Updated on 2024/04/16

写真a

 
MORIGUCHI Masaki
 
Organization
Faculty of Science and Engineering Associate Professor
Other responsible organization
Information and System Engineering Course of Graduate School of Science and Engineering, Master's Program
Contact information
The inquiry by e-mail is 《here
External link

Degree

  • 博士(情報理工学) ( 東京大学 )

  • 修士(情報理工学) ( 東京大学 )

Education

  • 2008.3
     

    The University of Tokyo   Graduate School of Information Science and Technology   doctor course   completed

  • 2005.3
     

    The University of Tokyo   Graduate School of Information Science and Technology   master course   completed

  • 2002.3
     

    The University of Tokyo   Faculty of Agriculture   graduated

Research History

  • 2019.4 -  

    中央大学理工学部准教授

  • 2017.4 - 2019.3

    明治大学先端数理科学インスティテュート特任講師

  • 2012.4 - 2017.3

    中央大学理工学部助教

  • 2011.4 - 2012.3

    東京大学先端科学技術研究センター特任研究員

  • 2008.4 - 2011.3

    独立行政法人理化学研究所VCADシステム研究プログラム研究員

Professional Memberships

  • 日本応用数理学会

  • 精密工学会

  • ACM (Association for Computing Machinery)

Research Interests

  • コンピュータグラフィックス 形状モデリング

Research Areas

  • Informatics / Database  / マルチメディア・データベース

  • Informatics / Theory of informatics  / 情報学基礎理論

Papers

  • Automatic drawing of complex metro maps Reviewed

    M. Onda, M. Moriguchi, K. Imai

    IEICE TRANSACTIONS on Fundamentals of Electronics, Communications and Computer Sciences   2021

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    Language:Japanese   Publishing type:Research paper (scientific journal)   Publisher:IEICE  

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  • Evolving a Psycho-Physical Distance Metric for Generative Design Exploration of Diverse Shapes Reviewed

    Shahroz Khan, Erkan Gunpinar, Masaki Moriguchi, Hiromasa Suzuki

    J. Mechanical Design   141 ( 11 )   111101:1 - 111101:13   2019.11

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  • Reflexively-fused cylinders Reviewed

    Kokichi Sugihara, Masaki Moriguchi

    Symmetry   10 ( 7 )   257:1 - 257:9   2018.7

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  • Generation and optimization of multi-view wire art Reviewed

    Masahiro Onda, Masaki Moriguchi, Keiko Imai

    Proc. European Workshop on Computational Geometry   62:1 - 62:6   2018.3

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  • Customer-centered design sampling for CAD products using spatial simulated annealing Reviewed

    Shahroz Khan, Erkan Gunpinar, Masaki Moriguchi

    Proc. International CAD Conference   100 - 103   2017.8

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  • Automatic extraction of endocranial surfaces from CT images of crania Reviewed

    Takashi Michikawa, Hiromasa Suzuki, Masaki Moriguchi, Naomichi Ogihara, Osamu Kondo, Yasushi Kobayashi

    PLOS ONE   12 ( 4 )   1 - 14   2017.4

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    Language:English   Publishing type:Research paper (scientific journal)   Publisher:PUBLIC LIBRARY SCIENCE  

    The authors present a method for extracting polygon data of endocranial surfaces from CT images of human crania. Based on the fact that the endocast is the largest empty space in the crania, we automate a procedure for endocast extraction by integrating several image processing techniques. Given CT images of human crania, the proposed method extracts endocranial surfaces by the following three steps. The first step is binarization in order to fill void structures, such as diploic space and cracks in the skull. We use a void detection method based on mathematical morphology. The second step is watershed-based segmentation of the endocranial part from the binary image of the CT image. Here, we introduce an automatic initial seed assignment method for the endocranial region using the distance field of the binary image. The final step is partial polygonization of the CT images using the segmentation results as mask images. The resulting polygons represent only the endocranial part, and the closed manifold surfaces are computed even though the endocast is not isolated in the cranium. Since only the isovalue threshold and the size of void structures are required, the procedure is not dependent on the experience of the user. The present paper also demonstrates that the proposed method can extract polygon data of endocasts from CT images of various crania.

