Updated on 2024/09/26

写真a

 
KATO Toshikazu
 
Organization
Faculty of Science and Engineering Professor
Other responsible organization
Data Science for Business Innovation Course of Graduate School of Science and Engineering, Master's Program
Data Science for Business Innovation Course of Graduate School of Science and Engineering, Doctoral Program
Contact information
The inquiry by e-mail is 《here
External link

Degree

  • 工学博士 ( 京都大学 )

Research History

  • 2021.5 - 2024.5

    中央大学副学長

  • 2015.4 - 2024.5

    中央大学研究推進支援本部長

  • 2010.1 - 2018.5

    中央大学副学長

  • 2015.6 -  

    一般社団法人首都圏産業活性化協会 理事

  • 2005.4 - 2009.3

    筑波大学図書館情報専門学群 非常勤講師

  • 2004.4 - 2009.3

    お茶の水女子大学 講師

  • 2001.10 - 2008.3

    東京工科大学 兼任講師

  • 1997.4 -  

    中央大学理工学部 教授

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Professional Memberships

  • 情報処理学会

  • 電子情報通信学会(旧称:電子通信学会)

  • 国際パターン認識学会(IAPR)

  • 日本感性工学会

  • IEEE Computer Society

  • IEEE SMC Society

  • 日本建築学会

  • グローバル人材育成教育学会

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Research Interests

  • 感性工学 ヒューマンインターフェース 感性ロボティクス

Research Areas

  • Informatics / Perceptual information processing  / Perceptual information processing

  • Informatics / Human interface and interaction  / Human interface and interaction

  • Humanities & Social Sciences / Cognitive science  / Cognitive science

  • Informatics / Kansei informatics  / Kansei informatics

  • Informatics / Intelligent informatics  / Intelligent informatics

Papers

  • Discussion Support System Encouraging EEG Cognitive Empathy between Participants.

    Taiyo Sunny Kojima, Kosaku Ueda, Naoki Takahashi, Toru Nakata, Takashi Sakamoto, Toshikazu Kato

    IWCIA   1 - 6   2023

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    Publishing type:Research paper (international conference proceedings)  

    DOI: 10.1109/IWCIA59471.2023.10335814

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    Other Link: https://dblp.uni-trier.de/db/conf/IEEEiwcia/iwcia2023.html#KojimaUTNSK23

  • Reading Strategy and Eye Movement of Japanese Students When Reading English as a Foreign Language.

    Naoki Takahashi, Toshikazu Kato, Takashi Sakamoto, Yui Yokoyama, Toru Nakata

    IWCIA   19 - 24   2023

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    DOI: 10.1109/IWCIA59471.2023.10335829

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    Other Link: https://dblp.uni-trier.de/db/conf/IEEEiwcia/iwcia2023.html#TakahashiKSYN23

  • An Encouraging System based on Student Attitude Classification.

    Naoki Kuwahara, Naoki Takahashi, Toru Nakata, Takashi Sakamoto, Toshikazu Kato

    IWCIA   25 - 30   2023

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    Publishing type:Research paper (international conference proceedings)  

    DOI: 10.1109/IWCIA59471.2023.10335779

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    Other Link: https://dblp.uni-trier.de/db/conf/IEEEiwcia/iwcia2023.html#KuwaharaTNSK23

  • Analysis of Impression from Design of Store Interior with Color Features Extracted by Semantic Segmentation

    Naoki TAKAHASHI, Takashi SAKAMOTO, Hiroko SHOJI, Toshikazu KATO

    International Journal of Affective Engineering   21 ( 2 )   137 - 142   2022

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    Publishing type:Research paper (scientific journal)   Publisher:Japan Society of Kansei Engineering  

    DOI: 10.5057/ijae.ijae-d-21-00020

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  • Analyses of Impression Changes and Frontal Lobe Activity While Viewing Videos Reviewed

    Anna Endo, Naoki Takahashi, Takashi Sakamoto, Toshikazu Kato

    HCI Internatio0nal 2020   129 - 141   2020.7

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    DOI: 10.1007/978-3-030-50353-6_10

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  • A Recommender System that Considers Contradictory Impression in Fashion

    Hiroshi Takamiya, Naoki Takahashi, Takashi Sakamoto, Toshikazu Kato

    Communications in Computer and Information Science   1224   188 - 195   2020

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    We aim to develop a recommender system, that is often used in e-commerce sites, to help users choose and do mix-and-match clothing. A series of users’ behavior to choose clothes and accessories according to their liking, and do mix-and-match them is called “fashion coordination” in this paper. The proposed recommender system has a new mechanism that proposes an alternative fashion coordination to boost the user’s self-image. This mechanism implemented by utilizing the semantic dimension of impression judgments in the fashion coordination, based on a semantic differential method and a factor analysis. Through this mechanism, the users will be able to consider contradictory impression in the fashion coordination: not only those that they believe will suit them, but also those that they desire but may not suit them. The system provides a comprehensive evaluation of the contradictory impression in the fashion coordination, and a person can be persuaded to buy or wear clothing that they previously believed would not suit them. In this study, as a preliminary stage to construct the recommender system, we conducted a psychological experiment that participants evaluated photo-images of varied outfits. We also constructed 24 evaluation scales based on the experimental results, and examined the semantic differential method and the factor analysis to model user’s contradictory impression in the fashion coordination.

    DOI: 10.1007/978-3-030-50726-8_25

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  • An analysis on color characteristics of website images of restaurants according to price range

    Naoki Takahashi, Hiroko Shoji, Takashi Sakamoto, Toshikazu Kato

    Joint Conference ISASE-MAICS 2018 - 4th International Symposium on Affective Science and Engineering 2018, and the 29th Modern Artificial Intelligence and Cognitive Science Conference   2020

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Japan Society of Kansei Engineering ( JSKE )  

    In this study, we propose a method of Kansei analysis of aspects such as preference or impression using a large amount of automatically processed data. We focused on representative colors which are low colors representing many colors in an image because colors affect to people's feeling and impression and are easily quantify and express features. Our method consisted of automatic data acquisition by web crawling and automatic feature extraction through an algorithm of image processing. Data collected from restaurant websites were analyzed in order to verify the following hypothesis: expensive restaurants have more achromatic photographs on their websites. As a result, the hypothesis has been proven in several restaurant genres.

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  • Evaluation of Learning Recommendations for Autonomous English Study

    Yusuke Yotsuya, Naoki Takahashi, Takashi Sakamoto, Toshikazu Kato

    Advances in Intelligent Systems and Computing   1256   97 - 104   2020

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer  

    In this study, we proposed recommendation phrases to promote autonomous English learning according to motivation types by employing self-determination theory to study groups of learners. Participants were classified according to their relationship to motivation stage and human needs. A positive correlation between human psychological needs and motivation stage was found. In addition, the recommendation phrases based on that model were confirmed to increase English learning motivation values.

    DOI: 10.1007/978-981-15-7801-4_10

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  • Kansei-word recall model: Recall frequency and memory retrieval pathways

    Takashi Sakamoto, Toshikazu Kato

    Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics   2019-   1121 - 1124   2019.10

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Institute of Electrical and Electronics Engineers Inc.  

    We examine kansei-words that express individual's kansei, such as feelings, emotion, intuition, impression, association, or preference, and especially this paper focus on the kansei-words while viewing two-color combinations. In this study, we propose a kansei-word recall model that can explain why nouns or adjectives are more frequently recalled. Although it is commonly believed that colors are represented by adjectives, our experimental results demonstrate that majority of participants preferred to use nouns, with the exception of elderly female participants, who preferred to use adjectives. Based on our experimental results, two hypotheses were formed, and a kansei-word recall model was constructed based on these hypotheses. The proposed model can explain the differences in recall frequency between nouns and adjectives. In addition, it can explain why red and purple colors lead observers to recall adjectives more quickly and frequently than other colors do. The proposed model is a type of memory model based on networks and nodes. It considers the length and complexity of memory retrieval pathways between visual stimuli, such as two-color combinations, and nodes, such as nouns, adjectives, and one's state of mind. The modeling of kansei-word recollection and association, and investigation of the type, frequency, and tendency of kansei-words are important research topics for understanding humans as cybernetic systems.

    DOI: 10.1109/SMC.2019.8914269

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  • Modeling subjective temperature using physiological index

    Tatsuya Amano, Takashi Sakamoto, Toru-Nakata, Toshikazu Kato

    Advances in Intelligent Systems and Computing   774   53 - 59   2019

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    It is known that comfort is affected by various factors such as sensible temperature, air quality, light, sound, and floor area. Among them, the sensible temperature has a great influence on comfort and has been studied extensively. A new standard effective temperature has resulted from a study of the typical quantification of sensible temperature. However, the model has two problems: The first is that individual differences cannot be considered. Second, there are factors that cannot be considered among the factors for sensible temperature. In this research, subjective temperature is predicted using individual physiological data. By doing this, we expect to see the individual differences that could not be observed using the existing method. Moreover, there is a possibility that subjective temperature can be predicted without considering many factors.

    DOI: 10.1007/978-3-319-94944-4_6

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  • Verification of brain activity when watching TV commercials using optical topography

    Haruka Tanida, Toshikazu Kato

    Advances in Intelligent Systems and Computing   774   76 - 81   2019

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    Traditionally, the efficacy of TV commercials has been evaluated using surveys. However, studies show that human decision-making can be unreliable, and may not reflect the true preferences of consumers. Because of this, there has been a growing interest in using physiological indices, such as brain activity, to measure consumer responses to advertising. The purpose of this study was to evaluate consumer’s brain activity while watching TV commercials. This research is now being verified and we will discuss about the results in the AHFE. We believe that this research can be applied not only to TV commercials, but also to a wide range of video content, including Internet video advertisement, movies, virtual reality, and others.

    DOI: 10.1007/978-3-319-94944-4_9

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  • Improvement method for business operations using user experience adaptive information sharing terminals

    Yuka Sugiyama, Toshikazu Kato, Takashi Sakamoto

    Advances in Intelligent Systems and Computing   794   326 - 330   2019

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    Cost reduction and operational efficiency improvement are important issues for corporate management. Hence, in this work, we focus on the time span of a momentary User Experience (UX). To our knowledge, there is no case study on incorporating the objective indicators based on individual experience and on improving the quality of teamwork. We propose a method to improve work by customizing the information presented to the users participating in a teamwork based on the experience and satisfaction of each user. As a method of evaluation, we use the user experience questionnaire. In addition, we perform a customer satisfaction analysis. We can extract the evaluation terms that largely improve the ease of viewing the screen and operability using this analysis. Moreover, from the evaluation terms, we can extract specific items that need to be improved preferentially as knowledge for the next design. Therefore, it is possible to improve both the work and user experience when sharing information.

    DOI: 10.1007/978-3-319-94947-5_32

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  • Music retrieval and recommendation based on musical tempo

    Masashi Murakami, Takashi Sakamoto, Toshikazu Kato

    Advances in Intelligent Systems and Computing   774   362 - 367   2019

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer Verlag  

    In this study, we offered an automatic recommendation technique that retrieves based on musical tempo and physiological index for the purposes of relaxation and refreshment As an physiological index, we used LF/HF ratio for our retrieval system. As a reason that using LF/HF ratio, we think LF/HF ratio has the merit to measure easily with mobile device, and can apply the result for the retrieval compared with the other several method to measure mental conditions.

    DOI: 10.1007/978-3-319-94944-4_39

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  • Analysis of changes in personal fashion choices owing to situational constraints

    Miu Sato, Takashi Sakamoto, Toshikazu Kato

    Advances in Intelligent Systems and Computing   774   250 - 256   2019

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer Verlag  

    We generally choose clothes depending on the circumstance. Coordination recommendation is, therefore, made for not only the preference but also the situation. However, the selection of fashion for the situation varies from individual to individual, although in the past the coordination suitable for the situation was common. Therefore, in this research, we aim to clarify the change in fashion choice depending on the situation, whether to choose one’s favorite fashion or to choose fashion according to situations.

    DOI: 10.1007/978-3-319-94944-4_28

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  • STUDY OF THE EFFECT OF BACKGROUND MUSIC TEMPO ON A REST|rn|PHYSIOLOSICAL EVALUATION USING A MENTAL STRESS TASK Reviewed

    Masashi MURKAMI, Takashi SAKAMOTO, Toshikazu KATO

    7th International Conference |rn|on Kansei Engineering and Emotion Research (KEER2018)   2018.3

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  • A PROPOSED QUANTITATIVE UX ANALYSIS METHOD BASED ON A PSYCHOMETRIC QUESTIONNAIRE SURVEY Reviewed

    Yuka SUGIYAMA, Toshikazu KATO, Takashi SAKAMOTO

    7th International Conference |rn|on Kansei Engineering and Emotion Research (KEER2018)   2018.3

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  • An information presentation system for wobbling elderly people and those around them in walking spaces Reviewed

    KOSHI OGAWA, TOSHIKAZU KATO, TAKASHI SAKAMOTO

    7th International Conference |rn|on Kansei Engineering and Emotion Research (KEER2018)   2018.3

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  • Analysis of relationship between impression of video and memory using fnirs Reviewed

    Suguru Azehara, Toru Nakata, Toshikazu Kato

    Advances in Intelligent Systems and Computing   586   157 - 165   2018

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer Verlag  

    Experiment was conducted on the memory in the impression of video. I used a TV commercial (TVCM) to use it as an video. Based on the author’s previous research, we conducted experiments using NIRS this time. Focusing on the impression of TVCM, the presence or absence of memory fixation in impression was measured by using a task of removing visual/audio infor-mation other than impression factors. As a result, impression and suggestion of brain region related to memory was obtained.

    DOI: 10.1007/978-3-319-60642-2_14

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  • Detection system for distinguishing between initial reading and rereading of a digital document by observing focal point movement Reviewed

    Shinnosuke Iwamoto, Takashi Sakamoto, Toru Nakata, Toshikazu Kato

    Advances in Intelligent Systems and Computing   596   78 - 83   2018

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer Verlag  

    This study moves toward improving digital textbooks by using line-of-sight to judge whether the reader is reading a text for the first time. We believe that this information can be used to provide more useful educational materials. For example, when reading a digital textbook a second (or subsequent) time, it might automatically summarize important points. Of the layouts examined, we found no gaze differences between the first and second readings with a screen vertically divided between text and figures. With a scrolling layout, there was a clearly observed difference between first and second readings, with shorter, fewer, and more narrowly focused gazes during the second reading.

    DOI: 10.1007/978-3-319-60018-5_8

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  • Influence of individual fashion item images on the image of coordinates Reviewed

    Miu Sato, Toshikazu Kato

    Advances in Intelligent Systems and Computing   585   201 - 206   2018

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer Verlag  

    Conventional coordination suggestion systems do not consider the combined effect of the images of the individual items. In this research, we clarify the relationship between the image of tops and bottoms and their combinations. Using the semantic differential method, a questionnaire survey was conducted for images of tops, bottoms, and coordinates, and principal component analysis was performed. Multiple regression analysis for each of the principle components showed that all the correlation coefficients are low, and no linear relationship could be represented. On comparing the principal component scores, the influence of the bottoms image was observed to be significant in the first main component. The arrangement and combination method affected the image of coordinates in the case of conspicuous components, while the focus of the image changed depending on the object to be evaluated in the final component.

    DOI: 10.1007/978-3-319-60495-4_21

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  • Moti-meter: A system for visualizing personal learning motivation Reviewed

    Yusuke Shimazaki, Toshikazu Kato

    Advances in Intelligent Systems and Computing   608   117 - 124   2018

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer Verlag  

    In recent years, e-learning systems have been introduced and used at many educational institutions. However, because of difficulty in maintaining student motivation in classes that use these systems, e-learning systems for self-study may foster user dropout
    more precisely, because users are isolated during self-study, they may be highly motivated to engage in e-learning initially, but this motivation may gradually decline over time. In this study, we introduce “Moti-Meter,” a system intended to support the maintenance of user motivation and avoid psychological reactance by enabling users to visualize their own motivation. Estimation of users’ motivation is done using regression analysis of data collected from non-invasive sensor devices, such as smartphones and wearable devices. Visualizing one’s motivation has potential for applications in a range of other fields as well, for instance in healthcare.

    DOI: 10.1007/978-3-319-60639-2_12

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  • Determination of the optimal timing for a relaxing stimulus Reviewed

    Yusuke Kishine, Toshikazu Kato, Toru Nakata

    Advances in Intelligent Systems and Computing   585   434 - 442   2018

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer Verlag  

    In this study, we investigated the relationship between the timing of a relaxation stimulus and its effect on a participant performing intellectual work. Experiments using light and sound stimuli showed that the relaxation effect is weakened or becomes stressful when the stimulus is provided during the work period, as opposed to the beginning. In addition, we found a possible synergistic effect could be achieved by combining a light and sound stimulus.

    DOI: 10.1007/978-3-319-60495-4_46

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  • Effectiveness of communicating personalized values related to physical exercise to enhance motivation Reviewed

    Hitoshi Urata, Takashi Sakamoto, Toshikazu Kato

    Advances in Intelligent Systems and Computing   585   227 - 233   2018

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:Springer Verlag  

    Recently, methods for motivating people who do not have an exercise habit have been attracting public attention, because lifestyle-related diseases are becoming a serious issue. While few people possess such a habit, frequent physical exercise is necessary in order to prevent lifestyle-related diseases. To address this issue, it is important to increase motivation for physical exercise. Yet, effective methods for creating this motivation have not been established. This research aims to clarify effective methods for motivating people who lack an exercise habit. We focus on the sense of value for physical exercise, and its use for motivation. The study results succeeded in increasing the amount of physical exercise completed by the subjects.

    DOI: 10.1007/978-3-319-60495-4_25

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  • Interference thermal sensation simulation using visual and auditory stimuli Reviewed

    Tatsuya Amano, Takashi Sakamoto, Toru-Nakata, Toshikazu Kato

    Advances in Intelligent Systems and Computing   585   221 - 226   2018

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    Power shortage has become a perennial problem in Japan after the Great East Japan Earthquake. Energy saving measures adopted to deal with this situation have prompted worker complaints about the cold and consequent lack of concentration. In this study, we propose a way to change the perceivable temperature using a psychological approach rather than adjusting the physical temperature alone. Experimental evaluations confirm the effect of color and sound stimulation on thermal sensation. Participants indicated an increase in the perception of warmth when provided with a stimulus reminiscent of stove operation.

    DOI: 10.1007/978-3-319-60495-4_24

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  • Modeling the relationship between stress and appetite to create a dish recommendation system based on desired nutrients Reviewed

    Hiroya Kato, Toru Nakata, Toshikazu Kato

    Advances in Intelligent Systems and Computing   585   379 - 386   2018

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    Using decision trees, we investigated the relationship between stress condition and the nutrients contained in the consumed foods during the stress condition. The objective of this study is to develop a prospective dish recommendation system. Some explicit analyses of the nutrients preferred by people with high stress condition were performed. Thus, we were able to find the possibility of a dish recommending system based on nutrients and stress level.

    DOI: 10.1007/978-3-319-60495-4_40

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  • Estimation of unconscious preference judgment with near-infrared spectroscopy Reviewed

    Haruka Tanida, Toshikazu Kato

    Advances in Intelligent Systems and Computing   585   209 - 214   2018

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    Conventionally, methods to investigate preference decisions, such as questionnaires and interviews, are used for estimating consumer preferences. However, there are many uncertainties in human decision-making, and the reasons for decision-making provided by respondents are not necessarily consistent with their original reasons. In recent years, neuro-marketing, which measures the brain’s reactions and explores the process of consumers’ preference judgment, has attracted attention. Through neuro-marketing, it is possible to estimate preference based on brain activity, which is not based on the con-sumers’ conscious processing. As a result, potential preferences of consumers are clarified
    these are expected to be useful for marketing research on newly marketed products and for development of new products. In this study, we reveal that there are changes in blood flow in the prefrontal cortex while viewing things of interest.

    DOI: 10.1007/978-3-319-60495-4_22

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  • Analysis of change in purchasing motivation by tone of product-recommendation agent in electronic commerce site Reviewed

    Masanari Toriba, Toshikazu Kato

    Advances in Intelligent Systems and Computing   585   215 - 220   2018

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    In this study, we analyze the influence of the tone of agents’ product recommendations on buyers’ purchase motivation. The findings would help agents make more effective product recommendations. In this experiment, we used a simulated e-commerce website to elicit buyers’ purchase behavior. Regarding tone of voice, I focused on intellectuality and friendliness, and made a tone of four patterns. As a result, it became clear that intellectual � friendly tone has a positive influence on purchasing motivation.

    DOI: 10.1007/978-3-319-60495-4_23

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  • Memory recall of nouns and adjectives expressing two-color combinations Reviewed

    Saki Tomita, Takashi Sakamoto, Toshikazu Kato

    Advances in Intelligent Systems and Computing   585   429 - 433   2018

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    We investigated impressions of a color scheme can be expressed with nouns or adjectives, and whether nouns (associated with colors) or adjectives (expressing the impression of colors) are recalled first. We used two-color arrangements comprising red, yellow, orange, green, blue, purple, black and white, from which we prepared 64 pattern combinations. Participants were 20 Japanese college students with normal visual acuity and color vision. Each two-color scheme was presented, and participants were asked to orally respond. Analysis of variance revealed that the total number of nouns produced in this task was significantly larger than the total number of adjectives (p &lt
    .05). Additionally, significantly more nouns were answered first (p &lt
    .05). Analyses of whether adjectives or nouns were recalled or recalled earlier revealed that nouns are more likely to be recalled than adjectives. There were no significant differences based on the different colors, except in the case of purple.

    DOI: 10.1007/978-3-319-60495-4_45

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  • Musical preferences are influenced by changes in heart rate: A trial study using step aerobics Reviewed

    Takuma Oishi, Takashi Sakamoto, Toshikazu Kato

    Advances in Intelligent Systems and Computing   585   462 - 469   2018

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    This study aims to investigate whether the exercise induced changes in the heart rate influences the musical preference of an individual. We believe that an individual’s musical preference while exercising is different from that while resting. If this idea is correct, it is necessary to reproduce the music according to the situation and state of the user, not random. It is not clear what influences the change in the musical preference. It is also unclear which musical features are preferred during exercise. Moreover, the heart rate changes due to stress, exercise, and excitement. Several studies have explored the relationship between heart rate and music. In this research, we report (1) how exercise-induced change in the heart rate influences the musical preference, and (2) which musical features influence an individual’s preference of music under specific heart rates.

    DOI: 10.1007/978-3-319-60495-4_49

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  • Development of survey items for promoting participation in sport and physical activity for girls and women Reviewed

    Mera Y, Ogasawara E, Itoh M, Kato T, Sakaori F, Urata H

    The 13th Asian Association for Sport Management Conference. Yongpyong, Republic of Korea, September 21. 2017   107 - 108   2017.9

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  • ‟Effectiveness of sense of value to physical exercise for enhancing motivation“ Reviewed

    Hitoshi Urata, Toshikazu Kato, Takashi Sakamoto

    Proceedings of the AHFE 2017 International Conference on Affective and Pleasurable Design, July 17–21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA   227 - 233   2017.7

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  • ‟A detection system for distinguishing between first-reading and rereading by observing focal point movement over a digital document“ Reviewed

    Shinnosuke Iwamoto, Toru Nakata, Takashi Sakamoto, Toshikazu Kato

    Proceedings of the AHFE 2017 International Conference on Affective and Pleasurable Design, July 17–21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA   78 - 83   2017.7

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  • Appropriate timing to give relaxation stimuli Reviewed

    Yusuke Kishine, Toshikazu Kato, Toru Nakata

    Proceedings of the AHFE 2017 International Conference on Affective and Pleasurable Design, July 17–21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA   434 - 442   2017.7

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  • ‟The influence of fashion item image on coordinated outfit image“ Reviewed

    Miu Sato, Toshikazu Kato, Takashi Sakamoto

    Proceedings of the AHFE 2017 International Conference on Advances in Human Factors and Wearable Technologies, July 17-21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA   201 - 207   2017.7

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  • Collaboration between Kansei Affective Engineering and Artificial Intelligence Technsology – Interdisciplinary Issues on Social Implementation of New Technologies –

    加藤俊一, 梅田 和昇, 丸山 剛司, 工藤 裕子, 秋澤 光, 神島 裕子, 中村 太郎, 緑川 晶

    日本感性工学会 感性工学 特集号「人工知能と感性」Vol.15,No.1   15 ( 1 )   pp32 - 35   2017.6

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  • Effect of Classical Background Music Tempo on a Mental Stress Task: Physiological Evaluations Reviewed

    Masashi MURAKAMI, Takashi SAKAMOTO, Toshikazu KATO

    2017.3

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  • 脳機能計測を用いた印象評価の実験デザインに関する一考察 Reviewed

    西條友喜, 加藤俊一

    ヒューマンインタフェース学会電子ジャーナル 「感性と感情 -計測・評価・モデル化とその応用-」   Vol.18 ( No.4 )   395 - 402   2016.11

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  • A New Perceptual Model of Representative Color Extraction from Natural Color Images Reviewed

    Naoki Takahashi, Takashi Sakamoto, Toshikazu Kato

    2016.9

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  • “Method for Extraction of Technical Terms with Score of their Difficulty” Reviewed

    Yuta Sudo, Toru Nakata, Toshikazu Kato

    Human Interface and the Management of Information: Applications and Services|rn|18th International Conference, HCI International 2016 Toronto, Canada, July 17-22, 2016. Proceedings, Part II   72 - 80   2016.7

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  • Effect of Visual Emphasis on Important Parts of Texts. Reviewed

    Yuta Fukui, Toru Nakata, Toshikazu Kato

    Human-Computer Interaction. Novel User Experiences|rn|18th International Conference, HCI International 2016, Toronto, ON, Canada, July 17-22, 2016. Proceedings, Part III   519 - 526   2016

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    DOI: 10.1007/978-3-319-39513-5_48

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  • Visualization of Brand Images Extracted from Home-Interior Commercial Websites Using Color Features Reviewed

    Naoki Takahashi, Takashi Sakamoto, Toshikazu Kato

    Human Interface and the Management of Information: Information, Design and Interaction, Pt I   9734   179 - 190   2016

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    Websites of home-interior brands display many photographs of products that include walls, floors, and furniture. Such photographs, known as image photographs, contain a lot of information about the brand image because the colors of walls, floors, and furniture in a photograph influence the brand image. This paper proposes a method of extracting representative colors of interior photographs by using a hierarchical clustering algorithm and analyzes the characteristics and differences of interior brands with color features. Our proposed method can be used to describe the common characteristics of interior image photographs and differences between eight interior brands (Ralph Lauren Home, Herman Miller, arflex, Cassina, Carl Hansen and Son, IKEA, Karimoku and Nitori). We measure the similarity or difference between brand images by constructing a brand image space with clusters of representative colors and obtain the relationship between six brand images.

