i. e., contrast value against the other parts. Thus we can separately model the each perception process which may give the similar or closely related impressions and integrate them as a model of multimodal perception process.

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  • CG技術による視認性の数値化・可視化に関する研究

    2007.4 - 2010.3

    本学研究所からの研究費 

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    Grant type:Competitive

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  • Research on Electromagnetic Wave Propagation Estimation for Constructing Ubiquitous Information Communication Networks

    Grant number:20360176  2008 - 2010

    Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research  Grant-in-Aid for Scientific Research (B)  Chuo University

    SHIRAI Hiroshi, MAKINO Mitsunori, SATO Ryoichi

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    Grant amount: \19110000 ( Direct Cost: \14700000 、 Indirect Cost: \4410000 )

    Fast and efficient estimation/visualization system has been developed for analyzing high frequency electromagnetic wave propagation in an urban environment with complex building structures. The developed system includes i) reliable measurement method for estimating electrical parameters of building materials ; ii) an analytical method for considering the multiple internal bouncing effect inside the building walls ; iii) a numerical method for calculating the scattering field due to the complicated structures such as human bodies; and iv) a fast visualization system for displaying electromagnetic field variation in a three dimensional space.

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  • 対話性を考慮した情報の立体視を含む高品質可視化技法に関する研究

    2005.4 - 2007.3

    中央大学  中央大学特定課題研究費 

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    Grant type:Competitive

    Grant amount: \1216000

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  • Research on Electromagnetic Wave Propagation Prediction for Advanced Ubiquitous Information Communications

    Grant number:17560349  2005 - 2007

    Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research  Grant-in-Aid for Scientific Research (C)  Chuo University

    SHIRAI Hiroshi, MAKINO Mitsunori, SATO Ryoichi

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    Grant amount: \3510000 ( Direct Cost: \3300000 、 Indirect Cost: \210000 )

    For future advanced ubiquitous information communications, it would be expected to use higher frequency for wireless communication, where detail surrounding environment would affect for electromagnetic wave propagation. Therefore effective analytical propagation prediction method should be needed for proper installation for wireless access points. By our investigation, Shooting and Bouncing Rays (SBR) method is found to be a powerful tool for such purpose.
    SBR method is one of the high frequency methods and discretized radiating rays will be traced from an antenna to the propagating space with experiencing reflections and transmissions through walls and diffraction at corners of the surrounding buildings. Since it would be impossible to take into account all multiple scattering processes, one has to find an efficient algorithm for extracting dominant contribution from them.
    It is found that direct, multiply reflected and primary edge diffracted waves play important roles to the total field for high frequency outdoor propagation environment, whereas multiply reflected and transmitted waves are important components for indoor propagation.
    Special attention has been made for ray tracing through lossy dielectric medium such as concrete walls, where the proper definition of the propagation direction has to be found.
    Wave propagation is difficult to understand since one cannot see it We have also studied visualization methods of the electromagnetic field quantities such as electric, magnetic, and energy flow vector field by coloring and expressing graphically.

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  • Representation, recognition and synthesis of 3D images using Lie algebra surace model

    Grant number:15560335  2003 - 2004

    Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research  Grant-in-Aid for Scientific Research (C)  CHUO UNIVERSITY

    CHAO Jinhui, MAKINO Mitsunori

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    Grant type:Competitive

    Grant amount: \3600000 ( Direct Cost: \3600000 )

    Recently, 3D images and 3D computer graphics are playing an important rule in virtual environment, multimedia communications and digital contents. Therefore, it is highly desirable to have powerful and efficient model for 3D free surfaces for efficient representation, coding, recognition and synthesis of 3D objects.
    This research presents a global method to represent surface models of 3D objects invariantly under Euclidean or Affine motions using their tangential and normal Lie algebras. The global shapes as Lie groups are completely described by purelylocal information in these Lie algebra. Particularly, we focus on linear Lie algebras and Hamiltonian Lie algebras, which can represent algebraic shapes and a much wider class of non-algebraic shapes as well. We obtain the complete sets of invariants under Euclidean motions which uniquely, determines and reproduces the objects.
    Algorithms are also proposed to extract these invariants easily and robustly from local data on the surfaces by solving a system of linear equations. These invariants can then be used in segmentation and recognition of the objects.
    We also propose a novel surface model called fibre-bundle model for free surfaces, which represents an arbitrary surface as a local product between a base curve and a fibre curve. In particular, this model using fibres as 1-parameter group of linear Lie algebra or Hamilton Lie algebra is very efficient in the sense that the surface can be represented by a base curve and six invariants or 15 parameters, in the linear Lie algebraic case. The surface can be synthesised fastly without numerical error.

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  • 連続変形を利用した非線形システムの数値シミュレーション技法に関する研究

    Grant number:04750363  1992    

    日本学術振興会  科学研究費助成事業  奨励研究(A)  中央大学

    牧野 光則

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    Grant amount: \800000 ( Direct Cost: \800000 )

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  • 安定性と大域収束性を保証する新しいIIR型適応信号処理アルゴリズムに関する研究

    Chuo University  Grant-in-Aid for Scientific Research (C) 

    趙 晋輝

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    Grant type:Competitive

    Grant amount: \1300000 ( Direct Cost: \1300000 )

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  • 大域的な収束性と汎化能力を保証する多層人工神経網の新しい学習方式に関する研究

    Chuo University  Grant-in-Aid for General Scientific Research (C) 

    趙 晋輝

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    Grant type:Competitive

    Grant amount: \1100000 ( Direct Cost: \1100000 )

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Intellectual property rights

  • 視認対象物の視認性評価方法および評価装置

    古畑 剛志

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    Application no:特願2004-379396  Date applied:2004.12.28

    Announcement no:特開2006-185270  Date announced:2006.7.13

    Registration no:特許第4652045号  Date registered:2010.12.24 

    Applicant (Organization):学校法人中央大学

Other

  • 講演「研究とはどのようなものか~問いの立て方~」

    2020.1    

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    中央大学附属高等学校SSH講演会

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Committee Memberships

  • 2017.4 - 2018.3

    白門美術同好会   部長  

Social Activities

  • Director, JABEE

    Role(s): Organizing member

    JABEE  2019.5 -  

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    Audience: Scientific

    Type:Other

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  • 平成14年度社団法人日本技術士会技術試験委員(電気技術分科会)

    2002.11 - 2003.3

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