    DOI: 10.1371/journal.pone.0168516

    Web of Science

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  • Parallel computation of Reeb graphs on surface meshes Reviewed

    Masaki Moriguchi

    In Proceedings of TopoInVis 2017   1 - 6   2017.2

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  • Motorcycle graph enumeration from quadrilateral meshes for reverse engineering Reviewed

    Erkan Gunpinar, Masaki Moriguchi, Hiromasa Suzuki, Yutaka Ohtake

    COMPUTER-AIDED DESIGN   55   64 - 80   2014.10

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    Language:English   Publishing type:Research paper (scientific journal)   Publisher:ELSEVIER SCI LTD  

    Recently proposed quad-meshing techniques allow the generation of high-quality semi-regular quadrilateral meshes. This paper outlines the generation of quadrilateral segments using such meshes. Quadrilateral segments are advantageous in reverse engineering because they do not require surface trimming or surface parameterization. The motorcycle graph algorithm of Eppstein et al. produces the motorcycle graph of a given quadrilateral mesh consisting of quadrilateral segments. These graphs are preferable to base complexes, because the mesh can be represented with a smaller number of segments, as T-joints (where the intersection of two neighboring segments does not involve the whole edge or the vertex) are allowed in quadrilateral segmentation.
    The proposed approach in this study enumerates all motorcycle graphs of a given quadrilateral mesh and optimum graph for reverse engineering is then selected. Due to the high computational cost of enumerating all these graphs, the mesh is cut into several sub-meshes whose motorcycle graphs are enumerated separately. The optimum graph is then selected based on a cost function that produces low values for graphs whose edges trace a large number of highly curved regions in the model. By applying several successive enumeration steps for each sub-mesh, a motorcycle graph for the given mesh is found. We also outline a method for the extraction of feature curves (sets of highly curved edges) and their integration into the proposed algorithm. Quadrilateral segments generated using the proposed techniques are validated by B-spline surfaces. (C) 2014 Elsevier Ltd. All rights reserved.

    DOI: 10.1016/j.cad.2014.05.007

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  • Feature-aware partitions from the motorcycle graph Reviewed

    Erkan Gunpinar, Masaki Moriguchi, Hiromasa Suzuki, Yutaka Ohtake

    COMPUTER-AIDED DESIGN   47   85 - 95   2014.2

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    Today's quad-meshing techniques generate high-quality quadrilateral meshes whose extraordinary vertices (i.e., not four-valence vertices except on the boundary) are generally located in highly curved regions. The motorcycle graph (MCG) algorithm of Eppstein et al. can be used to generate structured partitions of such quadrilateral meshes. However, it is not always possible for it to capture feature curves in the highly-curved parts of the model on the partition boundaries because model geometry is not taken into account.
    This study investigated feature-aware algorithms representing extensions of the MCG algorithm. Initial partitioning is first performed using a speed control algorithm identical to the MCG algorithm except that it assigns variable rather than constant speed to particles. Partition boundaries are then improved via local path flipping operations. The MCG algorithm and the speed control algorithm are intended to trace as many feature curves as possible, but do not necessarily trace all of them. For this reason, feature curves are extracted and integrated into the proposed framework by adding seeds located at ordinary vertices in addition to extraordinary seeds. The proposed algorithm generates partitions that are still structured, and has been tested with quadrilateral mesh models generated using the mixed integer quadrangulation technique of Bommes et al. (C) 2013 Elsevier Ltd. All rights reserved.

    DOI: 10.1016/j.cad.2013.09.003

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  • Generation of Segmented Triangular Meshes From CT Images Based on Centroidal Voronoi Tessellation and the Graph Cut Method Reviewed

    Caiyun Yang, Yutaka Ohtake, Masaki Moriguchi, Hiromasa Suzuki

    J. Comput. Inf. Sci. Eng.   14 ( 1 )   2014.1

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  • Feature-preserving Outermost-surface Polygonization from CT images Reviewed

    Takashi Michikawa, Masaki Moriguchi, Hiromasa Suzuki

    Computer-Aided Design and Applications   11 ( 2 )   239 - 243   2014

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    Language:English   Publishing type:Research paper (scientific journal)   Publisher:Taylor and Francis Inc.  