    DOI: 10.1007/978-3-319-40349-6_18

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  • Method to Evaluate Difficulty of Technical Terms Reviewed

    Yuta Sudo, Toru Nakata, Toshikazu Kato

    Human Interface and the Management of Information: Applications and Services, Pt II   9735   72 - 80   2016

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    We have developed an auto annotating system. To apply to the system, we conducted experiments about the method to evaluate difficulty of technical terms in documents by using data of Wikipedia. Based on a hypothesis that basic and easy terms appear frequently in Wikipedia, we surveyed relationship between subjective difficulty and appearance frequency in Wikipedia. As a result, we could classify technical terms into the easy term and the difficult term at the accuracy of 0.70.

    DOI: 10.1007/978-3-319-40397-7_8

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  • Kansei Robotics for Safe and Stress-Free Livesphere - Understanding Personal Preferences from Behavior Patterns. Reviewed

    Takashi Sakamoto, Toru Nakata, Toshikazu Kato

    Cross-Cultural Design - 8th International Conference, CCD 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings   9741   574 - 583   2016

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    © Springer International Publishing Switzerland 2016. Each person has his own personal feature which includes physical, physiological, psychological and cognitive characteristics. Kansei, i.e., affection, is a mechanism which characterizes each person’s mental and behavioral processes interacting with the world. In this mechanism, multimedia and multimodal information from other people, objects and environment are received physically and physiologically through the five senses related to his age, gender and body conditions. The information is interpreted subjectively to its psychological and cognitive images associated with his personal preference, experiences, knowledge and cultural background. Some decisions are made based on his purpose of actions and his lifestyle. Then, specific behaviors, such as verbal and non-verbal responses, are activated and shown to the other people, objects and environment. “Kansei” is an important perspective for understanding personal preferences and giving suitable assistance to each person. This perspective is supported by the human-centered science and technology of “kansei engineering.” This paper proposes the framework of Kansei modeling through unconscious behavior in interaction in living space to provide safe and stress-free living space.

    DOI: 10.1007/978-3-319-40093-8_56

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  • イメージ写真からの代表色とクラスター特徴量の抽出によるインテリアブランドの分析 Reviewed

    高橋直己, 坂本隆, 加藤俊一

    日本感性工学会論文誌   advpub(0) ( 2015 )   203 - 212   2015

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  • Estimation of Dominant Features of Commodities Based on Purchasing Behavior Analysis Reviewed

    Shungo Uchida, Toshikazu Kato, De, Systems Engineering Chuo University

    5th IASDR 2013, Paper No. 2150-1   2013.8

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  • Modeling Relationship between Visual Impression of Commodities and Their Graphical Features Reviewed

    Shimon Niwa, Toshikazu Kato, De, Systems Engineering Chuo University

    5th IASDR 2013, Paper No.2149-1   2013.8

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  • Modeling Prefrences for Commodities by Active Observation with Unforced Natural Behavior of Customers Reviewed

    Terumasa Tajima, Graduate School of Science, Engineering Chuo University, Toshikazu Kato, aculty of Science, Engineering Chuo Univ

    5th IASDR 2013, Paper No. 1930-1   2013.8

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  • Estimation of dominant features of commodities based on shopping behavior analysis Reviewed

    Shungo Uchida, Toshikazu Kato

    Communications in Computer and Information Science   373 ( I )   742 - 746   2013

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    It is necessary to provide suitable assistance to each consumer in shopping to choose preferable commodities. Each consumer does shopping with checking dominant features of the commodities according to his own criteria [1]. For example, "I want a cloth of a good material", "I want a T-shirt in cool color", and so on. We have developed an experimental shopping space equipped with ubiquitous sensors such as cameras and RFID-tag readers. In our experiment, each subject freely walked around the shelves to find the preferable T-shirts. Our system observed typically the time of three actions, "Look at", "Touch" and "Take" a T-shirt. In this study, we have tried to estimate the dominant features with each consumer through suggest the approach to recommend information in consideration of personal dominant features from observation and analysis of shopping behavior to perform suitable assistance. © Springer-Verlag Berlin Heidelberg 2013.

    DOI: 10.1007/978-3-642-39473-7_148

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  • Responses analysis of visual and linguistic information on digital signage using fNIRS Reviewed

    Satoru Iteya, Atsushi Maki, Toshikazu Kato

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)   8008 ( 5 )   411 - 420   2013

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    When customers receive recommended information through digital signage, it is important not only to choose suitable commodities matching each customer's preferences, but also to choose suitable information media to express their features. This paper proposes a method to estimate their preferences on information media by measuring brain activity. First step in order to achieve our final goal, we disclose that there are significant differences in brain activity in case subjects receive recommended information. The result of analysis shows there are significant differences in brain activity, especially visual cortex and language area. © 2013 Springer-Verlag.

    DOI: 10.1007/978-3-642-39342-6_45

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  • Relationship analysis between subjective evaluation and NIRS-based index on video content Reviewed

    Shinsuke Mitsui, Atsushi Maki, Toshikazu Kato

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)   8027 ( Part IV )   459 - 466   2013

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    Brain activities have been investigated, and various functions of brain have been revealed recently. In our experiment, decrease of oxy-Hb change at frontal cortex was observed while subjects were watching video contents. Also, the degrees of decreases were different among the subjective evaluations about impression against the video contents. Revealing the cause of the decrease has the possibility to evaluate video content objectively. In this paper we discuss the relationship between subjective evaluation and brain activity on video content. © 2013 Springer-Verlag Berlin Heidelberg.

    DOI: 10.1007/978-3-642-39454-6_49

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  • Kansei Robotics Bridging Human Beings and Electronic Gadgets through Kansei Engineering Reviewed

    Toshikazu Kato

    2013 INTERNATIONAL CONFERENCE ON BIOMETRICS AND KANSEI ENGINEERING (ICBAKE)   327 - 331   2013

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    Human beings are often strongly impressed by a grand view, relaxed by a favorite music, upset to inflexible computers, and convinced, or not, to our friends talk. Kansei, i.e., affection, is a mechanism responsible for each person's cognitive process of the world. This mechanism subjectively accepts and interprets multimedia and multimodal information from other people, objects, and environment. It uses this subjective view as the basis for the person's action. "Kansei" is an important perspective for realizing manufacturing and information service to attract each individual consumer. This perspective is supported by the human-centered science and technology of "kansei engineering," or affective engineering. This paper proposes the framework of Kansei modeling through unconscious interaction with electronic gadgets.

    DOI: 10.1109/ICBAKE.2013.88

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  • Analysis of customer preference through unforced natural passive observation Reviewed

    Terumasa Tajima, Yusuke Iida, Toshikazu Kato

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)   8006 ( 3 )   466 - 474   2013

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    In our former research, customer's preference has been estimated by passive observation of shopping behavior, e.g. customer's "look" and "touch". It takes much time to understand their preferences form the log. We need quickly to build up the preference model to perform suitable recommendation for a new customer. For this reason, we will propose an active observation mechanism that detects customer's unforced natural behavior to information through ambient devices such as speakers and electric displays. This mechanism also analyzes customer's preference on features and their values of commodities, which enables the system to estimate the rate of preference to an unknown product. We have experimented on ten university students. We had them evaluate the thirty-six Shirts. We used these evaluations for precision evaluations in naive Bayes classifier. We used the leave-one-out cross-validation. As the result, we have achieved the average precision in the estimating preferences by naive Bayes classifier is 71%. © 2013 Springer-Verlag.

    DOI: 10.1007/978-3-642-39265-8_52

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  • Modeling relationship between visual impression of products and their graphical features Reviewed

    Shimon Niwa, Toshikazu Kato

    Communications in Computer and Information Science   373 ( I )   705 - 708   2013

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    Consumers feel heavy burden to find products suited individual preferences owing to large quantity of them on the Web. Therefore, it is necessary to classify products based on subjective preferences. This paper describes the method to model the relationship between subjective visual impressions and objective graphical features through machine learning for each user. The way to describe the visual impression is to use adjectives used by the professional photographers. As graphical feature vectors, we compute Lab color histogram and SURF from product photos. We estimate the subjective visual impression of products and classify them by constructing classifiers for the impression groups using Random Forests. As a result of the experiment, the proposed method achieved 80.1% accuracy on average. © Springer-Verlag Berlin Heidelberg 2013.

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  • User Modeling through Unconscious Interaction with Smart Shop Reviewed

    Toshikazu Kato

    UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION: USERS DIVERSITY, PT 2   6766   61 - 68   2011

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    Ubiquitous, mobile and wearable networks unified on the internet are rapidly promoted and introduced into our daily living sphere. That means people, unfamiliar to information technology and human computer interaction issue, are becoming a large part of the users of the unified information environment. Thus we need a new concept of information environment design which does not force a person to have and use any computer skills. Such an information environment would provide modest and human friendly manner for users including elderly people.
    This paper introduces a concept of Kansei modeling from the aspects of users' needs in information service. To show its attractive facilities, this paper describes the state of the art of our studies on personal information assistance service in a smart space, such as ubiquitous and wearable environment with robotic information processing mechanism.

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  • Kansei modeling on visual impression from small datasets Reviewed

    Shunsuke Uesaka, Kazuki Yasukawa, Toshikazu Kato

    Communications in Computer and Information Science   173 ( 1 )   605 - 609   2011

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    Large datasets are generally required for machine learning. In order to improve the efficiency of the system, our team proposes a new Kansei modeling method, which requires users to collect only a small dataset. Using our method, the small datasets can search and collect large datasets classified in detail. As a result, our method creates the well-tuned Kansei model only from small datasets without the trouble of collecting many datasets. © 2011 Springer-Verlag.

    DOI: 10.1007/978-3-642-22098-2_121

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  • Visual perception model for sense of materials Reviewed

    Wenhao Wang, Toshikazu Kato

    Communications in Computer and Information Science   174 ( 2 )   365 - 368   2011

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    Natural surfaces has a different materials, human can instantly feel these characteristics. For example, display of fruit on the supermarket shelves, we can determine only the eyes whether they are fresh. When shopping, we can quickly determine the quality of material goods, as well as light and heavy, soft and hard, and so on. We call this feeling "SITUKAN", it is Japanese and means sense of materials. © 2011 Springer-Verlag.

    DOI: 10.1007/978-3-642-22095-1_74

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  • Auditory feature parameters for music based on human auditory processes Reviewed

    Masashi Murakami, Toshikazu Kato

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)   6771 ( 1 )   612 - 617   2011

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    Authors aim to show the similarity and difference of sensibility effect when human listen to the music. For concrete example, we assume the music recommendation services. To propose the music that users really want, we use the image words that users feel for the music, and retrieve and propose the music based on the similarity of the image word. We intend to propose the music that users really want based on Kansei engineering. We make the Hierarchical model of Kansei. This model shows that human have the 4 processes when listen the music. Feature parameters are physical frequency data with physiological process. These parameters make us possible to represent how human listen the music. In next step, we represent how human feel for the music. These representations help users possible to retrieve the music really want. For representation of human feelings, we use image words and subjective estimation. © 2011 Springer-Verlag.

    DOI: 10.1007/978-3-642-21793-7_69

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  • Smart Store Understanding Consumer's Preference through Behavior Logs Reviewed

    Akihiro Ogino, Taketo Kobayashi, Yusuke Iida, Toshikazu Kato

    INTERNATIONALIZATION, DESIGN AND GLOBAL DEVELOPMENT   6775   385 - +   2011

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    This paper presents a smart store that estimates a preference of consumers concerning products from their behaviors. This paper proposes a method, which is a passive observation and an active observation, to observe two behaviors, direct behaviors and indirect behaviors. The passive observation is a method to observe direct behaviors of customers towards real products through ambient sensors. The active observation is a method to observe indirect behaviors of customers towards information of products through ambient displays. This study explains a purchase experiment using a prototype smart store that has installed the ambient shelves and displays. This study estimates the favorite clothes from their direct and indirect behavior using the smart store. The result of estimation of preference shows that accuracy rate is 87% by leave-one-out cross-validation.

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  • 感性的指標を利用した学習支援システムの提案 学び・助け合い・相互成長を促す学習環境づくりに向けて Reviewed

    北川頌悟, 篠原勲, 加藤俊一

    2010.9

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  • 感性を考慮した学習支援システムの試作と提案 学び・助け合い・相互成長を促す学習環境づくりに向けて Reviewed

    北川頌悟, 篠原勲, 加藤俊一

    2010.9

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  • 6-12 画像データベース

    多田昌裕, 加藤俊一

    画像電子学会誌   39 ( 6 )   924 - 927   2010

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    DOI: 10.11371/iieej.39.924

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  • Study of Feature Values for Subjective Classification of Music Reviewed

    Masashi Murakami, Toshikazu Kato

    HUMAN-COMPUTER INTERACTION, PT II   5611   701 - 709   2009

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    In this research, we analyze how the Sound and Music relate to humans from the aspect of Kansei engineering. We analyze what features of the sound humans pay attention and how humans interpret sound. Therefore, we divide the signal processing of sound that humans do into lour levels. At the physiological level, processing is done by the auditory characteristic. In this level, humans don't interpret the image of the Sound yet. There is no Subjectivity for the sound. By using auditory characteristic, we investigate the features which help in the case that Sound and music is analyzed. We consider that the processing at early stage of auditory nervous system is to extract the change in power, which is obtained from the segmentation of the sound-signals which is divided by band of the frequency and time interval, and its contrast. We also consider the Features obtained by that extractation. Moreover, in the cognitive level, we analyze the correlation of that features with the word of interpretation that humans do subjectively. By these modelings, we develop the method of retrieving the sound and Music that having the similarity, or having the image that is expressed by any subjective words.

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  • Modeling Personal Preferences on Commodities by Behavior Log Analysis with Ubiquitous Sensing Reviewed

    Naoki Imamura, Akihiro Ogino, Toshikazu Kato

    HUMAN-COMPUTER INTERACTION, PT III   5612   294 - +   2009

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    Consumers may take some specific behavior preference or favorite items to get more information, such as the material and the price, in shopping We have been developing a smart room to estimate their preference and favorite items through observation using ubiquitous sensors, such as RFID and Web cameras. We assumed the decision decision-making process in shopping as AIDMA rule, and detected specific behavior, which are "See", "Touch" and "Take", to estimate user's interest. We found that we can classify consumers by their behavior patterns of the times and duration of the behaviors. In our experiment we have tested twenty-eight subjects on twenty-four T-shirts. In the experiment, we got better precision ratio for each subjects on estimating preference and favorite items by discriminate analysis on his or her behavior log, and behavior patterns classification above.

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  • 視覚感性の工学的なモデル化とその情報提供サービスへの応用

    加藤俊一

    日本画像学会誌   47 ( 3 )   2008.3

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  • 視覚感性の工学的なモデル化とその情報提供サービスへの応用

    加藤俊一

    日本画像学会誌   47 ( 3 )   183 - 188   2008.3

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  • Prediction of Consumers' Intention through their Behavior Observation in Ubiquitous Shop Space Reviewed

    Sae-Ueng Somkiat, Sineenard PINYAPONG,Akihiro OGINO, Toshikazu KATO

    Kansei Engineering   7 ( 2 )   189 - 195   2008.3

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  • Personalized Shopping Assistance Service at Ubiquitous Shop Space Reviewed

    Somkiat Sae-Ueng, Sineenard Pinyapong, Akihiro Ogino, Toshikazu Kato

    2008 22ND INTERNATIONAL WORKSHOPS ON ADVANCED INFORMATION NETWORKING AND APPLICATIONS, VOLS 1-3   838 - 843   2008

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    We have been developing an experimental prototype system - Ubiquitous Shop Space, an application of personal information assistance in a shopping context, (1) to find items of users' interest and/or preferences through data observed from users' behaviors in a ubiquitous information environment, (2) to automatically build a user preference model, and (3) to apply the model and provide suitable information service in the real world. In this paper, we study personal behavior from a log file that has been recorded by RFID and camera sensors. Utilizing ubiquitous sensors, we apply three types of observation scopes to model each users preference. They are microscopic, mezzoscopic, and macroscopic observation scopes. We have proposed the behavior analysis, algorithms, and combines content-based and collaborative filtering to retrieve information. We provide consumer-friendly services which based on personal behavior log data. Our system can inject suitable and controlled messages to a user to build up his precise preference model without putting any stress on him.

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  • Visual kansei modeling based on focal area analysis and hierarchical classification Reviewed

    Masahiro Tada, Toshikazu Kato

    Systems and Computers in Japan   38 ( 13 )   58 - 71   2007.11

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    This paper discusses a modeling technique for visual kansei (visual impression), which differs depending on the individual user. The visual impression is considered at two levels, the impression at the physiological level, which does not differ much between individuals, and the impression at the psychological level, which differs according to the individual's knowledge and experience. The modeling technique for the impression at the physiological level is considered as follows. The image feature parameters simulating the feature extraction mechanism of the visual perception process are defined and are extracted from the image. A hierarchical classification of the database simulating the human intuitive image classification process, image structure estimation using MDL, and discrimination analysis are combined to produce a modeling technique for the impression at the psychological level. After combining the modeling techniques at the physiological and psychological levels, the method is applied to a similar image retrieval system. © 2007 Wiley Periodicals, Inc.

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  • Mobile Information Service Adapted to Personal and Dynamic Situational Requirements -Application to Sightseeing Assistance-

    Sineenard Pinyapong, Hiroko Shoji, Toshikazu KATO

    DBWeb2007   2007.11

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  • 音楽の主観的分類のための特徴量の検討

    村上昌志, 川口和夫, 大村哲弥, 加藤俊一

    DBWeb2007   2007.11

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  • TPOセンサーを用いた状況の個人性の計測と評価―情報配信システムへの応用―

    須藤健太, 加藤俊一

    DBWeb2007   2007.11

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  • Toward Multimodal Cue Suited to Personal Situation in Live Sphere

    Ken-ichi Okawa, Ryotaro Shikama, Masaya Nakamura, Akihiko Ogino, Toshikazu Kato

    Proc. of International Conference on Kansei Engineering and Emotion Research KEER2007, E-18   2007.10

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  • A Modeling Method of Interest using Rough Set Theory and Its Application

    Akihiro Ogino, Toshikazu Kato

    Proc. of International Conference on Kansei Engineering and Emotion Research KEER2007, D-11   2007.10

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  • Value-added Information Service Using Human-friendly Machine-readable Graphical Symbols for Food Safety and Reliability for Quality of Life

    Hirozumi Takahashi, Toshikazu Kato

    Proc. of International Conference on Kansei Engineering and Emotion Research KEER2007, I-12   2007.10

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  • Classification and Structuring of People and Learning Content by Characteristics of Knowledge and Methods of Expression- An application to support self-learning and mutual learning - Reviewed

    Shogo KITAGAWA, Isao SHINOHARA, Toshikazu KATO

    Proc. of International Conference on Kansei Engineering and Emotion Research KEER2007   2007.10

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  • Multimodal Interface for Mobile Information Services

    Takayuki Tozuka, Toshikazu Kato

    Proc. of International Conference on Kansei Engineering and Emotion Research KEER2007, E-14   2007.10

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  • Attempt at modeling interest in an augmented living space that uses ubiquitous interface

    Ryotaro Shikama, Akihiro Ogino, Toshikazu Kato

    Proc. of International Conference on Kansei Engineering and Emotion Research KEER2007, E-15   2007.10

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  • Collaborative WEB Page Design Support System Based on Kansei Models

    Yukihiko Tazaki, Toshikazu Kato

    Proc. of International Conference on Kansei Engineering and Emotion Research KEER2007, F-26   2007.10

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  • Measurement of Personal Situation with TPO-sensors

    Kenta Sudo, Takayuki Tozuka, Seiji Tatsuta, Ryohei Sugihara, Youichi Iba, Toshikazu Kato

    Proc. of International Conference on Kansei Engineering and Emotion Research KEER2007, E-16   2007.10

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  • Experiment on the Quantification of Unpredictability in Image Word Descriptions

    Takayuki Utsugi, Toshikazu Kato

    Proc. of International Conference on Kansei Engineering and Emotion Research KEER2007, F-17   2007.10

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  • Two-Way Preference-Based Information Service in Ubiquitous Environment

    S.Pinyapong, H.Shoji, T.Kato

    Proc. of HCI International, 2007, Posters   747ff   2007.7

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  • TPOセンサーを用いた個人の状況推定-情報配信システムへの応用-

    須藤健太, 加藤俊一

    社団法人映像情報メディア学会技術報告   31 ( 23 )   13 - 16   2007.5

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  • コミュニケーションロボットを利用した気付かせ型情報提示の試み

    中村昌也, 尾川健一, 加藤俊一

    社団法人映像情報メディア学会技術報告   31 ( 23 )   17 - 20   2007.5

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  • 視覚感性モデルを利用したWEBページ共同制作支援システム

    田崎幸彦, 加藤俊一

    社団法人映像情報メディア学会技術報告   31 ( 23 )   41 - 44   2007.5

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  • MochiFlash: A consensus building support system for cooperative work ravolving concept sharing Reviewed

    Kaori Komiya, Yoshie Sekiguchi, Hiroko Shoji, Toshikazu Kato

    2007 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN AND CYBERNETICS, VOLS 1-8   3802 - +   2007

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    This study has improved the previously proposed models for creation and consensus building processes to propose a process model for cooperative work involving concept sharing. In addition, it has built a system called "MochiFlash" to support the cooperative work process. MochiFlash allows the user to visualize their own concept as an image map through the placement of objects, such as keywords and figures, onto a two-dimensional map. In the cooperative work involving concept sharing with MochiFlash, the users understand each other's concept through communication via their image maps and repeat negotiations among them to reach an agreement. Through a case study using picture book creation as an example, the authors have found that MochiFlash is effective in supporting cooperative work involving concept sharing and that the effective usage pattern depends on the degree of intimacy between the users.

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  • Mobile information service adapted to social, temporal and dynamic Situational requirements of individuals

    Sineenard Pinyapong, Hiroko Shoji, Toshikazu Kato

    2ND IEEE ASIA-PACIFIC SERVICES COMPUTING CONFERENCE, PROCEEDINGS   517 - 520   2007

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    Human thinking may vary according to the situation. Consequently, the requirements also change according to the situation. In everyday life, we find some requirements are changeable such as: cuisine, refreshment. Some requirements are not changeable such as: type of book, movies genre. Furthermore, people often make choices not only based on their personal preference but also opinions or choices of other people such as their companion. From various requirements, we need a service that can provide desired information for the user depending on the prevailing situation on each occasion. In this paper, we have proposed information service adapted to three dimensions of the user requirements which are temporal: short term and long term preference, dynamic: dynamic and static preference, and social preference: the user and companion preference. This study also creates rules, algorithm to this service.

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  • Consumer-friendly shopping assistance by personal behavior log analysis on ubiquitous shop space Reviewed

    Somkiat Sae-Ueng, Sineenard Pinyapong, Akihiro Ogino, Toshikazu Kato

    2ND IEEE ASIA-PACIFIC SERVICES COMPUTING CONFERENCE, PROCEEDINGS   496 - 503   2007

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    This paper has proposed a shopping assistance service. We provide consumer-ftiendly services which based on personal behavior log data. The consumer-friendly services are information service which display through a monitor, robot, sound and music that can attract new consumer. In this paper, we study personal behavior from a log file that has been recorded by RFID and camera sensors in the ubiquitous environment. Utilizing ubiquitous sensors, we apply three types of observation scopes to model each user's preference. They are microscopic, mezzoscopic, and macroscopic observation scopes. We have proposed the behavior analysis, algorithms and collaborative filtering to retrieve information. Finally, we will also propose a ubiquitous shop space experiment.

    DOI: 10.1109/APSCC.2007.50

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  • The inspiring store: Decision support system for shopping based on individual interests

    Akihiro Ogino, Sae-ueng Somkiat, Toshikazu Kato

    HUMAN INTERFACE AND THE MANAGEMENT OF INFORMATION: INTERACTING IN INFORMATION ENVIRONMENTS, PT 2, PROCEEDINGS   4558   948 - +   2007

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    This paper proposes a ubiquitous environment store, which is composed of cameras, sensors and displays, for supporting decision concerning commodities based on each customer's shopping interest. This store suggests that three analyzing views can be utilized to analyse relations between customers' interests and their behaviours towards commodities. This store collects data on the behaviour of each customer, who has agreed to be observed, and makes individual models, by analyzing collected data. This store also provides commodity information, which is decided by the individual's model, to each customer through a display, which is in front of this customer. Comparing this system to a non-system through a purchase experiment of clothes shows this effectiveness of this system.

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  • Modeling Individualities of Personal Preferences and Situations via Mobile and Ubiquitous Environment - KANSEI Engineering for Personal Assistance Service -

    Toshikazu KATO

    9th International Conference on Humans and Computers 2006   2006.9

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  • Mobile information service adapted to subjective situational requirements of individuals Reviewed

    S Pinyapong, H Shoji, A Ogino, T Kato

    IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS   E89D ( 6 )   1868 - 1876   2006.6

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    The most of conventional information services are based on the implicit premise that the users has already defined their desired information. This study proposes a mobile information service that allows the users who have not yet defined their desired information or whose desired information varies according to the situation to get appropriate information. When the user can specify their desired information to the system explicitly, the authors develop a "Pull" service. Conversely, when the user cannot verbally specify their desired information to the system, this study provides "Push" service and "Don't disturb" option for the user who does not welcome this service. This study considers the.characteristics of the environment of mobile terminal to focus on "Time", "Place" and user's "Preference": long term and short term preference. This study also creates rules, algorithms and filtering to the service. Furthermore, the results of experiments have been discussed to verify the idea that different of user desired requires different information services.

    DOI: 10.1093/ietisy/e89-d.6.1868

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  • Visual impression modeling using SVM for automatic image classification Reviewed

    Masahiro Tada, Toshikazu Kato

    2006 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS, VOLS 1-6, PROCEEDINGS   872 - +   2006

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    This paper proposes an association method between image contents and their impression words for content-based image retrieval. Currently most of the image retrieval systems are based on ambiguous index terms assigned by the indexer or contents creator. Important issues are to improve the appropriateness and to reduce the effort of assigning the index terms. In this paper, we propose an analysis method of the relations between the content and the impression words (e.g. "fresh", "natural", "pop") given by the professional photographers, and applying them to automatic image classification system based on visual impression. In our method, according to visual impressions, a user classifies training examples into some groups labeled with impression words (impression group). Commercial photographs giving us similar impressions have typical arrangement patterns of objects. By applying clustering method based on minimum description length principle, we estimated a composition common to the photographs giving us similar impressions. To each region of the estimated composition, by constructing classifiers for the impression groups using SVM, and integrating the outputs of the classifiers using region importance factor, we have achieved 70 to 80% recognition ratio, 10% better than the method without composition analysis.

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  • A mobile information service adapted to vague and situational requirements of individual Reviewed

    Sineenard Pinyapong, Hiroko Shoji, Akihiro Ogino, Toshikazu Kato

    Proceedings - IEEE International Conference on Mobile Data Management   2006   2006

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    This study proposes a mobile information service that allows the users who have not yet defined their desired information or whose desired information varies according to the situation to get appropriate information. When the user can specify their desired information to the system explicitly, we develop a "Pull" service. Conversely, when the user cannot verbally specify their desired information to the system, we provide "Push" service and "Don't disturb" option for the user who does not welcome this service. We consider the characteristics of the environment of mobile terminal to focus on "Time", "Place" and user's " Preference": long term and short term preference. We also creates rules, algorithms and filtering to this service. Furthermore, the results of experiments verify the idea that different of user desired requires different information services. © 2006 IEEE.

    DOI: 10.1109/MDM.2006.8

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  • Concept sharing through interaction: The effect of information visualization for career design Reviewed

    Hiroko Shoji, Kaori Komiya, Toshikazu Kato

    KNOWLEDGE-BASED INTELLIGENT INFORMATION AND ENGINEERING SYSTEMS, PT 3, PROCEEDINGS   4253   16 - 21   2006

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    In this study, we have developed an interactive system called Mochi that effectively prompts users to visualize their concepts on 2D maps. We analyzed the process of concept sharing, in which two users initially had vague concept on career design and then gradually clarified it in the course of interaction. This paper discusses the effectiveness of the system in facilitating adjustment of communication gap between users in the domain of career designing.

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  • A user centric mobile information service: MISAR Reviewed

    S. Pinyapong, K. Watanabe, S. Kimura, H. Shoji, T. Kato

    2006 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS, VOLS 1-6, PROCEEDINGS   151 - +   2006

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    This study proposes a mobile information service adapted to users requirements that allows the users who have not Yet defined their desired information or whose desired information varies according to the situation to get appropriate information. When the user can specify their desired information to the system explicitly, we develop a "Pull" service. Conversely, when the user cannot verbally specify their desired information to the system, we provide "Push" service and "Don't disturb" option for the user who does not welcome this service. We consider the characteristics of the environment of mobile terminal to focus on "Time", "Place" and users "Preference": long term and short term preference. We also create rules, algorithms and filtering to this service. Furthermore, the results of experiments verify the idea that different of user desired requires different information services.

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  • Framework for modelling user interest using augmented shopping store Reviewed

    Akihiro Ogino, Tomohiro Miyazaki, Toshikazu Kato

    2006 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS, VOLS 1-6, PROCEEDINGS   358 - +   2006

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    Recently, it has become difficult for consumers to find items of interest because there is such a vast range of items in the modern world. Consumers search the internet or use information devices in a shop to find their desired item in this information society. However, consumers with an unclear idea about what they want or consumers who are weak at using devices have difficulty finding the item they desire, quickly and easily. Therefore a system is needed that provides information regarding items of clear or spontaneous interest to consumers without demanding an unreasonable amount of time from the consumer. This paper proposes a framework of individual interest modelling used to provide information to consumer and support consumer purchases in a store using ubiquitous devices, such as cameras, sensors and displays. This framework shows a modelling mechanism concerning individual interest in items based on data collected through ubiquitous devices. This framework offers the suggestion that three observation views, Micro, Mezzo and Macro, can be utilized to look at human actions towards items of interest in a store through ubiquitous devices. This paper also describes a personalized shopping store using this framework to create a human friendly environment.

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  • Synthesizing Method for Subjective Similarity Retrieval Service Adapting for Given Multimedia Contents and Subjective Criteria for Them

    Akihiro OGINO, Toshikazu KATO

    Proc. of 11th International Conference on Human-Computer Interaction,(HCI International 2005) , Las Vegas, Nevada USA   2005.7

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  • Time, Place, Purpose and Personal Profile Based Information Retrieval for Recommendation Service in Mobile Environment

    Sineenard PINYAPONG, Toshikazu KATO

    Proc. of 11th International Conference on Human-Computer Interaction,(HCI International 2005), Las Vegas, Nevada USA   2005.7

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  • Personalization of multi-model interface for mobile phone -Adaptation to noticeable, understand and memorable for each user-

    Takahiro IIJIMA, Isao SHINOHARA, Toshikazu KATO

    Proc. of 11th International Conference on Human-Computer Interaction,(HCI International 2005), Las Vegas, Nevada USA   2005.7

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  • TPO-based Recommendation Service with Personal Situation Model

    So KIMURA, Toshikazu KATO, Isao SHINOHARA

    Proc. of 11th International Conference on Human-Computer Interaction,(HCI International 2005) , Las Vegas, Nevada USA   2005.7

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  • 感性検索システムの設計と試作の支援環境:感性工房

    荻野晃大, 加藤俊一

    日本感性工学会,感性工学研究論文集   5 ( 3(通号11号) )   71 - 81   2005.5

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  • TPO, Preference and Short Time History Based for Recommendation Service in Mobile Environment Reviewed

    Sineenard PINYAPONG, Toshikazu KATO

    Proc. of International Special Workshop on Databases For Next Generation Researchers (SWOD 2005) - the 21st International Conference on Data Engineering (ICDE 2005)   110 - 113   2005.4

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  • 感性検索システムの開発のための概念設計方法とソフトウェアプラットホーム

    荻野晃大, 加藤俊一

    日本データベース学会 Letters (DBSJ Letters)   3 ( 4 )   5 - 8   2005.3

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  • A framework of time, place, purpose and personal profile based recommendation service for mobile environment

    Sineenard Pinyapong, Toshikazu Kato

    IEICE Transactions on Information and Systems   E88-D ( 5 )   938 - 946   2005

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    Nowadays more people have started using their mobile phone to access information they need from anywhere at anytime. In advanced mobile technology, Location Service allows users to quickly pinpoint their location as well as makes a recommendation to fascinating events. However, users desire more appropriate recommendation services. In other words, the message service should push a message at a proper place in time. In consequence, customers obtain a higher level of satisfaction. In this paper, we propose a framework of time, place, purpose and personal profile based recommendation service. We illustrate scenarios in "push", "pull" and "don't disturb" services, where our DB queries can recommend the relevant message to users. The three factors: time, place and purpose are mutually dependent and the basic rules to analyze the essential data are summarized. We also create algorithms for DB query. We are filtering messages by one important factor: personal profile such as user's preference and degree of preference. Furthermore, we discuss an implementation of the prototype system, including results of experimental evaluation. Copyright © 2005 The Institute of Electronics, Information and Communication Engineers.

    DOI: 10.1093/ietisy/e88-d.5.938

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  • 感性のモデル化とアルゴリズムに関する知識を利用した感性情報システムの生成支援機能 Reviewed

    荻野晃大, 加藤俊一

    データベースとWeb情報システムに関するシンポジウム(DBWeb2004)   33 - 38   2004.11

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  • 3D Retrieval System based on Cognitive Level-Human Interface for 3D building Database Reviewed

    Tatsuya Shibata, Motifumi Suzuki, Toshikazu Kato

    2004 International Conference Cyberworlds   107-112   2004.11

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    DOI: 10.1109/CW.2004.3

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  • 時間,場所,目的および個人情報を考慮に入れたモバイル端末によるレコメンドのための質問処理アルゴリズム

    ピンヤポン シニーナット, 加藤俊一

    2004.10

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  • 類似する画像領域の特徴解析と視覚感性のモデル化 Reviewed

    多田昌裕, 加藤俊一

    電子情報通信学会論文誌D   J87-D-Ⅱ ( 10 )   1983 - 1995   2004.10

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  • Query processing algorithms for time, place, purpose and personal profile sensitive mobile recommendation Reviewed

    S Pinyapong, T Kato

    2004 INTERNATIONAL CONFERENCE ON CYBERWORLDS, PROCEEDINGS   423 - 430   2004

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    Nowadays more people have started using mobile phone to access information they need from anywhere at anytime. In advanced mobile technology, Location Service lets users quickly pinpoint their location. However, we believe it has other factors to achieve more efficient service. In this paper, we propose the relationship between 3 factors which are time, place and purpose. In consequence, we have summarized the basic rules to analyze essential data and algorithms to query processing. Furthermore, we are filtering the message with one more factor is personal profile. We also illustrate scenarios in different event, which our query processing can be recommended to push the appropriate message to users.

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  • Software platform for information service systems suitable for individual subjective interpretation process Reviewed

    A Ogino, T Kato

    2004 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN & CYBERNETICS, VOLS 1-7   866 - 873   2004

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    We proposed a software platform for developing subjective similarity image retrieval systems that provide information to individual users suitable for our subjective interpretation process to contents, such as art, scenery, etc. Our platform has three mechanisms: (1) A mechanism for performing a system synthesis by combining modelling algorithms of subjective interpretation process (2) A mechanism for managing created application systems, algorithms and data that are contents, individual profile and individual's interpretation teaching data to images, by semi-structured data model and database (3) A mechanism for operating the platform through commands for developing and managing application systems in a uniform manner. We applied many image formats and a VRML format to the platform. We inserted algorithms of statistical analysis and content's features calculation into the platform. We developed different types of application system on platform. We have only to choose and combine algorithms on the platform to develop application systems with less effort.

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  • ユビキタスな情報タグのパーソナルライブメモ化と行動支援絵の応用 Reviewed

    矢野絵美, 飯島貴広, 篠原勲, 加藤俊一

    データベースとWeb情報システムに関するシンポジウム DBWeb2003   2003.11

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  • Modeling Kansei through Real World Interaction with Ubiquitous Information Environment-Smart Store

    Kazuhide HIGUCHI, Toshikazu KATO

    Prof.of 6th Asian Design International Conference,6th ADC   2003.10

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  • Automatic Classification and Analvsis Facility for Similarity Retrieval of Design Objects

    Masahiro TADA, Toshikazu KATO

    Proc. of 6th Asian Design International Conference,6th ADC   2003.10

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  • Design and Development of Kansei Model Database System

    Akihiro OGINO, Toshikazu KATO

    Prof.of 6th Asian Design International Conference,6th ADC   2003.10

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  • Kansei-based Recommendation Sysyem with Subjective Criteria

    Sineenard PINYAPONG, Emi SUEYOSHI, Youichi YAMAKADO, Sou KIMURA, Takahiro IIJIMA, Isao SINOHARA, Toshi KATO

    4th Japan-Korea International Symposium on Kansei Engineering   2003.10

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  • Human Communication Support by the Taxonomy of Subjective Evaluations

    Emi SUEYOSHI, Emi YANO, Isao SSSHINOHARA, Toshikazu KATO

    Proc.of 6th Asian Design International Conference,6th ADC   2003.10

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  • Design coordinate supporting system based on Kansei

    Yusuke NAKAMURA, Toshikazu KATO

    Prof.of 6th Asian Design International Conference,6th ADC   2003.10

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  • 消費者の感性モデルを利用したレコメンデーションシステムの構築 Reviewed

    矢野,北野, 末吉, 篠原, ピンヤポン,加藤

    情報処理学会論文誌TOD18   2003.5

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  • 階層的分類を用いた視覚感性のモデル化と類似画像検索への応用 Reviewed

    多田, 加藤

    情報処理学会論文誌TOD18   2003.5

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  • 利用者指向の感性情報処理システムの開発のためのソフトウェアプラットホームの設計と構築

    荻野, 加藤

    日本感性工学会感性工房部会第5回研究会   2003.3

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  • 実世界インタフェースの試作と商品案内システムへの応用

    齋藤, セーウン, 樋口, 金森, 関原, 渡辺, 濱谷,加藤

    日本感性工学会感性工房部会第5回研究会   2003.3

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  • Webとのインタラクションを通した商品イメージ語群の構造化 --- 商品の感性検索への応用 ---

    北野, 矢野, 末吉, シニーナット, 加藤

    日本感性工学会感性工房部会第5回研究会   2003.3

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  • 3次元物体モデルの類似検索システムの開発

    惣田, 加藤

    日本感性工学会感性工房部会第5回研究会   2003.3

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  • Development of a recommendation system with multiple subjective evaluation process models

    E Yano, E Sueyoshi, Shinohara, I, T Kato

    2003 INTERNATIONAL CONFERENCE ON CYBERWORLDS, PROCEEDINGS   CW2003   344 - 351   2003

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    Current BtoC recommendation services utilize consumers' purchased log as criteria for selecting information, yet it includes little information of the reason why he bought the items. Thus it is difficult to recommend the suitable information for each consumer.
    We have observed how each consumer judges his likes and dislikes on objects viewing them. We have modeled each consumer's evaluation process by relationships among physical features of objects, each consumer's subjective interpretations and preferences. Thus, based on the models, our system can estimate users' subjective evaluations and preferences from physical features of objects to perform a suitable recommendation.
    We have also build situated preference models according to the usage of the items. The recommendation system refers such situated preference models together with the subjective evaluation model as the consumer's decision-making model for selecting objects.

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  • 感性情報処理システム基盤ソフトウェアプラットホームの構築 Reviewed

    荻野, 加藤

    データベースとWeb情報システムに関するシンポジウム DBWeb2002   2002.12

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  • 階層的分類を用いた視覚感性のモデル化と類似画像検索への応用 Reviewed

    多田, 加藤

    データベースとWeb情報システムに関するシンポジウム DBWeb2002   2002.12

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  • 消費者の感性モデルを利用したレコメンデーションシステムの構築 Reviewed

    矢野,北野, 末吉, 篠原, シニーナット, 加藤

    データベースとWeb情報システムに関するシンポジウム DBWeb2002   2002.12

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  • Adjective Text Estimation Method: Linking 2d and 3d Space Database Reviewed

    Tatsuya Shibata, Toshikazu Kato

    2nd WSEAS Int. Conf. on Multimedia, Internet and Video technologies(ICOMIV2002)   89-95   2002.9

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  • 階層的な判別分析を利用した感性的な類似画像検索システム Reviewed

    多田, 加藤

    日本データベース学会Letters   2002.3

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  • Similarity image retrieval system using hierarchical classification: Experimental system on mobile internet with cellular phone

    Masahiro Tada, Toshikazu Kato, Isao Shinohara

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)   2453   779 - 788   2002

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    We developed a similarity image retrieval system for database consists of various kinds and large amount of image data. Our system has the following features. (1) The similarity retrieval algorithm selects the most similar group to the visual key step by step as a search space so that the system could achieve less computation and better precision. (2) The system can easily adapt each user’s subjective criterion for similarity. (3) The interface is so user friendly that just showing a key image is enough to invoke content-based image retrieval. Based on the features above, we developed and evaluated a similarity retrieval system using cellular phone with digital camera as a multimedia terminal.

    DOI: 10.1007/3-540-46146-9_77

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  • Computational Modeling of Kansei Processes for Human-centered Information Systems

    Toshikazu Kato

    Proc. of International Symposium Toward a Development of KANSEI Technology   47 - 53   2001.10

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  • Analysis and modeling for subjective response to depicted space -Context-based Indexing for image database-

    Tatsuya Shibata, Toshikazu Kato

    Proceeding of the First International Symposium on Measurement,Analysis and Modeling of Human Functi   2001.9

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  • Image retrieval system for street-landscape images using adjectives Reviewed

    Tatsuya Shibata, Toshikazu Kato

    Systems and Computers in Japan   32 ( 6 )   62 - 71   2001.6

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    It has hitherto been difficult to treat landscape images in a database, since their physical characteristics have been described empirically. This paper analyzes the correlation between the physical characteristics (colors, including their brightness, directions, and positions) and their associated adjectives, so that a landscape image can be modeled by using the adjectives. As a result, landscape images can be evaluated automatically, and an unknown landscape image can be retrieved and evaluated. Experiments have been carried out to show the usefulness of the proposed method.

    DOI: 10.1002/scj.1035

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  • K-DIME: An adaptive system to retrieve images from the WEB using subjective criteria Reviewed

    N Bianchi-Berthouze, T Kato

    DATABASES IN NETWORKED INFORMATION SYSTEMS, PROCEEDINGS   1966   157 - 172   2001

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    Researchers in the field of Database Systems axe bound to expand database techniques beyond traditional areas, particularly to the realm of the web. With the growing importance of information technology in today's industry, new types of applications are appearing that require a broader understanding of information. Recently, many efforts have been made to understand and model the subjective factors that play an important role in our social life and communication so that they could be embedded into new information technologies. We propose here our framework for endowing a software agent with the capability to personalize itself to its user through interaction and perform tasks that involve subjective parameters. We describe K-DIME, a software prototype that can retrieve material from the Web on the basis of both objective and subjective features of the content. K-DIME allows users to create their own Kansei User Model. With its ability to bootstrap a new user model from the model of a user with similar profile, it significantly reduces the workload generally associated with an online learning phase. Continuous adaptation driven by specific patterns of interaction with the user enables K-DIME to cope with the intrinsic variability of subjective impressions. A working prototype has been implemented and applied in a scenario in which users axe asked to identify pictures they would like to display on a greeting card.

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  • A Study of Kansei Factor in Image Database System

    Kaori YOSHIDA, Toshikazu KATO

    Proceeding of The Fourth Asian Fuzzy Systems Symposium   1   329 - 334   2000.4

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  • Kansei Coloring for Interior Coordinates

    Takashi SAKAMOTO, Toshikazu KATO

    Proceedings of The Fourth Asian Fuzzy Systems Symposium   1   54 - 57   2000.4

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  • Edge detection method insensitive to the light and shade variance in image

    T Sakamoto, T Kato

    SMC 2000 CONFERENCE PROCEEDINGS: 2000 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN & CYBERNETICS, VOL 1-5   ( 00CH37166C )   1581 - 1585   2000

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    This paper is written about a new edge detection method derived from a vision model that has proposed by the authors [8][9][10]. This model is quite sensitive to the abrupt changes of the image contrast and has unique characteristic to enhance less contrast regions and to inhibit relatively high and firm contrast regions on the target image. Consequently, the proposed method is insensitive to and not so much affected by illumination variance (light and shade in image) in comparison with the other conventional and known methods.
    This paper also shows that any differential operator can be combined with this model. The authors' proposed method can change the characteristic of target operators and enhance their abilities. These modified operators will be robust against illumination variance and detect objects in detail. This paper shows the ability of the proposed method by showing some examples of the edge detection and making a comparison with the other differential operators and these edge detection results.

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  • Querying and personalizing the Web: A multimedia personal assistant

    N Bianchi-Berthouze, T Kato

    SMC 2000 CONFERENCE PROCEEDINGS: 2000 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN & CYBERNETICS, VOL 1-5   ( 00CH37166C )   678 - 683   2000

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    With Internet taking an increasingly important place in our daily life (work, education, hobby), a huge amount of information is now available. We suggest that four points should be considered when developing new information retrieving systems: a) taking information in its entirety (interpretation), b)managing multimedia information in an integrated Rap c) reusing already available tools and d) tailoring information to single users. We propose here our framework for endowing a software agent with the capability to personalize itself to its users through interaction and perform tasks that involve subjective factors. We describe K-DIME, a software prototype that can retrieve material ii-om the Web on the basis of both objective and subjective features of the content. Being capable of bootstrapping a new user model from the model of a user with similar profile, K-DIME significantly reduces the workload generally associated with an online learning phase. Through continuous adaptation driven by specific patterns of interaction with the user, K-DIME can cope with the intrinsic variability of subjective impressions. We discuss its performance in a scenario in which users retrieve pictures to be put on a greeting card according to a given subjective impression they wish to convey.

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  • Bilateral functions of direction and pattern by auto-correlation model - categorizing texture and office images

    Tatsuya Shibata, Toshikazu Kato

    Proceedings of the IEEE International Conference on Systems, Man and Cybernetics   3   1639 - 1643   2000

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    It is known that visual functions are specialized in brain such as color, direction, and movement. However, it is not clear how the functions are detected. We introduced an auto-correlation model to detect direction parameters. This paper addresses on how important pattern is as a visual function and how it is detected. We apply an auto-correlation model because direction is based on continuity while pattern is on discontinuity, so we hypothesize that pattern is an opposite function against direction. Pattern in this paper means a repetition of different areas, which has a property of discontinuity. We conclude that the auto-correlation model we propose detects not only edge and line directions but also patterns, repetitions of different areas, in images and is useful to discriminate texture images by materials and retrieve images by words, which are supported by some experiments.

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  • Edge detection method insensitive to the light and shade variance in image

    Takashi Sakamoto, Toshikazu Kato

    Proceedings of the IEEE International Conference on Systems, Man and Cybernetics   3   1581 - 1585   2000

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    This paper is written about a new edge detection method derived from a vision model that has proposed by the authors. This model is quite sensitive to the abrupt changes of the image contrast and has unique characteristic to enhance less contrast regions and to inhibit relatively high and firm contrast regions on the target image. Consequently, the proposed method is insensitive to and not so much affected by illumination variance (light and shade in image) in comparison with the other conventional and known methods. This paper also shows that any differential operator can be combined with this model. The authors' proposed method can change the characteristic of target operators and enhance their abilities. These modified operators will be robust against illumination variance and detect objects in detail. This paper shows the ability of the proposed method by showing some examples of the edge detection and making a comparison with the other differential operators and these edge detection results.

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  • A New Approach to the KANSEI Coordinates Automatic Color Arrangements Reviewed

    坂本隆, 加藤俊一

    Proceedings of 1999 IEEE International Conference on Systems, Man and Cybernetics   6   208 - 211   1999.10

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  • Kansei Image Retrieval System for Street Landscape-Discrimination and Graphical parameters based on Correlation of Two Images- Reviewed

    Tatsuya Shibata, Toshikazu Kato

    Proceedings of IEEE International Conference on Systems, Man and Cybernetics   6   247 - 252   1999.10

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  • A Dynamic Interactive Kansei User Model Reviewed

    N.Bianchi-Berthouze, T.Kato

    Proc.of IEEE International Conference on Systems, Man and Cybernetics(1999/10/12-15)   6   241 - 246   1999.10

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  • K-DIME: A Software Framework for Kansei Filtering of Internet Material Reviewed

    R.Inder, N.Bianchi-Berthouze, T.Kato

    Proc.of IEEE International Conference on Systems, Man and Cybernetics(1999/10/12-15)   4   358 - 363   1999.10

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  • A Visual Interactive Environment for Image Retrleval by Subjective Parameters Reviewed

    N.Bianchi-Berthouze, L.Berthouze, T.Kato

    IEEE Proc. Of 3rd Workshop on Multimedia Signal Processing(1999/09/13-15)   559 - 564   1999.9

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  • 「主観的類似度に適応した3次元多面体の検索」 Reviewed

    鈴木一史, 加藤俊一, 築根秀男

    電子情報通信学会論文誌   J82-D-1 ( 1 )   185 - 193   1999.1

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  • 街路の景観画像データベースのイメージ語による検索 Reviewed

    柴田滝也, 加藤俊一

    電子情報通信学会論文誌D-I   J82D-I ( 1 )   1999.1

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  • A high fidelity contrast improving model based on human vision mechanisms Reviewed

    Y Kobayashi, T Kato

    IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA COMPUTING AND SYSTEMS, PROCEEDINGS VOL 2   2   578 - 584   1999

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    In this paper, we propose a computational model of adjusting color contrast and luminance contrast nonlinearly dynamically and adaptively based an the image content. It uses lateral inhibition mechanism and adaptation(light/dark, color)mechanisms, Our model can improve the appearance of an image naturally, both locally and globally at the same time. Our transformation shows a reverse-S-shape response, with the curvature being determined based on the context characteristics of each individual image. We demonstrate the performance by image enhancement experiments. It shows a good performance in not only luminance, bur also chromaticity. Our model and transformation can be applied to many fields, especially storing or repairing images of art or cultural heritage, because it can improve images preserving original subjective impression.

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  • Understanding subjectivity: An interactionist view Reviewed

    N Bianchi-Berthouze, L Berthouze, T Kato

    UM99: USER MODELING, PROCEEDINGS   9 ( 407 )   3 - 12   1999

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    User modeling is traditionally about constructing an explicit representation of the user. We argue against such approach because it overlooks the real nature of the human brain: plasticity and absence of monolithic control. Instead, we suggest to focus not on the modeling of the primary mechanism that explains a user's response but on the mechanisms through which technology can mediate as complex information as subjective responses. Indeed the only way two persons can reach mutual understanding over such responses is social interaction.
    We propose a novel architecture based on three main components: (1) an elaborate sensory(motor) apparatus, (2) a dynamical memory and (3) an active interface with turn-taking capability. It supports the interactive emergence of a common symbolic language through which user and system can share subjective responses over visual perceptions. We assert that while the "user model" is not explicitly constructed, it reveals in the interactive dialog between the user and the machine.

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  • An interactive visual environment to understand, model and exploit user subjectivity in image retrieving systems Reviewed

    Nadia Bianchi Berthouze, Toshikazu Kato

    Proceedings - International Conference on Image Analysis and Processing, ICIAP 1999   981 - 986   1999

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    The research discussed in this paper focuses on the emergence of a multimedia language for humans and technology to communicate highly subjective concepts (such as impressions, feelings, and emotions). Nowadays technology is not just a tool for realizing tasks, it also serves as a medium for people to communicate. For that reason, the issue of endowing computers with the ability to understand and communicate emotion has become crucial. But how can we give such a capability to a computer? And how can we transmit to a computer our emotion or our feelings. In this paper, we draw inspiration from human-human communication. Mutual understanding of emotional responses can be achieved through social interaction. We propose a dynamic interaction framework for understanding and communicating highly subjective concepts such as visual impressions. © 1999 IEEE.