    This paper outlines a simple method for computing outermost-surface polygon data from CT images. The concept involves manipulating CT values of object void structures and the subsequent application of isosurface extraction algorithms. To identify void structures, a morphological closing operator is applied to input images, and differences between the input and closed images are computed. The method enables the creation of topologically simple isosurfaces because polygonization of the internal structure is prevented. In addition, sub-voxel accuracy is guaranteed thanks to the application of common methods for polygonization. © 2013 © 2013 CAD Solutions, LLC.

    DOI: 10.1080/16864360.2014.846098

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  • Generation of bi-monotone patches from quadrilateral mesh for reverse engineering Reviewed

    Erkan Gunpinar, Hiromasa Suzuki, Yutaka Ohtake, Masaki Moriguchi

    COMPUTER-AIDED DESIGN   45 ( 2 )   440 - 450   2013.2

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    Thanks to recent improvements, computational methods can now be used to convert triangular meshes into quadrilateral meshes so that the quadrilateral elements capture well the principal curvature directional fields of surfaces and intrinsically have surface parametric values. In this study, a quadrilateral mesh generated using the mixed integer quadrangulation technique of Bommes et al. is used for input. We first segment a quadrilateral mesh into four-sided patches. The feature curves inside these patches are then detected and are constrained to act as the patch boundaries. Finally, the patch configuration is improved to generate large patches. The proposed method produces bi-monotone patches, which are appropriate for use in reverse engineering to capture the surface details of an object. A shape control parameter that can be adjusted by the user during the patch generation process is also provided to support the creation of patches with good bi-monotone shapes. This study mainly targets shape models of mechanical parts consisting of major smooth surfaces with feature curves between them. (c) 2012 Elsevier Ltd. All rights reserved.

    DOI: 10.1016/j.cad.2012.10.027

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  • Geometry-aware Motorcycle Graph Segmentation Reviewed

    Erkan Gunpinar, Hiromasa Suzuki, Masaki Moriguch, Yutaka Ohtake

    Proc. Conf. of ACDDE 2012   2012.12

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  • Non-Iterative Data-Driven Beam-Harding Correction for Single Material Object Reviewed

    Takahiro Nishihata, Yutaka Ohtake, Hiromasa Suzuki, Masaki Moriguchi

    Proc. Conference on Industrial Computed Tomography (ICT)   135 - 142   2012.9

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  • Face Clustering for Homotopy-Preserving Curve-Skeleton Extraction Reviewed

    Masaki Moriguchi, Hiromasa Suzuki

    Proc. of the Asian Conference on Design and Digital Engineering   257 - 259   2011.8

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    Language:English   Publishing type:Research paper (scientific journal)   Publisher:Shanghai Jiao Tong University, China  

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  • Edge contraction for extracting homotopy-preserving curve skeleton Reviewed

    Masaki MORIGUCHI

    Proc. of the International Conference on Curves and Surfaces   2010.6

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  • Constructing Centroidal Voronoi tessellations on surface meshes Reviewed

    Masaki Moriguchi, Kokichi Sugihara

    Studies in Computational Intelligence   158   235 - 245   2009

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    Centroidal Voronoi tessellations can be constructed using iterative improvement methods such as Lloyd's method. Using iterative improvement methods implies that the convergence speed and the quality of the results depend on the initialization methods. In this chapter, we briefly describe how to construct centroidal Voronoi tessellations on surface meshes and propose efficient initialization methods. The proposed methods try to make initial tessellations mimic the properties of the centroidal Voronoi tessellations. We compare our methods with other initialization methods: random sampling and farthest point sampling. The experimental results show that our methods have the faster convergence speed than farthest point sampling and outperform random sampling. © 2009 Springer-Verlag Berlin Heidelberg.