    DOI: 10.1109/ICIAP.1999.797723

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  • Image Retrieval System Based on Subjective Interpretation

    Kaori Yoshida, Toshikazu Kato, Torao Yanaru

    Methodologies for the Conception Design and Application of Soft Computing   1   247 - 250   1998.10

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  • Image Retrieval System Based on Subjective Interpretation

    Kaori Yoshida, Toshikazu Kato, Torao Yanaru

    Biomedical Soft Computing and Human Sciences   4   65 - 74   1998.9

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  • 「受容野の双対性に着目した側抑制モデルとその機能について」 Reviewed

    坂本隆, 加藤俊一

    第13回生体生理工学シンポジウム   13 ( 2D1-4 )   401 - 404   1998.9

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  • Image Retrieval System for Stree-landscape Images using Adjectives Reviewed

    T. Shibata, T. Kato

    Proc. Of 9th Int. Conf. Database and Expert Systems Applications   501 - 510   1998.8

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  • 「感性エージェントとヒューマンメディアインターフェースの研究開発 -感性工房-」 Reviewed

    加藤俊一, 酒井勝正

    システム/制御/情報   42 ( 5 )   253 - 259   1998.5

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  • 感性的情報処理とアイコンによるイメージの抽象化─デザイン発想支援の具体的応用方法への試み Reviewed

    李昇姫, 加藤俊一, 原田昭

    芸術学研究   ( 2 )   73 - 82   1998.3

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  • A Prototype Agent to Assist Shoppers Reviewed

    Robert Inder, Matthew Hurst, Toshikazu Kato

    7th International World Wide web Conference   1998.2

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  • 感性データベースシステム Reviewed

    加藤俊一

    映像情報メディア学会誌   52 ( 1 )   49 - 52   1998.1

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  • A model for emotional aspects on visual art works

    K Yoshida, T Kato, T Yanaru

    ICONIP'98: THE FIFTH INTERNATIONAL CONFERENCE ON NEURAL INFORMATION PROCESSING JOINTLY WITH JNNS'98: THE 1998 ANNUAL CONFERENCE OF THE JAPANESE NEURAL NETWORK SOCIETY - PROCEEDINGS, VOLS 1-3   2   923 - 926   1998

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    This paper describes a model of user's emotional aspects on visual art works. ART MUSEUM is our prototype system for advanced image database. It allows users to retrieve images from a database of impressionist paintings by using adjective words. The system learns the correlation between the feature of sample paintings and user's descriptions, and provides interactive and progressive learning mechanisms. We show the interesting experimental results on ART MUSEUM system.

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  • Image retrieval system using impression words

    K Yoshida, T Kato, T Yanaru

    1998 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS, VOLS 1-5   98CH36216   2780 - 2784   1998

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    This paper introduces the image database system which can retrieve using impression words. ART MUSEUM (Multimedia Database with Sense of Color and Construction upon the Matter of ART) is our prototype system for advanced image database. It allows users to retrieve images from a database of impressionist paintings by using adjective words. The system learns the correlation between the feature of sample paintings and user's descriptions, and provides interactive and progressive learning mechanisms. We show the interesting experimental results on ART MUSEUM system.

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  • 3D object retrieval based on subjective measures Reviewed

    MT Suzuki, T Kato, H Tsukune

    NINTH INTERNATIONAL WORKSHOP ON DATABASE AND EXPERT SYSTEMS APPLICATIONS, PROCEEDINGS   850 - 855   1998

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    To support the creation of good virtual world presentation, we need to retrieve polygon objects from databases. In conventional database systems, retrieval of polygonal data was based on only the features of the polygon. Unfortunately, such retrieval techniques do not consider the user's subjective measures. This paper illustrates the creation of multidimensional spaces based on subjective measures by analyzing the correlation between features of polygonal data using a multidimensional scaling method and regression analysis. Our techniques enable users to retrieve objects more efficiently by considering subjective measures.

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  • Image enhancement and improvement of both color and brightness contrast based on lateral inhibition method

    Takashi Sakamoto, Toshikazu Kato

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)   1464   124 - 131   1998

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    We propose a new lateral inhibition method for image enhancement which improves both color and brightness contrast. Our method deserves attention for trie following reasons: (1) it can adapt itself to the objective image automatically, (2) physiological and psychological behavior of early visual system has been considered and (3) it can affect locally and parallelly both the light region and dark region of the objective image. This method has been derived on the basis of our early vision system and modelized by a simple mathematical function which forms reverse-S shaped stimulus-response curve, and additionally, it can simulate lateral inhibition effects. Our model explains how the lateral inhibition mechanism with local and adaptive processing system realizes the robustness for various input images and detects objects from wide varieties of visual stimuli. The proposed method can make the maximum use of the lateral inhibition effects, perform mild and powerful image enhancement and improve image quality very naturally both at the light and dark regions.

    DOI: 10.1007/BFb0016493

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  • Towards a comprehensive integration of subjective parameters in database browsing Reviewed

    N Bianchi, L Berthouze, T Kato

    NINTH INTERNATIONAL WORKSHOP ON DATABASE AND EXPERT SYSTEMS APPLICATIONS, PROCEEDINGS   870 - 874   1998

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    Today, the cyberspace provides the user with quantities of distributed multimedia information. Whereas adequate technical tools were developed that enable the user to actually access this database, information technology still lacks of plasticity to handle requests based on subjective parameters, i.e. non explicit requests. In human-human communication however such complex and variable information can be transmitted by words, even if the meaning associated varies from one actor to the other one. In this paper, we propose an experimental framework in which, through intensive interaction, the machine and the user develop a common language through which they can establish mutual understanding over visual perceptions. We describe the mechanisms underlying the development of this language and which allow the user to have full control, both functionally and structurally of the system.

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  • Lateral inhibition model taken account of the duality of receptive fields and its behavior for RGB inputs Reviewed

    T Sakamoto, T Kato

    ICONIP'98: THE FIFTH INTERNATIONAL CONFERENCE ON NEURAL INFORMATION PROCESSING JOINTLY WITH JNNS'98: THE 1998 ANNUAL CONFERENCE OF THE JAPANESE NEURAL NETWORK SOCIETY - PROCEEDINGS, VOLS 1-3   2 ( 2e-C-5 )   831 - 834   1998

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    Receptive fields in our vision mechanisms can be classified into positive type and negative type, the latter corresponds to the reverse of the former. For example, ON-center-OFF-surround receptive field is positive type, OFF-center-ON-surround receptive field corresponds to negative type. Such "duality" also can be found as color opponent type receptive fields which detect color contrast, but the neurophysiological meaning and functional inevitability of the duality of the receptive fields have not been elucidated. This paper explicates this duality from the view point of the lateral inhibition model. The proposed lateral inhibition model can be derived deductively from the idea that the positive type and the negative type of receptive fields detect the information on a positive image (a counterpart of photographic positive) and a negative image (a counterpart of photographic negative) respectively. The input-output characteristic mapping of our proposed model draws distinctive reverse-S shaped non-linear curve. This paper give the explanation for the theoretical basis and the functional principles of our model which can detect and enhance both brightness and RGB color contrasts of input images.

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  • Image retrieval system using impression words

    Kaori Yoshida, Toshikazu Kato, Torao Yanaru

    Proceedings of the IEEE International Conference on Systems, Man and Cybernetics   3   2780 - 2784   1998

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    This paper introduces the image database system which can retrieve using impression words. ART MUSEUM (Multimedia Database with Sense of Color and Construction upon the Matter of ART) is our prototype system for advanced image database. It allows users to retrieve images from a database of impressionist paintings by using adjective words. The system learns the correlation between the feature of sample paintings and user's descriptions, and provides interactive and progressive learning mechanisms. We show the interesting experimental results on ART MUSEUM system.

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  • Modeling of subjective interpretation for street landscape image

    Tatsuya Shibata, Toshikazu Kato

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)   1460   501 - 510   1998

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    Our hypothesis is that the model of subjective interpretation is based on rough information process. We analyze a relationship between adjectives and three graphical attributes of color, direction, and position in order to model the subjective interpretation for streetscape images. We focus especially on the graphical descriptors such as Lab color space, Lab auto-correlation and rough image segmentation, which correspond to the graphical attributes. Our psychological experiment indicates that subjective interpretations consist partly of "evaluation", "texture", and "openness". By analyzing the relationships between these three factors and the graphical descriptors, we find that subjective interpretation relates to the combination of the three graphical descriptors.

    DOI: 10.1007/bfb0054508

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  • Supporting Human-Human Interaction beyond Cultuar Reviewed

    Toshikazu KATO

    Basic Research Symposium   12   1997.3

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  • 人間と知能機械の感性的相互作用 Reviewed

    加藤俊一

    バイオメカニズム学会誌   21 ( 1 )   15 - 20   1997.3

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  • A Cognitive Aspect of Human Computer Interaction through Information Superhighway Reviewed

    Toshikazu KATO

    PACES/SPICIS97 proceedings   7 - 18   1997.2

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  • Cognitive User Interface to Cyber Space Database--Human Media Technology for Global Information Infrastructure- Reviewed

    T.Kato

    Proc. of In'l Symp. on Cooperative Database Systems for Advanced Applications   184 - 189   1996.12

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  • ヒューマンメディア情報環境の展望と技術課題-感性メディア技術からヒューマンコミュニケーションへの展開- Reviewed

    加藤俊一

    電子技術総合研究所彙報   60 ( 8 )   13 - 49   1996.8

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  • Multimedia Database with Visual Interaction Facilities Reviewed

    T.Kato

    Proc. of 5th Conf. of the Int'l Federation of Classification Societies(IFCS)   46 - 49   1996.3

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  • ヒューマンメディアプロジェクト 人間と協調する情報基盤の構築に向かって

    加藤俊一

    アドバンストデータベースシンポジウムADBS'95   69 - 78   1995.12

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  • ヒューマンメディア技術 人間と協調する情報基盤の構築に向かって

    加藤俊一

    Proc. of Int'l Symp.Info-Tech'95   46 - 53   1995.10

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  • Human Media Technology-Human-centred Approach to Information Infrastructure- Reviewed

    T.Kato, S.Hirai

    Proc. of 1st Int'l Symposium on Digital Libraries'95   256 - 262   1995.8

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  • 視覚感性を計る Reviewed

    加藤俊一

    機械学会誌   98 ( 918 )   400 - 402   1995.5

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  • Human Media Technology: Human-centred Approach to Information Environment

    T.Kato

    Proc. of Multimedia Information Systems and Hypermedia   1 - 4   1995.3

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  • A Software Platform for Multimedia Applications Reviewed

    A.Jacot-Descombes, T.Kato

    Bulletin of the ETL   59 ( 6 )   399 - 409   1995.1

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  • SOFT Science and Technology meets cognitive science and human-computer interaction for cooperation Reviewed

    J LONG, H INOUE, T KATO, N MIYAKE, T GREEN, M HARRISON, E POLLITZER

    SYMBIOSIS OF HUMAN AND ARTIFACT: FUTURE COMPUTING AND DESIGN FOR HUMAN-COMPUTER INTERACTION   20   199 - 204   1995

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    Language:English   Publishing type:Research paper (international conference proceedings)   Publisher:ELSEVIER SCIENCE PUBL B V  

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  • Kansei-oriented Communication: Human-centred Mediation to Information Environment

    T.Kato

    Proc of Workshop for Cooperation between Japan and Uk on SOFT Science & Technology   40 - 43   1994.11

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  • マルチメディアデータベースの知的ユーザインタフェース

    加藤俊一

    国際ハイテクフォーラム   130 - 143   1994.2

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  • Learing of Personal Visual Impression for Image Database Systems Reviewed

    T.Kurita, T.Kato

    Proc. of 2nd Int. Conf. on Document Analysis and Recognition   547 - 552   1993.10

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    Language:English   Publishing type:Research paper (scientific journal)   Publisher:International Association of Pattern Recognition(IAPR)  

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  • 電子美術館における内容検索 Reviewed

    加藤俊一

    情報の科学と技術   43 ( 7 )   611 - 621   1993.7

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  • Human Interface for Multimedia Database Systems-The Stateof Art of Multimedia Projects-

    T.Kato

    Proc. of Int. Workshop Computing The Future   1 - 25   1992.12

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  • 印象語による絵画データベース検索 Reviewed

    栗田多喜夫, 加藤俊一, 福田郁美, 坂倉あゆみ

    情報処理学会論文誌   33 ( 11 )   1373 - 1383   1992.11

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  • Cognitive View Mechanism for Multimedia Information Systems Reviewed

    T.Kato

    Proc. of 1st Int. Workshop on Interfaces to Database Systems   1 - 26   1992.7

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  • 画像の内容検索-電子美術館への応用- Reviewed

    加藤俊一, 栗田多喜夫

    情報処理   33 ( 5 )   466 - 477   1992.5

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    CiNii Books

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    Other Link: http://id.nii.ac.jp/1001/00004500/

  • DATABASE ARCHITECTURE FOR CONTENT-BASED IMAGE RETRIEVAL Reviewed

    T KATO

    IMAGE STORAGE AND RETRIEVAL SYSTEMS   1662   112 - 123   1992

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    Web of Science

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  • QUERY BY VISUAL EXAMPLE - CONTENT-BASED IMAGE RETRIEVAL Reviewed

    K HIRATA, T KATO

    ADVANCES IN DATABASE TECHNOLOGY - EDBT 92   580   56 - 71   1992

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    Web of Science

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  • A SKETCH RETRIEVAL METHOD FOR FULL-COLOR IMAGE DATABASE - QUERY BY VISUAL EXAMPLE Reviewed

    T KATO, T KURITA, N OTSU, K HIRATA

    11TH IAPR INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION, PROCEEDINGS, VOL I   530 - 533   1992

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    Web of Science

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  • Cognitive View Mechanism for Multimedia Information Systems

    T.Kato

    prof. of 1st Us-Japan Works. on Integrated Comprehension and Multimedia Environment   24 - 48   1991.12

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    Language:English   Publisher:New Mexico State Univ. (NMSU) + NSF  

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  • 画像データベースのヒューマンインタフェース Reviewed

    加藤俊一

    可視化情報   11 ( 43 )   6 - 12   1991.10

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  • Intelligent Visual Interaction with Image Database Systems-Toward the Multimedia Personal Interface- Reviewed

    T.Kato, T.Kurita

    Jounal of Information Processing   14 ( 2 )   134 - 143   1991.6

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  • Cognitive View Mechanism for Multimedia Database System Reviewed

    T.Kato, T.Kurita, H.Shimogaki, T.Mizutori, K.Fujimura

    Proc. of International Workshop on Interoperability in Multidatabase Systems   179 - 186   1991.4

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  • A Cognitive Approach to Visual Interaction Reviewed

    T.Kato, T.Kurita, H.Shimogaki, T.Mizutori, K.Fujimura

    Proc. of Int'l Conf. on Multimedia Information System   109 - 120   1991.1

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  • A Cognitive Approach to Visual Interaction Reviewed

    T.Kato

    Proc. of 2nd Next Generation Human Interface Architecture Workshop   2 ( 5 )   1 - 6   1990.10

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  • 二次元図形の類似検索-画像対話の試み- Reviewed

    加藤俊一

    Medical Imaging Technology   8 ( 4 )   440 - 445   1990.9

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  • Visual Interaction with Electronic Art Gallery Reviewed

    T.Kato, T.Kurita

    Proc. of International Conference on Database and Expert Systems Applications DEXA'90   234 - 240   1990.8

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  • 画像データベースのヒューマンインタフェース Reviewed

    加藤俊一

    システム/制御/情報   34 ( 8 )   460 - 468   1990.8

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  • Multimedia Interaction with Image Database Systems Reviewed

    T.Kato, T.Kurita, H.Shimogaki

    ACM SIGCHI Bulletin   22 ( 1 )   52 - 54   1990.7

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  • 主観的類似度に適応した画像検査索 Reviewed

    栗田多喜夫, 下垣弘行, 加藤俊一

    情報処理学会論文誌   31 ( 2 )   227 - 237   1990.2

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  • Multimedia Interaction with Image Database Systems Reviewed

    T.Kato, T.Kurita, H.Shimogaki

    Proc. of Advanced Database System Symposium'89   271 - 278   1989.12

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  • Multimedia Data Model for Advanced Image Information System Reviewed

    T.Kato, T.Mizutori

    Proc. of Advanced Database System Symposium'89   113 - 120   1989.12

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  • Multimedia Interaction on Advanced Image Database System-Intelligent Personal Interface-

    T.Kato

    Proc. of Computer World'89   174 - 181   1989.9

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  • 画像対話型商標・意匠データベースTRADEMARK Reviewed

    加藤俊一, 下垣弘行, 藤村是明

    電子情報通信学会論文誌   J72-D-II ( 4 )   535 - 544   1989.4

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  • TRADEMARK: Multimedia Dtabase with Abstracted Representation on Knowledge Base Reviewed

    T.Kato, H.Shimogaki, T.Mizutori, K.Fjimura

    Proc. of 2nd Int'l Symposium on Interoperable Information Systems   245 - 252   1988.11

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  • Architecture and User Interface of Intelligent Multimedia Database System TRADEMARK Reviewed

    T.Kato, H.Shimogaki, K.Fujimura

    Bulletin of the ETL   52 ( 7 )   1019 - 1038   1988.7

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    CiNii Books

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  • 産業における画像処理 画像処理システム Reviewed

    加藤俊一, 木戸出正継

    テレビジョン学会誌   41 ( 10 )   872 - 880   1987.10

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    DOI: 10.3169/itej1978.41.872

    CiNii Books

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    Other Link: https://jlc.jst.go.jp/DN/JALC/00217290041?from=CiNii

  • パターン情報処理とマルチメディアデータベース-マルチメディア情報システムの研究動向- Reviewed

    加藤俊一, 藤村是明

    電子技術総合研究所彙報   51 ( 4 )   26 - 44   1987.4

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  • 非同期式並列処理に基づくイベント駆動緩和法 Reviewed

    加藤俊一, 坂井利之

    電子通信学会論文誌(D)   J68-D ( 11 )   1854 - 1861   1985.11

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  • 緩和法におけるdeterminacy問題-非同期式並列処理可能性の解析- Reviewed

    加藤俊一, 脇本浩司, 稲垣耕作, 坂井利之

    電子通信学会論文誌(D)   J68-D ( 8 )   1473 - 1480   1985.8

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  • MACSYM - A HIERARCHICAL PARALLEL IMAGE-PROCESSING SYSTEM FOR EVENT-DRIVEN PATTERN UNDERSTANDING OF DOCUMENTS Reviewed

    K INAGAKI, T KATO, T HIROSHIMA, T SAKAI

    PATTERN RECOGNITION   17 ( 1 )   85 - 108   1984

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  • MACSYM: An Event-driven Parallel Processor for Document Pattern Understanding Reviewed

    K.Inagaki, T.Kato, T.Sakai

    Proc. of 6th Int'l Conf. on Pattern Recognition   258 - 261   1982.10

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  • Bibliographic Information Processing Facilities for Relational Database System ARIS Reviewed

    S.Yajima, K.Kambayashi, O.Konishi, K.Tanaka, C.Le Viet, T.Kato

    Proc. of 13th Int'l Conf. on System Sciences   198 - 207   1980.1

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Books

  • 感性工学ハンドブック ―感性をきわめる七つ道具―

    椎塚久雄, 編, 分担執筆者, 加藤俊一( Role: Joint author)

    朝倉書店  2013.11 

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  • 岩波講座 マルチメディア情報学8 情報の構造化と検索 (第4章) 感性によるアプローチ

    加藤俊一( Role: Sole author)

    岩波書店  2000.3 

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    Responsible for pages:167-221   Language:Japanese   Book type:Scholarly book

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  • エンサイクロペティア情報処理2000/2001 (第4章) 感性情報処理

    加藤俊一( Role: Sole author)

    情報処理学会  2000.3 

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    Responsible for pages:198-201   Language:Japanese   Book type:Scholarly book

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  • Towards Shoppers' Assistants: Agents to Combine Information in Advanced Databese Systems for Integration of Media and User Environments

    Y.Kambayashi, A. Makinouchi, S.Umemura, K.Tanaka, Y.Masunaga, Robert Inder, Toshikazu Kato( Role: Sole author)

    1998.3 

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    Responsible for pages:137-142   Language:English   Book type:Scholarly book

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  • Towards a Comprehensive Integration of Subjective Paramenters in Database Browsing in Advanced Database Systems for Integration of Media and User Environments

    Y.Kambayashi, A.Makinouchi, S.Umemura, K.Tanaka, Y.Masunaga(E, Nadia Bianchi, Luc Berthouze, Toshikazu Kato( Role: Sole author)

    World Scientific  1998.3 

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    Responsible for pages:227-232   Language:English   Book type:Scholarly book

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  • Image Enhancement and Improvement od Both Color and Brightness Contrast Based on Lateral Inhibition Method

    Takashi Sakamoto, Kato Toshikazu( Role: Sole author)

    1998.1 

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    Responsible for pages:124-131   Language:English   Book type:Scholarly book

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  • Human Interface for Multimedia Database with visual Interaction Facilities

    Toshikazu Kato( Role: Sole author)

    Springer  1998.1 

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    Responsible for pages:632-643   Language:English   Book type:Scholarly book

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  • 感性的情報処理とアイコンによるイメージの抽象化-デザイン発想支援の具体的応用方法への試み

    李昇姫, 加藤俊一, 原田昭( Role: Sole author)

    1997.10 

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  • コンピュータ画像処理/応用実践編3 類似検索機能を持った画像データベースとその設計法、pp.187-227

    田村秀行, 加藤俊一( Role: Sole author)

    総研出版  1992.10 

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  • Cognitive View Mechanism for Content-based Multimedia Information Retrieval, pp.223-262, in Interfaces to Database Systems

    R.Cooper(E, T.Kato( Role: Sole author)

    Springer-Verlag  1992.7 

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  • 光エレクトロニクス事典 パターン認識技術

    加藤俊一( Role: Sole author)

    産業調査会、 光産業技術振興協会  1992.4 

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  • 日本百科全書 パターン認識

    加藤俊一, 棟上昭男( Role: Sole author)

    小学館  1987.11 

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  • 画像処理アルゴリズムの最新動向 文書画像処理、pp.158-171

    高木, 鳥脇, 田村(編, 美濃導彦, 加藤俊一( Role: Sole author)

    新技術コミュニケーションズ  1986.12 

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MISC

  • Analysis of Motivational Methods and their Effects According to the Attitudes of Learners

    桑原直輝, 高橋直己, 中田亨, 坂本隆, 加藤俊一

    日本感性工学会春季大会(Web)   18th   2023

  • Analysis of the affect of common features of avatar design on impressions

    富田尋也, 高橋直己, 中田亨, 坂本隆, 加藤俊一

    日本感性工学会春季大会(Web)   18th   2023

  • Customers’ subjective evaluation and brain activity for the politeness of the customer service

    ZHU Siyu, 鎌田浩毅, 坂本隆, 中田亨, 高橋直己, 牧敦, 加藤俊一

    日本感性工学会春季大会(Web)   18th   2023

  • Observation of frustration in a high-difficult puzzle game onto physiological features

    齊藤翼, 高橋直己, 坂本隆, 中田亨, 加藤俊一

    日本感性工学会春季大会(Web)   18th   2023

  • Analysis of the Effect of Visualizing Consensus of Opinion on Group Discussions

    上田耕作, 坂本隆, 中田亨, 高橋直己, 加藤俊一

    日本感性工学会春季大会(Web)   18th   2023

  • Suitable Typefaces for Food Packaging to Express Taste-A Comparative Study of Chinese and Japanese Cultures-

    野間朝子, 高橋直己, 中田亨, 坂本隆, 加藤俊一

    日本感性工学会春季大会(Web)   18th   2023

  • Measurement of excitement with physiological features during watching virtual-reality contents

    柳知沙都, 高橋直己, 中田亨, 坂本隆, 加藤俊一

    日本感性工学会春季大会(Web)   18th   2023

  • How messages explaining merit of sleep enforces peoples’ motivation to sleep

    南部碧衣, 高橋直己, 中田亨, 坂本隆, 加藤俊一

    日本感性工学会春季大会(Web)   18th   2023

  • 「気まぐれな感性、一途な感性」

    知能と情報 (日本知能情報ファジィ学会誌   Vol.29 ( No.6 )   191   2017.12

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  • 生理指標を用いた料理レシピおよび店舗情報推薦システムの提案

    加藤皓也, 中田亨, 加藤俊一

    日本感性工学会春季大会予稿集(CD-ROM)   12th   ROMBUNNO.1B‐11   2017

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    J-GLOBAL

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  • fNIRSを用いた映像と記憶定着の関係分析

    畔原優, 中田亨, 中田亨, 加藤俊一

    日本感性工学会春季大会予稿集(CD-ROM)   12th   ROMBUNNO.2C‐18   2017

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    J-GLOBAL

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  • 自動注釈付与のための用語の専門度の推定

    須藤祐太, 中田亨, 加藤俊一

    日本感性工学会春季大会予稿集(CD-ROM)   11th   ROMBUNNO.G2‐1   2016

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    J-GLOBAL

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  • 人間の視線情報に基づく認知負荷量の推定

    加藤皓也, 中田亨, 加藤俊一

    日本感性工学会春季大会予稿集(CD-ROM)   11th   ROMBUNNO.G4‐4   2016

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    J-GLOBAL

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  • 文章から図表の参照の仕方を考慮した「読みやすさ」に関する研究

    岩本真乃輔, 中田亨, 中田亨, 加藤俊一

    日本感性工学会春季大会予稿集(CD-ROM)   11th   ROMBUNNO.G4‐2   2016

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    J-GLOBAL

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  • 文章から図表の参照の仕方を考慮した「読みやすさ」に関する研究

    岩本真乃輔, 中田亨, 中田亨, 加藤俊一

    日本感性工学会大会予稿集(CD-ROM)   17th   ROMBUNNO.P36   2015

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    J-GLOBAL

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  • 視覚感性の多様性のモデル化とイメージ情報処理への応用(日本色彩学会 視覚情報基礎研究会)

    2014.12

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  • D-15-17 The Proposal of the Objective Measurement Method of the Study Competency

    Kitagawa Shogo, Sudo Ayano, Kato Toshikazu

    Proceedings of the IEICE General Conference   2012 ( 1 )   214 - 214   2012.3

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  • 画像データベース

    多田昌裕, 加藤俊一

    画像電子学会誌:画像電子技術年報   37 ( 6 )   134 - 146   2008.11

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  • 画像を使ったイメージ共有による共同作業支援システムの構築

    伊藤恵悟, 中村昌也, 尹帥, 郭海亮, 川口和夫, 小宮香織, 佐々木麻里, 澤田美咲, 向江亜紀, 飯島貴広, 寒川聖文, 山門洋一, 加藤俊一

    第7回日本感性工学会大会,Proc. of The 7th Annual conference of JSKE 2005   315   2005.9

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  • ユビキタス感性情報環境による情報提供システムの構築― Ubiquitous KANSEI Information Assistance : Smart Sphere ―

    松本雄太, 滝本斉, 久原和起, 鹿間亮太郎, 関口佳恵, 佐々木麻里, 曹海燕, ソムキャットセーウン, 宮崎智大, 荻野晃大, 加藤俊一

    Proc. of The 7th Annual conference of JSKE 2005   316   2005.9

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  • ユーザのTPOを考慮にいれたレコメンド情報配信システムの開発 (テーマ:特集 「感性とインタラクション」および一般)

    木村 壮, Pinyapong Sineenard, 加藤 俊一

    人工知能基本問題研究会   58   43 - 47   2005.3

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    Language:Japanese   Publisher:人工知能学会  

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  • Query Processing Algorithms for Time, Place, Purpose and Profile Sensitive Mobile Recommendation

    Pinyapong Sineenard, Tosihkazu Kato

    104 ( 176 )   205 - 210   2004.7

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  • Computational Modeling of Knasei Processes for Human Media Database Systems

    KATO T.

    IPSJ SIG Notes   2001 ( 44 )   33 - 40   2001.5

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    This paper introduces the basic concept of computational modeling of perception processes for multimedia data. Such processes are modeled as hierarchical inter- and tntra-relationships amongst imformation in physical, physiological, psychological and cognitive layers through perception. Based on our framework, this paper gives the outline algorithms for content-based retrieval for multimedia database systems;which are sketch retrieval, similarity retrieval and Kansei retrieval at physiological, psychological and cognitive layers, respectively. They are core algorithms in our experimental Kansei information processing systems, "Kansei Factory, "for collaborative industrial design support works. This paper also discusses technical issues in Kansei engineering for flexible framework and further applications.

    CiNii Books

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  • Database System for Kansei-Oriented Communication

    Kaori YOSHIDA, Toshikazu Kato

    2000 IEEE International Conference on Industrial Electronics, Control and Instrumentation   printing-printing   2000

  • 人間主体の知的情報技術調査報告書

    加藤(分担執筆

    1999.3

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  • マルチメディアに関する調査報告書

    加藤(分担執筆

    1999.3

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  • ヒューマンメディアの研究開発報告書

    加藤(分担執筆

    1999.3

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    Language:Japanese   Publishing type:Article, review, commentary, editorial, etc. (other)   Publisher:(財)イメージ情報科学研究所、新エネルギー・産業技術研究開発機構  

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  • A Study of Database System with KANSEI Information

    Kaori YOSHIDA, Toshikazu KATO, Torao YANARU

    IEEE International Conference on System, Man, and Cybernetics   VI-253-VI-256   1999

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  • Subjective Aspects in Image Database System

    Kaori YOSHIDA, Toshikazu KATO, Torao YANARU

    International Joint Conference on Neural Networks   CD-ROM   1999

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  • マルチメディアに関する調査報告書「マルチメディア社会の到来に向けて -技術的課題とその方向性」

    加藤(分担執筆

    1998.3

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  • ヒューマンメディアの研究開発報告書

    加藤(分担執筆

    1998.3

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  • 人間主体の知的情報技術調査報告書

    加藤(分担執筆

    1998.3

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  • ヒューマンメディアの研究開発報告書

    加藤(分担執筆

    1997.3

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  • ネットワークと人工知能技術の応用に関する調査報告書

    加藤(分担執筆

    1997.3

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  • 新・個人主義のススメ 感性インタフェースのもたらす世界

    加藤俊一

    WIRED   2 ( 10 )   29   1996.10

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  • マルチメディアからヒューマンメディアへ

    加藤俊一

    日経WIND社会人講座’95   25 - 27   1996.5

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  • ヒューマンメディアの調査研究報告書(平成7年度)

    加藤俊一, 及

    1 - 11,46-58,135-141,147   1996.3

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  • ヒューマンメディアプロジェクト(人と協調する情報基盤の構築に向かって)

    加藤俊一

    マルチモーダルインタフェース構築のためのヒューマンファクタに関する基礎データ収集調査報告書   89 - 97   1996.3

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  • 脳機能情報処理の先導研究

    加藤俊一

    脳機能情報処理の先導研究報告書   44 - 47   1996.3

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  • ヒューマンメディアの可能性

    加藤俊一

    第2期感性産業研究委員会<後期>報告書   22 - 33,113-149   1996.3

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  • 研究所紹介 電子技術総合研究所知能システム部対話システム研究室

    加藤俊一

    経営システム   5 ( 3&4 )   276   1995.12

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  • ヒューマンメディアの研究

    加藤俊一

    電子情報通信学会ヒューマンコミュニケーショングループニューズレター   ( 2 )   1995.12

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  • マルチメディア情報システムのヒューマンインタフェースに関する研究(通商産業大臣表彰)

    加藤俊一

    JITA NEWS   312 ( 10 )   1995.10

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  • ヒューマンメディア先導研究

    加藤俊一

    AI FUZZY TREND   3 ( 10 )   1 - 9   1995.10

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  • マルチメディア情報システムのヒューマンインタフェースに関する研究(通商産業大臣表彰)

    加藤俊一

    工業技術   36   10 - 17   1995.8

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  • ヒューマンメディアの調査研究報告書(平成6年度)

    加藤俊一, 及

    ヒューマンメディアの調査研究報告書(平成6年度)   1 - 8,39-56,283-304   1995.3

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  • ヒューマンメディア技術の調査研究報告書

    加藤(分担執筆

    1995.3

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  • 心性・知性基盤技術国際共同研究調査(平成5年度)

    加藤俊一

    心性・知性基盤技術国際共同研究調査(平成5年度)   55 - 58,62-74,75-100   1994.3

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  • 拡張型オブジェクト指向データベース

    加藤俊一

    明電時報   231 ( 4 )   33 - 35   1993.7

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  • 内容検索可能なマルチメディアデータベース

    加藤俊一

    コンピュートロール   ( 43 )   124 - 132   1993.7

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  • マルチメディアデータベースの設計法 スキーマ、 画像、 利用者の視点から

    加藤俊一

    映像情報(I)   19 - 27   1992.2

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  • 類似検索機能を持った画像データベースとその設計法(その2)

    加藤俊一

    O plus E   ( 143 )   154 - 164   1991.10

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  • 次世代画像データベースへの認知的アプローチ

    加藤俊一

    ENGINEERS   6 - 12   1991.10

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  • 類似検索機能を持った画像データベースとその設計法(その1)

    加藤俊一

    O plus E   ( 142 )   141 - 151   1991.9

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  • 次世代データベースとマルチメディア対話技術-商標・意匠データベースTRADEMARK-

    加藤俊一

    情報管理別冊3、マルチメディアへの展開画像データベース   75 - 94   1991.7

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  • マルチメディアデータベースとの知的対話

    加藤俊一

    電総研ニュース   ( 496 )   7 - 11   1991.5

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  • 画像対話型データベース

    加藤俊一

    画像ラボ   1 ( 3 )   33 - 36   1990.3

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  • パターン認識技術

    加藤俊一

    光技術動向調査報告書   212 - 219   1990.3

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  • 次世代データベースとマルチメディア対話技術-商標・意匠データベースTRADEMARK-

    加藤俊一

    情報管理   32 ( 3 )   193 - 211   1989.6

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    Language:Japanese   Publishing type:Article, review, commentary, editorial, etc. (other)   Publisher:(財)日本科学技術情報センター  

    Visual interaction is one of the key technology for the advanced database system and its human interface. We have been developing the multimedia database system TRADEMARK. It provides the intelligent visual interaction by the use of the image recognition. This paper describes the method and the evaluation of the visual interaction in the TRADEMARK system ; (a) automatic indexing facility, (b) similarity retrieval by visual example and (c) multimedia presentation of retrieved data.

    DOI: 10.1241/johokanri.32.193

    CiNii Books

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    Other Link: https://jlc.jst.go.jp/DN/JALC/00225155677?from=CiNii

  • 知的画像データベースシステムIIDS

    坂倉あゆみ, 加藤俊一

    情報処理   30 ( 5 )   581 - 582   1989.5

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  • 空間的データのためのオブジェクト指向知識表現

    加藤俊一

    情報処理   30 ( 3 )   280 - 281   1989.3

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  • マルチメディアとAIシステム

    加藤俊一

    人工知能の技術と市場の動向に関する調査研究(技術動向編)   143 - 148   1989.3

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  • 図形の既約被覆表現と画像圧縮への利用

    下垣弘行, 加藤俊一

    情報処理   30 ( 2 )   179 - 180   1989.2

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    CiNii Books

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  • 画像データベースでの視覚型言語PICQUERY

    市川充, 加藤俊一

    情報処理   29 ( 12 )   1541 - 1542   1988.5

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  • 知識ベース的画像記述のためのデータベース設計

    加藤俊一

    情報処理   29 ( 5 )   513   1988.5

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  • データとしてのテキストの管理

    加藤俊一

    情報処理   27 ( 12 )   1436   1986.12

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  • 画像処理アルゴリズムの最新動向(8)文書画像処理

    美濃導彦, 加藤俊一

    O plus E   ( 74 )   89 - 102   1986.1

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  • パターン理解並列処理装置MACSYMのための文書画像理解並列処理システム(ver.1)

    岡村孝彦, 加藤俊一

    京都大学工学部情報工学教室坂井研究室   1 - 63   1984.3

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  • パターン理解マルチプロセッサシステム-MACSYMの設計と画像処理への応用例-

    坂井利之, 稲垣耕作, 加藤俊一

    電子技術   23 ( 8 )   90 - 98   1981.8

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Presentations

  • 映像の視聴回数による印象の変化と生理指標の関係分析

    遠藤杏奈, 牧敦, 加藤俊一

    第15回日本感性工学会春季大会  ( 福岡工業大学 )   2020.3  日本感性工学会

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    https://www.jske.org/taikai/jske15s

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  • SDTを用いた学習継続効率の高い働きかけの検討

    四ツ谷悠介, 高橋直己, 加藤俊一

    第21回日本感性工学会大会  ( 芝浦工業大学 豊洲キャンパス )   2019.9  日本感性工学会

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    https://www.jske.org/taikai/jske21

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  • 学習時のモチベーションとその変化の計測による可視化

    島崎友祐, 加藤俊一

    第13回日本感性工学会春季大会  2018.3 

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  • Preferences of a song and musical genres are influenced by changes in heart rate: A trial study using step aerobics

    大石 琢馬, 坂本 隆, 加藤 俊一

    第13回日本感性工学会春季大会  2018.3 

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  • 運動への態度の類型化とTPOを考慮した動機付けの検討

    鳥羽政成, 坂本隆, 酒折文武, 小笠原悦子

    第13回日本感性工学会春季大会  2018.3 

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  • 身体活動量増加を目的とした動機付けの分析について

    浦田仁志, 坂本隆, 加藤俊一

    第13回日本感性工学会春季大会  2018.3 

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  • 多様性を前提とした旅客サービスと感性工学

    サイバネティクス協議会調査研究報告会  2017.10 

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  • 映像視聴時における好ましさの第一印象と前頭葉活動の関係分析

    畔原優, 加藤俊一

    生命ソフトウェア&感性工房 合同シンポジウム2017  2017.10 

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  • ウェアラブル機器を用いた料理推薦システムによる満足度の評価

    加藤皓也, 加藤俊一

    生命ソフトウェア&感性工房 合同シンポジウム2017  2017.10 

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  • 丁寧な接客の動作に対する前頭前野における脳活動の分析

    西條友喜, 加藤俊一

    平成28年度コスメティクスと肌・顔研究会 総会および研究発表会  2017.3 

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  • Wikipediaの最短経路カテゴリ木を利用したユーザの専門用語知識推定

    須藤祐太

    第12回感性ロボティクスワークショップ  2017.3 

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  • 価値を用いた動機付けの分析について

    浦田仁志

    第12回感性ロボティクスワークショップ  2017.3 

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  • fNIRSを用いた映像の印象と記憶定着の関係分析

    畔原優, 中田亨, 加藤俊一

    第12回日本感性工学会春季大会  2017.3 

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  • 踏み台昇降による心拍の変化が音楽の嗜好に与える影響

    大石琢磨, 坂本隆, 加藤俊一

    第12回日本感性工学会春季大会  2017.3 

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  • 生理指標を用いた料理レシピおよび店舗情報推薦システムの開発

    加藤皓也, 中田亨, 加藤俊一

    第12回日本感性工学会春季大会  2017.3 

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  • Moti-Meter.学習時のモチベーション可視化システム

    島崎友祐, 中田亨, 加藤俊一

    第12回日本感性工学会春季大会  2017.3 

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  • 温熱感に対する視覚聴覚刺激の干渉

    天野辰哉, 中田亨, 加藤俊一

    第12回日本感性工学会春季大会  2017.3 

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  • リラックス効果のある刺激を与えるタイミングについての検討

    岸根祐輔, 中田亨, 加藤俊一

    第12回日本感性工学会春季大会  2017.3 

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  • ファッションにおけるアイテムのイメージがコーディネートのイメージに及ぼす影響の分析

    佐藤美雨, 中田亨, 加藤俊一

    第12回日本感性工学会春季大会  2017.3 

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  • NIRSを用いた人物の嗜好判断時の脳活動の分析

    谷田遥香, 加藤俊一

    第12回日本感性工学会春季大会  2017.3 

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  • ECサイトにおける商品推薦エージェントの口調による購買意欲の変化の分析

    鳥羽政成, 加藤俊一

    第12回日本感性工学会春季大会  2017.3 

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  • 視線動作観察による初読/再読の判定方法

    岩本真乃輔, 中田亨, 加藤俊一

    生命ソフトウェア&感性工房 合同シンポジウム2016  2016.11 

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  • Moti-Meter:学習時のモチベーション可視化システム

    島崎友祐, 中田亨, 加藤俊一

    生命ソフトウェア&感性工房 合同シンポジウム2016  2016.11 

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  • 感性データ分析のための知覚的代表色抽出システム

    高橋直己, 坂本隆, 加藤俊一

    一般社団法人日本色彩学会 平成28年度研究会大会  2016.11 

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  • ストレス緩和効果のある刺激を与えるタイミングについての研究

    岸根祐輔, 中田亨, 加藤俊一

    第18回日本感性工学会大会  2016.9 

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  • ファッションにおいてのアイテムのイメージがコーディネートのイメージにもたらす影響の分析

    佐藤美雨, 坂本 隆, 加藤俊一

    第18回日本感性工学会大会  2016.9 

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  • ECサイトにおける商品推薦エージェントの口調による購買意欲の変化の分析

    鳥羽政成, 加藤俊一

    第18回日本感性工学会大会  2016.9 

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  • 温冷感に対する視覚聴覚刺激の干渉

    天野辰哉, 中田亨, 加藤俊一

    第18回日本感性工学会大会  2016.9 

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  • NIRSを用いた無意識の嗜好判断の推定

    谷田遥香, 牧敦, 加藤俊一

    第18回日本感性工学会大会  2016.9 

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  • 2色配色における印象語と連想語の想起について

    冨田沙希, 坂本隆, 加藤俊一

    日本色彩学会第47回全国大会[名古屋]'16  2016.6 

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  • Effect of Classical Background Music on the Arithmetic Calculation Task:|rn|Psychological and Physiological Evaluations

    Masashi MURAKAMI, Takashi SAKAMOTO, Toshikazu KATO

    ISASE2016  2016.3 

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  • 広告写真を用いたブランドイメージの分析:|rn|色対比効果を考慮したベースカラー・アクセントカラー推定

    高橋直己

    情報処理学会 第77回全国大会  2015.3 

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  • 音楽推薦における意外性の推定技術の研究

    福井優太, 加藤俊一

    第10回日本感性工学会春季大会  2015.3 

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  • 表現に関する特徴量に注目した効果的な教材推薦手法の開発

    須藤祐太, 加藤俊一

    第10回日本感性工学会春季大会  2015.3 

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  • 文章レイアウトの画像特徴に基づく読みやすさのモデル化及び推定

    丹羽志門, 加藤俊一

    第10回日本感性工学会春季大会  2015.3 

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  • 主観的負担感とその個人差を考慮した健康支援手法の提案

    池田仁, 中央大学大学院理工学研究科, 加藤俊一

    第10回日本感性工学会春季大会  2015.3 

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  • 実店舗における消費者のウィンドウショッピングの行動分析

    関根麻耶, 中央大学大学院理工学研究科, 加藤俊一

    第10回日本感性工学会春季大会  2015.3 

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  • 光環境によるアイデア創出作業への影響の検討

    安部翔太

    中央大学 東京電機大学合同発表2014  2014.12 

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  • 映像構成要素に対する主観評価と視線情報の関係性の分析

    下牧玲於

    中央大学 東京電機大学合同発表2014  2014.12 

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  • 認知心理における価格と数字の違いの分析

    西條友喜

    中央大学 東京電機大学合同発表2014  2014.12 

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  • 広告に誘目性を与える色と配置を考慮したWEBデザインの検討

    平安寺勇介

    中央大学 東京電機大学合同発表2014  2014.12 

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  • マルチタスクの作業効率に与える音楽の検討:音楽聴取による歩きスマホへの影響の分析

    大坪洸

    中央大学 東京電機大学合同発表2014  2014.12 

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  • 評価履歴のない学習者に対する教材推薦の効率的なモデル化法にむけての研究

    須藤佑太

    中央大学 東京電機大学合同発表2014  2014.12 

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  • 音楽推薦システムにおける意外性の指標の提案

    福井優太

    中央大学 東京電機大学合同発表2014  2014.12 

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  • ファッションにおける個人の嗜好の外的刺激による影響の検討

    槌本皆人

    中央大学 東京電機大学合同発表2014  2014.12 

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  • 実店舗における消費者のウィンドウショッピングの行動分析

    関根麻耶

    中央大学 東京電機大学合同発表2014  2014.12 

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  • 衣服画像からの色情報を利用した感性モデルの構築

    振屋大貴

    中央大学 東京電機大学合同発表2014  2014.12 

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  • 広告写真を用いたブランドイメージの分析:色対比効果を考慮したベースカラー・アクセントカラー推定

    高橋 直己, 加藤 俊一

    日本色彩学会 視覚情報基礎研究会 第22回研究発表会  2014.12 

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  • 視覚感性の多様性のモデル化とイメージ情報処理への応用

    加藤 俊一

    日本色彩学会 視覚情報基礎研究会 第22回研究発表会  2014.12 

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  • ファッションにおける情報推薦に利用する色特徴量の分析

    阿久津裕介, 高橋直己, 加藤俊一, 豊田成人, 越野誠也, 大高瞳, 中央大学大学院理工学研究科, 中央大学理工, 株式会社

    第16回日本感性工学会大会  2014.9 

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  • 色対比を考慮したグラフィックデザインの知覚的な色の計測方法

    高橋 直己, 加藤 俊一

    第16回日本感性工学会大会  2014.9 

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  • 単純作業時の行動と作業効率の計測による集中度合いの推定

    亀井諭, 中央大学大学院理工学研究科, 加藤俊一

    第16回日本感性工学会大会  2014.9 

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  • 電子化された文章書類における読みやすさのモデル化

    丹羽志門, 小林晴行, 加藤俊一

    第16回日本感性工学会大会  2014.9 

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  • 視線情報を用いた文章の読みやすさの推定

    小林晴行, 中央大学大学院理工学研究科, 加藤俊一

    第16回日本感性工学会大会  2014.9 

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  • 各個人の負担感を考慮した努力を継続させやすい健康支援システムの提案

    池田仁, 中央大学大学院理工学研究科, 加藤俊一

    第16回日本感性工学会大会  2014.9 

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  • 消費者の購買行動に基づく商品属性に対しての興味推定

    内田駿吾, 中央大学大学院理工学研究科, 加藤俊一

    第16回日本感性工学会大会  2014.9 

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  • ユビキタスセンサを用いた仮想店舗の来店者の購買目的に基づく嗜好推定

    関根麻耶, 中央大学大学院理工学研究科, 加藤俊一

    第16回日本感性工学会大会  2014.9 

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  • ユーザと他人の感性モデルを利用したファッションレコメンド

    梶谷知嗣, 中央大学大学院理工学研究科, 加藤俊一

    第16回日本感性工学会大会  2014.9 

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  • fNIRSを用いた視覚・言語情報に対する視覚野-言語野間の ファンクショナルコネクティビティの解析

    田川遼介, 中央大学大学院理工学研究科, 射手矢賢, 中央大学大学院理工学研究科, 加藤俊一, 央大学理工学部, 牧敦(立製作所中央研究

    第16回日本感性工学会大会  2014.9 

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  • インターネットでの購買行動に基づく利用者の興味推定

    冨永晃史, 加藤俊一

    第16回日本感性工学会大会  2014.9 

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  • ファッションにおける個人の嗜好と外的要因による影響の検討

    槌本皆人

    第16回日本感性工学会大会  2014.9 

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  • 光環境によるアイデア創出作業への影響の検討

    安部翔太, 加藤俊一

    第16回日本感性工学会大会  2014.9 

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  • 広告に誘目性を与えるWebデザインの検討

    平安寺勇介

    第16回日本感性工学会大会  2014.9 

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  • 映像コンテンツに対する主観評価と映像構成要素の関係性の分析

    下牧玲於

    第16回日本感性工学会大会  2014.9 

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  • 音楽比較による人間の集中力分散に与える影響の検討

    大坪洸

    第16回日本感性工学会大会  2014.9 

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  • メールでの指導における個々人の教師に対する印象の推定

    向谷地, 加藤俊一

    第9回日本感性工学会春季大会  2014.4 

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  • 楽曲のテンポの違いによる聴取者のリラックス効果の検討

    後藤, 加藤俊一

    第9回感性ロボティクスワークショップ  2014.3 

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  • 映像視聴時の脳血流活動の計測に基づく、好ましさの第一印象と前頭葉活動の関係の分析

    三井, 加藤俊一

    第9回感性ロボティクスワークショップ  2014.3 

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  • 室内空間におけるユーザの状態を考慮したコンテンツ推薦システムの構築

    村上, 加藤俊一

    第9回感性ロボティクスワークショップ  2014.3 

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  • 購買行動に着目した少ない負担で嗜好学習するシステムの提案

    田島, 加藤俊一

    第9回日本感性工学会春季大会  2014.3 

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  • 素材から受ける質感評価のモデル化 -両眼視差に基づいた画像特徴量の応用-

    青山, 加藤俊一

    第 157回 ヒューマンコンピュータインタラクション研究会  2014.3 

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  • 行動の文脈を考慮した状況のモデル化

    大竹, 加藤俊一

    第9回日本感性工学会春季大会  2014.3 

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  • 光トポグラフィを用いたデジタルサイネージ上の視覚・言語情報への反応の分析

    射手矢, 加藤俊一

    第9回日本感性工学会春季大会  2014.3 

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  • コンセプト写真の配色に注目したブランドイメージの分析

    振屋, 加藤俊一

    光トポグラフィを用いたデジタルサイネージ上の視覚・言語情報への反応の分析  2014.3 

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  • 視線計測を用いた注視時間に基づく商品の購買決定要因の推定

    田川

    第 157回 ヒューマンコンピュータインタラクション研究会  2014.3 

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  • 例示画像の補完による類似画像検索システム

    梶谷, 加藤俊一

    第 157回 ヒューマンコンピュータインタラクション研究会  2014.3 

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  • Passive-Agressiveを用いた嗜好推定

    大石, 加藤俊一

    感性工学4大学合同研究発表会  2013.12 

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  • 視線計測を用いた注視時間に基づく商品の購買決定要因の推定と脳血流計測を用いた注視点の解析

    田川, 加藤俊一

    感性工学4大学合同研究発表会  2013.12 

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  • 室内の印象評価のためのGenre別による楽曲の主観評価分析

    岩槻, 加藤俊一

    感性工学4大学合同研究発表会  2013.12 

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  • コンセプト写真の配色を利用したブランドイメージの分析法

    振屋, 加藤俊一

    感性工学4大学合同研究発表会  2013.12 

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  • 多様な例示画像と補完による画像検索システム

    梶谷, 加藤俊一

    感性工学4大学合同研究発表会  2013.12 

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  • Relationship Analysis between the Child’s Behaviors Patterns and Sense of Anxiety

    笹瀬, 加藤俊一

    感性工学4大学合同研究発表会  2013.12 

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  • Responses Analysis of Visual and Linguistic Information on Digital Signage Using fNIRS

    射手矢, 加藤俊一

    感性工学4大学合同研究発表会  2013.12 

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  • 閲覧者が複数のレビューを見た際のレビュアーに対する信頼感の変化の考察~レビュー付き飲食店情報の推薦手法に向けて~

    岩村, 加藤俊一

    感性工学4大学合同研究発表会  2013.10 

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  • 幼児の心情と行動パターンの対応関係の継続的な分析 ―母子間のコミュニケーション支援を目的として―

    笹瀬綾子, 央大学理工学研究科, 加藤俊一

    第23回日本乳幼児医学・心理学会  2013.10 

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  • 両眼視差に基づいた質感のモデル化の提案

    青山祥貴, 中央大学大学院理工学研究科, 加藤俊一

    第15回日本感性工学会大会 A31  2013.9 

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  • 人物写真から受ける視覚的印象の要因の比較と画像自動分類への応用

    高橋直己, 大学理工学研究科, 加藤俊一

    第15回日本感性工学会大会 A32  2013.9 

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  • コーディネートの感性モデルを利用したファッションレコメンド

    阿久津裕介, 大学理工学研究科, 加藤俊一

    第15回日本感性工学会大会 B34  2013.9 

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  • 室内照明と楽曲が快適性に与える影響に関する基礎研究

    岩槻彰人, 小林晴行, 後藤康利, 村上昌志, 加藤俊一

    日本感性工学会・第15回大会 P36  2013.9 

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  • コンピテンシーを用いた客観的な学習能力の評価に向けた行動の調査