    DOI: 10.1007/978-3-540-85126-4_10

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  • Discrete Voronoi diagrams on surface triangulations and a sampling condition for topological guarantee Reviewed

    Masaki MORIGUCHI, Kokichi SUGIHARA

    Proc. of the European Workshop on Computational Geometry   201 - 204   2008.3

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  • Restricted edge contractions in triangulations of the sphere with boundary Reviewed

    Masaki MORIGUCHI, Kokichi SUGIHARA

    Proc. of the Canadian Conference on Computational Geometry   217 - 220   2007.8

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  • Restricted edge contractions in surface triangulations Reviewed

    Masaki MORIGUCHI, Kokichi SUGIHARA

    Proc. of the Kyoto International Conference on Computational Geometry and Graph Theory   2007.6

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  • Out-of-core isotropic mesh simplification Reviewed

    Masaki MORIGUCHI, Kokichi SUGIHARA

    Journal of Three Dimensional Images   20 ( 3 )   47 - 50   2006.9

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  • A new initialization method for constructing centroidal voronoi tessellations on surface meshes Reviewed

    Masaki Moriguchi, Kokichi Sugihara

    Proceedings - 3rd International Symposium on Voronoi Diagrams in Science and Engineering 2006, ISVD 2006   159 - 165   2006

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:IEEE Computer Society  

    Centroidal Voronoi tessellations can be constructed using iterative improvement methods such as Lloyd's method. Using iterative improvement methods implies that the convergence speed and the quality of the results depend on the initialization methods. In this paper, we propose an efficient initialization method for constructing centroidal Voronoi tessellations on surface meshes. The proposed method tries to make initial tessellations mimic the properties of the centroidal Voronoi tessellations. We compare our method with other initialization methods: random sampling, farthest point sampling and. Ward's method. The results show that our method and Ward's method have the faster convergence speed than random sampling and farthest point sampling, and create better tessellations than random sampling. © 2006 IEEE.

    DOI: 10.1109/ISVD.2006.6

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  • Isotropic and feature-preserving mesh simplification |rn|based on constrained centroidal Voronoi diagrams Reviewed

    Masaki MORIGUCHI, Kokichi SUGIHARA

    Proc. of the International Symposium on Voronoi Diagrams in Science and Engineering   83 - 93   2004.9

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Books

  • Transferring semi-landmarks by minimizing bending energy on surfaces

    Masaki Moriguchi, Hiromasa Suzuki, Takashi Michikawa, Naomichi Ogihara, Osamu Kondo( Role: Joint authorChapter 19: Transferring semi-landmarks by minimizing bending energy on surfaces)

    Springer  2014.1 

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    Responsible for pages:171-175   Language:English   Book type:Scholarly book

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  • Generalized Voronoi Diagram: A Geometry-Based Approach to Computational Intelligence

    Masaki MORIGUCHI, Kokichi SUGIHARA( Role: Joint authorChapter 10: Constructing centroidal Voronoi tessellations on surface meshes)

    Springer  2008.11 

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    Responsible for pages:235-245   Language:English   Book type:Scholarly book

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Presentations

  • 三次元形状のボクセル化における姿勢と幾何誤差の評価

    日高琉斗, 森口昌樹

    日本応用数理学会研究部会連合発表会  2022.3 

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  • 極小曲面を用いた多義立体モデリング

    櫻井菜々子, 森口昌樹

    第15回錯覚ワークショップ「錯覚の解明・創作・利用への諸アプローチ」  2021.3 

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  • 骨格線とFunctional Map法を用いた表面メッシュの対応点構築