    亀井諭, 中央大学大学院理工学研究科, 加藤俊一

    第15回日本感性工学会大会  2013.9 

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  • 例示画像補完による画像検索システム

    梶谷知嗣, 高橋直己, 加藤俊一

    日本感性工学会,第15回大会 P37  2013.9 

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  • コンセプト写真に基づくブランドイメージの分析法

    振屋大貴, 丹羽志門, 加藤俊一

    日本感性工学会・第15回大会 P38  2013.9 

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  • 視線計測を用いた注視時間に基づく商品の購買決定要因の推定

    田川遼介, 北川頌悟, 加藤俊一

    日本感性工学会・第15回大会 P39  2013.9 

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  • 各個人の負担感を考慮した努力を継続させやすい健康支援システムの提案

    北川頌悟, 理工学部, 池田仁(中央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第15回大会 P40  2013.9 

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  • Passive-Aggressive 学習を用いた嗜好推定

    大石遼平, 加藤俊一

    日本感性工学会・第15回大会 P62  2013.9 

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  • 衣服購買における個人のフィット感の嗜好分析

    関根麻耶, 加藤俊一

    日本感性工学会・第15回大会 P63  2013.9 

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  • Modeling Relationship between Visual Impression of Commodities and Their Graphical Features

    Shimon Niwa, Toshikazu Kato, De, Systems Engineering Chuo University

    5th IASDR 2013 Paper No.2149-1  2013.8 

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  • Modeling Relationship between Visual Impression of Commodities and Their Graphical Features,

    Shimon Niwa, Toshikazu Kato, De, Systems Engineering Chuo University

    5th IASDR 2013  2013.8 

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  • Estimation of Dominant Attributes of Product for Each Customer through Behavior Observation of Shopping

    Mika Okuzawa(Graduate, School of Science, Engineering Chuo University, Toshikazu Kato, aculty of Science, Engineering Chuo Univ

    5th IASDR 2013 Paper No. 1798-1  2013.8 

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  • Estimation of Dominant Features of Commodities Based on Purchasing Behavior Analysis

    Shungo Uchida, Toshikazu Kato, De, Systems Engineering Chuo University

    5th IASDR 2013 Paper No. 2150-1  2013.8 

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  • Modeling Prefrences for Commodities by Active Observation with Unforced Natural Behavior of Customers

    Terumasa Tajima, Graduate School of Science, Engineering Chuo University, Toshikazu Kato, aculty of Science, Engineering Chuo Univ

    5th IASDR 2013  2013.8 

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  • Impression Management Support System for Teachers in Computer-Mediated Communication

    Tamotsu Mukaiyachi, Graduate School of Science, Engineering, Chuo University, Toshikazu Kato, Chuo

    International Conference, HCI International 2013  2013.7 

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  • Visual Perception Modeling on Sense of Material of Object Surface

    International Conference, HCI Internation

    Visual Perception Modeling on Sense of Material of Object Surface  2013.7 

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  • Relationship Analysis between the Child’s Behaviors Patterns and Sense of Anxiety

    Ayako Sasase, raduate School of Science, Engineering, Chuo University, Toshikazu Kato, Chuo

    International Conference, HCI International 2013  2013.7 

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  • Supporting User’s Continued Effort for Health by Estimating Mental Loads of Actions

    Hitoshi Ikeda, Toshikazu Kato, aculty of Science, Engineering, Chuo Universit

    International Conference, HCI International 2013  2013.7 

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  • 顧客行動の観測に基づく顧客の重視する商品属性の推定

    奥澤美佳, SUP, 加藤俊一, SUP, 数藤 恭子, SUP, 谷口 行信, SUP, SU, SUP, NTTメディアインテリジェンス研

    情報処理学会, 第152回ヒューマンコンピュータインタラクション研究発表会,研究報告ヒューマンコンピュータインタラクション(HCI)  2013.3 

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  • 商品写真から受ける印象と画像特徴の関係のモデル化

    丹羽志門, 加藤俊一

    日本感性工学会・感性工房部会, 第8回感性ロボティクスワークショップ  2013.3 

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  • 色,テクスチャ,及びタグ付けされた単語に基づいた画像の印象評価モデルの構築と分析

    高橋直己, SUP, 加藤俊一, SUP, 数藤 恭子, SUP, 谷口 行信, SUP, SUP, SUP, NTTメディアインテリジェンス研

    情報処理学会, 第152回ヒューマンコンピュータインタラクション研究発表会,研究報告ヒューマンコンピュータインタラクション(HCI)  2013.3 

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  • 消費者の購買行動に基づく商品の特徴へのこだわりの推定

    内田駿吾, 加藤俊一

    日本感性工学会・感性工房部会・ 第8回感性ロボティクスワークショップ  2013.3 

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  • ユーザの負担感を考慮した努力を継続させやすい健康支援手法の提案

    池田仁, 北川頌悟, 加藤俊一

    日本感性工学会・感性工房部会・ 第8回感性ロボティクスワークショップ  2013.3 

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  • 購買行動の観測に基づく顧客の重視する商品属性の推定

    奥澤美佳, 加藤俊一

    日本感性工学会・感性工房部会・ 第8回感性ロボティクスワークショップ  2013.3 

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  • オブジェクト領域の特徴量とアノテーションに基づいた画像の印象モデルの構築

    高橋直己, 加藤俊一

    日本感性工学会・第14回大会 B7-2  2012.9 

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  • 少ない配色パターンからの感性のモデル化

    三澤雄太, 央大学理工学研究科, 加藤俊一

    日本感性工学会・第14回大会 A3-2  2012.8 

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  • ベースカラーとアクセントカラーによる感性モデルの構築

    印部勉, 中央大学理工学研究科, 加藤俊一

    日本感性工学会・第14回大会 A3-5  2012.8 

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  • 指導メールから受けるTAに対する印象の要因調査

    向谷地有, 大学大学院理工学研究科, 北川頌悟, 加藤俊一

    日本感性工学会・第14回大会 F3-9  2012.8 

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  • 映像の主観評価とNIRSの客観的指標の関係の分析

    三井慎介, 中央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第14回大会 D4-3  2012.8 

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  • NIRSを用いた書籍メディアの違いによる脳活動の計測手法の提案

    増田 貴宏, 加藤俊一

    日本感性工学会・第14回大会 D4-4  2012.8 

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  • 生理的指標に基づく情報推薦内容の有効性の検討

    射手矢賢, 中央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第14回大会 D4-7  2012.8 

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  • 学習者の姿勢の計測による学習に集中する度合いの推定の試み

    籾山祐亮, 北川頌悟, 加藤俊一, 中央大学大学院理工学研究科, 中央大学理工学部

    日本感性工学会・第14回大会 E4-4  2012.8 

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  • マルチモーダルな感性モデルについての考察

    宇野勇斗, 中央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第14回大会 E5-2  2012.8 

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  • 少数の教示データから感性のモデル化する手法の改善とイメージ語の学習アルゴリズムの改善

    井坂亘, 中央大学理工学研究科, 加藤俊一

    日本感性工学会・第14回大会 E5-3  2012.8 

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  • 衣服に対する主観的なイメージを利用した感性のモデル化

    岡田知己, 加藤俊一, 中央大学理工学研究科, 中央大学理

    日本感性工学会・第14回大会 F5-4  2012.8 

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  • 楽曲によるリラクゼーション効果の個人差について分析

    大寺貴宏, 央大学理工学研究科, 加藤俊一

    日本感性工学会・第14回大会 G5-4  2012.8 

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  • 音楽に対する聴取者のリラックス効果の計測

    後藤康利, 央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第14回大会 G5-5  2012.8 

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  • ファッションのコーディネートを考慮したレコメンドの提案

    阿久津裕介, 加藤俊一

    日本感性工学会・第14回大会 P2-02  2012.8 

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  • 消費者の重視する商品属性と好みのファッション系統を考慮した洋服のレコメンド

    市川拓, 四方絢子, 仁科美里, 加藤 俊一

    日本感性工学会・第14回大会 P2-03  2012.8 

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  • 音楽の主観的分類のための特徴量の検討

    村上昌志, 中央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第14回大会 P2-17  2012.8 

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  • BGM聴取時の作業能率に与える影響の分析

    鈴木達郎, 央大学理工学研究科, 加藤俊一

    日本感性工学会・第14回大会 P2-18  2012.8 

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  • 色と質感を考慮した商品写真の印象のモデル化

    丹羽志門, 加藤俊一

    日本感性工学会・第14回大会 P2-25  2012.8 

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  • 消費者の購買行動に基づく商品の特徴へのこだわりの推定

    内田駿吾, 加藤俊一

    日本感性工学会・第14回大会 P2-51  2012.8 

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  • イベントに対する目的意識の違いの調査とそのレコメンドへの応用の提案

    渡邊健, 中, 加藤俊一

    日本感性工学会・第14回大会 P2-54  2012.8 

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  • ながら感・ついで感・どうせなら感を与えることにより継続させる情報配信システムの提案

    池田仁, 北川頌悟, 加藤俊一

    日本感性工学会・第14回大会 P2-55  2012.8 

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  • 生理的指標に基づく商品への興味度合いの推定

    射手矢賢, 加藤俊一

    映像情報メディア学会・研究会ME AIT  2012.5 

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  • 生理指標を利用した映像コンテンツの客観的評価方法の提案

    三井慎介, 加藤俊一

    映像情報メディア学会・研究会ME AIT  2012.5 

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  • 購買での行動パターンに基づく商品への興味の度合いの推定 ~ 購買行動中の興味の変化を考慮した手法 ~

    田島輝将, 加藤俊一

    映像情報メディア学会・研究会ME AIT  2012.5 

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  • 生理的指標による客観的な意外性評価手法の提案 ~ 気づきを与える情報配信サービスに向けて ~

    大竹航平, 加藤俊一

    映像情報メディア学会・研究会ME AIT  2012.5 

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  • 商品属性の重視度を把握することによる嗜好推定及び商品推薦手法の開発

    四方 絢子, 加藤 俊一, 数藤 恭子, 森本 正志, TTサイバースペース研究

    情報処理学会第147回ヒューマンコンピュータインタラクション研究発表会  2012.3 

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  • 学習者がメールから受ける指導法の印象評価の分析

    向谷地 有, 北川頌悟, 加藤俊一

    電子情報通信学会・2012年総合大会  2012.3 

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  • 学習者の思考・行動能力の客観的計測手法の提案―指導者支援システムへの応用に向けて―

    北川頌悟, 須藤綾乃, 加藤俊

    電子情報通信学会・2012年総合大会  2012.3 

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  • 商品写真から受ける印象の分析

    高橋 直己, 加藤俊一

    第7回感性ロボティクスワークショップ  2012.3 

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  • 生理指標を利用した映像コンテンツの客観的評価方法の提案

    三井 慎介, 加藤俊一

    第7回感性ロボティクスワークショップ  2012.3 

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  • 生理指標に基づく商品への興味度合いの推定

    射手矢 賢, 加藤俊一

    第7回感性ロボティクスワークショップ  2012.3 

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  • 音楽の主観的分類のための特徴量の検討

    村上 昌志, 加藤俊一

    第7回感性ロボティクスワークショップ  2012.3 

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  • 人間の生理的・心理的な状態と行動の関係の分析~保護者の状態推定への応用~

    笹瀬綾子, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • 生理的指標による情報推薦の客観的な意外性評価の提案

    大竹航平, 鈴木啓章, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • 生理指標を利用した映像コンテンツの客観的評価方法の提案

    三井慎介, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • 生理的指標を用いた音楽聴取時の気分の観測 ~楽曲推薦手法の提案~

    照内大丈, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • 衣服に対する主観的なイメージを利用した感性のモデル化

    岡田知己, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • NIRSを用いたメディアの違いによる脳血流の測定

    増田貴宏, 鈴木啓章, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • 購買での行動パターンに基づく商品への興味の度合いの推定

    田島 輝将, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • 商品属性とファッション意識に注目した購買判断基準のモデル化

    奥澤美佳, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • 生理的指標に基づく商品への興味度合いの推定

    射手矢賢, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • 学習者の取り組み方能力の客観的計測手法の提案 ―指導者支援システムへの応用に向けて―

    須藤綾乃, 北川頌悟, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • 学習者が課題添削メールをもとに行うTAの主観的評価のモデル化手法の提案

    向谷地有, 北川頌悟, 加藤俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.12 

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  • 3D物体の特徴記述法と物体から受けるイメージの分析

    青山祥貴, 加藤 俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.11 

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  • 商品写真から受ける印象の分析

    高橋直己, 上坂俊輔, 加藤 俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.11 

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  • 個人の嗜好に合わせたウェブデザインのレコメンド

    矢本令子, 三澤雄太, 加藤 俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.11 

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  • 消費者の重視する商品属性を考慮したインテリアのレコメンド

    仁科美里, 四方絢子, 加藤 俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.11 

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  • 香りと音が空間の印象に及ぼす影響の分析

    小林晴行, 村上昌志, 加藤 俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.11 

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  • 実空間内の快適化技術のための心理的アプローチ

    甲藤義哉, 宇野裕斗, 村上昌志, 加藤 俊一

    日本感性工学会・感性工房部会 2011年度 第1回 研究会  2011.11 

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  • 局所的な輝度変化特徴に着目した質感のモデル化

    王 文浩, 加藤 俊一

    芸術科学会・第27回NICOGRAPH論文コンテスト  2011.9 

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  • 購買行動パターンの類型化による興味の推定

    小林健人, 仁居智也, 中央大学理工学研究科, 加藤俊一

    日本感性工学会・第13回大会 G02  2011.9 

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  • ベースカラーとアクセントカラーによる感性モデルの構築

    印部勉, 安川和希, 加藤俊一

    日本感性工学会・第13回大会 G23  2011.9 

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  • 少ない配色パターンからの感性のモデル化

    三澤雄太, 加藤俊一

    日本感性工学会・第13回大会 G24  2011.9 

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  • 注目度を考慮した画像の印象のモデル化と自動分類・検索への応用

    上坂俊輔, 中央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第13回大会 E38  2011.9 

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  • 楽曲によるリラクゼーション効果の個人性の分析

    大寺貴宏, 村上昌志, 学大, 加藤俊一

    日本感性工学会・第13回大会 F33  2011.9 

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  • 環境音から受ける心理的負荷を低減させる楽曲とその特徴量の分析

    石橋隼, 村上昌志, 中央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第13回大会 F34  2011.9 

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  • 学習者の心理的時間変化による達成感を考慮した学習支援サービスの考案

    籾山祐亮, 中央大学大学院理工学研究科, 北川頌悟, 加藤俊一

    日本感性工学会・第13回大会 E41  2011.9 

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  • 勉強における飽きの前兆の検出方法の提案

    増田貴宏, 加藤俊一

    日本感性工学会・第13回大会 E42  2011.9 

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  • ウェアラブル環境を利用した歩容の特徴変化の検出による事物への興味推定

    成勢智明, 大学理工学部, 加藤俊一

    日本感性工学会・第13回大会 G47  2011.9 

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  • 聴覚と視覚の個人性を考慮した空間演出

    宇野勇斗, 村上昌志, 中央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第13回大会 E53  2011.9 

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  • 消費者の重視する商品属性を考慮したインテリアのレコメンド

    仁科美里, 四方絢子, 加藤俊一

    日本感性工学会・第13回大会 P21  2011.9 

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  • 個人の嗜好に合わせたウェブデザインのレコメンド

    矢本令子, 三澤雄太, 四方絢子, 加藤俊一

    日本感性工学会・第13回大会 P22  2011.9 

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  • 商品属性とファッション意識に注目した購買判断基準のモデル化

    奥澤美佳, 加藤俊一

    日本感性工学会・第13回大会 P23  2011.9 

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  • 学習者がTAに対して感じる主観的印象に基づいた指導支援システム

    向谷地有, 須藤綾乃, 北川頌悟, 大学理工部, 篠原勲, 共同印刷株式会社, 加藤俊一

    日本感性工学会・第13回大会 P24  2011.9 

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  • 購買での行動頻度に基づく商品への興味推定の試み

    田島輝将, 射手矢賢, 加藤俊一

    日本感性工学会・第13回大会 P25  2011.9 

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  • 生理的指標を用いた音楽聴取時の気分の観測~楽曲推薦手法の提案~

    照内大丈, 三井慎介, 加藤俊一

    日本感性工学会・第13回大会 P26  2011.9 

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  • 気持ちと行動を考慮したコミュニケーション支援手法の提案

    笹瀬綾子, 理工, 加藤俊一

    日本感性工学会・第13回大会 P27  2011.9 

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  • 音と香りが空間の印象に及ぼす影響の分析

    小林晴行, 央大学理工学部, 村上昌志, 中央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第13回大会 P28  2011.9 

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  • 空間内の快適化に関する心理的アプローチの考察

    甲藤義哉, 央大学理工学部, 村上昌志, 中央大学大学院理工学研究科, 加藤俊一

    日本感性工学会・第13回大会 P29  2011.9 

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  • 形状の変化によるイメージ変化の分析

    青山祥貴, 加藤俊一, 中央大学理工

    日本感性工学会・第13回大会 P30  2011.9 

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  • 購買行動パターンの類型化による興味の推定

    小林健人, SUP, 飯田祐亮, SUP, 仁居智也, SUP, 大根田知也, SUP, 荻野晃大, SUP, 加藤俊一, SUP, 京都産業大

    映像情報メディア学会・研究会ME AIT  2011.5 

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  • 聴覚情報処理過程の感性モデル化と実空間への応用

    村上昌志, 加藤俊一

    映像情報メディア学会・研究会ME AIT  2011.5 

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  • 少ない配色パターンからの感性のモデル化

    三澤雄太, 安川和希, 加藤俊一

    映像情報メディア学会・研究会ME AIT  2011.5 

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  • ベースカラーとアクセントカラーによる感性モデルの構築

    印部 勉, 安川和希, 加藤俊一

    映像情報メディア学会・研究会ME AIT  2011.5 

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  • Rock Musicから受ける楽曲のイメージの主観評価に有効な楽曲特徴量の検討

    大寺貴宏, 村上昌志, 加藤俊一

    映像情報メディア学会・研究会ME AIT  2011.5 

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  • 環境音の心理的負荷を低減させる楽曲とその特徴量の分析

    石橋 隼, 村上昌志, 加藤俊一

    映像情報メディア学会・研究会ME AIT  2011.5 

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  • ウェアラブル環境を利用した歩容の特徴抽出による事物への興味推定

    成勢智明, 龍田成示, 杉原良平, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 風景画と人物画から受ける印象の要因と画像特徴量の分析

    上坂俊輔, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 商品選択過程のラフ集合解析による興味のユビキタス推定

    仁居智也, 大根田知也, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 学習支援サービスにおける学生とサポータの親近感や信頼感のモデル化 ~キャンパスコミュニティエイドへの応用~

    大島知也, 加藤俊一, 篠原勲

    第12回日本感性工学会大会  2010.9 

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  • ラフ集合を用いた個人の興味・嗜好抽出方法とユビキタス環境における情報提供への応用

    永易健史, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 局所的な輝度変化量に注目した質感要因の分析

    王文浩, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • ウェアラブル環境を利用した興味のアクティブセンシング

    鈴木啓章, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 利用者の行動履歴を考慮した主観的な状況解釈の階層的なモデル化

    幡鎌啓介, 龍田成示, 杉原良平, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 画像周波数の局所コントラスト計算を用いた楽曲の類似度計算および印象評価

    村上昌志, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 少ない教示データからの感性のモデル化

    安川和希, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • ユーザの苦手意識を考慮した学習支援システムの提案

    渡辺智洋, 加藤俊一, 篠原勲

    第12回日本感性工学会大会  2010.9 

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  • ライフスタイルによる洋服の購買基準の推定とそれに基づいた商品提案方法の模索

    四方絢子, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 利用者のライフスタイルに基づいたケーキの選択に関する感性のモデル化

    西村夏紀, 四方絢子, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • デジタルサイネージを用いた興味と注視時間の関係性の検証と表示内容の違いによる注視時間への影響の検証

    西山直輝, 大根田知也, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • ベースカラーとアクセントカラーに関する感性のモデル化

    印部勉, 上坂俊輔, 安川和希, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 照明変化に対する感性のモデル化と空間演出への応用

    山崎良紀, 大根田知也, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 感性モデルを用いたシミュレーションによる共創支援環境の構築

    三澤雄太, 上坂俊輔, 安川和希, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 異なった観点に気づかせる意思決定支援システム

    佐藤充, 鈴木啓章, 梅田昌浩, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 達成感を考慮した学習支援システムの提案

    岡田佳子, 篠原勲, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 楽曲から受けるイメージの主観評価に適した特徴量とその階層的構造の検討

    大寺貴宏, 村上昌志, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 周囲の環境を考慮した自動選曲システムの提案

    石橋隼, 村上昌志, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • アクティブ観測を用いた来店目的の推定と意思決定支援への応用

    飯田祐亮, 大根田知也, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 購買行動パターンの類型化と短時間計測からのパターン推定

    小林健人, 大根田知也, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • ショップ空間における消費者の行動履歴情報提供システムの開発‐消費者が興味を示した商品情報の持ち歩き

    仲俣達也, 大根田知也, 加藤俊一

    第12回日本感性工学会大会  2010.9 

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  • 複数の例示画像を用いる画像検索システムの構築

    安川和希, 加藤俊一

    映像情報メディア学会技術報告  2010.5 

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  • 人物を含む画像から受ける印象の分析・モデル化と自動分類への応用

    上坂俊輔, 安川和希, 重松利季, 加藤俊一

    映像情報メディア学会技術報告  2010.5 

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  • 局所的な輝度変化量に注目した質感要因の分析

    王 文浩, 武田泰弘, 加藤俊一

    映像情報メディア学会技術報告  2010.5 

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  • ウェアラブル環境での利用者への控えめな情報提示とそれに対する自然な反応の観察による興味・関心の計測・モデル化

    鈴木啓章, 加藤俊一

    映像情報メディア学会技術報告  2010.5 

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  • ファッション意識と色彩に対する嗜好のモデル化と分類

    四方絢子, 加藤俊一

    映像情報メディア学会技術報告  2010.5 

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  • デジタルサイネージを用いたアクティブセンシングによる感性のモデル化と購買支援への応用

    大根田知也, 加藤俊一

    2010 

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  • 画像特徴量及び、tfidfに準じたキーワード評価による画像分類

    宇津木嵩行, 重松利季, 田崎幸彦, 加藤俊一

    2009.2 

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  • Modeling Individualities of Personal Preferences and Situations using Wearable and Ubiquitous Sensors-KANSEI Engineering for Personal Information Assistance

    KEAS08  2008.11 

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  • 個々の知識に着目したタグ付け情報共有を用いたWeb教材学習支援システム

    北川頌悟, 加藤俊一

    第10回日本感性工学会大会査読セッション  2008.9 

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  • ウェアラブルセンサを用いた利用者のTPO推定と情報提供サービスへの利用

    須藤健太, 加藤俊一

    第10回日本感性工学会大会査読セッション  2008.9 

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  • 行動による音楽検索システムの試作と評価

    石田篤史, 加藤俊一

    第10回日本感性工学会大会査読セッション  2008.9 

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  • 共同作業における配色・デザイン支援ツールの開発~感性の多次元空間表現によるイメージ語間の関係の抽出~

    井上敬文, 加藤俊一

    第10回日本感性工学会大会査読セッション  2008.9 

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  • コンテンツの共通点から感じる人同士の親近感のモデル化の試み

    岩脇 宏和, 加藤俊一

    第10回日本感性工学会大会査読セッション  2008.9 

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  • 教示データの自動分類による学習の効率化~全域的特徴と構造的特徴の利用~

    重松 利季, 加藤俊一

    第10回日本感性工学会大会査読セッション  2008.9 

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  • グループタグとシソーラスを用いたニュース推薦手法の提案

    武田泰弘, 加藤俊一

    第10回日本感性工学会大会査読セッション  2008.9 

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  • ユビキタスインタフェースを用いた消費者の行動パターンの理解

    今村 直生, 加藤俊一

    第10回日本感性工学会大会査読セッション  2008.9 

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  • 商品価値の気付きにつなげる店舗内情報提示の試み

    尾川 健一, 加藤俊一

    第10回日本感性工学会大会査読セッション  2008.9 

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  • 画像に抱く印象と画像を構成するモノ・コトの関連の分析

    宇津木嵩行, 加藤俊一

    第10回日本感性工学会大会  2008.9 

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  • 主観的な感性評価を教示するためのビジュアルインターフェース~教示学習の過程における効果的なフィードバック機能の構築~

    田崎 幸彦, 加藤俊一

    第10回日本感性工学会大  2008.9 

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  • 聴覚系の周波数選択性を用いた特徴量の設計と楽曲の感性評価

    村上昌志, 加藤俊一

    第10回日本感性工学会大会  2008.9 

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  • 個人のTPOに合わせた気付き型情報提供サービスの提案~文京区における観光支援~

    鈴木啓章, 永易健史, 石田篤史, 宇津木嵩行, 須藤健太, 矢野絵美, 龍田成示, 杉原良平, 加藤俊一

    第10回日本感性工学会大会  2008.9 

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  • 感性工学で創る、人にやさしい空間、チームワークにすぐれた空間

    日医シンポ  2008.9 

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  • 個人の感性・心身の状態を考慮したインスパイア型モバイル情報配信サービス~文京区観光サービスへの利用~

    須藤 健太, 加藤俊一

    日本感性工学会第4回春季大会  2008.3 

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  • 親近感・知識、教え方を考慮した信頼感モデルによる相互学習支援サービス~信頼感を考慮した助け合い支援システムの提案~

    北川 頌悟, 岩脇 宏和, 加藤 俊一

    日本感性工学会第4回春季大会  2008.3 

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  • 感性ロボティクス:感性のロボティクス的な表現と計測

    加藤俊一

    社団法人映像情報メディア学会技術報告  2007.5 

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  • 感性モデルを用いたWEBページ制作支援システムの試作

    田崎幸彦, 加藤俊一

    日本感性工学会 第3回春季大会  2007.3 

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  • 個人の状況の推測による行動選択機会の創出

    須藤健太, 加藤俊一

    日本感性工学会 第3回春季大会  2007.3 

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  • コミュニケーションロボットを用いた買い物における意思決定支援の試み

    尾川健一, 加藤俊一

    日本感性工学会 第3回春季大会  2007.3 

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  • 消費の興味を調べるための顔向きを判定するシステム

    何娟, 荻野晃大, 加藤俊一

    日本感性工学会 第3回春季大会  2007.3 

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  • 視聴者か〓利用しやすい広告の提示方式の研究

    宇津木嵩行, 加藤俊一

    日本感性工学会 第3回春季大会  2007.3 

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  • 感性ロボティクス:感性のロボティクス的な構造・計測・応用

    加藤俊一

    第7回日本感性工学会大会,Proc. of The 7th Annual conference of JSKE 2005  2005.9 

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  • 感性システムモデリングに基づく感性モデルデータ群の構造化

    荻野晃大, 加藤俊一

    第7回日本感性工学会大会,Proc. of The 7th Annual conference of JSKE 2005  2005.9 

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  • SVMを用いた視覚的印象に基づく画像自動分類の試み

    多田昌裕, 加藤俊一

    第7回日本感性工学会大会,Proc. of The 7th Annual conference of JSKE 2005  2005.9 

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  • 人と空間の関係に基づくユビキタス情報サービスのための概念設計法

    セーウン ソムキャット, 荻野晃大, 加藤俊一

    第7回日本感性工学会大会,Proc. of The 7th Annual conference of JSKE 2005  2005.9 

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  • 場面を考慮した実世界インタフェースの設計と感性のモデル化

    宮崎智大, 木村壮, 荻野晃大, 加藤俊一

    第7回日本感性工学会大会,Proc. of The 7th Annual conference of JSKE 2005  2005.9 

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  • 類似した感性モデルの検索とマーケティングへの利用の検討

    澤田美咲, 荻野晃大, 加藤俊一

    第7回日本感性工学会大会,Proc. of The 7th Annual conference of JSKE 2005  2005.9 

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  • Mochi:デザイン共同作業を支援するイメージ可視化ツール検討

    小宮香織, 加藤俊一

    第7回日本感性工学会大会,Proc. of The 7th Annual conference of JSKE 2005  2005.9 

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  • 人々の繋がりの性質に注目したボランティア紹介支援システム~ITレンジャーへの応用と評価~

    中田聡, 小宮香織, 篠原勲, 加藤 俊一

    第7回日本感性工学会大会,Proc. of The 7th Annual conference of JSKE 2005  2005.9 

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  • ユーザの自主性を尊重する情報配信サービスの提案

    渡辺謙太郎, 篠原勲, 加藤俊一

    第7回日本感性工学会大会,Proc. of The 7th Annual conference of JSKE 2005  2005.9 

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  • 嗜好と状況の判断と提示方法を考慮した情報配信サービスの開発

    北川頌悟, 後藤淳, 中田聡, 飯島貴広, 木村壮, 山門洋一, 篠原勲, 加藤俊一

    Proc. of The 7th Annual conference of JSKE 2005  2005.9 

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  • 明暗順応と色対比に関する側抑制の数理的モデル化とその応用

    佐々木麻里, 井田勝, 加藤 俊一

    社団法人映像情報メディア学会技術報告, ITE Technical Report,ME2005-82, AIT2005-88  2005.5 

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  • 任意の視点からの見え方と質感を考慮した類似検索

    向江亜紀, 惣田智志, 加藤俊一

    社団法人映像情報メディア学会技術報告, ITE Technical Report,ME2005-83, AIT2005-89,(May.2005)  2005.5 

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  • 感性検索システムの概念設計法とそれを支援するソフトウェアプラットホームの構成法

    荻野晃大, 加藤俊一

    人工知能学会 第58回 人工知能基本問題研究会 (SIG-FPAI)  2005.3 

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  • レビューワー・レビュー・メタレビューの構造化-レビュー評価支援-

    澤田美咲, 中村悠介, 加藤俊一

    人工知能学会 第58回 人工知能基本問題研究会(SIG-FPAI)  2005.3 

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  • コラボレーションによるデザイン支援のための感性的インタラクション-イメージマップを用いた合意形成支援システム:Mochi-

    小宮香織, 佐々木麻里, 加藤俊一

    人工知能学会 第58回 人工知能基本問題研究会(SIG-FPAI)  2005.3 

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  • ユーザのTPO を考慮にいれたレコメンド情報配信システムの開発

    木村壮, Sineenard Pinyapong, 加藤俊一

    人工知能学会 第58回 人工知能基本問題研究会(SIG-FPAI)  2005.3 

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  • 電脳空間における購買行動プロトコルの分析─メンタルモデルの考察

    関口佳恵, 加藤俊一

    人工知能学会 第58回 人工知能基本問題研究会(SIG-FPAI)  2005.3 

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  • SVMを用いた視覚的印象の分析・学習と画像自動分類への応用

    多田昌裕, 加藤俊一

    電子情報通信学会技術報告書:パターン認識・メディア理解PRMU 2004-171(2005-01)  2005.1 

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  • モバイル“通心”におけるローカルコミュニティ支援サービス

    末吉恵美, 篠原勲, 加藤俊一

    感性工学の多様性とコアを探るクロスセッション(第1回)  2004.10 

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  • 感性の工学的なモデル化とヒューマンコミュニケーション支援

    加藤俊一

    感性工学の多様性とコアを探るクロスセッション(第1回)  2004.10 

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  • SVMを用いた視覚的印象の分析・学習と画像自動分類への応用

    多田昌裕, 加藤俊一

    感性工学の多様性とコアを探るクロスセッション(第1回)  2004.10 

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  • パーソナルレビュー共有システムの構築 ―共同作業支援への応用―

    中村悠介, 加藤俊一

    第6回日本感性工学会大会,Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • 「役割」と「モード」に応じた情報配信のためのパーソナルプロファイルの構築

    渡邉謙太郎, 澤田美咲, 加藤俊一

    Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • モバイル情報サービスにおけるマルチモーダルインタフェースの実現

    飯島貴広, 篠原勲, 加藤俊一

    Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • TPO を考慮にいれた状況解釈とレコメンドサービスへの応用

    木村壮, 篠原勲, 加藤俊一

    第6回日本感性工学会大会,Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • モバイル“通心”を用いたローカルコミュニティ支援サービス

    末吉恵美, 篠原勲, 加藤俊一

    第6回日本感性工学会大会,Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • 物体の質感とそれから受けるイメージの相関関係の分析

    向江亜紀, 惣田智志, 加藤俊一

    第6回日本感性工学会大会,Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • 色の組み合わせと配置を考慮したカラーコーディネート事例の分析とモデル化 -インテリア、ファッションへの応用-

    佐々木麻里, 本多ゆき江, 松村幸恵, 寒川聖文, 井田勝, 加藤俊一

    第6回日本感性工学会大会 Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • 共同作業における合意形成支援のための感性的インタラクション環境の設計

    小宮香織, 宮崎智大, 関口佳恵, 加藤俊一

    第6回日本感性工学会大会 Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • ホームサーバを利用した様々な場所での感性的な情報支援

    渡邉陽一, 田中正人, 吉岡大輔, 曹海燕, ソムキャットセーウン, 佐々木麻里, 小野寺久美, 加藤俊一

    第6回日本感性工学会大会,Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • 共感創出のためのコミュニケーション支援システム

    関口佳恵, 宮崎智大, 小宮香織, 田中正人, 加藤俊一

    第6回日本感性工学会大会,Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • 購買行動にマッチした感性的レコメンデーションのためのインタラクション法

    中田 聡, 飯島貴広, 川口和夫, 鈴木展行, 橋本知明, 水野彩子, 篠原 勲, 加藤 俊一

    第6回日本感性工学会大会,Proc. of The 6th Annual conference of JSKE 2004  2004.9 

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  • 感性情報処理アルゴリズムの管理と感性検索システムの自動生成への応用-半構造データモデルを用いたアルゴリズムとシステムの一元的な管理-

    荻野晃大, 加藤俊一

    電子情報通信学会技術報告書:データ工学 DE2004-20(2004-70)  2004.7 

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  • 時間,場所,目的および個人情報を考慮に入れたモバイル端末によるレコメンドのための質問処理アルゴリズム

    ピンヤポン シニーナット, 加藤俊一

    電子情報通信学会技術報告書:データ工学 DE2004-44(2004-07),(DBWS2004)  2004.7 

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  • Trans-Category Retrieval Based on Subjective Perception Process Models

    Toshikazu KATO

    Proc. of IEEE International Conference on Multimedia and Expo, ICME 2004  2004.6 

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  • 対象に関する主観的な解釈のモデルの管理手法

    荻野晃大, 加藤俊一

    情報処理学基礎研究会:データベースシステム研究会合同研究会,DBS-133/FI-75  2004.5 

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  • 複雑な背景からの人物抽出と個人履歴データベースへの応用

    林信好, 片山太郎, 樋口和英, 多田昌裕, 加藤俊一

    映像情報メディア学会技術報告書:メディア工学・映像表現&コンピュータグラフィクス研究会 ME2004-66/AIT2004-98  2004.5 

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  • カテゴリ分類に横断的な類似検索システムの試作と評価

    寒川聖文, 多田昌裕, 加藤俊一

    映像情報メディア学会技術報告書:メディア工学・映像表現&コンピュータグラフィクス研究会 ME2004-69/AIT2004-101  2004.5 

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  • 個人の主観的な解釈に適合した情報サービスを提供するためのソフトウエェアプラットホームの構築

    荻野晃大, 加藤俊一

    映像情報メディア学会技術報告書:メディア工学・映像表現&コンピュータグラフィクス研究会 映像情技報 ME2004-73/AIT2004-105  2004.5 

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  • 領域分割と複数解像度を用いた画像の特徴解析と視覚感性のモデル化

    多田昌裕, 加藤俊一

    情報処理学会コンピュータビジョンとイメージメディア研究会資料CVIM  2004.3 

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  • 感性のモデル化の新しい枠組み

    加藤俊一

    日本感性工学会・感性工房部会平成15年度第4回研究会  2004.3 

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  • 感性のモデル化とユビキタスなインタラクションが可能な実世界インタフェースの設計

    樋口和英, 渡辺陽一, セーウン・ソムキャット, 片山太郎, 林信好, 長瀬裕之, 加藤俊一

    電子情報通信学会研究会報告マルチメディア・仮想環境基(MVE),電子情報通信学会  2004.3 

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  • イメージテクスチャを用いたコンテンツ横断的な感性検索-コラボレーションによるデザインコーディネート支援システムへの応用-

    井田勝, 小林隼人, 惣田智志, 中村悠介, 寒川聖大, 宮崎智大, 渡辺謙太郎, 加藤俊一

    第5回 日本感性工学会大会  2003.10 

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  • デザインコーディネート支援システムにおける感性的なインタラクションの設計

    小林隼人, 井田勝, 惣田智志, 中村悠介, 寒川聖大, 宮崎智大, 渡辺謙太郎, 加藤俊一

    第5回 日本感性工学大会  2003.10 

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  • コラボレーションによるデザインコーディネート支援システムの試作

    宮崎智大, 小林隼人, 井田勝, 惣田智志, 中村悠介, 寒川聖大, 渡辺謙太郎, 加藤俊一

    第5回 日本感性工学会大会  2003.10 

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  • 実世界空間での感性のモデル化とこれを利用したユビキタスな活動支援

    渡辺陽一, 林信好, 片山太郎, 長瀬裕之, 宮崎智大, ソムキャット セーウン, 曹海燕, 樋口和英, 加藤俊一

    第5回 日本感性工学会大会  2003.10 

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  • フラッシュレコメンドとリアクションの分析による感性の能動的なモデル化

    飯島貴広, 矢野絵美, 末吉恵美, 加藤俊一, 篠原勲

    第5回 日本感性工学会大会  2003.10 

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  • 不変特微量を用いた3次元物体の形状類似検索

    惣田智志, 加藤俊一

    電子情報通信学会技術報告書:パターン認識・メディア理解(PRMU),電子情報通信学会  2003.9 

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  • 類似する画像領域の特徴解析と視覚感性のモデル化 情報量基準を用いた画像領域数の決定と類似画像検索への応用

    多田昌裕, 加藤俊一

    電子情報通信学会技術報告書:パターン認識・メディア理解(PRMU)  2003.9 

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  • 局所コントラストを用いた画像特徴の抽出と階層的な類似画像の検索

    多田, 加藤

    日本感性工学会感性工房部会第5回研究会,日本感性工学会感性工房部会  2003.3 

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  • 明暗・色彩に対する側抑制のモデル化と特徴量抽出方法の開発 --- 可視化インタフェースを持つカラーテクスチャ検索システム ---

    佐藤, 新井, 井田, 佐々木, 加藤

    日本感性工学会感性工房部会第5回研究会,日本感性工学会感性工房部会  2003.3 

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  • 感性の工学的モデル化と多感覚感性データベース

    日本感性工学会感性工房部会第4回研究会, 機械学会新しい分野に関する計測制御問題研究会,日本感性工学会感性工房部会, 機械学会新しい分野に関する計測制御問題研究会  2003.1 

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  • 色差とコントラストに注目したカラーコーディネイトルールの分析

    佐藤あゆみ, 篠原勲, 加藤俊一

    日本感性工学会第3回大会  2001.9 

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  • ガーデンコーディネータにおけるあいまい検索の実現法

    音喜多泰暁, 立石将之, 荻野晃大, 加藤俊一

    日本感性工学会第3回大会  2001.9 

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  • 感性検索システムにおけるGUIとDBに関する考察

    斎藤知彦, 樋口和英, 加藤俊一

    日本感性工学会第3回大会  2001.9 

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  • ガーデンコーディネータのためのGUIの試作と評価

    樋口和英, 小林隼人, 高橋健二, 音喜多泰暁, 立石将之, 斎藤知彦, 荻野晃大, 加藤俊一

    日本感性工学会第3回大会  2001.9 

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  • テクスチャ検索を利用した室内コーディネイト支援システムの試作と評価

    立石将之, 音喜多泰暁, 上島恒久, 高城真悟, 平野康治, 樋口和英, 小林隼人, 高橋健二, 斎藤知彦, 多田昌裕, 荻野晃大, 加藤俊一

    日本感性工学会第3回大会  2001.9 

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  • 顔画像データベースの試作 -- 高次自己相関特徴の利用 --

    北野有亮, ソムキャット・セーウン, 加藤俊一

    日本感性工学会第3回大会  2001.9 

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  • モバイルカメラを利用した画像検索システムの試作 -- 色差とコントラストに注目した高次自己相関特徴の利用 --

    多田昌裕, 矢野絵美, 篠原勲, 加藤俊一

    日本感性工学会第3回大会  2001.9 

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  • やわらかな検索機能と仮想空間インタフェースを持つ電子園芸辞典 -- ガーデンコーディネータの試作 --

    e, 荻野晃大, Somkiat Sea-Ueng, 安西健作, 新井絢子, 加藤俊一

    情報処理学会研究会資料DBS-124-7(情報学基礎研究会資料FI-62-7)  2001.5 

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  • 画像における主観的解釈の差のモデル化 画像データベースへの応用

    柴田滝也, 加藤俊一

    情報処理学会データベースシステム研究会資料DBS-124-10(情報学基礎研究会資料FI-62-10)  2001.5 

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  • 感性の工学的モデル化とヒューマンメディアデータベース

    加藤俊一

    情報処理学会データベースシステム研究会資料DBS-124-5(情報学基礎研究会資料FI-62-5)(招待講演)  2001.5 

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  • ART MUSEUMにおける感性モデルに関する考察

    吉田香, 加藤俊一

    情報処理学会データベースシステム研究会資料DBS-124-9(情報学基礎研究会資料FI-62-9)  2001.5 

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  • テクスチャ画像検索システム 大分類と例示検索

    多田昌裕, 池田大地, 杉林弘基, 北野有亮, 斎藤知彦, 有福啓, 赤石理恵, 加藤俊一

    情報処理学会データベースシステム研究会資料DBS-124-6(情報学基礎研究会資料FI-62-6)  2001.5 

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  • ヒューマンメディア 感性と情報技術の融合

    加藤俊一

    日本感性工学会感性工房部会第1回研究会  2001.1 

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  • 視覚感性の工学的モデル化と感性検索への応用”

    加藤俊一

    あいまいと感性研究部会・感性商品研究部会合同シンポジウム  2000.12 

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  • Querying and personalizing the web: a multimedia personal assistant

    Nadia Bianchi, Berthouze,Toshikazu Kato

    2000 IEEE International Conference on Systems,Man,and Cybernetics/Nashville(USA)  2000.10 

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  • Edge Detection Method Insensitive to the Light and Shade Variance in Image

    Takeshi SAKAMOTO, Toshikazu KATO

    2000 IEEE International Conference on Systems,Man,and Cybernetics/Nashville(USA)  2000.10 

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  • A costomizable Kansei agent for Web image retrieval'

    Nadia Bianchi, Berthouze,Toshikazu Kato

    Proceeding of the 2nd Annual Conference of JSKE 2000  2000.9 

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  • ガーデンコーディネイト支援システムの開発とあいまい検索の試み

    荻野晃大, 加藤俊一

    日本感性工学会第2回大会  2000.9 

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  • ガーデンコーディネート支援のための多次元インターフェイスの試作

    安西健作, 新井絢子, 加藤俊一

    日本感性工学会第2回大会  2000.9 

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  • ガーデンコーディネート支援のための電子園芸辞典の試作

    ソムキャット・セーウン, 荻野晃大, 加藤俊一

    日本感性工学会第2回大会  2000.9 

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  • オフィス画像の感性語および着眼点の推定法

    柴田滝也, 加藤俊一

    日本感性工学会第2回大会  2000.9 

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  • 局所自己相関特徴を用いたテクスチャ画像の例示検索の試み

    梅原昌裕, 北野有亮, 有福啓, 斎藤知彦, 池田大地, 飯塚学, 今関一男, 赤石理恵, 加藤俊一

    日本感性工学会第2回大会  2000.9 

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  • 視覚生理現象の工学的モデルに基づく感性強化

    坂本隆, 加藤俊一

    日本感性工学会第2回大会  2000.9 

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  • 配色設計のためのバルールの概念モデルについて

    坂本隆, 加藤俊一

    日本感性工学会第2回大会  2000.9 

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  • カラーコーディネイト配色事例検索システムの試作

    佐藤あゆみ, 赤石理恵, 荻野晃大, 加藤俊一

    日本感性工学会第2回大会  2000.9 

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  • 局所自己相関特徴を用いたテクスチャ画像の大分類の試み

    北野有亮, 梅原昌裕, 有福啓, 斎藤知彦, 池田大地, 飯塚学, 今関一男, 赤石理恵, 加藤俊一

    日本感性工学会第2回大会  2000.9 

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  • フルカラー絵画データベースシステムART MUSEUMにおける感性検索と感性モデル構築法

    吉田かおり, 加藤俊一

    日本感性工学会第2回大会  2000.9 

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  • A Study of Kansei Factor in Image Database System'

    Kaori YOSHIDA, Toshikazu KATO

    The Fourth Asian Fuzzy Systems Symposium  2000.3 

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  • Kansei Coloring for Interior Coordinates

    Takeshi SAKAMOTO, Toshikazu KATO

    The Fourth Asian Fuzzy Systems Symposium/Tsukuba(Japan)  2000.3 

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  • 人工の感性、人間の感性

    加藤俊一

    日本学術会議第4回感性工学シンポジウム「感性工学2000」  2000.3 

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  • 基調色に基づく色コーディネーションを支援する感性工房プロトタイプシステム

    坂本隆, 加藤俊一

    Proceedings of the 1st Annual Conference of JSKE 1999,JSKE  1999.11 

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  • A Study of Database System with KANSEI Information

    Kaori YOSHIDA, Toshikazu KATO, Torao YANARU

    Proc. Of 1999 IEEE Int'l Conf. on Systems, Man and Cybernetics(1999/10/12-15)/IEEE  1999.10 

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  • 質感印象語を用いた3次元物体検索と印象語空間の可視化

    鈴木一史, 加藤俊一, 築根秀男

    情報処理学会59回全国大会、H11年前期(岩手県立大)分冊,情報処理学会  1999.9 

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  • オフィスインテリアの色コーディネーションを支援するヒューマンメディアプロトタイプシステム

    坂本隆, 篠原勲, 加藤俊一

    平成11年電気学会 電子・情報・システム部門大会講演論文集,電気学会  1999.8 

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  • Subjective Aspects in Image Database System

    Kaori YOSHIDA, Toshikazu KATO, Torao YANARU

    Procs.of the 1999 Int'l Joint Conf. Neural Networks(1999/07/10-16)/ICONIP98  1999.7 

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  • 「利用者の主観的特性に適合したデザイン支援システム」

    加藤俊一, 曽田忠之, 柴田滝也, 鈴木一史, Robert Inder, Nadia Bianchi

    文部省科学研究費補助金(特定領域研究)高度データベースシンポジウム  1999.1 

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  • Clips And Perl with Extensions(CAPE) v0.4 System Description and User's Manual

    R. Inder, M. Hurst, T. Kato

    ETL Technical Report  1999.1 

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  • 「主観的類似度に基づく3次元仮想樹木の検索と生成」

    鈴木, 加藤, 築根

    情報処理全国大会57回  1998.10 

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  • 感性エージェントとヒューマンメディアデータベース─感性工房─

    加藤俊一

    Human media symposium Proceedings,Human media symposium  1998.3 

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  • 感性の工学的モデル化と電子美術館への応用

    加藤俊一

    第4回マルチメディアシンポジウム,第4回マルチメディアシンポジウム  1998.3 

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  • 主観的類似をモデル化した3次元多面体の検索

    鈴木一史, 加藤俊一, 築根秀男

    第56回情報処理学会全国大会予稿集,情報処理学会  1998.3 

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  • A Prototype Agent to Assist Shoppers

    Robert Inder, Matthew Hurst, 加藤俊一

    1998.2 

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  • 主観的類似度を反映した3次元多面体の検索

    鈴木一史, 加藤俊一, 築根秀男

    第3回知能情報メディアシンポジウム予稿集,電子情報通信学会  1997.12 

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  • 印象語の地図─マルチメディア情報の感性検索─

    加藤俊一

    専門用語研究,第11回専門用語シンポジウム  1997.11 

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  • 3次元空間の主観的解釈のモデル化─着眼点と画像特徴料との対応関係─

    柴田滝也, 加藤俊一, 築根秀男

    電子情報通信学会技術研究報告,電子情報通信学会  1997.7 

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  • 主観的背景を考慮したデータベース検索システムの提案

    吉田香, 坂本隆, 曽田忠之, 加藤俊一

    電子情報通信学会研究会資料,電子情報通信学会  1997.7 

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  • Computational Physiology of Lateral Inhibition

    T.Sakamoto, T.Kato, Y.Kobayashi

    Proc. of Int'l Workshop on Brainware IWB'96  1996.12 

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  • Image Enhancement Based on Lateral Inhibition and Light/Dark Adaptation

    Y.Kobayashi, T.Kato, T.Sakamoto

    Proc. of Int'l Workshop on Brainware IWB'96  1996.12 

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  • 初期視覚における非線型現象のモデル化とその利用

    坂本隆, 小林裕一, 加藤俊一

    知能情報メディアシンポジウム,電子情報通信学会  1996.12 

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  • 利用者のモデルに基づく知的な情報選択・収集技術

    曽田忠之, 坂本隆, Nadia Bianchi, 吉田香, 加藤俊一

    知能情報メディアシンポジウム,電子情報通信学会  1996.12 

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  • 3次元空間の主観的認知過程のモデル化-景観画像の感性情報処理の課題-

    柴田滝也, 加藤俊一

    電子情報通信学会研究会資料,電子情報通信学会  1996.12 

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  • 感性情報処理における研究の動向

    吉田香, 加藤俊一, 矢鳴虎夫

    バイオメディカルファジー学会BMFSA大会,バイオメディカルファジー学会  1996.11 

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  • 側抑制機構の数理モデルとカラー画像処理への応用

    加藤俊一, 坂本隆, 小林裕一

    電子情報通信学会研究会資料,電子情報通信学会  1996.10 

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  • 明暗順応を考慮した側抑制機構と画像処理への応用

    加藤俊一, 坂本隆, 小林裕一

    電子情報通信学会研究会資料,電子情報通信学会  1996.10 

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  • マルチメディアと感性情報処理

    加藤俊一

    印象の工学ワークショップ(特別講演),富士通  1996.10 

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  • サイバースペースにおける利用者のモデルに基づく知的な情報選択・収集技術

    曽田忠之, NadiaBianchi, 加藤俊一

    平成8年度科学研究費重点領域研究「メディア統合及び環境統合のための高機能データベースシステムの研究開発」松江ワークショップ,文部省  1996.9 

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  • ヒューマンメディアにおけるパターン認識・理解技術の役割

    加藤俊一

    電子情報通信学会1996年ソサイエティ大会,パネル討論,電子情報通信学会  1996.9 

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  • 逆S字型変換による濃淡画像の画像強調

    加藤俊一, 坂本隆, 小林裕一

    電子情報通信学会研究会資料,電子情報通信学会  1996.9 

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  • 視覚における側抑制の数理モデル-逆S字型変換によるモデル化-

    加藤俊一, 坂本隆, 小林裕一

    電子情報通信学会研究会資料,電子情報通信学会  1996.9 

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  • 感性データベースと多感覚データベースon WWW

    曽田忠之, 増田健, 加藤俊一, 岩田洋夫

    平成8年度科学研究費重点領域研究「メディア統合及び環境統合のための高機能データベースシステムの研究開発」諏訪ワークショップ,文部省  1996.7 

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  • マルチメディアからヒューマンメディアへ

    原島博, 加藤俊一

    情報処理学会研究会資料,情報処理学会  1996.5 

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  • 感性データベースと多感覚インタフェースon WWW

    曽田忠之, 増田健, 加藤俊一, 岩田洋夫

    つくばソフトウェアシンポジウム(TSS96),電子技術総合研究所  1996.5 

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  • ヒューマンメディアプロジェクトと感性メディア技術-人間と協調する情報基盤の構築に向かって-

    加藤俊一

    ヒューマンコミュニケーショングループ技術セミナー、ヒューマンメディア,電子情報通信学会  1996.3 

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  • 電子特許事務所on WWW

    曽田忠之, 加藤俊一

    第7回データ工学ワークショップDEWS,電子情報通信学会  1996.3 

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  • ヒューマンメディアプロジェクト-人間と協調する情報基盤の構築に向かって-

    加藤俊一

    人工知能助成研究成果発表講演会(記念講演),人工知能研究振興財団  1996.2 

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  • マルチメディア情報ベース技術の研究が目指すもの

    植村俊亮, 足逹淳, 有川正俊, 清木康, 下條真司, 加藤俊一, 小島功, 最所圭三, 國島丈生

    情報処理学会研究会資料,情報処理学会  1996.1 

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  • ヒューマンメディア技術と情報基盤

    加藤俊一

    知能情報メディアシンポジウム,電子情報通信学会  1995.10 

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  • ヒューマンメディアの可能性

    加藤俊一

    感性産業研究会,感性産業研究会  1995.6 

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  • 感性対話型画像データベース-画像情報システムのためのヒューマンメディアテクノロジー-