    山本晶偉, 森口昌樹

    日本応用数理学会研究部会連合発表会  2021.3 

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  • 平均曲率流と幾何形状処理 Invited

    森口昌樹

    界面現象の数理・モデリング研究合宿2019  2019.7 

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  • 多義立体と視体積交差法

    森口昌樹

    第13回錯覚ワークショップ「錯覚現象のモデリングとその応用」  2019.2 

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  • 離散曲面の骨格線とその計算 Invited

    森口昌樹

    Interaction between Pure and Applied Mathematics 2018  2018.12 

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  • 鏡映合成型の錯視立体 Invited

    森口昌樹

    数理工学センター (MCME) セミナー  2018.12 

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  • 視体積交差メッシュの接続性計算

    森口昌樹

    日本応用数理学会2018年度年会  2018.9 

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  • 視体積交差法と錯視立体

    森口昌樹

    MIMS研究集会「幾何的解析と形状表現の数理」  2018.8 

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  • 空間埋め込みの幾何情報を用いた骨格線計算

    森口昌樹

    日本応用数理学会2018年研究部会連合発表会  2018.3 

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  • 離散閉曲面に対する骨格線の計算 Invited

    森口昌樹

    数学と現象 in 清里  2018.2 

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  • 融合型シャドウアートのモデリング

    森口昌樹, 今井桂子, 杉原厚吉

    第12回錯覚ワークショップ「錯覚科学への諸アプローチとその応用」  2018.2 

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  • Generation and optimization of multi-view wire art International conference

    Ren Suzuki, Masaki Moriguchi, Keiko Imai

    Pacific Graphics  2017.10 

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  • 東京の路線網に対する鉄道路線図生成手法

    恩田雅大, 森口昌樹, 今井桂子

    電子情報通信学会コンピュテーション研究会  2017.5 

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  • 多視点ワイヤーアートの連結性と最適化

    鈴木廉, 森口昌樹, 今井桂子

    日本応用数理学会2017年研究部会連合発表会  2017.3 

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  • 多視点ワイヤーアートの生成と最適化

    鈴木廉, 森口昌樹, 今井桂子

    精密工学会春季大会学術講演会  2017.3 

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  • 三角形メッシュ上のReebグラフ計算の並列化

    森口昌樹

    2016年度精密工学会秋季大会学術講演会  2016.9 

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  • 多視点ワイヤーアートの生成

    鈴木廉, 森口昌樹, 今井桂子

    日本応用数理学会2016年度年会  2016.9 

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  • 向きづけ不可能曲面のZometool近似

    坂田幸士郎, 森口昌樹, 今井桂子

    電子情報通信学会コンピュテーション研究会  2015.12 

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  • 自己交差を持つ閉曲面に対するハンドルサイクルとトンネルサイクルの計算

    藤田達也, 森口昌樹, 今井桂子

    電子情報通信学会コンピュテーション研究会  2015.1 

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  • Surface Deformation of Crania by Optimizing Rigidity

    Masaki Moriguchi, Hiromasa Suzuki, Takashi Michikawa, Naomichi Ogihara, Osamu Kondo

    Conference on Replacement of Neanderthals by Modern Humans  2014.12 

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  • 対角変形を用いた三角形メッシュのReebグラフ計算法

    森口昌樹, 今井桂子

    電子情報通信学会コンピュテーション研究会  2014.3 

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  • Transferring Semi-Landmarks on Surfaces

    Masaki Moriguchi, Hiromasa Suzuki, Takashi Michikawa, Naomichi Ogihara, Osamu Kondo

    Conference on Replacement of Neanderthals by Modern Humans  2012.12 

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  • メッシュ・画像上での単純で空間効率的な階層的クラスタリング法

    Yang Caiyun, 鈴木 宏正

    2012年度精密工学会春季大会  2012.3 

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  • 曲面上での曲げエネルギー最小化による変形法

    鈴木 宏正, 道川 隆士, 荻原 直道, 近藤 修

    第65回日本人類学会大会  2011.11 

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  • 領域融合法を利用した骨格線抽出のためのメッシュ分割

    森口昌樹

    2011年度精密工学会春季大会学術講演会講演論文集/精密工学会  2011.3 

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  • 骨格線抽出のためのホモトピーを保存する辺縮約

    森口昌樹

    2009年度精密工学会秋季大会学術講演会講演論文集/精密工学会  2009.9 

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  • 表面メッシュ上での領域拡張法とトポロジーの保存

    森口昌樹, 杉原厚吉

    日本応用数理学会2006年度年会予稿集/日本応用数理学会  2006.9 

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  • Combining sizing functions and edge collapse heuristics for isotropic mesh coarsening

    森口昌樹, 杉原厚吉

    日本応用数理学会2005年度年会予稿集/日本応用数理学会  2005.9 

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  • Edge Collapse とSizing Functionを用いた等方的メッシュへの簡略化法

    森口昌樹, 杉原厚吉

    情報処理学会研究報告2005-CG-120/情報処理学会  2005.8 

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