    加藤俊一

    画像電子学会研究会,画像電子学会  1994.9 

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  • マルチメディア情報システムの感性インタフェース

    加藤俊一, 栗田多喜夫, 平井成興

    日本行動計量学会第2回大会(招待講演),日本行動計量学会  1994.8 

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  • マルチメディアと感性情報処理

    加藤俊一

    繊維学会平成6年度大会(シンポジウム招待講演),繊維学会  1994.7 

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  • ヒューマンメディアテクノロジー-感性情報の統合と利用技術-

    加藤俊一, 平井成興

    電子情報通信学会研究会資料,電子情報通信学会  1994.3 

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  • 配色事例のデータベース化と色彩感性情報処理への応用

    桑原明, 加藤俊一

    情報処理学会研究会資料,情報処理学会  1994.3 

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  • マルチメディア情報システムと感性情報処理

    加藤俊一, 平井成興

    日本化学会情報化学研究(CICSJBulletin),日本化学会  1994.2 

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  • 画像の内容検索 電子美術館への応用

    加藤俊一

    関西データベース協議会,(財)関西情報センター  1993.11 

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  • 画像データベースのための認知的スキーマの構築

    栗田多喜夫, 加藤俊一

    電子情報通信学会研究会資料,電子情報通信学会  1993.5 

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  • 感性情報処理とマルチメディアデータベース

    加藤俊一

    日本計算機統計学シンポジウム(招待講演),日本計算機統計学会  1991.11 

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  • 視覚的対話機能を持つマルチメディアデータベース

    藤村是明, 加藤俊一, 喜多伸之, 青山宏, 河越正弘

    「電子計算機相互運用データベースシステムの研究開発」成果発表会,(財)情報処理相互運用技術協会(INTAP)  1991.11 

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  • 正準相関分析による主観的印象からの絵画データベースの検索

    福田郁美, 栗田多喜夫, 加藤俊一

    文部省科研費総合A「高度な相互関連を持つ多重配列データの新しい解析システムの開発」研究会資料,文部省  1991.11 

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  • 次世代画像データベースへの認知的アプローチ

    加藤俊一

    官能検査シンポジウム(特別講演),日科技連  1991.9 

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  • 画像データベースのヒューマンインタフェース

    加藤俊一

    マンマシンシステム研究セミナー,日本原子力学会  1991.8 

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  • マルチメディアデータベースとヒューマンインタフェース

    加藤俊一

    電子情報通信学会技術研究報告,電子情報通信学会  1991.3 

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  • 画像データベースのヒューマンインタフェース

    加藤俊一

    日本非破壊検査協会005特別研究会資料,日本非破壊検査協会  1990.10 

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  • A Cognitive Approach to Visual Interaction

    T.Kato, T.Kurita, H.Shimogaki, T.Mizutori, K.Fujimura

    ETL Tech. Rep.  1990.9 

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  • マルチメディア情報環境「電子美術館」の経験から

    加藤俊一, 栗田多喜夫

    情報処理学会研究会資料,情報処理学会  1990.5 

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  • Multimedia Interaction with Image Database Systems

    T.Kato, T.Kurita, H.Shimogaki

    Int'l Conf. on Human Factors in Computing Systems(CHI'90)/ACM  1990.4 

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  • Visual Interaction with Electronic Art Gallery

    T.Kato, T.Kurita

    ETL Tech. Rep.  1990.3 

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  • 画像データベースとマルチメディア情報環境

    加藤俊一

    データベースワークショップ,電子情報通信学会  1990.1 

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  • データベースとの知的画像対話

    藤村是明, 加藤俊一, 青山宏, 河越正弘, 喜多伸之

    「電子計算機相互運用データベースシステムの研究開発」中間成果発表会,(財)情報処理相互運用技術協会(INTAP)  1989.11 

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  • マルチメディア対話における個人性の考察

    加藤俊一, 栗田多喜夫

    情報処理学会研究会資料,情報処理学会  1989.10 

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  • 次世代データベースと知的画像対話

    加藤俊一

    第5回ヒューマンインタフェースシンポジウム,計測自動制御学会  1989.10 

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  • 空間的構造特徴を用いた類似度学習-類似画検索への応用-

    加藤俊一, 栗田多喜夫, 下垣弘行

    第39回情報処理学会全国大会,情報処理学会  1989.9 

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  • マルチメディア画像対話による内容検索-商標・意匠データベースTRADEMARK-

    加藤俊一, 栗田多喜夫, 下垣弘行

    電気学会情報処理研究会資料,電気学会  1989.8 

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  • Intelligent Visual Interaction with the Multimedia Database System TRADEMARK

    T.Kato, T.Kurita, H.Shimogaki

    ETL Tech. Rep.  1989.5 

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  • Multimedia Data Model for Adavanced Image Information System

    T.Kato, T.Mizutori

    ETL Tech. Rep.  1989.5 

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  • マルチメディアデータモデルと画像処理エキスパートシステム

    加藤俊一, 水鳥哲也

    電子情報通信学会パターン理解の高速化と高度化シンポジウム,電子情報通信学会  1989.4 

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  • 画像情報システムのためのマルチメディアデータモデルCHEMIN

    加藤俊一, 水鳥哲也

    電子情報通信学会研究会資料,電子情報通信学会  1989.4 

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  • フルカラー絵画データベースART MUSEUM -色彩感と略画による画像対話-

    加藤俊一, 栗田多喜夫, 坂倉あゆみ

    電子情報通信学会技術研究報告,電子情報通信学会  1989.3 

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  • マルチメディア画像対話型データベース TRADEMARKとART MUSEUM

    加藤俊一, 下垣弘行, 栗田多喜夫, 坂倉あゆみ, 水鳥哲也, 市川充

    情報処理学会研究会資料,情報処理学会  1989.3 

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  • 画像と色彩感の相関による絵画の検索-絵画データベースARTMUSEUM-

    栗田多喜夫, 加藤俊一, 坂倉あゆみ

    第38回情報処理学会全国大会,情報処理学会  1989.3 

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  • 拡張オブジェクト指向データベースの設計と実現方式

    加藤俊一, 水鳥哲也, 市川充

    第38回情報処理学会全国大会,情報処理学会  1989.3 

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  • 空間的構造特徴による商標図形の内容検索

    加藤俊一, 下垣弘行

    第38回情報処理学会全国大会,情報処理学会  1989.3 

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  • マルチメディア画像情報システムのための統合的データモデル

    加藤俊一, 水鳥哲也

    電子情報通信学会技術研究報告,電子情報通信学会  1989.1 

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  • 多変量解析による類似図形検索法-判別分析と主座標分析を用いて-

    栗田多喜夫, 下垣弘行, 加藤俊一

    情報処理学会研究会資料,情報処理学会  1988.11 

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  • 拡張オブジェクト指向知識表現に基づく画像処理エキスパートシステム

    加藤俊一, 水鳥哲也

    第37回情報処理学会全国大会,情報処理学会  1988.9 

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  • 判別分析に基づく類似画検索法

    栗田多喜夫, 下垣弘行, 加藤俊一

    第37回情報処理学会全国大会,情報処理学会  1988.9 

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  • 拡張オブジェクト指向に基づくマルチメディアデータモデル

    加藤俊一, 水鳥哲也

    電子情報通信学会技術研究報告,電子情報通信学会  1988.6 

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  • マルチメディア商標・意匠データベースTRADEMARK

    加藤俊一, 下垣弘行

    電子情報通信学会技術研究報告,電子情報通信学会  1988.5 

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  • マルチメディアデータベースにおける概略画検索の基礎実験

    加藤俊一, 下垣弘行, 喜多伸之

    第36回情報処理学会全国大会,情報処理学会  1988.3 

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  • マルチメディア索引を持つ画像データベース-商標・意匠データベースTRADEMARK-

    加藤俊一, 下垣弘行

    昭和63年度電子情報通信学会総合全国大会,電子情報通信学会  1988.3 

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  • 画像データの内容検索の諸問題

    藤村是明, 加藤俊一, 青山宏, 河越正弘, 喜多伸之

    第36回情報処理学会全国大会,情報処理学会  1988.3 

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  • 拡張オブジェクト指向における制約付き継承の連関構造

    加藤俊一, 水鳥哲也

    第36回情報処理学会全国大会,情報処理学会  1988.3 

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  • カテゴリー論に基づくマルチメディアデータモデル

    加藤俊一, 水鳥哲也

    第35回情報処理学会全国大会,情報処理学会  1987.9 

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  • マルチメディアデータベースの知識表現と動作原理

    加藤俊一

    第35回情報処理学会全国大会,情報処理学会  1987.9 

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  • パターン情報処理とマルチメディアデータベースシステムの研究課題

    加藤俊一, 藤村是明

    電子情報通信学会技術研究報告,電子情報通信学会  1987.6 

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  • パターン情報処理指向のマルチメディアデータベースシステム

    加藤俊一

    電子情報通信学会技術研究報告,電子情報通信学会  1987.6 

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  • パターン情報処理指向のマルチメディアデータモデル

    加藤俊一, 藤村是明

    第34回情報処理学会全国大会,情報処理学会  1987.3 

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  • 階層別同時の並列処理による文書画像の構造理解

    津戸雅志, 加藤俊一, 坂井利之

    第31回情報処理学会全国大会,情報処理学会  1985.9 

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  • パターン理解並列処理装置MACSYMの並列処理方式と画像処理への応用

    加藤俊一, 岡村孝彦, 坂井利之

    電子通信学会技術研究報告,電子通信学会  1985.5 

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  • 文書画像理解での対話型解析支援システムと文書画像データベース

    花木三良, 加藤俊一, 坂井利之

    第30回情報処理学会全国大会,情報処理学会  1985.3 

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  • 文書画像理解での対話型解析支援システムと文書画像データベース編集・管理システム

    加藤俊一, 花木三良, 坂井利之

    電子通信学会技術研究報告,電子通信学会  1985.3 

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  • 新聞紙面の自動解析におけるイベント駆動処理の評価

    加藤俊一, 稲垣耕作, 坂井利之

    第26回情報処理学会全国大会,情報処理学会  1983.3 

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  • 新聞見出しの地紋の自動除去

    池田章夫, 加藤俊一, 稲垣耕作, 坂井利之

    第25回情報処理学会全国大会,情報処理学会  1982.10 

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  • 並列処理による新聞紙面の適応的構造理解

    加藤俊一, 稲垣耕作, 坂井利之

    第24回情報処理学会全国大会,情報処理学会  1982.3 

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  • 複雑な構造を持つ文書画像の自動解析-新聞の切抜きファイル作成システム-

    坂井利之, 稲垣耕作, 加藤俊一

    第23回情報処理学会全国大会,情報処理学会  1981.10 

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  • パターン理解マルチマイクロプロセッサシステムMACSYMの設計と画像処理への応用例

    坂井利之, 稲垣耕作, 加藤俊一

    電子通信学会技術研究報告,電子通信学会  1981.4 

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  • ファクシミリ端末を持つパターン理解並列処理装置

    坂井利之, 稲垣耕作, 加藤俊一

    電子通信学会技術研究報告,電子通信学会  1981.3 

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  • 編集可能な会話型参照構造索引RSINDEXとその応用

    加藤俊一, 小西修, 上林弥彦, 矢島脩三

    昭和55年度電子通信学会総合全国大会,電子通信学会  1980.3 

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  • 研究情報システムARISにおける高度の文献情報処理機能の開発

    小西修, 加藤俊一, 上林弥彦, 矢島脩三

    昭和54年度電気関係学会関西支部連合大会,電気関係学会関西支部  1979.10 

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▼display all

Awards

  • Excellent Paper Award

    2003.10   アジアデザイン国際会議   Human Communication Support by the Taxonomy of Subjective Evaluations

    Emi SUEYOSHI, Emi YANO, Isao SHINOHARA, Toshikazu KATO

  • 優秀論文賞

    1997.10   アジアデザイン国際学術会議   「感性的情報処理とアイコンによるイメージの抽象化」

    李昇姫, 加藤俊一, 原田昭

  • 研究業務優秀者表彰大臣表彰(通商産業大臣賞)

    1995.6   通商産業省   「マルチメディア情報システムのヒューマンインタフェースに関する研究」

    加藤俊一

  • 論文賞

    1994.5   情報処理学会   「印象語による絵画データベースの検索」

    栗田多喜夫, 加藤俊一, 坂倉あゆみ, 福田郁美

  • Best Author賞

    1993.5   情報処理学会   「画像の内容検索-電子美術館への応用-」

    加藤俊一, 栗田多喜夫

  • 研究賞(データベースシステム)

    1992.10   情報処理学会   「マルチメディア情報環境-電子美術館の経験から-」

    加藤俊一

  • 元岡賞

    1990.11   元岡記念会   「画像対話型データベースシステムの開発」加藤俊一

  • 学術奨励賞

    1989.10   情報処理学会   「空間的構造特徴による商標図形の内容検索」,加藤俊一

  • 篠原記念学術奨励賞

    1989.3   電子情報通信学会   「マルチメディア索引を持つ画像データベース-商標・意匠データベースTRADEMARK-」

    加藤俊一

  • Hierarchical Parallel Image Processing System for Event-driven Pattern Understanding of Documents,T.Sakai,K.Inagaki,and T.Kato

    1985.3   Pattern Recognition Society:Honorable Mention for the 11th Annual Pattern Recognition Society Award(佳作) MACSYM:A  

  • "Hierarchical Parallel Image Processing System for Event-driven Pattern Understanding of Documents,T.Sakai,K.Inagaki,and T.Kato"

    1985.3   Pattern Recognition Society:Honorable Mention for the 11th Annual Pattern Recognition Society Award(佳作) MACSYM:A  

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Research Projects

  • 高校生のパーソナリティ特性に沿ったスポーツ身体活動支援方法の開発

    Grant number:20K11314  2020.4 - 2023.3

    日本学術振興会  科学研究費助成事業  基盤研究(C)  順天堂大学

    小笠原 悦子, 加藤 俊一, 酒折 文武

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    Grant amount: \4420000 ( Direct Cost: \3400000 、 Indirect Cost: \1020000 )

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  • Proposal and development of a novel magnifying reading device to support the writing activity of low vision people

    Grant number:26560321  2014.4 - 2018.3

    Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research  Grant-in-Aid for Challenging Exploratory Research  National Institute of Advanced Industrial Science and Technology

    Sakamoto Takashi, KATO Toshikazu, KIMURA Mutsumi, NOGUCHI Shinichiro, IWAMOTO Shinnosuke

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    Grant amount: \3770000 ( Direct Cost: \2900000 、 Indirect Cost: \870000 )

    The purpose of this research is to develop a new technology that brings innovative progress to visual-aid devices for low vision people by fundamentally reviewing the structure of the magnifying reading device. This research focuses on the problem that it is difficult for users to write letters on a piece of paper while using a conventional magnifying reading device. Such magnifying reading devices have several problems that the locations of use are limited, and so on. Therefore, this research aims to review the structure and function of such conventional devices and to propose a novel one. In this research, we adopted an idea that the conventional problem can be solved by taking pictures of written characters from the side, and according to this idea, we succeeded in prototyping a novel device that has a new camera system different from the conventional one.

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  • ロボティクス技術の社会実装へのインターディシプリナリーアプローチ

    2013.4 - 2016.3

    加藤俊一

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    Authorship:Principal investigator  Grant type:Competitive

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  • A Study on a Kansei Model And a Decision-making Support System to Use Continuously

    Grant number:21500205  2009 - 2011

    Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research  Grant-in-Aid for Scientific Research (C)  Chuo University

    SHOJI Hiroko, KATO Toshikazu

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    Grant amount: \4290000 ( Direct Cost: \3300000 、 Indirect Cost: \990000 )

    This study has modeled the human nature of being tired of the same thing and enabled the measurement of the degree of such boredom. Also, the study has implemented an information recommendation system that has features to(1) visualize the degree of the user's boredom and(2) recommend information that can reduce it. Then, an evaluation experiment was conducted using a system developed. The result shows that an information recommendation system proposed in this study can get the user less bored and more satisfied when used continuously.

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  • 感性ロボティクス環境による共生的生活空間の構築と感性サービスへの応用

    2010.4 -  

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    Grant type:Competitive

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  • 感性ロボティクス環境による共生的生活空間の創造

    2005.4 - 2007.3

    中央大学  中央大学共同研究費他 

    木下源一郎

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    Grant type:Competitive

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  • 多感覚感性のモデル化と情報環境への応用に関する研究

    2005.4 - 2007.3

    中央大学  中央大学特定課題研究費 

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    Grant type:Competitive

    Grant amount: \1200000

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  • 実空間における複合感性の動的モデル化とその応用に関する研究

    2003.4 - 2007.3

    文部科学省  科学研究費補助金(基盤研究S) 

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    Grant type:Competitive

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  • 感性ロボティクス環境におけるコミュニケーション支援技術の研究

    2005.4 - 2006.3

    本学研究所からの研究費 

    加藤俊一

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    Authorship:Principal investigator  Grant type:Competitive

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  • A Study on Building a KANSEI Model That Can Reflect a Context and Creating Interactive Content

    Grant number:15300075  2003 - 2006

    Japan Society for the Promotion of Science  Grants-in-Aid for Scientific Research  Grant-in-Aid for Scientific Research (B) 

    SHOJI Hiroko, KATO Toshikazu, HORI Koichi, TANAKA Yuu

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    Grant amount: \14100000 ( Direct Cost: \14100000 )

    With a focus on a dynamic process where people interact with various information environments, this study has modeled human KANSEI which dynamically varies through the interaction. In addition, it has proposed a new information environment for online shopping and life planning based on the dynamic KANSEI model built. Specifically, targeting at a user who only has a vague image and/or requirement initially, it has created interactive content with contextual information to help the user make a decision through repetitive interaction with various information environments, and has provided an information environment for e-commerce that enables the user to make a satisfiable decision in terms of their KANSEI. Additionally, it has tried to apply the results to a life planning support system for helping the user with their self-discovery and/or strategic thinking during job hunting.

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  • 多感覚情報のデータベース化と情報サービスへの応用に関する研究開発

    2002.11 - 2005.3

    受託研究費(総務省戦略的情報通信研究開発制度) 

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    Grant type:Competitive

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  • 統合的な内容検索が可能な画像情報サービスの研究開発

    2001.4 - 2002.3

    文部科学省  科学研究費補助金(基盤研究B1) 

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    Grant type:Competitive

    Grant amount: \4100000

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  • 基盤研究展開B「統合的な内容検索が可能な画像情報サービスの研究開発」(代表者)

    1999.4 - 2001.3

    文部科学省  文部科学省科学研究費 

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    Grant type:Competitive

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  • 特定領域研究「メディア統合及び環境統合のための高機能データベースシステムの研究開発(高度データベース)」(代表者、98年度)

    1996.4 - 1999.3

    文部科学省  文部科学省科学研究費 

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    Grant type:Competitive

    Grant amount: \2000000

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Intellectual property rights

  • 画像解析装置、画像解析方法、画像検索システムおよびプログラム

    三澤 雄太,安川 和希,印部 勉,上坂 俊輔

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    Application no:特願2011-188548  Date applied:2011.8.31

    Announcement no:特開2013-50857  Date announced:2013.3.14

    Registration no:特許第5818202号  Date registered:2015.10.9 

    Applicant (Organization):学校法人中央大学

  • キーボード、キーボードドライバ、方法および記録媒体

    武田 泰弘

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    Application no:特願2010-120628  Date applied:2010.5.26

    Announcement no:特開2011-248601  Date announced:2011.12.8

    Applicant (Organization):学校法人中央大学

  • 画像処理装置、画像処理方法およびプログラム

    武田 泰弘

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    Application no:特願2010-041370  Date applied:2010.2.26

    Announcement no:特開2011-182001  Date announced:2011.9.15

    Applicant (Organization):学校法人中央大学

  • 意思分析サーバ、意思分析方法、プログラムおよび意思分析システム

    荻野 晃大,今村 直生

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    Application no:特願2009-206284  Date applied:2009.9.7

    Announcement no:特開2011-59802  Date announced:2011.3.24

    Applicant (Organization):学校法人中央大学

  • 利用者情報提供システム及び利用者情報提供方法

    岩脇 宏和,篠原 勲

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    Application no:特願2009-168921  Date applied:2009.7.17

    Announcement no:特開2011-22905  Date announced:2011.2.3

    Applicant (Organization):学校法人中央大学、共同印刷株式会社

  • 情報提供システム

    北川 頌悟,篠原 勲

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    Application no:特願2008-021028  Date applied:2008.1.31

    Announcement no:特開2009-181428  Date announced:2009.8.13

    Registration no:特許第5140449号  Date registered:2012.11.22 

    Applicant (Organization):学校法人中央大学、共同印刷株式会社

  • 音響処理のための情報処理装置、音響処理方法、プログラム、および音響検索システム

    村上 昌志,川口 和夫

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    Application no:特願2007-199332  Date applied:2007.7.31

    Announcement no:特開2009-36862  Date announced:2009.2.19

    Registration no:特許第4982860号  Date registered:2012.5.11 

    Applicant (Organization):学校法人中央大学

  • 情報処理装置、感性モデル化システム、感性モデル化方法およびプログラム

    荻野 晃大

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    Application no:特願2007-199851  Date applied:2007.7.31

    Announcement no:特開2009-37345  Date announced:2009.2.19

    Registration no:特許第4953079号  Date registered:2012.3.23 

    Applicant (Organization):学校法人中央大学

  • 画質改善方法、装置及びプログラム

    佐々木 麻里,井田 勝

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    Application no:特願2005-346416  Date applied:2005.11.30

    Announcement no:特開2007-158388  Date announced:2007.6.21

    Registration no:特許第4719559号  Date registered:2011.4.8 

    Applicant (Organization):学校法人中央大学

  • 判別分析を行う方法、プログラム、及び、装置

    多田 昌裕

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    Application no:特願2005-246889  Date applied:2005.8.26

    Announcement no:特開2006-221607  Date announced:2006.8.24

    Registration no:特許第4796356号  Date registered:2011.8.5 

    Applicant (Organization):学校法人中央大学

  • 画像検索プログラム、方法、及び、装置

    片山 太郎,林 信好,多田 昌裕

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    Application no:特願2004-158180  Date applied:2004.5.27

    Announcement no:特開2005-339277  Date announced:2005.12.8

    Applicant (Organization):タマティーエルオー株式会社

  • 移動物検知プログラム、方法、及び、装置

    片山 太郎,林 信好,多田 昌裕

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    Application no:特願2004-158179  Date applied:2004.5.27

    Announcement no:特開2005-339276  Date announced:2005.12.8

    Registration no:特許第4524484号  Date registered:2010.6.11 

    Applicant (Organization):学校法人中央大学

  • 判別分析を行う方法、類似画像検索方法、及び、そのプログラム、装置

    多田 昌裕

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    Application no:特願2004-056290  Date applied:2004.3.1

    Announcement no:特開2005-250562  Date announced:2005.9.15

    Applicant (Organization):タマティーエルオー株式会社

  • 形状類似判断方法、及び、形状類似判断のためのプログラム

    惣田 智志

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    Application no:特願2003-312700  Date applied:2003.9.4

    Announcement no:特開2005-84717  Date announced:2005.3.31

    Applicant (Organization):タマティーエルオー株式会社

  • カラー画質改善方法および装置

    加藤俊一,小林裕一,凸版印刷株式会社

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    Date applied:1999.3.11

    Registration no:特許第3061614号  Date registered:1999.3.11 

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Allotted class

  • 2024   Exercise in Basics of Data Science   Department

  • 2024   Experiments in Data Science B   Department

  • 2024   Introduction to Data Science   Department

  • 2024   Human Media Systems   Department

  • 2024   Graduation Thesis Ⅰ   Department

  • 2024   Graduation Thesis Ⅱ   Department

  • 2024   Academic Frontiers   Department

  • 2024   Industrial Science and Technology, Exercise (A)   Department

  • 2024   Industrial Science and Technology, Project   Department

  • 2024   Industrial Science and Technology (A)   Department

  • 2024   Image Media Systems   Department

  • 2024   Individual research in Global Sustainability Science I   Graduate school

  • 2024   Individual research in Global Sustainability Science Ⅱ   Graduate school

  • 2024   Doctoral Research Ⅰ   Graduate school

  • 2024   Doctoral Research Ⅱ   Graduate school

  • 2024   Doctoral Research Ⅲ   Graduate school

  • 2024   Doctoral Research Ⅳ   Graduate school

  • 2024   Doctoral Research Ⅴ   Graduate school

  • 2024   Doctoral Research Ⅵ   Graduate school

  • 2024   Special lecture on Data Science   Graduate school

  • 2024   Master's Research Ⅰ   Graduate school

  • 2024   Master's Research Ⅲ   Graduate school

  • 2024   Master's Research Ⅱ   Graduate school

  • 2024   Master's Research Ⅳ   Graduate school

  • 2024   Human Media Engineering, Fundamentals   Graduate school

  • 2024   Human Media Engineering Ⅰ   Graduate school

  • 2024   Human Media Engineering Ⅱ   Graduate school

  • 2024   Practical Philosophy of Kansei for Project Management   Graduate school

  • 2024   Kansei Robotics Research Ⅰ   Graduate school

  • 2024   Kansei Robotics Research Ⅱ   Graduate school

  • 2024   Exercise in Science and Technology for Information Industry A   Graduate school

  • 2024   Advanced Exercise in Industrial Science and Technology Ⅰ   Graduate school

  • 2024   Advanced Exercise in Industrial Science and Technology Ⅱ   Graduate school

  • 2024   Advanced Exercise in Industrial Science and Technology Ⅲ   Graduate school

  • 2024   Advanced Exercise in Industrial Science and Technology Ⅳ   Graduate school

  • 2024   Science and Technology for Information Industry A   Graduate school

  • 2024   Visual Information Processing, Fundamentals   Graduate school

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Social Activities

  • (財)新世代計算機技術研究開発機構ICOT次世代データベースWG

    1991.4 - 1993.3

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  • (財)新世代計算機技術研究開発機構ICOT DOOD(演繹+オブジェクト指向データベース)WG委員

    1989.4 - 1991.3

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